Hello. This will be my collection of scenarios. I wanted to create a singleplayer scenario for Reforger, since I felt that there is an unfortunate lack of it. I hope it inspires others to attempt to expand Reforger's singleplayer portfolio.
Another reason for this thread is to hopefully gather some feedback, since I have yet to receive any.
Released Scenarios
Adjust Fire
Focus on utilizing the vanilla mortar systems. MANW playable content entry.
Link: https://reforger.armaplatform.com/workshop/654E50B58B932C32
Areas where I am looking for feedback (though all feedback is welcome):
- Is it confusing?
- Is the scenario length appropriate?
- How is the difficulty?
- Are observer requests and adjustments clear? (it is intended that player needs to pay attention to what exactly is said, since I sometime change up the protocol)
- Each firemission has a timeout, within which you must complete it or fail. Do you encounter timeouts that are too short or too long?
- Are targets too small? Or in other words, do you find that the observer call out "ineffective fire" even though you paid much attention to accuracy?
- Have you figured out the secret of the connect4 game?
- Have you figured out the secret of the white canvas in the bunker? (assuming you did not figure out based on my videos)
Known issues
- Some typos in the script I gave to voice actors, which they unfortunately stuck to.
- Enemy mortar observer will look away from your outpost after some time
RKN Time Trials
Attempt to recreate firing drills and time trials from Arma 3.
Link: https://reforger.armaplatform.com/workshop/65AB380985EBE462-RKNTimeTrials