Here's the MOD description:
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A revamped version for several vanilla vehicles, simulating emergency and improvised uses of junk and random parts that could be found on the battlefield.
List of Fully Replaced Vehicles
(As of July 3rd, 2025)
M997_maxi_ambulance.et
M923A1_transport_covered.et
M151A2_transport.et
UH1H_armed_gunship_HE.et
UAZ452_transport_CIV_orange.et
S1203_transport_yellow.et
Features Added to ALL Vehicles Listed Above:
Functional jerrycans:
Can refuel any nearby vehicles, and can also be refueled from fuel stations or other revamped vehicles in this mod.
Functional mediboxes:
Provide medical supplies and healing servicesβeven for players seated inside the vehicle.
Functional ammo boxes:
Work just like player-equipped ones, supplying ammo normally.
Custom inventory with various supplies:
Includes repair wrenches, medikits, ammo bags, shovels, M16 rifles (plus magazines), M14 sniper rifles (plus magazines), expendable US LAW launchers, and more.
Modified items for better usability:
Certain items, such as medikits and wrenches, are now stackable in the inventory.
Mounted tripod guns:
Available for wheeled vehicles.
Improved mechanical performance for wheeled vehicles:
Engines, gearboxes, axles, differentials, and suspension have been revamped for better torque, strength, and off-road capability.
New interior lighting for wheeled vehicles:
Includes dome lights and dimmable variants.
Junk-armor upgrades:
Both internal and external armor made from scrap materials. This armor actually provides significant protection against bullets.
Updated switch layouts for some vehicles:
For example, the M923 truck now has a roof panel for the driver with switches for lights, engine, and other functions.
Expanded cargo capacity:
Some wheeled vehicles now include extra cargo slots.