#[HELP] Script Troubleshooting
1 messages · Page 1 of 1 (latest)
so im trying to run my first project/script and iv been stuck on why there not printing messaging in the console log ? all of them have been complied with no errors but when im trying to test them out in the world editor nothing is happening
also @wheat warren since you told me to ping you in here
this is the file path way iv made along with the scripts
filepath looks ok. send me the script you are using where you are expecting the print
here or privately ?
here
i was using a temp test.c script to call on each script ingame via a entity and then attaching for example "OnActivation" etc etc and i have print fuctions to put into console to make sure everything is working
so i suppose you are expecting this in your logs right?
did you attach that component to your gamemode in the world?
to be fair, i haven't tried that. I'm new to scripting so i wouldn't really know how to do that
so im currently using an empty world to test everything in rn
i guess i should be using one of these ?
what component should i be adding ?
okay wow so its now printing info in the console log
so i guess since everything is now working and all functions are working, is it now possible to attach said script to a prefab like the one in the image ?
also i know its a very noob question but is there an offical doc that i can read and understand how scripting works as a whole
you can make a general purpose script component and attach it to the prefab yes. it would not be gamemode component, those only go onto the gamemode entity
but yes please for the general basics have a look at existing documentation and examples in the vanilla game scripts. if you have a specific question feel free to ask, but i can not teach you all the basics here