NOTE: This terrain is high-entity density to be as accurate to the inspiration region as possible. As a result, it does not run on console, and may cause crashes on lower-memory PCs. You may report your specs/crashes here and potentially help me fix this, but in the meantime I am working to optimize it.
The Alaskan tundra, already a brutal landscape in peace, becomes harrowing in war. Beneath leaden skies, the terrain stretches in rolling sheets of frozen soil, scarred by shell craters and boot tracks iced over in minutes. Dense clumps of dwarf willow and alder obscure sightlines, forcing soldiers into close quarters with the unknown. Movement is a grinding crawl—muskeg bogs swallow men up to the knee, and each step risks a twisted ankle or worse. Wind howls across the open flats, carrying snow sideways into every crevice, stinging skin and clogging weapons.
Visibility drops to yards in the fog, making ambushes easy, retreat dangerous. There is no cover but what nature grudgingly provides—rocky outcrops, frost-slicked ridges, the occasional stunted spruce. Vehicles freeze overnight; rifles jam with ice; radios crackle with static from the storm-choked skies. The silence is oppressive when the guns fall still—broken only by distant avalanches or the groan of shifting permafrost. Even the dead resist burial; the ground won’t yield.
This tundra is no man’s land in the truest sense—hostile not just because of the enemy, but because the land itself seems at war with those who dare to fight on it.
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Denali is an almost ~42km2 terrain based on no particular place™ in Alaska. Vegetation is mix of spruce forest, tundra brushland and is split by a wide open braided river, with only small signs of humanity spread across the land. Designed around PVP gameplay, large open areas are pre-laid in balanced locations, ready for players to build FOB superstructures of their own.
This is a WIP, although close to complete I have a lot I want to add/change and more detail that can be introduced across the landscape in many locations.
Testing is currently being done on RAGE's PROVING GROUNDS server.
Workshop: https://reforger.armaplatform.com/workshop/650CF7C6C9BBC1C6-Denali



