Hey guys,
Decided to create a post about my upcoming Reforger custom map Kökar island (roughly pronounced Cho-Kar). This is a 12,8x12,8km map of the Kökar island, located in the Åland archipelago halfway between Finland and Sweden in the Baltic Sea.
This map was originally just a test of the new world tools for Arma Reforger when it came out, and then had a period of dormancy for 2 years while I had to attend to other projects. Recently I got into Reforger again and decided to update it from a tech test to a more release suitable standard. This is a very data driven map, continuing on techniques I learnt while making (unreleased) custom maps for Arma 2 and 3. It leverages the open data of the Finnish national land survey, and features a high-resolution heightfield and satmap, with data driven object placement. As such, the map is 90% done with regards to object placement, all residential houses, trees and such are placed and is fully gameplay ready even at this stage. What now remains is detailing, to add the little touches that makes it feel like a real place.
The map consists of the main island of Kökar, which is roughly 10km across, with a smattering of smaller islands surrounding it. The main island has a port, two larger settlements and cottages and houses spread all around. There are also some pretty large portions of uninhabited land with small forest between bare cliffs. It is fairly flat compared to something like Everon, and pretty dense in foilage, making for some almost jungle-like conditions outside of the populated areas. The small islands have a few summer cottages here and there but are largely uninhabited. The lack of boats in vanilla Reforger is a problem if you want to include island hopping, but luckily the BTR, BRDM and LAV are all amphibious.
I have ported Game master, conflict and the Everon Combat Ops mission to the map right now, and they play just fine, though I have not tested any large scale multiplayer yet.
Release date is TBD.