Greetings fellow community members! I'm the developer for the TrainWreck mods, another member I often refer to, IronMist, is the brains behind our group.
For our particular group we focus on PvE aspects and how we can make things interesting, challenging, while also fun in our limited time to play games as an adult.
Our approach to things is how can we change things without updating our mod all the time? Config files! Slowly but surely working on a UI...
Note: All config files are placed in the profile folder. Unfortunately, yes you have to restart the server for changes to take effect.
Got a few repositories up but can create issues for things that popup.
https://github.com/TrainWreckers
None of our mods have a specific scenario, it works with whichever gamemode/scenario you hop into.
TrainWreck-GM:
We have spawn points we added in all vanilla building prefabs, along with vehicle spawn points. These points are leveraged by our SpawnSystem mod.
GM budgets are disabled across the board. Due to our systems spawning things, our GM would get frustrated not being able to spawn in more chaos.
TrainWreck-SpawnSystem
For folks using this already, as of 1.3.0 you should yeet your spawnSettings.json and let the mod generate a new one. All things are disabled by default. This scrapes the FactionManager, so it works with any mod.
The goal of this system is to make any scenario you hop into... more lively. Our spawn system is fairly performant, and manages to keep the action around players.
We did add a placeable GM system that "disables" spawn points in a configurable radius
TrainWreck-LootSystem
Same as SpawnSystem, yeet the lootmap.json and let 1.3.0 generate a new one.
This scrapes the FactionManager and collects all the items! So yes, works with any mod.
For most furniture in the game, players can collect loot from it! Things spawn based on the configurable loot map. lootmap.json
Introduces scav character prefabs which, when placed, spawn with random loot (based on the loot table!)
TrainWreck-HealthFix
This fixes the weird bug where if I try to heal someone... and that action is interrupted. No one else can heal that "limb". This fix however... does make it so other players can heal the same limb now... so communicate!
**TrainWreck-Epinephrine **
This isn't realllllly Epinephrine but it sets the player's blood level to the unconscious threshold so friends aren't stuck in recovery mode for long periods of time.
TrainWreck-HealthSystem
Makes it so players can't die... lets you infinitely bleed out on the ground until friends rescue you. For my friend group it's an attempt to force folks to stick together.
