#uh oh
1 messages · Page 1 of 1 (latest)
Oh is it a bunch of 🧀 ?
Right now I would classify as very unstable, I want to try a custom character with custom locomotion and attack animations once I figure out how much stuff I can safely throw away from the character animation graph
Yeah I wanted to do that aswell for a robot. Just sounds like a lot of crashes and pain
Yes
But the contact damage on the fence is epic 
Obligatory
In 1.3 it should let it go into forests and it can topple trees too
Hopefully
- step impact particles + camera shake every step

Using BTRLike navmesh it really also doesnt like hills
Might it also knock buildings down too? 😅
Fair
Think I asked mainly because after watching your clip, I wondered if instead of standing by the door it could attempt to get in, but I guess it's using btrlike nm so behaves like a vehicle?
Pathfinding
In 1.3 I could technically use soldier pathfinding and just destroy every building it touches
But this will have some consequences like instantly collapsing huge buildings
We'll see
Yea, probably unplayable realistically, be fine for cursed Reforger tho 🤣
in cursed reforger buildings will collapse themselves
Love it
this is terrifying
Not as terrifying as the amount of crashes you'll get with it
Yeah thats 100% more terrifying
oh god, Wish it was easy, variable character height and girth can help a lot distinguishing 3 friendlies without nametags
