#uh oh

1 messages · Page 1 of 1 (latest)

smoky heath
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Wait you can scale characters now? meowhuh

pliant ferry
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No

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Well yes but you shouldnt

smoky heath
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Oh is it a bunch of 🧀 ?

pliant ferry
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Right now I would classify as very unstable, I want to try a custom character with custom locomotion and attack animations once I figure out how much stuff I can safely throw away from the character animation graph

smoky heath
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Yeah I wanted to do that aswell for a robot. Just sounds like a lot of crashes and pain

pliant ferry
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Yes

smoky heath
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But the contact damage on the fence is epic blobcloseenjoy

pliant ferry
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Obligatory

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In 1.3 it should let it go into forests and it can topple trees too

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Hopefully

smoky heath
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  • step impact particles + camera shake every step hmmyes
pliant ferry
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Using BTRLike navmesh it really also doesnt like hills

fathom badger
pliant ferry
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idk

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Not testing in 1.3 because 1.3 workbench doesnt work

fathom badger
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Fair

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Think I asked mainly because after watching your clip, I wondered if instead of standing by the door it could attempt to get in, but I guess it's using btrlike nm so behaves like a vehicle?

pliant ferry
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Pathfinding

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In 1.3 I could technically use soldier pathfinding and just destroy every building it touches

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But this will have some consequences like instantly collapsing huge buildings

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We'll see

fathom badger
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Yea, probably unplayable realistically, be fine for cursed Reforger tho 🤣

pliant ferry
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in cursed reforger buildings will collapse themselves

open siren
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this is terrifying

pliant ferry
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Not as terrifying as the amount of crashes you'll get with it

smoky heath
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Yeah thats 100% more terrifying

copper echo
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oh god, Wish it was easy, variable character height and girth can help a lot distinguishing 3 friendlies without nametags