#Sudzha, Russia - Kursk (WIP)

1 messages · Page 1 of 1 (latest)

long fable
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Welcome to the early development showcase of my first custom map, inspired by the intense Ukrainian offensive into the Kursk Oblast region. This map focuses on the strategic and historically significant town of Sudzha.

Currently, only about 25% (excluding further details) of the map is complete, with more detailed terrain, structures, and key locations planned in future updates. I’m aiming to capture the dynamic and tense battlefield environment while providing players with diverse scenarios and immersive combat opportunities. I plan on hiring or looking into making my own custom assets later on as far as custom buildings and such.

I'm estimating at the rate I'm going, I'll be somewhat finished in late March, however that may change slightly as I'll be moving.

Check out the project on the ArmA Reforger Workshop: Sudzha - Russia.Kursk (WIP) (Doesn't seem like I can post links?)

Your feedback and ideas are welcome as I continue to develop and refine this map. Thank you 🙂

nocturne urchin
remote heart
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is this 1:1

long fable
# remote heart is this 1:1

For the most part it is, however the building prefabs provided by ArmA reforger are slightly larger than what is seen in that region so I can't fit as many buildings in a grid. So there'll be roughly half as many houses. I can provide the satellite map to give you a reference when I get home from work.

wet mango
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Nice work. Look forward to seeing how project develops.

long fable
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Thank you, I'll try to keep thread updated as far as progress. Details and suggestions will be kept in mind and put into place towards the end.

long fable
# remote heart is this 1:1

This is the current Satmap I'm using as a guide for buildings, roads and everything possible. As far as building placement and looks, I try to use the road view from google maps but there's not a whole lot of coverage besides one of the main roads.

misty ore
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Looking good!!