Long overdue large update just pushed, primarily gameplay focused to try and improve the map for conflict as well as a few areas getting overhauled and a few new locations added.
Changelog below:
Scenario developers please look at the location of your capture points, this update modifies many CP locations!
If using a custom in-game map please update to ensure new road connections are visible.
- Updated to make use of new assets in Wolf's Building Pack.
- Increased empty space around all capture points to allow for easier base building.
- Added new town SE of main island.
- Added additional structures on airfield to make attacking easier for south spawning team.
- Added connections to swamp on airfield to make attacking easier for south spawning team.
- Added new hospital POI near cathedral point.
- Added new road connection to north team spawn location.
- Added additional cover around the UpperFields point to make holding easier for defending team.
- Added additional military structures around northern military base.
- Reduced gradient on many roads to make traversal in heavy vehicles easier.