#DBO_MilkWood

1 messages · Page 1 of 1 (latest)

uncut portal
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Here I will place updates about my First Arma Reforger Terrain Named As Above

analog egret
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Nice work

smoky kettle
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Looks good

analog egret
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Has it been released or still WIP?

uncut portal
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Wip just started few weeks ago

uncut portal
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Object Placement will be Key feature for Helping Gameplay

uncut portal
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Eliminating Blind spots and creating enough cover positions to keep some even ops will be paramount

uncut portal
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testing some graffiti stuff so i can dirty the houses inside and out hopefully at some stage

uncut portal
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Pigeon Pie will be a Staple in MilkWood

uncut portal
uncut portal
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HomeSick

sly cloud
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Excited to see what you stir up and am happy you're here!

ember kestrel
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That very cool, I hope mappers use your vegetations to make dense and diversified vegetation like in a tree line or in the woods, they will be destructible with the next BI update ?

uncut portal
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veg is all vanilla so far , yes veg in woodland will be a defo in this map i did some yesterday will update ehre soon

uncut portal
uncut portal
uncut portal
uncut portal
uncut portal
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New Area on Coast filling in nicely

sly cloud
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terrain is looking very well decorated and design. Love the cluttre

uncut portal
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testing new ported obecjts and aminating (Windmill Model by Yanoix ported and animated by myself )

uncut portal
uncut portal
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Sounds Learned , just need to sus the destruction elements now 🙂

outer pike
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Sounds great! Gives life to the environment.

uncut portal
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aye will be nice with right sounds in right place especially where a bit of tension needed 🙂

uncut portal
uncut portal
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Fence panels ( need to rign a landscaper tho LUL)

uncut portal
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Some Ambience for mission makers or random in terrain if i can do it

uncut portal
analog egret
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Looking good