#The road to Baghdad

1 messages · Page 1 of 1 (latest)

cloud marsh
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After building my first PC a month ago having been inspired by the creativity of all the modders. Ive decided to take the journey to teach myself how to work Reforger Tools as well as learn to create models on Blender ( seems harder than making the map)

My vision is to create (2) versions of this map, first will be a war torn early 2003 that aims to tell the story but also leave room for creativity

  • will include Sadaam’s palace, Ba’ath house, BGW(international airport), small republican guard air base, etc.

Second version will be a more modern Baghdad, with claustrophobic city blocks, small US air base, US embassy, etc.

Will post updates as they come, all advice is appreciated.

fresh edge
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I support you in this endeavor

oak socket
sudden saffron
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With one of those building pack it has building destruction on some of the buildings but if you really wanted to you could make a new prefab with one of the destroyed ones so it looks little run down

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Just use the part destroyed assets

cloud marsh
sudden saffron
cloud marsh
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more minor details to be added but wanted to show progress/ get some feed back and see if im going in the right direction

mild cosmos
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definitely the right direction

vital shuttle
fringe spindle
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I'd be more concerned about you using Squad assets :L

potent kayak