#Controlled Throwing 1.3.0

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dusty dome
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https://steamcommunity.com/sharedfiles/filedetails/changelog/2976180672

I just released 1.2.0 of Controlled Throwing with four new features added:

  • Aim by looking. Throw grenades where you are looking, instead of always at the weapon crosshairs. Now you can use headlook to throw a grenade to the side, or through a window you are staring at. Works best while zooming in for increased accuracy. Ideal for head tracking users. Disabled by default.

  • Automatic throw power. Bind a key to throw grenades with the power appropriate for your aim. Takes care of range and elevation between you and your intended target, while keeping the default throwing angle. All within the limits of (ArmA) physics, of course.

  • High angle throwing. The auto power feature enables a second keybind that throws grenades at the best angle and speed for the highest range.

  • Super soldier strength. Can be consider cheating, but I am not judging 😉 With this setting you can increase the speed limit for throwing up to 200% of the original configured speed limits for a grenade. Normally set at 100% for the default limits to throwing.

dusty dome
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Updated to 1.2.1:

Added back:

  • Optional grenade normalization. Select the grenade type you would like to other grenades to mimic, within their own limits. This can help to make throws more consistent among types of grenades. Disabled by default.

Fixed:

  • Do not check for maximum throw angle if the aiming by looking is disabled.
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Controlled Throwing 1.2.1

dusty dome
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Version 1.3.0

Added:

  • Extension of high throwing with two keybinds to throw just behind, or just in front of a target. Handy for dropping a grenade behind cover 🙂
  • Optional info messages that show the throw speed that was used.