#Introduction to Enfusion Nov 2024 lesson

1 messages · Page 1 of 1 (latest)

woeful oracle
#

starting a thread for the first lesson

#

Introduction to Enfusion Nov 2024 lesson

lavish pilot
#

Will this lesson be archived?

strange field
# lavish pilot Will this lesson be archived?

Yes. We plan to upload a recording of today's Boot Camp to YouTube, and will use this thread for any follow up information / resources, or for the community to ask any questions about this specific Boot Camp that weren't asked or answered during the presentation.

final niche
#

Will future bootcamps be focused on using experimental tools or standard tools?

#

im curious as to when i can switch to blender 4.2

strange field
#

Thank you to everyone for coming to our first Boot Camp! If you have any questions that were not answered during our Introduction to Enfusion, you can ask them in this thread and we can answer later by text, or in #enfusion_workbench or any other relevant channel in the Enfusion Modifications section of the Arma Discord.

We will be editing the recording of this Boot Camp for upload to YouTube soon™

nova siren
solemn depot
#

Since I was at work for the video I hope the edited version for youtube is worthwhile!

strange field
#

We have uploaded the Arma Reforger Modding Boot Camp #1 to YouTube!

Check it out here: https://youtu.be/Fgl_mAHReP4

This Modding Boot Camp seminar was originally held on the Arma Discord Server on November 20th, 2024.

Join Modding Supervisor Mario Enríquez for our first Modding Boot Camp, where he gives a quick overview of the Arma Reforger Tools and Workbench.

00:00 - Modding Boot Camp series introduction
01:00 - Start of presentation
01:48 - Setting up Ar...

▶ Play video
bright steeple
#

I'm sure this question was asked because first thing shown during the bootcamp was how to open workbench - experimental branch 😉

woeful oracle
#

posting this for future searchability.

Modding bootcamp #1 was done in experimental branch(Mario started in it and I never saw him switch back to stable). He also recommends starting mods in exp branch(Just what he said, I don't agree)

source:
https://youtu.be/Fgl_mAHReP4?si=Z2N-QOqoHtmmJzjX&t=124

This Modding Boot Camp seminar was originally held on the Arma Discord Server on November 20th, 2024.

Join Modding Supervisor Mario Enríquez for our first Modding Boot Camp, where he gives a quick overview of the Arma Reforger Tools and Workbench.

00:00 - Modding Boot Camp series introduction
01:00 - Start of presentation
01:48 - Setting up Ar...

▶ Play video
final niche
#

ah okay thanks for clearing this up!

faint holly
#

Reasoning is that by doing so, you already in some sense start supporting the next stable version when Exp becomes stable. Not causing downtimes because of your lack of support if you only did stable.

#

It is recommended from us, that you always develop on Exp, then transfer to stable.

#

See it as Exp being the dev environment

#

And Stable being the production environment

#

And in Exp, you will get more constant updates to fix bugs, improved tools, new systems here and there, etc. compared to stable where it takes a while before all those updates are bundled and released there.