#River Valley

1 messages · Page 1 of 1 (latest)

heady vortex
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Map is WIP.
Not based off anything real world
4x4km

jaunty stag
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Looking good mate

heady vortex
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Thanks! About half way done I think

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Worked on a lake town, quarry and some trenches. some more progress pics-

jaunty stag
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Nice

supple pelican
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when will you release on workshop?

heady vortex
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Hopefully in the next week or two depending on how much time I get to work on it

heady vortex
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Uploaded a test version of a GM on the map. known issues are- wolfs buildings are floating, AI doesn't walk around very well( i did navmesh), stone walls may not be destructible? this is a test and still have to detail some areas. Give it a try and let me know what you think so far!

tulip lake
gritty topaz
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Looking good so far man well done!

glossy lantern
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Look in test mods

glossy lantern
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Looks good could I suggest leaving the destroyed howitzers as deleteable entities so we could use the working ones from wz turrets mod

tawdry storm
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Shit's floatin' rn

heady vortex
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Fixed the floating stuff. Uploaded as a new test. Removed the old one from the workshop. AI are working fine now

heady vortex
half torrent
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Hey @heady vortex - I made the layer on the TPM Tactical server. Thanks for joining and having a peek last night 👍
Got a few bugs to report with the map. Want me to DM you?

heady vortex
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Yeah go for it. I just updated it last night with some things I saw too but let me know what you got

hoary pendant
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Hey broski, noticed the main river is too shallow and you can walk along the bottom if you dive deep enough - the creek going up to hilltop has the same issue

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@heady vortex

heady vortex
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Where at along the river?

hoary pendant
half torrent
heady vortex
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You guys recommend making it deeper then?

half torrent
heady vortex
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Yeah it some sort of weird bug I haven’t figured out yet. The water just doesn’t show. If you stay under long enough you still end up drowning right ?

peak isle
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is this normal?

half torrent
heady vortex
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Is anything else floating or just the damn