#Project Cuniberti

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halcyon urchin
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**Short explanation:
This is a mod project dedicated to developing naval warfare in arma reforger. right now there are 2 ships out, one is the USS Arleigh Burke (DDG-51) and Type 55D destroyer.

I am looking for modders who know how to use Reforger tools, and preferably with experience in:

  • blender
  • enforce script
  • C#**

Long version:
Arma as a series has usually focused on land warfare on small islands, and while it does this quite well warfare is a game of dimension. Now more than ever, the lines that separate sea, air, and land warfare are blurred, sometimes to the point of nonexistence.

The point I’m trying to make is that Arma Reforger (and tbh Arma in general) lacks in naval warfare, one of the most important of the three dimensions of modern warfare (4 if you count space but that’s for nerds).

Named after the inventor of the modern battleship, Project Cuniberti’s goal is to develop tactical naval warfare in Arma Reforger. This includes the creation of both drivable and static ships, planes, helicopters, and perhaps submarines.

I am looking for people to be a part of this project. In particular, I’m looking to fill the following positions:

Animator

  • familiar with blender (and the Enfusion addon)

BGONE expert

  • someone to configure the missiles.

Map makers

  • I need a custom map with lots of ocean and dotted islands

Boat/vehicle experts

  • bread and butter of the mod
halcyon urchin
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next planned update is to finish off movement to turret compartments

kind fox
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Oh. My. God.

warm vortex
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:D.

low belfry
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Arma3 flashbacks

lime sundial
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I've been experiment with this one for some time now. Loving it so far

golden parrot
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I love big ships !

low belfry
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it rocks a lot

low belfry
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like literally @halcyon urchin it sways a lot

halcyon urchin
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Yeah