#we're cookin
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im not that serious about it
๐ข
I could increase gravity if you do it without enough momentum I guess
do a dot product of local up vector and world down, will give you a range of -1 to 1 of how aligned it is and then you could scale input control based on that or something
ill make it based on a random number
I have a demo parachute that is literally a plane wing but thats kinda overkill
I had to relearn what a dot product was again. Video games and math ๐
3d math is so useful to know for games and engineering stuff
Absolutely. I had to pass college level calculus for my game development course, but I haven't used it in 20 years so ๐
Also for science ๐
although the dimensions could be easily larger, but it's conceptually mostly the same.