1️⃣ There's a first time for everything, so here's the first
WORTHY ISLANDS OF CONFLICT 80'S
https://reforger.armaplatform.com/workshop/619F629886CC6D31-WorthyIslandsofConflict80s
{82A8311199898936}Missions/WorthyIslandsOfConflict.conf
{ "modId": "619F629886CC6D31", "name": "Worthy Islands of Conflict 80s", "version": "0.1.2" }
Here's a look at a conflict on Worthy Islands in the 80s. No extraordinary changes, but a few small improvements that might surprise you.
- Choose the faction that suits you best, but don't try to build buildings on the main base, everything is already in place. It's only here that you can bring out the helicopters (and BTRs for the USSR faction).
- On the first two capture points, only one of the two will increase its supply faster and it's only on these points that you'll find a sign to recruit soldiers.
- There are also two Radio Relays, which you can use to open the respawn on your capture points rather than to increase your radio range... But keep them, they're strategic.
- 5 victory points that you need to hold for 10 minutes to win the final victory.
Good to know :
> The small garage is the only one that can be built, as you can take your cars and lorries out there.
> 1200 supplies for the 2 transport trucks.
> There are 4 supply points, 1 on each Main Base and 2 others to the East and West (classic green marking icon).
> You can only save your equipment on the arsenals you've built.
IA respawn after 1800 seconds (30 mins).
PS : Many Thanks to Chewie for Worthy Islands Project... It's Really Cool
Have fun and don't forget... Make Arma, not war
😉🤙
