#Varta Ukraine armore vehicle

1 messages · Page 1 of 1 (latest)

astral furnace
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My first mod in Arma Reforger, and hopefully not the last.
Developing this mod took me 2.5 months of intensive work.
I spent one month learning the engine's functionality, another month developing the model, and the remaining time was spent refining it to completion.
I hope the result justifies these efforts.blobcloseenjoy

silver fulcrum
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Looks very nice!

short moth
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Could we possibly get a all black version?

astral furnace
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It's possible.

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I can do any camouflage or coloring.

mossy iron
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That looks great !

short moth
# astral furnace It's possible.

The reason i ask is bc my life roleplay community has a SWAT team and we are looking for a Bearcat like vehicle and this perfectly fits the role!!

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Sorry for the ping it being glitchy when i try to turn it off

astral furnace
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В новій серії "В пошуках БАНДЕРОМОБІЛЯ" знімався не просто бронеавтомобіль. Це СБА "Варта" від "Української Бронетехніки". Цю машину розробили ще в 2015 році, як авто для Нацгвардії та Поліції спеціального призначення «КОРД». З того часу модель пережила чимало модернізацій, але версія, яка дісталася нам унікальна тим, що знімалася в бойовику із ...

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short moth
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Ooo

short moth
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Sadly my community is based of hawaii

astral furnace
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What is the name of your clan in the game?

naive sequoia
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Hey looks pretty cool!

short moth
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That link will take you to the message

astral furnace
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You participate in tournaments ACL or TGL?

short moth
astral furnace
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Interesting, in general, as I understand it, you want me to create a black SWAT coloring book for you?!

short moth
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Звичайно, я думаю про чорну версію вантажівки, але книжка-розмальовка була б смішною

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Ps pufu its what i said above translated before you get on my rear for not speaking English

astral furnace
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I understand that I will take it into account, but I cannot promise when I will be able to do this.

short moth
astral furnace
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👍

astral furnace
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Ye its Fake🙃

celest epoch
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Will there be VARTA olive and black?

short moth
waxen apex
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@astral furnace did you make this model? or are you a dev on squad?

snow orchid
waxen apex
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was showing the mod to some people and they thought it was/looks pretty familiar

short moth
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There's differences tho

zenith rivet
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Fairly sure this isn't in Squad

astral furnace
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The squad has bad models, and there is no Urainian faction.

zenith rivet
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So from my testing, seems pretty solid, textures could use some work, and I am unsure how tanky it's supposed to be but I fired three RPGs into the engine and only by the third did it burn so this is either a catastrophe or working as intended idk

wanton onyx
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Really nice work @astral furnace, was testing this out today. 👍 Make sure to give it a test in experiemental, lots of things are changing with vehicle components in 1.2

zenith rivet
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Also I presume the speedometer and all that is still WIP?

astral furnace
zenith rivet
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I'm no expert so I will refrain from saying but so much but the turret for an example is a bit funky looking, though it could be me

astral furnace
zenith rivet
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Yeah so I saw

astral furnace
waxen apex
zenith rivet
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Oh my God that's exactly what it is

astral furnace
zenith rivet
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Ok nevermind then I'm just dumb. Overall it seems like it'll be very nice for multiplayer stuff, mainly because it has larger windows so you can actually see more than just the road

astral furnace
zenith rivet
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That's fair

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Anyways asides from small things it's a good mod, glad to see some Ukrainian vehicles in the game

dense elk
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There is some sort of error spam when the vehicle is on fire

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Reason: NULL pointer to instance. Variable 'm_FuelTank'

Class:      'SCR_FuelHitZone'
Function: 'GetSecondaryExplosionScale'
Stack trace:
scripts/Game/HitZone/SCR_FuelHitZone.c:94 Function GetSecondaryExplosionScale
scripts/GameCode/Components/SCR_DamageManagerComponent.c:1029 Function GetSecondaryExplosionPosition
scripts/Game/Components/Damage/SCR_VehicleDamageManagerComponent.c:1567 Function UpdateFuelTankFireState
scripts/Game/Components/Damage/SCR_VehicleDamageManagerComponent.c:1455 Function UpdateFireDamage
scripts/Game/Systems/FireDamageSystem.c:19 Function OnUpdate
WORLD        : UpdateEntities
zenith rivet
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Also is there an ambulance variant of the Varta?

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Asking about irl I know it isn't in the mod

short moth
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Ooo would be cool

astral furnace
astral furnace
dense elk
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Looks really good tho. like one of the best models in the game atm imo 😍

wanton onyx
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Also this prefab is the old way to add vehicles into the catalog, you dont need to use it, you can delete both the prefab and the Vehicles_varta.conf file
{59EF8ECAE1DCD417}Prefabs/Editor/Modes/EditorModeEdit.et

  1. Do this instead, add override for US_Vehicles.conf
  2. Open the file and add to the bottom of vehicles list, right click -> insert after -> SCR_EntityCatalogEntry
  3. Add Entity Data Lists, SCR_EntityCatalogEditorData, make sure EDIT and BUILDING are selected
  4. Add Entity Data Lists, SCR_EntityCatalogSpawnerData, select VEHICLE MEDIUM
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can set the name here for how it will show in the catalog on the Varta prefab:

astral furnace
wanton onyx
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this hitzone under the vehicle

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I think there is a mistake here btw, there is no Differential_03 collider

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here sorry

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I also agree, very nice work on the mod, I dont think people realise how much work/how difficult it is to make vehicles properly 👍

astral furnace
astral furnace
wanton onyx
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you should be able to see it then, I believe its coming from a misconfigured hitzone somewhere, maybe the gearbox, not sure, I can test it some more

astral furnace
wanton onyx
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salute let me know if you need any help

astral furnace
wanton onyx
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sure, I checked your seats though, they seem to work pretty good, whats the issue?

astral furnace
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Door R2 is not animated, although it is indicated in the animations, and the door to seat R2 is indicated

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There is also a bug when the icons on the door handles disappear, this happens after using certain places in the car.

wanton onyx
astral furnace
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If you put bots in a car and then get out, you may notice this problem.

wanton onyx
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did you check all the action manager radiuses?

wanton onyx
astral furnace
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I think the problem is in SCR_BaseCompartmentManagerComponent
It is the most buggy component)))

wanton onyx
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this component is changing a lot in 1.2, the bug might be fixed on experimental

astral furnace
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I REALLY hope for improvements! I made mods for GTA5, it wasn’t easy either, there was no documentation at all, but there it worked somehow easier😂

wanton onyx
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@astral furnace very strange bug, I see it now. I think the animation when you exit the door is somehow breaking the action on it

heavy drift
astral furnace
dense elk
normal otter
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I got this running on my server and everyone loves it

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Unfortunately xbox series S players get DCed constantly when we run a full convoy of these filled to the brim with players so hopefully arma fixes that

wanton geyser
astral furnace
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Disconnection is a common problem even on PC, but it doesn’t depend on us here, unless the mod causes a crash.

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Today a couple of errors in the fashion have been corrected, there is still one global error when door handles disappear. But I'm working on it.

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I can also please you with a new transport mod. Toyota Hilux is in closed beta test, you can write in a personal message and get access to it.

wanton geyser
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will there be a armed version of the hilux?

astral furnace
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This is not a pickup truck, there is no place to place a gun. I planned a lot of coloring pages for both military and civilian ones. It is also possible to make individual colors for different tasks.

waxen apex
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@astral furnace will you be spending time refining the Varta and Hilux for now or do you already have more in mind?

astral furnace
waxen apex
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Should port in a Chevy Suburban :))

I tried to port over the Arma 2 SUV from Take On but I severely lack the Blender Ability

late spear
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Whats the arma 2 suv based off of

astral furnace
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Arma 2 has not beautiful models (textures)

waxen apex
normal otter
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I think the gunner seat of your vic broke

heavy drift
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Just slightly

astral furnace
vapid girder
astral furnace
vapid girder
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It’s a question about getting a custom version for a milsim if you’re doing that

astral furnace
vapid girder
short moth
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Any updates on the hilux

astral furnace
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Update 0.0.10 will bring some bug fixes, as well as a completely new car damage model. Added version without weapons. Interior elements, information plates, icons and a dashboard also appeared.
The car's power has also been slightly increased.
I hope you enjoy the update🙃

astral furnace
short moth
astral furnace
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Update 0.12 improves vehicle damage.

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Now the main armor is 15mm, it does not shy away from 7.62 and RPG-7. 4 RPG-7 sets fire to an armored car.

astral furnace
# normal otter Is that thicker or thinner?

This is close to the real values, before it did not work correctly, after 0.11 it began to work, now the adjustment is taking place, I already have an idea of ​​the final version of the damage.

astral furnace
vapid girder
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I think they mean is the armour thicker or thinner than it was in the last version of it

vivid yarrow
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armor

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have you added millimeters to it removed millimeters

astral furnace
astral furnace
silver fulcrum
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btw @astral furnace I dont know if you are aware but reforger v1.2 is now in experimental branch and it will probably go to stable very soon (its been a while) if you are developing on arma stable, most likely a lot will have to be redone, would advise you to move to experimental arma and tools if you havnt done so already. Otherwise on launch the mod will cease to function.

astral furnace
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Unfortunately, most mods do not have realistic performance, which is why my mod may seem strange in comparison with unbalanced cars.

silver fulcrum
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understood, just giving a heads up that some stuff you are working on now might be completely throw away in few weeks