#Experimental Playtest - June 6, 2024

1 messages · Page 1 of 1 (latest)

grave sequoia
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Hello, everyone! Your input and feedback are invaluable to us as we continue to improve and refine the game.

During and after the playtest, we kindly request that you take a moment to share your feedback and report any issues you encounter. Your observations can help us identify areas for improvement and make necessary adjustments.

Server:

  • Conflict Arland - 13245687 (EU-FFM)

Feedback to Report:

  • Issues you encounter.
  • General thoughts and opinions on the features in experimental.
  • Suggestions for improvement on features in experimental.

Bug Reports ⬇️

https://reforger.armaplatform.com/feedback

https://discord.com/events/105462288051380224/1248281557576323123

grave sequoia
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We're specific looking to see if some of these fixes have resolved the "STALL" issues.

finite meadow
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currently after about 15 mins on everon it started getting constant low below 10 server fps and like 2-8% packet loss

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so could be a issue in the playtest

junior tangle
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Huey anti-collision lights get shut off every time the engine is cut off.

novel beacon
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I was unable to command IA, the radial menu was not working, instead, I had the quick inventory access available..I tried a few minutes later on the GM, it was woking fine...

novel beacon
cedar violet
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US Army won

burnt basalt
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i had no disconnects, however i did have about 6+ game crashes...

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which is a bit uncommon

junior tangle
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only DCed once from match start to end.

finite meadow
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1 billion on black

cedar violet