#G's Mods

1 messages · Page 1 of 1 (latest)

drowsy temple
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Hello! Welcome to my post! Here, I will showcase my current and future Arma Reforger mods as they are created and uploaded publicly to the Reforger workshop. Feel free to use this space for feedback regarding any mods I create. Thank you. 🙂

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This mod is compatible with FPTR as well.

strange heron
drowsy temple
native inlet
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This is gonna be fun

strange heron
native inlet
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Yea its a good one

drowsy temple
native inlet
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I have a small video of me using in action but its just me shooting at an enemy with the 30mm

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Do you wanna see it?

drowsy temple
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go for it.

drowsy temple
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News:
After discussion with others, there might be a change of the Mountable BTR mod becoming an override mod rather than its own prefab, thus allowing for any mods that inherited from the Base BTR70 form vanilla to have access to the seating arrangements as well.

native inlet
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Why are there bushes on the BTR

dense cypress
twilit brook
native inlet
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no i dont thinm

drowsy temple
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G's Mountable BTR-70
(2.0.0+ Update!) The mod is an override mod now of the BTR70_Base prefab. This override mod adds hull-mountable seats to the top of the vanilla BTR-70 hull. It should be compatible with any existing BTR mods, im happy to say, even the BTR-80A mod :). This mod is my take on the seating arrangments that I personally would want on vehicles in Arma Reforger. If troops can mount on top of BTRs all around the world IRL, then so should we in Reforger. This addon is the first of many vehicles (vanilla and modded) that I will modify with additional seating arrangments to my heart's content (within realistic bounds, of course, we wont be having 250+ troops ride on top of a normal armored vehicle).
https://reforger.armaplatform.com/workshop/617A2E90EA218AC4-GsMountableBTR-70

Arma Reforger

Adds hull-mountalble seats to the BTR-70. Compatible with most existing BTR mods. Happy riding.

drowsy temple
strange heron
dusty gale
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nah, make it so there's a seat on each of the wheels so there's just some idiot spinning around while going into combat

drowsy temple
native inlet
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Beautiful

dense cypress
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Ah yes the BTR Berezhok

dusty gale
native inlet
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It doesnt have to make sense its beautiful its in own way
just like gup

drowsy temple
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working to make the commander camera working.

dusty gale
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are you gonna use any of the rhs TV screens in it or no

drowsy temple
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i will, that will be untouched

dusty gale
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where you gonna put em? infront of the commander seat?

drowsy temple
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no, the commander camera that already exists on top of the main turret

dusty gale
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ok

drowsy temple
strange heron
drowsy temple
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Speaking of the BTR-90, very close to releasing, finally

And, i got the commander sight working as well

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I might make my own version of the bmp-2

strange heron
drowsy temple
drowsy temple
mental aurora
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Nice

drowsy temple
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All that's left really is to make these vehicles placeable in game master, and then it'll be good to go to be uploaded as a mod on the workshop

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This is the lowest variant, just 'BTR-90'

drowsy temple
mental aurora
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Nice

drowsy temple
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Progress on getting the vehicles made as placeable entities in gamemaster

drowsy temple
drowsy temple
drowsy temple
keen bone
drowsy temple
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you have to look at the spots on the hull of the btr where the seatings spots are

keen bone
drowsy temple
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make sure it's enabled in your workshop @keen bone

drowsy temple
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G's Fix Vehicle Interior Sounds
New mod! This mod will be continuously updated with new vehicle overrides that I deem to have too muffled of a vehicle interior and little to no ability to be able to hear other players talk.
https://reforger.armaplatform.com/workshop/61A6374EF871C0E3-GsFixVehicleInteriorSounds
No dependencies, this mod should account for most popular vehicles in the near future this or next month. Requests are welcome and I'll try to make the changes as needed.
Enjoy.

Arma Reforger

Fixes the over-muffled noise of the vehicle interiors from different mods, allowing for much better communication between vehicle crew and passengers.

stable karma
drowsy temple
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The turret and its components are from RHS Status Quo @real basalt @stable karma

real basalt
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I gotcha so its RHS side of things

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I see, does it on the K17 as well

stable karma
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ah i see

mossy agate
drowsy temple
drowsy temple
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Work will be underway to fix the mountable mod within these next few days. apologies for the delay since 1.2 update

drowsy temple
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gonna remake it from scratch with my saved file of existing coordinates

dense pewter
drowsy temple
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Work is underway today, however, I have run into an issue where the compartment is "obstructed"

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Switching seats works fine, however

drowsy temple
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fixed, we ballin

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forecasted fix update within 2 hours max
@mossy agate

drowsy temple
true sage
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YES

strange heron
drowsy temple
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gotta remake the mod from scratch anyways

drowsy temple
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Work has started to get btr-90 back in working order.

drowsy temple
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Slight delay, having trouble with getting the turret compartments to be accessible again with the new updated workbench

rapid cypress
gray python
# drowsy temple

this is the best response as a developer to explain how difficult shit truly is

drowsy temple
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good news!

I will be updating mod soon with working btr90

It will have working gunner seat (ill get to commander later), there will only be the default green version for now, ill get to making the other faction variants later as well

@autumn oxide @keen forum

drowsy temple
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Back in business

drowsy temple
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Post BTR-90 clips from your servers whenever! 🙂

clever badger
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Some nice screenshots with it(two more will probably be on the way)

dusty gale
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for whatever reason i think its funny that its just a BMP-2/M turret plonked onto a BTR-70

clever badger
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Last screenshot I took

drowsy temple
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@clever badger Sick!!!!

dusty lion
dusty gale
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it looks more like a BMP-1/2 hull with wheels instead of tracks

pliant pike
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could probably add sloped armor over the front of the BTR-70 front to make it look the same

opal jungle
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Also jack the suspension up

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Current BTR-90 is too low to the ground

drowsy temple
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I'll look into making the btr-90 a little taller

dusty gale
normal heron
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its on the more modern btr chassis. there is way more than just the ufp, and overall size. i recommend not editing the hull at all. tactical flava is working on a BTR 82 that has the same hull. once that is released, just use it instead.

drowsy temple
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BMP-1 is moving! 😉

rapid cypress
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btw you usuauly only have to remove the _SA from the wheeledsimulation component in a text editor to fix that part

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I also redid the whole thing once before i knew that 😂

drowsy temple
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any text editor string removal?\

rapid cypress
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If the weapons dont appear its probably because that weaponanimation component got duplicated so just disable one

drowsy temple
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status update on bmp1!

pliant pike
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Snub nosed BMP-1 lol

drowsy temple
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cannon is working!

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@rapid cypressBIG BIG thanks for the tips and tricks!

bitter osprey
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Can you also allow us to sit on top of it like the btr

drowsy temple
bitter osprey
drowsy temple
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it will come later though, I want to just get his mod out first

bitter osprey
drowsy temple
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that's the plan

dusty gale
bitter osprey
dusty gale
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yeah thats the mod im talking about

bitter osprey
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I think if you just download it you can shoot from the Vic’s I don’t think modders need to put it on Vics

drowsy temple
dusty gale
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sweet

dusty gale
bitter osprey
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Helicopters to rhs said it works on every Vic

dusty gale
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well it obviously doesnt, since none of the helicopters have the seats

soft night
dusty gale
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i know its not an official RHS mod but just made by one of their guys

warped hamlet
bitter osprey
dusty gale
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so where is the prompt to shoot from the hueys?

drowsy temple
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BMP-1 mod is fixed, in the process of uploading it

autumn oxide
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Legend

drowsy temple
bitter osprey
drowsy temple
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spam what in it?

bitter osprey
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Spawn ai

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I thought it was something conflicted so I deleted mods and did it with only the bmp installed and it crashed again

soft night
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same it does not work

bitter osprey
drowsy temple
rapid cypress
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It’s probably the vehicleanmiation component causes the crashes

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The old empty.agf file setup doesn’t work anymore . I used the btr70s agf and empty asi

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That issue somehow makes it so that it won’t crash in the workbench but in game it will crash when getting Into the vic

rapid cypress
drowsy temple
bitter osprey
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With the bmp 1 is there a reason why it drives slower

rapid cypress
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Slower than?

drowsy temple
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these are the default values of the pre-1.2 bmp

soft night
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the guys in the game were talking about it we had t-72s and the other bmps pass it while the bmp 1 was still slowly coming

bitter osprey
drowsy temple
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is this in this current version todaY?

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i fixed the shifting issue last night with an update, so the character automatically shifts gears at the right rpm

drowsy temple
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chances are you guys were driving only on first gear or something

bitter osprey
soft night
drowsy temple
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bmp-1 was probably just in first gear, still my hypothesis

bitter osprey
drowsy temple
soft night
drowsy temple
drowsy temple
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This will be a separate mod that overrides the bmp-1 and other future vehicles to have viewports, all in one mod

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only dependency of the mod will be RHS status quo

gray python
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finally

drowsy temple
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Work being done on M1A1, T-72, and Stryker Periscopes rn

drowsy temple
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I will do my best to add periscopes to all spots that have periscope windows actually facing out

drowsy temple
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G's Vehicle Periscopes
New mod released! This mod adds periscopes to recent spacestrider vehicle fix mods, and others in the future as well based on community feedback!
Your first-person-locked milsim groups can enjoy the BMP-1, T-72, Stryker, and Abrams (+ more to come) without the need to enable third-person for the drivers.
Enjoy!
https://reforger.armaplatform.com/workshop/620D239ED2B0BFAC-GsVehiclePeriscopes

Arma Reforger

Adds periscopes to various vehicle mods, removing the need for third-person view for the drivers.

gray python
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you thought about fixing the BMP-2 / BMP-1 hybrid?

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Was a mod forgot who made it but he pulled the K-17 B's BMP Turret and slapped it on a BMP-1 chasis.

bitter osprey
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Can you get the m113 up and running

drowsy temple
autumn oxide
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That be godly

drowsy temple
unreal solar
drowsy temple
pliant pike
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bmp2 yay

fossil bone
smoky drum
drowsy temple
dusty lion
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Hell yeah

drowsy temple
dusty gale
# drowsy temple

do you think you could put some type of armored plate infront of the 2 windows to further resemble a BTR-90?

drowsy temple
dusty gale
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ok

drowsy temple
gray python
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By chance do you know how to make scenarios?
There is a map on the workshop called Mazaevo, and it has no scenarios on it.
Would you know how to make a GM scenario for that?

drowsy temple
strange arrow
unreal solar
gray python
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Honestly i've been thinking about putting the BTR-4 in reforger i just need a good suited model.

strange arrow
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never modded a3 but i can tell you reforger workbench is 10x easier

gray python
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Wouldnt even tell me where it went wrong, it just wouldnt work.
I made a firearms pack for my server along with that some vehicles, First try? none of them loaded gave me a lua error that basically said in short "Hi yeah not working sorry :((" so i had to go back and figure out why the game couldnt recognise it to figure i forgot to put a . between some lines

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As for reforger it looks like i can preview the content alongside what i'm modifying which would be nice instead of just typing some coord locations and hoping the turret is in the right spot

strange arrow
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if you have other qustions just dm me, dont want to fill up ghps modding thread
you will still definitely lose your sanity, maybe just a little less? i think it just comes with the territory
anyways here is the atlas: https://docs.google.com/document/d/1viZSm7OquK8vhahskP0Bthy9uQufmz2PA01g1SHzFd0/edit#heading=h.eibqp72726mw
i think there is a BIwiki article about adding a GM scenario, but the wiki can be hard to navigate and i couldnt find it myself, so this doc should have it anyways

gray python
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I'm probably not gonna start modding reforger vehicles untill i get the model i'm after.

clever badger
dusty lion
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Goes hard

drowsy temple
drowsy temple
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BTR-70 light emitters aren't exactly centered, unplayable. where refund

grave rain
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Why can my humvee drive for more than 10 minutes without running out of fuel or breaking down!??!?!
L Game, unrealistic

rapid cypress
drowsy temple
dusty gale
clever badger
raven forum
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Any idea why the BMP-1Fix is causing this error, crashing my server?
17:56:26.640 ENGINE (W): Can't add filesystem directory "C:/Users/Name/Documents/My Games/ArmaReforgerServer/addons/GsBMP-1Fix_620B2EB0CF465B78/"

raven forum
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d/r this

drowsy temple
raven forum
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Was the BTR-80A I was also trying to add, that was the cause

drowsy temple
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👍

strange arrow
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comrad mention

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we love to see it

drowsy temple
halcyon latch
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Pizza

drowsy temple
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Hey everyone, just checking in, any issues or reports for my mods?

opal jungle
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No

drowsy temple
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Been away from reforger and gaming life as I'm busy with college lately. Bit ill hop on and fix what's needed as reported. cheers 🙂

opal jungle
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Though I keep forgetting to install them

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I'll let you know if I find something

crisp wind
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I'll try to recreate it for you and post the screen cap

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Disgard. It's striders bmp3 mod

drowsy temple
naive flicker
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For the BMP-1 mod, do I also have to have spacestriders BMP-1 installed?

clever badger
naive flicker
north nimbus
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Is there any chanse BMP mods will be udated?

valid osprey
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Hello punk.

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Was just wondering if you were gonna come back to fix ya mods

opal jungle
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Hey @drowsy temple idk if you stopped modding or not but if you didn't, any chance we could see an update to the roof-riding BTR mod to maybe include more seats or something?

drowsy temple
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mountable btr-70 is being worked on / fixed. had a big modding hiatus

clever badger
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Holy cinema

drowsy temple
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once that's done, aiming for m113 and bmp-1 as mountable vehicles

drowsy temple
feral basin
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dose these top slots also work for AI characters?

drowsy temple
drowsy temple
sinful basalt
drowsy temple
drowsy temple
drowsy temple
drowsy temple
gilded sage
drowsy temple
drowsy temple
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In the works starting now

drowsy temple
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New Mods
I've created a UH-1H flight model mod, as well as a Flight Model Pack that tracks current and future flight model mods and changes.

https://reforger.armaplatform.com/workshop/68832C4B647EFB27-GsUH-1HIroquoisFlightModel
https://reforger.armaplatform.com/workshop/68846A953735DF39-GsFlightModelPack

Arma Reforger

Bring the UH-1H flightmodel closer to its real-world counterpart in terms of speed, inertia, handling, and more.

Arma Reforger

Collection of my flight models for various flyable helicopters.

drowsy temple
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Updated Uh-1 to 1.1.0:

  • Made the bird pitch/roll faster
midnight magnet
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Hey with the MI-8 any reason why its now forcing mouse control with the mod? It really sucks.

drowsy temple
bronze finch
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yo dude, saw your mi8 mod was updated, is it any less acrobatic than earlier versions? (big fan of the cruising altitude barrel rolls btw)

full cape
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Why does the mi8 feel horrible? Its so twitchy, spins out of control at the start, collective down is delayed?

drowsy temple
drowsy temple
full cape
full cape
drowsy temple
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i think i know how to fix that, ill take care of it this weekend

keen palm
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Is the BTR-90 updated to 1.6?

drowsy temple
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@keen palm ive been dabbling. using Trace's bmp-2 fix turret this time around

drowsy temple
drowsy temple
sinful basalt