Have completely overhauled the flight model and fuel consumption and capacity to better fit the real life aircraft.
I have done as much research as possible.
There are some conflicting answers online about this helicopter, as it is a soviet heli, and every piece of information is not exactly out there
The vanilla flight model was way too twitchy and responsive for this heli.
The airframe weighs 7085KG just by itself.
I have doubled the inertia of the helicopters hull which in turn makes the heli feel more "heavy"
This thing flies like a whale, as its main purpose is to be a transport, its not supposed to be agile and quick.
Fuel consumption and capacity has been overhauled as well.
The real aircraft can run for about 3-4 hours and goes through about 1000L of fuel an hour.
Balance wise in game. I haven't extensively tested the fuel consumption. I'm not sure if this is too long, or if yall would like this to be lowered so pilots are forced to go refuel.
It has 3 fuel tanks and all of them allow passthrough and will switch when one tank is empty.
Right now there is a weird bug where the heli wants to go backwards when on the ground. It's not gamebreaking but for now a workaround is to keep your brakes on at all times while landed.
https://reforger.armaplatform.com/workshop/6119364328B41814-RealisticMilMi8MTHelicopter