#Experimental Playtest - January 26

1 messages · Page 1 of 1 (latest)

weary parcel
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Hello, everyone! Your input and feedback are invaluable to us as we continue to improve and refine the game.

During and after the playtest, we kindly request that you take a moment to share your feedback and report any issues you encounter. Your observations can help us identify areas for improvement and make necessary adjustments.

Server:

  • Conflict Arland - 11046433 (US-NY)

Feedback to Report:

  • Issues you encounter.
  • General thoughts and opinions on the features in experimental.
  • Suggestions for improvement on features in experimental.

Bug Reports ⬇️
https://reforger.armaplatform.com/feedback

https://discord.gg/SS6rGa37?event=1200109358147719278

onyx prawn
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💡 Maybe change the server name to "Playtest with Devs"?

weary parcel
marsh egret
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yo what happened? server shutdown? why?

pearl herald
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no twitch ?

unreal token
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gg

weary parcel
weary parcel
marsh egret
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ahh ok

soft sand
pearl herald
weary parcel
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GG everyone. Be sure to post your thoughts and opinions about the build. Specifically looking for things like performance with Garbage Collection and in general.

soft sand
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GC collected a just landed helicopter
also in Beu after last assault, i kept hearing a smoke grenade, it didnt go away at all

hidden bloom
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I did deploy a radio to see if it gets hit by the GC, but seems to have stayed.

honest fiber
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Marko when you came with the jeep to Beauregard there was a manned US 50 jeep right behind you. Probably thought it was friendlies. kekw

soft sand
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wat? i was in .50 cal ... not on it, but same jeep ...

honest fiber
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There was another behind you, 10 meters hahaha

hidden bloom
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I think networking for drivers has definitely improved. Despite being an US server, never had the usual packet losses and increased ping while driving

soft sand
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I never noticed that xD, perhaps they thunk i was the RTO i just killed.

Also was it only me or there was no music in side/squad selection?
Also was it only me or did hitreg greatly improve, i recall playing on US servers was absolute hell for me

honest fiber
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Sometimes hitreg felt fine, other times not. But I may just be a shit shot

soft sand
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idk today i could land headshot effectively with svd, even on moving enemy, usually i couldnt do that on US servers.

neat hemlock
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I was only able to make the last 15 minutes but as a late join

  • loading time was good
  • fps was good
  • drove around and bumped into a few things SA vic was working well(I'm western US so low ping)
honest fiber
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Maybe the collector did the trick

hidden bloom
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Apparently still collected a bit too much, but didn't see anything first-hand.

honest fiber
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But yeah appearently there is a more advanced one coming next major update
Maybe it includes not deleting things near players

warm helm
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Didn't see a single packet loss warning which is a change.
Also, the base AI didn't run off into the woods and seemed to stick with the base patrol points.

soft sand
honest fiber
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The void consumes all

icy wigeon
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Sever ran pretty well no crashes or fps drops so I’m happy

hidden bloom
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There's no life in the void

soft sand
honest fiber
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Thoughts on the delayed respawns on attacked bases + respawn kit cost combo ? Did it help attacking bases ?

soft sand
soft sand
hidden bloom
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I mean we were quite good at holding points like farm desipte continous attacks

icy wigeon
soft sand
honest fiber
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2-4 yeah

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AI is all the more important now too with this delay, they can bridge the time to a respawn. So without AI, maybe its more difficult

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One thing I noticed though is that the flashing attack icon doesnt appear sometimes. Maybe it doesn't appear while you're in respawn menu ? When I spawned at Beuregard Niller's squad half capped it already

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Oh.
"Fixed: Enemy faction can no longer observe the map icon flashing when you start capturing a base"

soft sand
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hm, also questionoid, do MOB now have base protection? I tried disassembling enemy Main base, but Dissasemble interaction always reset at 50% tried like 3 times

jolly pumice
marsh egret
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yeah

hidden bloom
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We were running combat ops on experimental and it seems that the clear objective cannot be completed anymore 😢

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Same behavior when running SF-Sample-TaskClearArea.ent on experimental WB nvm. they weren't dead, need to look further.

west ocean
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performance was good

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cars felt good but i cant really draw conclusions on hitreg and sa being improved because i was playing at 115 ping,

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felt good killing andrej

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But one issue was that from the us side, i could never teleport anywhere from the main base and moss hill. it just kept saying unreachable for every spot, and we had radio range