I was sceptical on realeasing this here as work in progress because people dont really recive Game Realistic map tool to well , i get why because people started flooding workshop with unfinished and bad quality maps , but im making this one piece by piece almost nothing is left from the classical generation system from the tool , the only things that are left form it are some treelines and some roads , i removed all the buildings that were there from the tool.
This tool help with cutting the work by a huge amount .
I work on this map for around 2 weeks now if i combine all the time i spent on working.
Some people had problems with maps done this way stating that - bots dont follow roads and walk trought buildings , i played this map multiple times with bots and i was experimenting with them and they work fine , no walking trought buildings , vehicles are following roads to the point when they need to leave it to go offroad trought the field and tree lines.
Some technical details about the map.
- 12km by 12km
- 2.5 cell size (default by the tool)
-Improved satellite image by importing the new one in high definition. - Objects 451,522 with 669 distinct models.