#Eastern European Conflict

1 messages · Page 1 of 1 (latest)

white jay
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Serhiivka Is a small village located in the Donetsk Oblast region. The terrain itself is a 100km2 near 1-1 scale war torn landscape littered with trenches and craters. https://discord.gg/VbgJyErfQA

void rivet
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@white jay how big did you make this map?!

I haven’t downloaded this yet but you’re telling me this is double the size of Everon?!?!

white jay
onyx steeple
forest canopy
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Yes my typo 100km² is still 10km by 10km

onyx steeple
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ah sorry I didn't realize thought you meant 1km by 1km 🤣

forest canopy
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Lol no man, its a nice map too. I'm looking forward to creating some ops on it.

onyx steeple
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it is awesome. am taking some cinematics on it. been craving thar Easter Europe vibe. specially the open fields

worthy mantle
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Damn man good job i like it

forest canopy
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I love how below the radar this was, none of that WIP stuff just bam new map lads!

fringe kraken
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Found two major bugs, map seems to be over saturated or something along those lines, second is there are zero environmental sounds, no rain sounds, bo wind sounds, no bird sounds, ext

fringe kraken
# white jay can you Dm me this issue?

What more details do you want me to add? I can send pictures of the saturation I was talking about or a video of the no environmental sounds if you want?

white jay
uncut stirrup
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not sure if u know this but to make better bom shells u can use the sculp tool

void rivet
pastel rapids
white jay
bronze temple
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Is their a airfield on this map for the a10 mod?

onyx steeple
bronze temple
onyx steeple
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the map is awesome for aviation stuff. tho you will occasionally see the map border void.

uncut stirrup
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there is airfeild just unbuild

fluid spruce
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Honestly really good map. Shame there isn't alot of Ukrainian side mods yet nor a server of high pop I have found using this map

ancient vessel
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Id love to see a defense/offense type gamemode on this map. Itd be a ton of work to create something like that from scratch, hopefully we'll see more gamemodes released by BI in the future

tropic moon
pastel rapids
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Where did you get the Humvee in the picture

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Hey the maps all wonky in the 1.4 update

sacred panther
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Map slaps

fluid spruce
gilded onyx
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Hello, when will you fix the absence on the mini-map of everything?

white jay
white jay
gilded onyx
gilded onyx
white jay
# gilded onyx Yes

that makes sense i updated the map for conflict and forgot to transfer it to GM. Ill throw it in an update probably tn

void rivet
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@white jay besides just quality of life updates for the map, do you also plan on making fictional additions to make the map a bit more interesting? Like underground bunkers and stuff like that?

forest canopy
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So when the SU25 and hinds are in the game, we can make a realistic soviet/Ukrainian airbase.

void rivet
forest canopy
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Yea that would be cool

pastel rapids
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Yea there are already tons and tons of nice trenches most are kinda hard to find but there are never too many trenches, just make the map one giant trench

forest canopy
void rivet
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Is anyone having a FOV issue with this map? Like I have my FOV on everything maxed out but it looks the same as if it was set to base FOV ….

quaint fractal
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There is a bug after the recent update, Ive had serveral players approching me, and telling me they crash out of the game, when they reach a certain location on the map. Iam trying to pinpoint the area!

white jay
quaint fractal
pastel rapids
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Are you working on any other maps for the future

white jay
white jay
umbral narwhal
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I have an idea for a map idk but maybe like a map with 2 villages ? Or so

pastel rapids
white jay
pastel rapids
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Whoever made that vehical mod is so fire

fluid spruce
uncut stirrup
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did the vehcial mod get taken down ?

pastel rapids
shrewd arrow
pastel rapids
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Is the assets mod still up for everyone cuz I don’t see it anywhere on the workshop

white jay
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Our server is launching at 8PM

naive python
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@white jay are those trenches created by you or are they an object within the workshop?

white jay
naive python
austere hearth
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bro, map is awesome, but i really want you to fix missing bullet cracks, its very needed, thank you

pale vector
pale vector
naive python
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@white jay another question, how did you get your cropfield paint to be so straight? Was it using poly lines or something? How did you do it?

white jay
# naive python <@459552073646866432> another question, how did you get your cropfield paint to ...

Create splines or polylines and use the export option. After you’ve exported them they will just be a bunch of lines take the image it generated and throw it in photoshop. Use the paint bucket to fill in the area that you want to be a field make sure what you want your field to be is the white and not the black. Once your done export it as a png and go back to the world. Hit ctrl-T and find the surface material you want to import, right click the material and there will be an option to import your png to the world.

naive python
white jay
wanton pasture
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Rework of school ever ?

buoyant brook
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Hey @white jay first of all I really like the map but it has some issues with Ai for some reasons if you give Ai any move order in GM they will dissapear and ai will just stand around the only order thats sometimes working is the defend one maybe you can take a look into this. The second thing is that the satmap has some weird colors in there like really bright shining orange maybe you can paint over these spots with an other color

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You probably need to do something with the navmesh to fixx the issue with the ai

buoyant brook
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Yeah I think you need to remake your navmesh ai is just waling against fences and stuff

buoyant brook
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Visualeffects underwater are missingthere is no real texture under the watersurface

hybrid wing
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The latest version (1.2.0) says that a conflict mode was added in the changelog however there only appears to be one scenario with the mod, the game master one

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am I missing something here?

lone shale
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Any response on the conflict scenario?

halcyon solstice
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I am unable to adjust the FOV when running Eastern European Conflict on my server, even with the camera manager added. The same process works on other maps.

humble wave
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Is there anyway to get the AI to spawn in ?

lapis tree
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This needs more trenches and more vegetation.

humble wave
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Is anyone having issue with the AI not following the commands given ?

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Seems to be only on this map I’m having issues since the new update

wanton pasture
finite shadow
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@white jay Any plans to add a 1.2 navmesh?

finite shadow
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Also looks like the 1.2 update prevents the map from being opened in both the WB and in-game in a server. Works fine locally.

Might be due to the RplComponent changes.

halcyon solstice
finite shadow
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Yeah, it works fine despite there not being any navmesh. I was just curious.

halcyon solstice
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If you are using AI (probably just ai driving) that will be an issue.

dark minnow
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Possible to get an updated discord link plz?

fluid spruce
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Nah

lone robin
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Ai won’t listen to commands the just sit there

halcyon solstice
lone robin
halcyon solstice
worldly wasp
halcyon solstice
worldly wasp
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@white jay hi 🙂

Can you move .ent and _Layers folder to worlds folder?

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Like vanilla

halcyon solstice
white jay
minor cypress
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Very nice map. 👍
Would it be possible to get a "Empty" map with just the terrain like they do with the vanilla map's?

vagrant anvil
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Has anyone mentioned the floating building

fluid spruce
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revert wolfs building pack to a previous version. this is no longer being updated

ember parcel
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Still being worked on?

white jay
white jay
white jay
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These are some photos of my new map Bakhmut. Still WIP and were expecting to release it on our own server here very soon!

empty gulch