#Union Islands WIP

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viscid prairie
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5 Large Islands in the Martinique Channel in the Grenadines. So far, I'm halfway done with the main Island. Will keep u guys updated on my progress. Lots of shanty towns and compounds. It's 1:1 replica scale using HQ satellite pictures for reference and placement of every single building.

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night time, haven't added streetlights or powergrid yet, but airfield is done.

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Nice little parking lot for the airfield.

median ocean
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Nice work!

viscid prairie
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thanks! how can I show video?

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its 300km^2 total, Union island itself is 9km^2 of terrain, but the total area is around 300km^2 plus the other islands which should total around 20 or 30 km^2 of terrain and the rest is ocean

fiery ermine
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Looks really good glad we're getting more varied types of terrain

runic ibex
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I can’t wait!!

craggy belfry
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Oooo

viscid prairie
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Due to the size of the map, 300km, it will be a perfect map for fixed wing aircraft and flight in general. I’ve been flying around, and scale is perfect. I’m super excited to see this project thru, estimated time to finish is approximately 4 to 6 months for islands to be completely done. I’ll probably make an alpha release on steam workshop in about a month for playtesting. 🤙

viscid prairie
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Some cliffside beachfront property under construction.

viscid prairie
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A thousand polylines later...

short swallow
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Looking good mate, nice work

viscid prairie
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sunbathe?

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Pebbles make everything better. blobcloseenjoy

safe lynx
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@viscid prairie I can I get a caravan in one of the military bases for my house 😭

viscid prairie
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lol whats that

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gonna take a flight to show portion of union island that is finished and to show scale of map so far

safe lynx
viscid prairie
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like an RV building?

safe lynx
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The thing with wheels on right

viscid prairie
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sure thing

viscid prairie
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Ambush Central

fiery ermine
# viscid prairie Ambush Central

It would be sick if someone made a map set in the congo with some old overgrown mansions like this cause there are quite a few old Colonial style ones in the jungles there

viscid prairie
viscid prairie
safe lynx
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I can't wait for this

viscid prairie
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yeeee! im halfway done with first island

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Village in the outskirts of Ashten.

viscid prairie
ocean sphinx
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this map looks awesome but hopefully it’s size won’t cause problems

fiery ermine
trim junco
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Are you making custom buildings for the islands or using only the vanilla ones? looking phenomenal either way!

viscid prairie
# trim junco Are you making custom buildings for the islands or using only the vanilla ones? ...

I’m keeping everything vanilla due to the size of the map, that way I don’t allow myself to go overboard adding dependencies to it. After it’s finished, I may add mods to the final map as different versions, but Bohemia is updating their toolsets as the new updates roll in and I want to avoid issues. The primary reason for keeping it vanilla in the building stage is strictly for performance and optimization purposes.

viscid prairie
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First buildings of Ashten under construction!

viscid prairie
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Center of ashten making progress.

runic ibex
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Kinda sorta reminds me of Altis

viscid prairie
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Center of Ashten almost complete

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Compounds coming together nicely

viscid prairie
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Center of Ashten done, now got to work on North Ashten and Ashten bay.

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North Ashten, South Ashten, and Ashten Bay.

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Finished portion of the island so far about half way done with largest island.

runic ibex
viscid prairie
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Martinique Channel WIP

viscid prairie
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hey guys im gonna live stream a bit of Union Island and whats done so far in the terrain makers VC

runic ibex
runic ibex
viscid prairie
runic ibex
viscid prairie
viscid prairie
viscid prairie
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Progress coming along nicely.

viscid prairie
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Union Islands WIP

viscid prairie
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How is this possible to have so many trees yet still have around 60 frames on a 1070? I have more than 10,000 trees being rendered in the frame.

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if it runs like this on my pc, it will run better on Xbox. So fingers crossed this is gonna play smoothly, I'm being really smart about optimization and such so it should run fine on everything hopefully. I have alot of occlusion boxes and hills which helps tremendously.

grave jewel
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W man

stark flax
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Looking mint so far! Really unique location, flown here in MSFS a couple times myself.

short swallow
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Beautiful map so far loving it

runic ibex
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i've been playing around on the workshop all morning, and im hyped for this bro!1

viscid prairie
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nice big cliff

viscid prairie
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North ashten is done, its hard to put into scale how dense this map is.

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with low res satmap you can't really make out the fine details of the city, however it is huuuuuge.

shrewd glacier
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The maps looking sick, I hope it’s devently sized for OPs

runic ibex
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Giving me arma3 goosebumps lolol I miss that feeling

viscid prairie
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starting work on next chunk...

acoustic quiver
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Looks amazing

viscid prairie
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more beaches, you can never go wrong with beautiful beach. 🏖️ 🌅 🌴 🥥

viscid prairie
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What you see

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What the sniper sees

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Somehow, well placed occluders and big hills make this many trees possible...

trim junco
viscid prairie
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Progress!

lapis imp
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Cannot wait until this map drops. I think playing conflict on this would be extremely fun. Especially with the helicopters and supplies. This map is going to be insane once it drops. 👏🏽

viscid prairie
viscid prairie
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Happy dude riding the crane:

viscid prairie
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Almost done with Ashton north

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Remainder of Island that needs to be finished! Almost done. Next part is the windward side on the Western portion of the Island which is mostly trees and wilderness.

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This portion as well as south Ashten are going to be just as hard as making the dense cities, as making the wilderness feel "right" takes a lot of time and thinking, as well as analyzing erosion patterns, and scaping the landscape.

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If anything, once it is done is should have this sort of "style" to the wilderness portions.

viscid prairie
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gonna do showcase of map in current form in GM mode in the world editor, have not created navmesh yet or added base game master mode so its just to show the terrain

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will be in creativity lounge streaming for a bit

runic ibex
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its beautifullllll

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imagine Lingor/dingor on Reforger

viscid prairie
viscid prairie
runic ibex
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😫😫😫😫 ahh the euphoria

viscid prairie
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So I just remeasured the Island, and according the the in game measuring tool based on meters the island is around 10 or 12 square kilometers

lapis imp
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Dude I cannot wait to be immersed in this environment, especially once you get wind sounds, birds, butterflies. It’s gonna be so damn gorgeous. Also can’t wait to hear what gun shots sound like in the environment.

I’m ready to drive a keep around the island and go fishing 🎣

viscid prairie
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they echo like crazy through the mountain pass in the valley

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I'm gonna stream it rn in terrain makers

viscid prairie
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South Ashten making progress, still lots of work to be done

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Narrow Roads and Dangerous cliffsides in North Union Island make skillful and careful driving a necessity.

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Many homes situated with ocean views, privacy and self sufficiency is a big part of the Island lifestyle.

grave jewel
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Definitely keeping an eye on this map. Looks sick

viscid prairie
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South Ashten, getting close to done. Lots of coastal compounds and a cemetary.

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Firepit chill sesh

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Military site where a school used to be

viscid prairie
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UPDATE: gm mode is now working on the map.

viscid prairie
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AI seems to not mind the urban environment at all which surprises me

grave jewel
viscid prairie
grave jewel
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🫡

viscid prairie
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looks so good god dayum

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dont even need to place down anything just spawn dudes and they'll gointo all the surrounding buildings

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make a mission in like 30 seconds

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quick power station mission

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the vertical aspect makes it feel like ground branch, just makes it feel more real.

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mission accomplished lol

viscid prairie
grave jewel
viscid prairie
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Looks like Altis 2.0

storm wigeon
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Sweet

viscid prairie
storm wigeon
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So wait is this on the workshop?

viscid prairie
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not yet, im gonna upload this version as an alpha test tonight

storm wigeon
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Sweet

viscid prairie
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welcome to the jungle.

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dense urban areas surrounded by jungle and vacation resorts + shanty towns

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Nighttime look, still need to add streetlights

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coming in for landing 😄

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morning looks

viscid prairie
viscid prairie
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Alpha test is now live if you wish to download. Don't know if it works yet so stay tuned!

hollow stone
viscid prairie
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join me in Union Islands Alpha Test MP

viscid prairie
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im locally hosting if anyone wants to test mp with me

sleek junco
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This is gonna be lit

acoustic quiver
shrewd glacier
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This is gorgeous I’ve been waiting for a new altis like map

viscid prairie
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seems to be working fine

viscid prairie
trim junco
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Looking great, already one of the best modded maps out there.

median ocean
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Good stuff man! Looking forward to future updates

viscid prairie
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will try to implement shorebreaks and rest of union Island west side in next update. should be update 0.2.0

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The mountains are starting to look like actual mountains now, Mount Taboi is around 300 meters or 1000 feet ASL.

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10km view distance 😄

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Island silouette from 10km out with 20km view distance rendering.

storm wigeon
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The map is really nice but man do the czech buildings from Everon not fit well, hopefully we get either a mod/update with more Caribbean style architecture

viscid prairie
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View from 20,000 feet

viscid prairie
storm wigeon
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Though the little details do make it really nice, love the use of rocks on the mountains, feels like vanilla

viscid prairie
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yep, I looked at how they built the cliffs and just did that, but used the fucus cliffs which are meant to be on the shoreline and underwater or near water, but it fits well with the tropical look where its slightly damp.

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The cliffs are layered ontop of eachother pretty much, lots and LOTS of cliffs, using just three prefabs, rotated around and jutting out of the terrain at different angles which creates variety.

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with the fucus cliffs you get a nice shine and reflection which looks good at different times of day compared to the matte grey "dry" cliffs

storm wigeon
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Yeah that's something that stood out to me

viscid prairie
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Also, alot of the tutorials on youtube are getting scale wrong within the world editor, so people are having issues where the map is much smaller than the real life counterpart as they are not accounting for terrain area, mistaking width for area.

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I fixed this issue within the params of the terrain heightmap, so the scale is 1:1 with no engine issues I have seen so far, it feels bigger, but more realistic.

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it feels bigger cause normally everything is scaled down in gameworld sense, I just made it as close to reality in terms of scale as possible, and the outcome is great, which I think is what makes enfusion engine different than other game engines as this manages to simulate real world terrain sizes in a very well optimized way.

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If you increase the far plane, larger than your world size, if your RAM can take it, it will show you your entire terrain, here I made the far plane 20,000 meters, being that my world is 17.9x17.9 km, which comes out to 320 km^2 which is larger area than Altis, and in game I am getting around 80 frames with a micro ATX build, GTX 1070 8 gb VRAM. So I would say enfusion completely fixes the frame issue that plagued the arma games of the past.

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Now the biggest issue for bohemia I believe is netcode, syncing all game simulation aspects and physics properties globally in a multiplayer environment. With simple simulation you could probably have planetside level of players on a terrain if its strictly PvP. This would be impressive to see with Arma 4.

brave fable
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this map looks bloody good!

viscid prairie
brave fable
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keep up the work man, this is A grade stuff, the topo map is peak as well

viscid prairie
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This blew my mind... When I went to check the topo map of the actual island XD

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Keep in mind this is just one island, there are gonna be 5 islands when its done 😄

brave fable
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conflict on this map is going to be amazing

storm wigeon
viscid prairie
storm wigeon
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Oh sweet

daring badge
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Looks really good

viscid prairie
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problem however with the palms is it is cutting frames in half

brave fable
brave fable
viscid prairie
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UPDATE: Added low poly model of palm tree, fixes frame rate issue.

viscid prairie
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added fog and waves

viscid prairie
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with fog added sillouhette of island looks so good from distance.

trim junco
viscid prairie
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if you turn your viewdistance settings up in game then yes

brave fable
brave fable
viscid prairie
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yep, I need to republish however cause its not showing up under scenarios

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problem tho, when I build shore map it says this

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"unable to build .shore directory" So for now there are no waves in the GM mode

brave fable
viscid prairie
viscid prairie
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putting this nice shot here

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cliffs coming along very nicely

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nice boats

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from radio tower you can see mayreau about 10 km away

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then from other side you have palm island about 3 km awy and Petite Martinique about 20km away with view distance set to 50,000 meters,

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from lookout point you can see petite martinique and petite st vincent more clearly

viscid prairie
viscid prairie
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its starting to feel like fortunate son XD

brave fable
viscid prairie
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Got the palm tree shading right. Had to lower the AO just a bit

viscid prairie
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fixed the color, this looks crazy

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10x better than everon look in my opinion, i may be biased tho XD

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arma 4? 😄

misty zealot
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Looks amazing

viscid prairie
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Now its looking like an actual jungle 😄

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Petite martinique 20 km away in the distance

eager dawn
viscid prairie
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might as well be, its on the opposite end of the globe tho, its in the caribbean, its an island called Union Island, in RL.

viscid prairie
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at 20,000 ft you can see all islands with 50 km view distance.

brave fable
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milsimmers are going to love this map

solid lake
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Am I the only one who literally cannot delete this mod I delete it and I reopen the game and it’s back in my mods why is this happening

acoustic quiver
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Why would you want to delete it?

shrewd glacier
# viscid prairie South Grenadines

You are quick with the updates, the map by the grid wise seems small but it seems like in person it’s going to be a pretty nicely sized main island

viscid prairie
shrewd glacier
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So bigger than Arland you’d say?

viscid prairie
shrewd glacier
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Of course I understand but as long as it’s bigger than Arland I’m cool with it

viscid prairie
shrewd glacier
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But again, it’s not my map so my opinion isn’t relevant per se. Do what you think is best and shit people will eat this map up

viscid prairie
shrewd glacier
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Sure you can fit that in a decently sized file size😂

solid lake
# acoustic quiver Why would you want to delete it?

It’s not a bad map it’s just not what I wanted I can’t really do anything with it that I could do with other maps so there is really no use for it and I’d rather have the storage room for maps I will use more often

viscid prairie
solid lake
misty zealot
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Looking at the irl sat images of the island, and it does confirm my suspicion that the ATC tower and hangar should a bit further away from the runway if that’s possible at all.

brave fable
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A lot of other maps that take on larger scale are very sparse and lack variation and detail

solid lake
brave fable
viscid prairie
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fixed lighting issue, added shoreline waves to GM mode, Here's how it looks now,

viscid prairie
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fixed the palm tree texture leaves,

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there is now a realistic shine on the palm tree leaves, replicating waxy surface of leaves

viscid prairie
mighty terrace
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This map is awesome

viscid prairie
viscid prairie
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cleaned up a lot of vegetation assets, so clearings look much more realistic, also, less vegetation overall, so it runs faster and is more optimized.

viscid prairie
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Optimizing massive forests.

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The entire western portion of the island is basically one giant forest. Prepare to get completely lost.

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somehow im still getting like 60 frames. Don't know how, but enfusion engine is awesome.

viscid prairie
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Progress being made, the rest of island is pretty much massive forests and super vertical cliffs but these still take alot of time to detail to get right.

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Most likely will take around a week to finish the rest of the island.

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This a nice view tho

viscid prairie
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Cambell Lookout

viscid prairie
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More nice cliffs and jungle and a nice claustrophobic cave, in the cave you have to go prone to make it through to the end,

viscid prairie
viscid prairie
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updated the topo map, looks much cleaner now.

shrewd glacier
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Just for a filler i mean, another big one could go nice there but i don't know fully how hard map making is.

viscid prairie
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Or maybe a few small ones and then a big mother one.

shrewd glacier
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Oh damn, thats even better like a big oil rig??

viscid prairie
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Few small ones along the coast like a mile out, then a big mother one in the drop off deep in Martinique channel

shrewd glacier
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Cause honestly that'd be a huge change of pace with a lot of the maps if there was oil rig(s), that's an awesome idea

viscid prairie
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It makes sense too cause this island is closer to South America and Venezuelan coast about a few hundred miles south.

shrewd glacier
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Yeah you're right, well im here for it all the way

viscid prairie
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Maybe I’ll find a big cargo ship model, or build one out, and place it in north mayreau channel moored in a big cove.

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If you’ve played ground branch, or original ghost recon games of early 2000’s, my goal is to create CQB environments with combining the vibes of all the ground branch maps in a single open world tropical environment.

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Then I need to find a way to fake terrain on the ships and oil rigs so that Navmesh will work on them, like cover points for AI similar to how they have cover points on the Gamemaster place-able structures.

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This way when you tell AI to defend say oil rig or cargo ship, they will occupy the entire ship in certain spots they will guard and other spots they will patrol, and other spots they will loiter and chill in resting animations.

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The conflict mode will be primarily drug cartel VS US military in 2024, connected to a spin off of the Guyana conflict.

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The independent force will be modern day pirates, instead of FIA and soviets which is primarily in Eastern European theatre.

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This way it’s reminiscent of Tanoa kind of. Except it’s in Atlantic instead of the pacific.

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One team starts in mayreau, other team starts in petite Martinique and must capture island bases from pirates to get resources and supplies, pirates will have complete control of all islands and the main Union Island, so most of the fighting by both forces will be to conquer Union Island after they have fully captured their neighboring islands and created supply chains on them. This is where most of the conflict game mode will occur, where both teams fight over the main airfield and the main city of Clifton as that will have the highest amount of resources available, and the airfield will give the controlling team fixed wing attack aircraft instead of just transport choppers.

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I’m keeping everything vanilla assets for now so that everything runs smooth and dependencies can be added on once stable 1.0 is released.

shrewd glacier
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I've always loved the game Medal of Warfighter. It's a really good modern military game and you could take inspiration from that or Ghost Recon Wildlands/Future Soldier.

viscid prairie
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making da cliffffs

viscid prairie
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West side of island is coming along nicely

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Also, got rid of the birch trees, looks so much better

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big cliff

grave jewel
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@earnest frigate

viscid prairie
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3 caves so far , This one has vertical aspect,

viscid prairie
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slow but sure progress

viscid prairie
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Added more diversity to forests,

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much more natural look in the dry areas

viscid prairie
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Detailing Altis like look

viscid prairie
storm wigeon
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Looks lovely

viscid prairie
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The subtropical climate on union island looks similar to california

viscid prairie
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NEW UPDATE INCOMING:

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  • Adjustments to lighting, cleaned up some vegetation issues, built more forests, trails, caves, structures, and points of interest in Union Island West, Adjustments to topographic map.
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  • Next update will introduce, navmesh fixes, Chatham Bay.
ocean sphinx
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crazy how fast this map is progressing with plenty of detail too, can’t wait to see the finished version 🔥

cursive laurel
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Looking pretty good

jolly hemlock
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@viscid prairie

What's the time line you got for this being good to run. I got a milsim of guys ready to go.

viscid prairie
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Its not finished yet, palm trees have no collision, but you can still run ops on it as it is rn.

jolly hemlock
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OK sweet

viscid prairie
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its currently in workbench as an alpha test

jolly hemlock
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Alright I think my guys will hop in and check it out and I'll send you some feedback. You are welcome to be there if you want

royal compass
viscid prairie
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also, palm trees now have collision!

viscid prairie
cursive laurel
viscid prairie
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It’s in Alpha testing RN. Version 0.2.6, I just added collision to palm trees, so I will be updating navmesh with collision in 0.2.7, all objects are almost done being layed out for Union Island, then detailing work will begin, such as adding props, gardens, outdoor points of interest etc. Once Union island is done I will move on to Palm Island and then Mayreau, then the archipelago of 5 islands to the east about 3km from mayreau, then the last archipelago of 6 islands to the south of mayreau about 14km away. 14 islands total stretching over an area of 320km^2, I’m going to add a large cargo ship moored outside a cove in mayreau and many small oil rigs and a single large oil rig deep in the south west portion of the map as well when it’s fully done. This way you could take a helicopter or a RHIB to all the islands and oil rigs when it’s fully done.

cursive laurel
viscid prairie
cursive laurel
viscid prairie
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nope, you cant make a cave under the ground without exposing the top portion of the cave which needs to be hidden with rock objects

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its not like normal ground where you can have a tunnel, you have to cover the top with something, otherwise it just looks like tiny ridge

cursive laurel
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Can you cover it then remove the cover?

viscid prairie
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the caves are just an illusion in cliff areas, they don't actually go underground sadly.

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negative, if you remove the cover, then its just an open hole in the terrain.

cursive laurel
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That is unfortunate, I saw on the nomad map they managed to do something with caves but I’m not sure

viscid prairie
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I have three caves, and plan to make more. One cave has vertical aspect to it, so it looks almost like a mineshaft with ladders that goes deeper.

viscid prairie
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another cave is more claustrophobic so it gets more and more narrow the farther in you go, and you have to go prone to just barely make it to the other side.

cursive laurel
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You should add a ton of dead ends to that cave trollface

viscid prairie
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I'm also gonna make sea caves in the coves and bluffs.

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I'll have some larger cave systems in the northwest portion of the island as sea caves.

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the goal is to make the caves large enoughon the inside so that GM's can build inside it, like set up small buildings and create there own walls and paths and stuff.

cursive laurel
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You planning on making a naval port type deal like Pearl Harbor?

viscid prairie
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The island chain is volcanic so it makes sense to have some larger cave systems near bluffs

viscid prairie
cursive laurel
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I’m pretty excited for this project to be complete it’s for sure something I’d be adding to my server

viscid prairie
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This is a second world country as well, so things aren't going to be very industrialized, alot of it is more rugged, shanty towns, mixed with vacation resorts.

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It's similar to venezuela or Haiti.

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Overall I believe there will be five ports, Two in Mayreau I think, Two in Union Island which already are there, and One in Petite Martinique, there could be more however.

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This is a 1:1 replication of Martinique channel, so distances between islands, Island size, are exactly a 1:1 scale of the actual island chain. https://satellites.pro/Saint_Vincent_and_the_Grenadines_map#12.591465,-61.426191,14

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Its exactly the same actually. Only difference is building types and some vegetation differ from the actual islands so far.

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If you wanted you could use the actual map to find your way, if you don't want to use the in game map XD

viscid prairie
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Nice runnoff channels,

jolly hemlock
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Can't wait

viscid prairie
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Bloody Bay

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This color combo blends so well with teh sat map its crazy

trim junco
viscid prairie
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natural water pools are gonna be all over these islands, as well as very pointy vertical cliffs and bluffs.

viscid prairie
viscid prairie
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Recreating jungle vegetation with vanilla assets doesn't look too bad imo

viscid prairie
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at 100km view distance, screenshots so noice,

viscid prairie
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last bit of island to finish now, then Union Island is done, 13 more to go. XD

viscid prairie
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Mission accomplished, All of union island is done, besides props and smaller details.

viscid prairie
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Generating new Navmesh

viscid prairie
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Reimported Satmap, waiting time...

viscid prairie
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lighting is so good dang, next update coming up shortly.

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Ocean view

normal estuary
viscid prairie
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Update 0.2.7 is underway!

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  • Added collision to palm trees
  • Updated the Navmesh
  • Finished Chatham Bay
    All parts of Union Island are now in place, next step is refinement and optimization. Next Island to be added will be Palm Island.
safe lynx
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@viscid prairie I'm this might be a big ask could could we possibly have a island with airbase like the one on arland

viscid prairie
fringe sandal
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This looks great, going to tell many fellas the definition of insanity

cursive laurel
safe lynx
viscid prairie
# safe lynx Yeah Large or medium military air base

My goal is to keep the islands as close to the original islands as possible so that other people can use it as a sandbox to build whatever they want on top of that. When I make a conflict mode I will modify all of the buildings but for layout phase I’m just keeping it 1:1 with the sat map for placement purposes so that everything looks right from the start.

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This airfield is fairly large in game, it a smaller airfield in reality but in game it feels big, and there is plenty of space to turn it into a military base and add extra buildings. It’s a civilian airfield atm, but in GM mode you can fortify it and turn it into a military base.

brave fable
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holy shit, I leave for a few days and the island is looking even more amazing!

viscid prairie
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haha, radios working now, got like 11 new songs on new Liberation radio !! listening to Lime in the coconut currently haha

#

red radio is gonna be yatch rock station, and black radio is gonna be Liberation Radio

#

I'm gonna add like 30 songs for each radio station, then I'm gonna figure out how to add FM radio to the vehicles.

viscid prairie
#

Car vehicle FM Radio in testing, working so far, got RadioBroadcast for Union Island Radio station called Liberation Radio, got around 25 or so songs in playlist. Primarily Yacht Rock, Reggae, and Calypso Music. Liberation Radio.

#

Begin cruisin in the Carribean bumping soft tunes

viscid prairie
#

Starting work on Palm Island

cursive laurel
#

What are “PPeffects” 💀

viscid prairie
#

PostProcess Effects, is how lighting and rain, HDR and anti aliasing are processed in the game world

#

Ran into issue with Radios, you can only have a single station for now

#

So Liberation Radio, got like 20 so songs in it and two DJ's, and independent forces that hijack the station spreading propoganda every now and then.

viscid prairie
#

View of union Island from Palm Island

#

Looking the other direction, you have Petite St Vincent and the Petite Martinique archipelago 10 kilometers to the south. And then to the northeast, you can see Mayreau, about 7 km away

viscid prairie
#

got pina colada song playing on the radio, Yacht Rock radio next update, as well as Palm Island and some bug fixes.

safe lynx
viscid prairie
#

I thought there already was one, two barracks buildings and one of them is medical i'm pretty sure

safe lynx
#

I will double check sorry if Im wrong

viscid prairie
#

at the military site in south ashten

safe lynx
viscid prairie
#

The airfield is a civilian airfield

safe lynx
#

Ik

viscid prairie
#

but you can build it out in GM mode I think, Other islands will have more military like structures

safe lynx
#

I'm talking about the military site I just checked

viscid prairie
#

this is the main civ island primarily with two main cities. Yeah, I'll add some more stuff to that military site, everything is placeholder for now.

safe lynx
#

Copy that a heli pad would be greatly appreciated at the site since one u can spawn is a bit jank with the extra props on it

viscid prairie
#

got it 👍

viscid prairie
#

takes a bit of extra prep, but it opens up way more possibilities with GM as you can build much more stuff.

viscid prairie
#

Palm Island, masking and scupting is done, added roads and another marsh.

#

.5km^2

#

much smaller than Union Island

viscid prairie
#

Total land on this map when its done is gonna be 22.27 km^2 stretched out over 320km^2 of ocean.

#

so the map itself is quite larger than everon, but the total area of land mass is slightly smaller than everon.

#

when you total up the areas of each island, of which there are 14 islands in total.

cursive laurel
viscid prairie
#

lol

viscid prairie
#

all radio entities are now functional, and FM radio works in the helicopter, will add to all Civ ground vics as well

viscid prairie
brave fable
cursive laurel
cursive laurel
brave fable
cursive laurel
#

Well I guess iz's map is getting featured on my server lmfao

#

What's the id for it?

viscid prairie
viscid prairie
#
  • updated all foliage,
  • Added Ground palms (thanks to ethanthechunkymunk for models)
viscid prairie
brave fable
viscid prairie
#

added beach sand

viscid prairie
cursive laurel
#

I’m gonna force people to march through the jungle, then ambush the hell out of them

eager dawn
#

Is union islands available roight neow for download?

cursive laurel
brave fable
brave fable
median ocean
brave fable
trim junco
#

Is this your first ever map? (arma 3 included)

cursive laurel
viscid prairie
viscid prairie
#

lowered tree density to increase frames, still looks nice tho

#

frames now increased by double

brave fable
viscid prairie
#

yep, just lowered density of the forest generator, thats why forest generators are so nice, they fill in the empty space

#

procedurally

#

now we should get solid 60 hopefully in workshop

brave fable
viscid prairie
#

yep

#

is there a way to optimize clouds? current version on workshop rn is getting around 50 frames for me and 40 in the city

pallid aspen
#

Oh, also, i believe bots are not pathing correctly. That may be worth checking in on, however, I’ve slept since then. That may be fixed by now

viscid prairie
#

will look into it

viscid prairie
#

Palm island structures phase

#

the whole island is a giant caribbean resort

#

dude the waves are actually breaking correctly after doing the bathymetry

runic ibex
#

:)

viscid prairie
cursive laurel
#

Please add a helicopter pad on each island lmao

#

I can't find many flat spots to slap them down at (besides the airport)

viscid prairie
#

piers are gonna be interesting

viscid prairie
#

i made it super dense on purpose cause that's what its like in real life

#

theres only so many spots you can actually land, unless you get creative or are a very good pilot and can fit in tight spaces, then there is many many places to land. You'd be surprised where you can fit.

#

also, you can do hover landings on slopes, you don't have to put it down fully on the skids to drop peeps off, you can hang one skid off the slope at a 45 degree angle,

cursive laurel
viscid prairie
#

are you talking bout that military site?

cursive laurel
viscid prairie
#

its actually a school in reality, but I'm keeping it 1:1 so I'm not placing anything down that is not true to the satellite map, GM's can place whatever they want over the map as a layout

cursive laurel
#

Militaries even poor ones would have heli pads and some clearing

viscid prairie
#

the map itself is just a sandbox so other people can build on top of it, think of it like Eden Empty.

#

this is not a military island, check google maps search union island grenadines, there is no military bases on it haha

cursive laurel
viscid prairie
#

I don't want to deviate from reality for this map in terms of where buildings are placed or treeline.

#

I'll make a conflict version of the map with mil bases, and another GM version of the map with military sites

#

once its done, im still putting layout down. its version 0.2.8, not even close to being done.

cursive laurel
#

I love the map and so do the people on my server the heli pads aren’t a big deal either, but if you’re planning on gm stuff you do you lol I was just thinking of ways to possibly improve certain aspects

#

My 1 and only demand still stands though… Island boys… 💀

viscid prairie
#

haha

cursive laurel
#

You think you’d get copyrighted if you put island boys on it lmao

viscid prairie
#

no, as long as its not for commercial purposes

#

I am putting a bunch of yacht rock in the radio playlist and some royalty free calypso music. alot of songs are pre 1974 which is where copyright law ends for anything published before that.

#

but its also all for noncommercial purposes so the record labels most likely won't even know

#

or care 😄 now if it was drake songs then yea, i'd prob get cease and desist, but that's only if other people start making money off ad revenue through lets say youtube videos going viral.

viscid prairie
viscid prairie
mighty terrace
#

Keep doing your thing and please don’t change the map to make it more convenient for anyone else. It looks great and it continues to look great with every update.

#

And for anyone else that might reply. It was already stated that the map is made 1:1 realistically. If there is a challenge for you to overcome then figure it out. That’s part of why people play these types of games.

storm wigeon
normal estuary
#

Also with it being a bunch of islands its likely any conflict would be lead by a Naval task force. So aircraft would likely be launched from a carrier. With maybe marines using Amphibious craft or jumping from helos into shallow water. Lots of ways to do this you just have to have an imagination.

viscid prairie
#

halfway done with palm island, around 1km^2

#

Next update V0.2.8 will include:

  • Palm Island
  • New Sandy beaches
  • Updated Vegetation, added ground palms, new dense forest texture.
  • (Requires testing) working FM radio station in all civ vehicles and helicopters, Liberation Radio, inspired by Far Cry 2, includes 26 tracks of 70's Yacht Rock, Reggae, and Calypso Music.
solemn valve
#

I love this map

viscid prairie
#

palm island is done!

#

Next update will be rolling out tomorrow night

#

some nice reefs

#

still need to paint the bathymetry, and then finish up the cliffs on Palm Island

#

A quick sneak peak of the wilderness on Palm Island.

#

Liberation Radio is working

cursive laurel
cursive laurel
storm wigeon
cursive laurel
storm wigeon
#

Vietnam is famously a tiny island in the caribbean

normal estuary
#

any conflict that I can think of that would work on thus will be against unorganised militia type, rather than regular armies with a large military spend.

cursive laurel
storm wigeon
#

Vietnam isn't just a jungle it's a huge country home to mountains, jungles, plains, and probably other types of land I am forgetting

cursive laurel
storm wigeon
#

No the problem was not the jungle they could handle jungle fighting just fine if not then Europe wouldn't have colonized Africa

#

Anyways this is completely off-topic. Just let the lad cook

cursive laurel
#

The jungle provided camouflage, easy traps, lots of protection from air to ground as well as tons of positions to ambush from. Hence the napalm bombs. Not sure what Europe has to do with this lol.

#

“Using the dense jungle as cover.”

storm wigeon
#

Was referring to the colonization of Africa, home to TONS of jungle. The thing with Vietnam is more that counter insurgency is hard and when the state you are propping up goes through multiple military coups it gets even harder. If the jungle was the whole issue then why would the Viet Cong Guerrillas take like three times the PAVN's casualties over the Tet Offensive

cursive laurel
# storm wigeon Was referring to the colonization of Africa, home to TONS of jungle. The thing w...

The Vietcong took heavy casualties because they were more human shields than soldiers to Vietnam. Also Americans soon started using napalm bombs which did a number on them. Yet using the jungle they still pushed the Americans out of the country. America captured almost every town in Vietnam yet couldn’t win the war because of the jungle. Majority of the fighting happened in the jungles, and majority of the deaths happened in the jungle. We couldn’t take the jungles and kept getting shot from the trees so we lost.

storm wigeon
cursive laurel
#

The BBC said that it was because of the jungle I don’t know how you’re planning on arguing that

storm wigeon
#

Ah well if the BBC said so

cursive laurel
storm wigeon
#

Please do more research than google

cursive laurel
storm wigeon
#

🗿

cursive laurel
normal estuary
#

I like all of the above. It's kinda what I had in mind what I'm planning for in my campaign for the unit I'm in.

cursive laurel
#

I wish more map creators built along the vanilla era lines ngl.

cursive laurel
viscid prairie
cursive laurel
viscid prairie
#

Added Jungle Soil Texture, adjusted middle distance blend to blend better with current sat map, (Current sat map is low res and is a placeholder, will add HQ sat map once all structures are placed down and map is in final stages.

normal estuary
#

It's going to be awful fighting in that!! I love it

viscid prairie
#

new update will drop in 30min, adding Palm Island. 1km^2 small island off coast of Union Island

pallid aspen
#

That’s awesome‼️

#

I’ll try to run this on my server tomorrow

viscid prairie
viscid prairie
#

Palm Island done

sturdy trench
#

Looks incredible

viscid prairie
sturdy trench
#

Thats some nice progress ur doing on that project, keep up the good work. Feel like ill be on vacation there and let the others fight.

viscid prairie
#

also this, someone told me to add a lookout point on the big cliff in the middle of the island,

viscid prairie
#

update is now live, might be some issues with navmesh, if so let me know

cursive laurel
median ocean
#

Just a suggestion for the next update. If you like, you can hide the "HORNIK" sign on the mountain restaurant, without altering the prefab. Just drag the sign into the wall or underground.
I've done this on mine, gonna replace with a daft pun once I think of one.

crystal charm
#

wow that town looks so good

cursive laurel
#

Only complaint is this beach looks pretty plain

#

I'd recommend this map though, and at the current stage it is at (very early in development)

I'd have to rate this map (8/10) very cool scenery and has good detailing.

crystal charm
viscid prairie
#

The pebbles I had for Dirt_01 were overboard with this beach sand texture so I need to retouch up all the beaches which is gonna take a while.

cursive laurel
viscid prairie
#

Did u test the radio?

viscid prairie
# cursive laurel What is featured on the update?

UPDATE 0.2.8

  • Palm Island
  • Added Ground Palms to Forest Generator
  • Optimized forests to hopefully get better performance, will continue tweaking this as time goes on.
  • Changed surface textures for beaches and forests, added Beachsand and Jungle Soil texture
  • Adjustments to lighting
  • Added experimental FM Radio to US and Russian helicopter variants, and civilian UAZ closed top vehicles. Union Island Radio broadcasts on all FM Radios on the island. Yacht Rock, Reggae, and Calypso music. Welcome to paradise.
viscid prairie
viscid prairie
cursive laurel
#

We're getting our asses kicked we got pushed by a whole platoon from our asses when we thought we snuck past them

viscid prairie
#

Cause you have to resculpt it and repaint it, and then resnap the forest generators after resculpting, which takes forever. And then you have to get creative with the cliff prefabs to make the points look natural, north side points near big sands resort are close to done, as this will be a good representation of how the cliffs will look.

cursive laurel
#

We're on the new island btw I know you can't see it but it's difficult lol

viscid prairie
#

Place down an FM radio 📻 object and you can listen to Liberation Radio.

#

Why is it dark? Is it night?

#

Wait r u on Xbox?

cursive laurel
viscid prairie
#

I don’t know how it runs for Xbox, if I had one I would test, also I don’t know if the FM radio works for multiplayer yet as I have only tested it myself in SP and it works fine there.

cursive laurel
#

It runs for xbox

viscid prairie
#

In helicopter cockpit, if you look at the VHF panel you can turn on FM radio in the chopper

cursive laurel
#

And multiplayer it's hella fire, dude this is so uncanny rn lmfao we're hiding in a house from 2 platoons

viscid prairie
#

Damn that’s cool

cursive laurel
viscid prairie
#

Is it running smooth?

cursive laurel
viscid prairie
#

Probably not, are u on dedicated server or listen server?

viscid prairie
#

I still gotta make the rest of the Islands, sculpt them and add infrastructure and vegetation and surface masking. That will continue into the next month most likely.

cursive laurel
#

Dedicated server

viscid prairie
#

Sometimes issues can be mod related cause the map is mainly vanilla for the most part besides the custom radio and custom textures which shouldn’t cause any ping issues.

#

Some of the larger mods stacked on top of eachother that are very script heavy can cause lag issues if they aren’t compatible with eachother or if they are overriding other mods.

#

Try testing the terrain in vanilla and let me know if there are any ping issues, or frame drops.

cursive laurel
cursive laurel
#

I think another issue is the amount of downloading people gotta do

#

I think it takes an xbox player about 15-30 minutes to install the map I'm being so fr. I'm not sure if that's normal though

glacial fable
#

Microsoft limits download speeds on xbox, current cap for the workshop is 10Mb/s no matter how fast your internet is

cursive laurel
#

RIP

misty zealot
fringe sandal
#

Probably arma, I’m wired and gta 5 xs the version that’s like 100gb takes 20-30 min vs 2-3 on wireless

glacial fable
viscid prairie
#

I am very happy to present you the the very first episode of "Island Life" my latest Youtube weekly video series to share with you all the different things that makes living on a small Caribbean Island very exciting and special.

Entirely shot in 4K using the latest cameras, drones and video toys, every episode will focus on the different aspe...

▶ Play video
acoustic quiver
brave fable
#

sorry i had a bit of a camping trip i am not up to date 😆

normal estuary
viscid prairie
#

I’m still in first phase, terrain sculpting painting and building layout, creating roads and vegetation. Second phase is infrastructure (power lines, service type structures, and refining building layout), then third phase is minor details, (sidewalks, urbanization, beaches, decals, props.) Then it’s optimization after that in fourth phase which is 1.0 (what needs to be added and what needs to be taken away)

#

Rn we are in 0.2.8 not even out of Alpha, at .5 we are in beta, then 1.0 is official release.

normal estuary
#

To be honest, I don't want to fight on it, I'm just gonna get shit ton of screen shots of me chilling on the deck chair by the beach haha

acoustic quiver
# misty zealot Through the game

Perhaps due to it being Microsoft or something I really don't know. All we know is that (don't quote me) i believe bohemia said themselves that it's Microsoft limiting them.

cursive laurel
cursive laurel
#

Another lovely day on the Union Islands, he's living the dangerous life!

viscid prairie
#

lol he’s got the thousand yard stare, man deserves a vacation.

cursive laurel
viscid prairie
#

is that an AT mine under the chair? lol

novel socket
#

Is anyone else having issues with the map being stuck on one old version anytime you start the scenario?

viscid prairie
novel socket
#

Every time I load up it tells me I’m on Alpha 0.18 but I’ve downloaded all the updates and I can’t find the new island

#

Been that way for a while too

viscid prairie
#

Hmm, weird, is Union Island done in your version?

novel socket
#

Nope there are still parts un forested

viscid prairie
#

That means you are running older version, when u updated from workshop did u see any issues downloading? It should be version 0.2.8

#

If nothing else works, Delete and reinstall v0.2.8 from workshop.

novel socket
#

I’ve deleted it and reinstalled already, I figure I might just clear my cache of mods and see if that fixes it, thanks for the insight

novel socket
#

the reinstall didnt fix but im gonna try the cache clear now

viscid prairie
#

Only thing I can think of is it’s messed up in workshop, but then everyone would be having same issue, but other servers I was on was working v0.2.8 so maybe it’s your other mods possibly.

novel socket
#

Working now, must've gotten messed up somehow when i was trying to fix the downloads not working

pallid aspen
#

Ran a mission on palm island last night. Server loved it🤙

Excited to see further updates!

fringe sandal
#

Cliff over airstrip has a great view

cursive laurel
viscid prairie
#

Next update: Mayreau 1.2km^2,

#

ETA 2-3 weeks, last image is Union Island airfield.

viscid prairie
viscid prairie
#

This whole town is set on a curvy big hill which will be very difficult to create 😄

viscid prairie
#

You can see the vertical aspect of the village situated on a hill, which would require some thought in terms of terrain sculpting, which areas need to be flattened and which areas need to be adjusted to match the height map. The hard part is putting flat bottom buildings on a slope, and making it look natural.

median ocean
#

Gonna be a good challenge! Especially if you have pavements to place 😄

viscid prairie
cursive laurel
misty zealot
viscid prairie
#

Cool thing about these vanilla buildings is they already have full bottoms and some even basements, so they work well on angled surfaces.

#

"hilltop"

hybrid moon
brave fable
cursive laurel
cursive laurel
#

@viscid prairie The grass is poking through the floor here just thought you'd want to know

viscid prairie
#

just fixed it,

#

making slow progress on Mayreau, this gonna take a bit of time to get right, very difficult island.

#

This slopey town has got my brain fried. its so annoying switching from terrain sculpting to painting, to messing with road heightmaps, then vectors trying to fix roads on slope, getting intersections smoothed out, then trying to smooth out terrain to fit these houses on sloped angles, very very hard haha

#

I guess for now I will put down general layout, smooth out the intersections, then work on detailing later

#

This gonna take a while, much more involved process for this town than the larger towns on Union Island, where it was primarily flat terrain.

cursive laurel
viscid prairie
#

maybe

mighty terrace
#

Please no

mighty terrace
#

Some Caribbean instrumentals would be cool

viscid prairie
mighty terrace
#

But don’t cave to the island boys crap

cursive laurel
viscid prairie
#

Island boys is not going into the playlist sry lol

brave fable
cursive laurel
brave fable
# cursive laurel Huh

as in if anyone wanted island boys radio they could do it, i just dont think anyone would get the mod XD

cursive laurel
viscid prairie
#

taking shape

viscid prairie
#

big salt pond on Mayreau

#

nice shot of palm island with reefs exposed underwater

#

petite martinique 10km away in the distance from Palm island

viscid prairie
#

look over bay in Mayreau

viscid prairie
viscid prairie
viscid prairie
#

entire map, 320km^2

#

doesnt even let me go up high enough to get full top down pic lol

#

20,000 ft up with clouds

#

This hurt my brain to build, but its actually working...

#

beginning of the hilltop town on Mayreau

cursive laurel
# viscid prairie

Bro this is so fire keep it up man I can't wait to see the final product! 🔥

#

Another day at the beach

viscid prairie
#

fixed ocean being flat, added bump map, now all water surfaces are moved by wind.

trim junco
viscid prairie
#

updated music playlist, now Radio Station has 40 noteworthy songs, yatch rock, some oldschool hard rock, calypso music, and reggae.

#

Also a good amount of vietnam era music.

brave fable
#

looking really nice

#

a island hopping conflict gamemode would be amazing

viscid prairie
cursive laurel
viscid prairie
#

lol

cursive laurel
viscid prairie
#

going well

cursive laurel
viscid prairie
#

This what i have done so far for mayreau

#

updated sound map is real nice, now in the towns, the gunshots bounce off all the buildings and the surrounding hills, which can make spotting snipers difficult

cursive laurel
#

Island boys hole 💀

viscid prairie
#

mayreau gonna feel a bit like laguna or san diego

viscid prairie
#

urban terraces in Mayreau,

#

verandas and such, will also include lots of outdoor patios and food eatery areas/outdoor restauraunts. very touristy vibe.

viscid prairie
#

Mayreau Favela, WIP

#

view from Mayreau church,

viscid prairie
#

about a third of the way done with central town of Mayreau, didn't realize it was this big until I began building it out.

viscid prairie
barren ferry
#

The new Chinese pla mod is gonna hit hard with this map 🙏

runic ibex
viscid prairie
#

Town of Mayreau, getting closer

viscid prairie
brave fable
shrewd wing
#

Map looks and feels really good. AI functions pretty fluently too

brave fable
shrewd wing
#

Optimization options could be a cool experimental branch update

fiery ermine
#

What is this mod called on the workshop I can't find it

median ocean
#

Seems to be down at the moment

brave fable
#

really?

#

Oh shit I think I might know why 😬

thick valve
#

Best map on the game is gone 😭😭😭

craggy belfry
#

It’ll be back soon I’m sure

brave fable
#

we are still working on resolving the issue, we have a good idea on what the problem is and will hopefully get the mod back up again soon

shrewd wing
#

Im not having any issues, im playing on it right now

brave fable
shrewd wing
#

I’ll just live on here for a while

brave fable
fringe sandal
#

Any word on if this will be back up, was it the music that got it struck down from the radio?

storm wigeon
#

Wait union Island got struck???

thick valve
shrewd wing
thick valve
#

But we dont know and it aint our business, hopefully it comes back 🙏

shrewd wing
#

Bohemia would rather take mods down than do their jobs ig, modders carry this game heavily

fringe sandal
#

They rather not get sued, I understand, I just hope it was the music and they can put new non copyright stuff and it wasn’t something like trees or ground textures that will need the whole thing redone

brave fable
#

sorry all, mod will not be coming back online, ever

#

it was not a copyright issue more so a personal issue that i wont disclose on this thread, but situation is that the project is whipped from existence, if you still have the mod installed enjoy it, there is very little chance that it will be returning to the workshop ever and there certainly wont be any updates or completion made to the map 😢

silk thicket
#

Damn.
Thats sad to hear. This map has been a treat to look at.

Whatever the reason was, it's your decision. You dont owe us anything 🙂

acoustic quiver
#

If someone has it installed post the scenario code and mod code to cement it

fringe sandal
#

I got it can look next am on, if the creator will allow unfinished to be used that be dope