#I'm unable to completely follow through

1 messages · Page 1 of 1 (latest)

vernal flame
#

Open the scenario framework examples, and copy the highlighted sample area to your scenario.

Then open Coop Combat Ops Arland, and copy the area called "Main Compositions".

Review all the components to see how they work. The SF example is complete but missing extractionAreaCounter. You need this to tell the FW spawn task X after # of missions complete.

tulip tartan
#

Thanks Blackheart. I'm not really sure whether we are discussing the same issue here so I'd like to rehash: going the way you suggest, should I be able to find a solution on how to have a correct ending screen in a situation where FIA faction is the winner of a defend or clear area task?

vernal flame
#

Sure, you could take what I sent, and use it on a defend or clear area task. So look at the extraction task which is a move task with slotExtraction subtask, and apply it to clear or defend task.