#ScenarioFramework: Task Defend subject not found.

1 messages · Page 1 of 1 (latest)

ancient basin
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Hi. Could you please share the attributes of the layer task defend and the slot defend you have for this task?

burnt inlet
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Hey, here are LayerTaskDefend and SlotDefend side by side

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Those are from my test mission where I already have one defend task that is working. For some reason this second one doesn't

ancient basin
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Right, I might see it. You need to put trigger prefab to the “Object To Spawn” attribute for the SlotDefend for it to work.

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Right now it cannot be empty. It won’t use this trigger as it will be using the one you’ve defined in layer task 😅

burnt inlet
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I added the TriggerCharacterSlow.et into "Object to spawn" in SlotDefend and now the task gets created. Oh boy I had been going through the properties over and over again and could not find the culprit. Thank you so much Yethe for the help 🤝