#Blufor Opfor
1 messages · Page 1 of 1 (latest)
I used this scenario
idk then, when i run the scenario with blufor opfor, it spawns more modern looking russian ai for me 🤷‍♂️
Ah yes that would probably load vanilla ussr that way
@celest crag Ok so nvm there’s not scenarios but I have the mod blu opfor in the game but do you think maybe it’s the scenario I’m using or maybe a mod confliction?
I use Vaillin US remixed
Vanilla*
I made that scenario and it works fine on my server, so I guess it could be some conflict with another mod? Do you run any mods that have other factions in them, maybe a clothing mod or something?
Hm yeah I run a fia modern mod, I think we have RHS mod in the game as well which gives AI.
You think if I remove those it should work?
Ok so I think I know the issue
I disabled all my mods and enabled only the TF mattock blue opfor and spawned in a Russian and its still only the Soviet Russian
So that means it can’t be a conflicting mod…that’s strange
What happens if you only run my scenario with blufor opfor? You're not using game master to spawn in ai, are you?
I was at the time let me do it in the conflict server with just blu opfor actuallt@
Actually
@celest crag Sorry for the delay, so I just ran your scenario with the mod and it didn’t work.
I think blu opfor no longer spawns in modern Russians from the Soviet faction, but now I think they’ve given the modern Russians their own faction which is the russian PMC faction which might be why.
You see the Russians have their own faction now ig.
Idk, seems to work on my server. No idea what you could be doing wrong 🤷‍♂️ are you letting ussr spawn in naturally or are you spawning them in via game master?
Letting them spawn in naturally
Can you link the mod that I’m suppose to be using maybe I’m using a wrong version or something bc that doesn’t make sense
{98D1DA94DD085045}Missions/ConflictPVERemixedVanillaUS.conf
Am I possibly doing something wrong?
Also this is the blu opfor mod I use
Maybe I’m using the wrong scenario or mods? Bc it doesn’t make sense if it’s not a conflicting mod..?
Nvm we found a fix
How did you fix it?