#is it possible to adjust the fog module
1 messages · Page 1 of 1 (latest)
directly no - we considered customization but both technically adds complication, but also for Zeus use would mean a whole system on-top
there is the outstanding mod from @supple heart
https://forums.bohemia.net/forums/topic/221163-emitter-3ditor/
if you have some scripting expertise, you can duplicate the code from "spe_fx_low_fog" into the mission or a separate mod
found in \ww2\SPE_Core_f\FX_ParticleEffects_f\FX_System\fn_setObjectFX.sqf
or SPE_fnc_setObjectFX / CfgFunctions/SPE/SPE_Effects/setObjectFX
Eden WYSIWYG emitter editor Use particle and light emitters in your scenarios without any scripting. Adds an emitter editor akin to the old utility mission editor that has floated around since the original OFP and the Eden way of adding emitters via object attributes. Does NOT create dependencies...