😮
Sorry for that !
With my dedicated I see that :
And :
19:59:25.987 SCRIPT : SCRIPT : Compiling Game scripts
19:59:26.819 SCRIPT : Compiling Game scripts
19:59:26.820 SCRIPT (W): @"scripts/Game/B_Diving.c,12": Possible variable name conflict 'timeSlice'
19:59:26.820 SCRIPT (W): @"scripts/Game/B_Diving.c,12": Possible variable name conflict 'waterLevel'
19:59:26.855 SCRIPT (W): @"scripts/Game/Vehicle/CharacterParentingComponent.c,7": Pointer type 'Physics' can only be used with local variables
19:59:26.894 SCRIPT (W): @"scripts/Game/6198EC294DEC63C0/Bacon_ParachuteTestVehicle.c,6": Pointer type 'Physics' can only be used with local variables
19:59:26.895 SCRIPT (W): @"scripts/Game/6198EC294DEC63C0/Bacon_ParachuteTestVehicle.c,7": Pointer type 'Animation' can only be used with local variables
19:59:26.906 SCRIPT (E): @"scripts/Game/COE/Commanding/SCR_PlayerCommandsConfig.c,12": Overriding function 'GetIconImageset' but not marked as 'override'
19:59:26.907 SCRIPT (E): @"scripts/Game/COE/Commanding/SCR_PlayerCommandsConfig.c,18": Overriding function 'GetIconName' but not marked as 'override'
19:59:26.929 SCRIPT (W): @"scripts/Game/Vehicle/SPC_BoatSplash.c,37": Pointer type 'Physics' can only be used with local variables
19:59:26.955 SCRIPT (W): @"scripts/Game/Components/Vehicles/RHS_WeaponRecoilComponent.c,17": Pointer type 'Physics' can only be used with local variables
19:59:26.988 SCRIPT (W): @"scripts/Game/SPC_WeaponRecoilComponent.c,17": Pointer type 'Physics' can only be used with local variables
19:59:27.020 SCRIPT (W): @"scripts/GameCode/Effects/SCR_OptimizedMuzzleEffectComponent.c,14": Possible variable name conflict 'inScope'
19:59:27.023 SCRIPT (W): @"scripts/Game/Compositions/RHS_ReplaceDeployableEntityComponent.c,15": Pointer type 'Physics' can only be used with local variables
19:59:27.026 SCRIPT (W): @"scripts/Game/PS_DragVehicle.c,18": Pointer type 'Physics' can only be used with local variables
19:59:27.026 SCRIPT (W): @"scripts/Game/PS_DragVehicle.c,19": Pointer type 'PhysicsRagdoll' can only be used with local variables
19:59:27.026 SCRIPT (W): @"scripts/Game/PS_DragVehicle.c,20": Pointer type 'Animation' can only be used with local variables
19:59:27.027 SCRIPT (W): @"scripts/Game/PS_DragVehicle.c,33": Pointer type 'Animation' can only be used with local variables
19:59:27.038 SCRIPT (E): @"scripts/Game/COE/Commanding/SCR_PlayerControllerCommandingComponent.c,6": Overloaded function 'AddElementsFromCategory' not compatible
19:59:27.039 SCRIPT (E): @"scripts/Game/COE/Commanding/SCR_PlayerControllerCommandingComponent.c,36": Overloaded function 'AddElementsFromCategoryToMap' not compatible
19:59:27.082 SCRIPT (W): @"scripts/Game/Editor/UI/Components/Modes/SCR_PhotoSaveModeEditorUIComponent.c,25": Pointer type 'PixelRawData' can only be used with local variables
19:59:27.094 SCRIPT (E): @"scripts/Game/UI/RadUI/HCA_RadUI_HUD.c,1343": Function 'AddElementsFromCategory' is marked as override, but there is no function with this name in the base class
19:59:27.095 SCRIPT (E): @"scripts/Game/UI/RadUI/HCA_RadUI_HUD.c,1358": Overloaded function 'InsertElementToMapRadial' not compatible
19:59:27.299 SCRIPT (E): Can't compile "Game" script module!
scripts/Game/COE/Commanding/SCR_PlayerCommandsConfig.c(12): Overriding function 'GetIconImageset' but not marked as 'override'
19:59:46.099 SCRIPT (W): Failed to load
19:59:46.100 PROFILING : Compiling Game scripts took: 20112.933900 ms
19:59:46.100 ENGINE (E): Cannot create game!