#Public Playtest Feedback - Oct 12

1 messages · Page 1 of 1 (latest)

upbeat sedge
woeful panther
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Some Items in the arsenal appear very dark and makes it hard to see what’s there

outer drift
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Supply depot don’t work 100% of time they usually just go back to where you got the supplies

gleaming nebula
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Invisible walls/obsticles

rose star
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Consturction trucks cant unload supplies

outer drift
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Did server crashed

flat jay
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i think it got frozen

fast nacelle
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Overall it was really cool to be trying out the changes, super happy with the resource management parts and expanded buildables!

I think some clarity on what the individual builables supply storage <-> main base supply relationship is would be good as it got a bit confusing.
we were able to build antennas and heli pads however when it came to spawning a helo in we had to drive supplies over and over into the invisible radius of the site to manually load the pad. Is it simply just a bug that captured bases have supplies which aren't technically usable by buildables?

sand saffron
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Hey! Just got done playing some experimental, and I want to say that helicopters were awesome. I was able to fly mine for 1 hour + without a crash. Also some negative things that I found from it was that the collective is super sticky. And won’t stay in the place you want it to. Also I can’t really do any repairing on my helicopters because it doesn’t let me. Also I think probably having 500 supplies per heil would be a lot better and would allow Air logi to work

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Great update overall

outer drift
sand saffron
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895 is good for right now

cobalt crypt
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When unloading supplies it thinks that its still at the supply depot, instead of at the base youre supplying

dusk jackal
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Only issue i encountered during yesterday playtest was "Sticky" input lag when driving vehicles- it would sometimes still hold onto going backwards even if i try to go forward/turn, resulting in full speed reverse (especially hurtful when you try to ride up the hill kek )

cobalt crypt
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I cant do anything with the damn logistics cause the logistics doesnt want to cooperate at all
I cant even empty this truck full of supplies at a base cause it says "No Storage" despite being backed up against an empty vehicle depot

rose star
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throw the truck away and get a new one and hope it works

cobalt crypt
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We shouldnt have to

rose star
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agreed

rose star
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Consturction trucks sometimes let you build stuff around and randomly dont even if ur near or far from a base

cobalt crypt
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Won my first match in experimental

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Got to basically be a Commander role, doing foot reconneissance of bases and planning long term strategies that helped us secure a win

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Our entire team worked together, it went flawlessly, combining aerial reconneissance, ambush SBF, and a Mechanized Infantry squad to hold off, back cap, and push on the final objective for the win
Havent had more fun in Vanilla

rose star
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Yeah vanilla is fun especially now that you can tp yourself into bases

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Idk how i can tp my squad with me

cobalt crypt
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:p
With the cooldown being only 10 minutes you can basically make a meta around doing nothing but teleporting to the Meta base that the AI Commander decides is the one you should teleport to (Usually anything with a purple name)

rose star
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Aah

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Nvm got it

sand saffron
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Please for the love of all things holy make a system to have pilots be voted in, we just had 13 heils up at once and 3/4 of those people crashed in the span of 5 minutes.

gleaming nebula
rose star
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Let the server owners decide how the helis are used or what rank and so on do you need for it

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why over complicate it

cobalt crypt
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Default rank should be at least lieutenant to spawn a Heli

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They should be rare and powerful assets that most players won't get without putting in immense effort into the game to help their team