#Grass Shader
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So an image like this,
produces these values
using this as the opacity mask
yields this grass shader
@tiny fern I originally accidentially posted in the wrong channel
If anyone ever gets around to using the grass shader and needs help just let me know
Grass Shader
I'm too dumb to understand this... or too tired. I'll stick with dumb for now ๐
An example with a few of the Takistan grass types used. This is a 10 UV atlas.
@stone nova This is something I wrote and just never released.
Like @tiny fern : not sure I understand what it's for, but I feel like it's something interesting. Can you explain for the simple-minded like me?
Because I loooove grass, even if Arma IAs don't see it ๐
In the grass shader you have to manually configure which areas of an atlas are used for different plants.
You make your atlas. Then create an image like the first one to represent their bounds.
Then with my simple application I generate the Distribution Atlas UV values for you.
@stone nova
I understand better...
You SHOULD definitly release this code!!
@rustic pumice this was one of them