#Swedish Forces Pack

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tame cargo
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A mod that never grows old or tired since the early days of Operation Flashpoint. With Reforger we are proudly flushing everything we done and starting from scratch with an ambition of quality worthy of the new engine. First releases are out and more content is on its way.

heavy knot
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much love!

hard pulsar
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Nice. Can't wait to check it out. Do you have a list of anything planned? This looks incredible already.

tame cargo
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No roadmap list for long term, we got plenty of stuff in the pipe-line however. For the next release focus we will be on the Carl Gustaf AT launcher (with HEAT, HE, Smoke and Illum rounds) and the Tgb40 (The truck on the second image, in several variants more pics soon). After that I guess will be our "bolt-action" patch, with two sniper rifles (Artic Warfare, and the Ag90, known as the Barrett M82 / M107) as well as an old 1896 bolt action rifle that was still in use among the homeguard units in the 90's. Two AT mines are ready to go, but waiting for BIS to release theirs.

vital oar
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Test

hard pulsar
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@tame cargo nice. If we get a script will we see swedish exports of the leopard or is that something for arma 4? Im excited!

fair dawn
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Nice! 😉

devout oracle
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Depends how far back in time you guys wanna go but a Centurion would be 👌

Most likely for A4 but a man can dream 😅

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Love that truck btw 🙂

hard pulsar
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@devout oracle We would need a British centurion first though!

odd ivy
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Wait if tracks ever be possible then would we see the Leo 4 in arma reforger?

stark nova
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whats a leo 4? a 2A4?

odd ivy
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Yeah, Lol I meant to put 2a4

tame cargo
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Next patch is around the corner, some minor fixes but the highlight is the addition of the Granatgevär modell 48 (GRG m/48) which literally means Grenaderifle , more commonly known as the Carl Gustaf. The development and design started 1946 and as the name indicates it was adopted in the armed forces 1948. For Reforger there is a 4 different ammunition's available , HEAT, HE, Smoke and illumination rounds. Model & textures by @slender cobalt

fair dawn
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Oh NICE it's already out! 👍

tame cargo
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The FIM-43 Redeye portable anti-aircraft missile system was adopted in Sweden under designation "RBS 69", (Robotsystem 69 in Swedish, which actually needs no translation). Model is completed by Megadeth and awaits textures before we can implement it in Roforger to protect us from the nasty Mi24 by @elder creek 😉

elder creek
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AA!

hybrid bluff
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Do you guys plan on creating other factions like East Germany? Or is it just Sweden? The mod is amazing btw.

fair dawn
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Yeah this rly is such an unique mod.
I rly love the camo on the helmet.
Very well done! meowheart

tame cargo
slender cobalt
stark nova
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Looks cash money

slender cobalt
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Some explosives

slender cobalt
unreal merlin
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Its an old bakelite telephone…

unreal merlin
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No its a telephone, not a radio

slender cobalt
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Can you actually be that gullible?

slender cobalt
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Even worse then before.

It's called a

"Tändapparat 4 (Firing device 4)"

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What does that mean to you?

viral otter
devout oracle
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Damn it looks great !

heavy knot
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google might help out. this channel however isn’t google

tame cargo
viral otter
fossil pumice
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That sniper be looking fine 😮‍💨

cold reef
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I like that the scrim is visible in first person

devout oracle
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Those look great !

slender cobalt
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Carl Gustav M/86 is ready for texture and paint!

raw imp
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The mod looks amazing. Those custom animations for all the weapons have to be some of the best ones I’ve seen. Hands down. Especially that Carl gustov. You guys hands down are paving the road for the future of arma. Keep up the good work.

viral otter
lilac grotto
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Any idea when the truck is go be released

viral otter
lilac grotto
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Ik this might be a stupid question but would u possibly be able to put the G3 and the AT4 in a separate mods or do you plan to

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The reason I ask is there a unit in my community witch is looking a G3 but on it own

viral otter
lilac grotto
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Copy that thanks for the for the feedback back 😊

slender cobalt
viral otter
devout oracle
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Looks great 👍

drowsy nimbus
steep flower
slender cobalt
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Pansarskott M/68 "Miniman" is ready for implementation. It´s the precursor to Pansarskott M/86 (AT4)

lilac grotto
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I'm so hyped for the truck

unreal merlin
upper beacon
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@unreal merlin Oh yeah! This is my favourite mod! Will it just be the truck or all the kit you've been showcasing? Amazing work lads!

unreal merlin
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Just the truck for now!

upper beacon
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Ah right. Stilllooks 👌

lilac grotto
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I can't wait for the update

tame cargo
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New patch released tonight, includes the Scania all-terrain truck, Tgb 40. Automatic to be easy to drive for conscripts (also means this truck starts quickly....).Indicator lights for turning left/right will also improve the safety on the public roads as well as the position lights. Safety first, important in Sweden 😉 Around 10 different versions, with transport, fuel, covered and the cabin that was primarily used for when the Tgb40 was driving the artillery + its gun crew.
Also comes with a conflict mode for the Swedish forces on Aarland, and updated anims on some of the weapons.

wheat cradle
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The new truck seems to roll over way to easily

tame cargo
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noted, will check

tidal walrus
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hey there, great work 🙂 Sorry for nitpicking, but I've found a couple of things that need a bit of polish

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The Trucks driveshaft is rotating around the the axle 😄

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If you try to get in from the trunk, it puts you in between the seats

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also the AK4's sight could be a bit sharper 😄

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apart from these, its a very great mod, thank you for spending your time developing it 🙂

slender cobalt
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WIP AK5 C

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WIP AK4 B

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WIP AK4 C

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WIP AK4 D + Kikarsikte 09 (Scope 09)

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WIP AK4 C + M203

devout oracle
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Oh yes 😎

tame cargo
tidal walrus
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Roger that, thanks 🙂

blissful meadow
unreal merlin
soft bane
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I am getting this texture issue on the G3. I don't know if it is my end or the mod.

tame cargo
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Looks like a missing texture, which seems strange but I will check right now

violet osprey
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How big is this mod?

fossil cargo
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One message removed from a suspended account.

violet osprey
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And it has both a Carl Gustav and an FN MAG?

tame cargo
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FN MAG, FN FNC, HK G3

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At4 and Carl Gustav .. and much more

tame cargo
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New patch, new content. Introducing the anti-tank mines "Strvm 5" and "Strvm 6", which means Stridsvagnsmina (Tank mine literally) .
The Strvm 5 is the standard mine, with 10 kg TNT and 0.5 kg "plastic case", making it impossible to find with mine (metal) detector. In the Swedish armed forces it comes with a varity of fuzes, here we have included the pressure fuze which requires more than 200 kg to detonate.
The Strvm 6 is a slightly lighter mine at 8 kg, but comes with a magnetic fuze, designed not to go off from normal counter mine measures such as pressure or movement, also means if a tank drives over it without hitting it with its tracks, it will still detonate.
From a gameplay perspective, pick the mines up in a backpack, drop them from the inventory screen and then select Arm when you look at the mine. Only way to disable them is to fire on them.

steep flower
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Is this mod already downloadable?

runic oxide
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Yes

wispy axle
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Nice, thanks for all the updates!

slender cobalt
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Teaser for the new AK5 (WIP)

quartz oyster
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Hello, I recently tried this mod. But strangely I've found out that all the rocket launchers do almost no damage at all, is this a bug?

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Im arount the 10th HEAT missile to a BTR and thing still doing fine

unreal merlin
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Are you using any other mods? We will look into it but I have not experienced anything

quartz oyster
slender cobalt
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The AT4 use the exact same warhead as the RPG7 i think so it really should not be any difference

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Does the RPG7 behave the same way when you try?

shrewd sentinel
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Does anyone know if this mad was effected by the new major update?

unreal merlin
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No but we did implement some minor fixes for the mines where the custom script was removed in favour of the official mines that was released in the update.

shrewd sentinel
dense spire
shrewd sentinel
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Yep

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It was doing the same with a lot of other mods like the modern us mod and others

dense spire
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Also it appears the vehicle animations are possibly messed up, I tried getting in the truck and it had me stand up in all the seats.

unreal merlin
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Ok, we have work to do 🙂 thanks for the feedback

lilac grotto
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Will you guys be adding m90 camo?

unreal merlin
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For what item?

lilac grotto
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Clothes

tame cargo
tame cargo
tame cargo
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There is of course more to do as Reforger evolves and the game changes mods sometimes needs to redo things, bug test things that was working but not any longer etc..
However we have now released a new patch that should hopefully bring back the arsenal and ammo boxes etc.
Also, its a minor thing but added a "Swedish mine" flag (and also a yellow version for training) rather than having a US/USSR one. But more real content is in the making and the next patch shouldn't be too far way

shrewd sentinel
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Figured I’d update you guys on some bugs, the KGP 58 and the AK 4 are both still a little buggy as they do not reload when you attempt to reload them

unreal merlin
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@viral otter

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There was some changes to the animgraph in the update I believe, most likely the culprit

viral otter
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I'll look into it later 👍

viral otter
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For me they work fine :/ weird...
@shrewd sentinel

shrewd sentinel
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I was messing with the Regular AK 4 and it seemed to be only one not working as in reload aspect. The AK 4 with the grenade/203 seems to reload fine on private GM as for the one without it does not same thing KSP 58 doesn’t reload either idk weird

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The AK 5 seems to reload fine along side with the sub machine gun that is in the arsenal box

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Haven’t had any issues with the AT weapons yet nor the pistol

viral otter
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I tried them all :/
But I'm going to dig a bit deeper when I get time for it.

hollow shale
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Where is the swedish mod at? Isnt on the workship

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Nvm found it

hollow shale
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Transport Trucks are missing the seats, intentional or was this due to the Major Update?

rough coyote
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i cant fire or aim the guns im pressing the trigger no shoot after downloading it since the patch like any guns

rough coyote
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i think a mod wasn’t letting me aim and shoot

undone helm
hollow shale
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I hope the trucks eventually become finished :))

tame cargo
hollow shale
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Dope asf! Gonna go check it out

tame cargo
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might be 5 minutes before it is on workshop/downloaded on your side..

hollow shale
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Would it just be an update to th SFP modpack or will it be a separate mod by itself? I already have the SFP installed

tame cargo
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it will be an update.. in game master you find it as "transport troop", can take 19 people.

hollow shale
tame cargo
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Strange

hollow shale
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Uninstalled and reinstalled the mod just to make sure.

Then made sure that the driver/front passenger glitch was consistent between all the variants and it was

slender cobalt
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The team is working on fixing the bugs listed above. As a bit of compensation for the delay i can post this WIP picture of the MKP5A1 and MP5SD 🙂 Intended for our civilian police and possible the members of the special operations group "SOG"

hollow shale
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Can never have too many MP5s 😎

slender cobalt
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Are you thinking about the reload anim?

violet osprey
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Thats actually the way its designed to be charged, theres a chance it wont go fully into battery if you dont slap the charging handle.

slender cobalt
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Cool, Im not saying yes or no at the moment. We generally try to stick to the correct military procedure (swedish army)

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Im not sure how they do it really, but if they are slappin so are we

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If we dont get it right the weekend warriors will destroy my inbox 🙂

violet osprey
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Hahaha

slender cobalt
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Yeah they are terrible really. If a model is 99,9% perfect they are gonna notice the last percentage and complain. Never satisfied

tame cargo
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small "hot fix but not a fix, just temporary solution" released for the tgb40, from a functional point of view, it works.. but some anims (like door is static when leaving) is still there. We don't fully understand the changes of the patch.. which to be honest came at same time as the first sunlight hit Sweden and editing had to put on prio 2.. so we not working as fast as during the cold season but we are still looking into it and will of course update and fix it

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these "it used to work" also includes some missing sounds on weapon reload etc. We need to go through everything and write a to do list

hollow shale
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Keep up the great work, looking forward to being able to use the transport trucks in our server

tame cargo
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You should be able to use them, it’s just that the door doesn’t animate when you get out

slender cobalt
somber grove
soft bane
# slender cobalt

Looking good. Will there be a folding stock variant? Or did Sweden not use that?

slender cobalt
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Not to my knowledge atleast

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Civilian police do use a version with a push/pull stock but not folding what i can see

violet osprey
hollow shale
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Thats is a beautifully made MP5

hollow shale
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Also

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Tested the Trucks again. Passenger side and Troop Transport seats work great in terms of everyone sitting where they were supposed to. However i could not access the driver’s seat nor was i able to GM Drag myself into it

viral otter
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We'll look into it 🙂

hollow shale
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Sorry, no the truck works fine. It was the map that i was testing it on. Tested it in another scenario map and all the cues popped up.

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Will say the suspension is definitely very loose

hollow shale
runic oxide
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Tragic

shell sage
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Can we get a Conflict variant for the Logi? Id love to use these guys as OPFOR in a work

tame cargo
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for the logi?

indigo plinth
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i think he means so it can carry supplies.

shell sage
tame cargo
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think already have a logi truck for conflict.. but can double check

old salmon
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Greetings and Salutations

You may be aware of the current issues and i have one more to add if i may

The Swedish forces pack has a lot of the previous bugs that were already stated, but there is a possibility that the Mod crashes the server although its systematically operational.

Sadly I'm unable to produce logs as nitrado is giving me issues in terms of log files 😮‍💨 apologies in advance

old salmon
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So ive heard but damn its expensive

tacit mountain
old salmon
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I'll look into it again, but the prices did vary last i recall anyway

tame cargo
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Patched yesterday so that the truck wouldn't flip so easily.

eternal rapids
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I was going to ask about the SUSAT on the AK 5, as you can take it off but not replace it

hollow shale
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Just tested it and truck works great in terms of the suspension/CoG

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Placing the truck is buggy.

For Ex.

If you place a truck with the front of it facing west (preview version) then it will be placed down facing a different direction.

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So I went through all the trucks and placed them facing North to record which way they face when they are spawned in:

Stock Truck: North
Transport Troop: West
Transport Frame: East
Transport Canopy: West
Fuel Truck: West
Cabin: North
Cabin Frame: North
Cabin Canopy: North
Cabin Ammo: North

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So its the Transport and Fuel Variants that deviate from their preview

tame cargo
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Thank you for your Quality assurance work, had no idea. Will check later

viral otter
viral otter
devout oracle
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I didnt know sweden used the G36.
But as a german this a surprise. but a welcome one 😄

viral otter
fierce snow
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Since the newest update I’ve noticed all vehicles pertaining to the mod are unable to start.

fierce snow
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I’ve also noticed that I can’t spawn any A.I. other Rifleman

sterile oxide
viral otter
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We'll look into it, thanks for the help! @fierce snow @sterile oxide

viral otter
hollow shale
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Thats clean

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I wonder if for that bolt part at the end, if you can repurpose it for as a bolt action animation for rifles

hollow shale
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Yes! So far now i think that is the only Bolt Animation on the Workshop

viral otter
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I don't think the PSG90 is pushed for release yet. But it will be soon - with a bit of other stuff 😁

hollow shale
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Do you guys have a roadmap? Or are you guys just coming up with ideas as you go?

viral otter
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We had a content-list at the first release but i'll let @tame cargo answer you this.

tame cargo
hollow shale
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Any more dope vehicles in line?

unreal merlin
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Several! TGB16 is almost done

hollow shale
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Ooo this???

viral otter
hollow shale
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That looks dope ash. That and the Gaz are nice to look at

eternal rapids
old salmon
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Will the Swedish Forces be allied with BLUFOR US Faction similar to RHS's Marine faction?

or

Will it remain neutral for Future Engagement Purposes?

viral otter
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Blufor

slender cobalt
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Work in progress

dense spire
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Ooooo

hollow shale
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I love the antennas

tame cargo
charred grail
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Is anyone having issues with most of the weapons being unusable?

viral otter
charred grail
# viral otter Can you be more specific please? 🙂

So the base AK 4 and the scoped variant will not reload, the mag just goes invisible and the weapon stays empty; this is the same issue with the KSP 58. All variants of the AK4 are unable to lean properly as your weapon faces the sky or the ground

charred grail
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No worries, my unit has been wanting to use the weapons as they’re really high quality and I didn’t know if the issues were just for us

noble garden
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^ yeah we have been keen to use but unsure if it’s something on our end

viral otter
charred grail
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Sounds good, can’t wait to be able to use the gear!

tame cargo
hollow shale
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Nice

random dock
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It's a shame the fn mag doesn't mount to things

viral otter
noble garden
viral otter
tame cargo
rough coyote
tame cargo
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Patch on Friday ✅
Patch on Saturday ✅
Patch with new content on Monday ✅
Yes its a radio, not much but it is a mark that we are back from the "summer holidays" , prepare yourself for more regular updates with bugfixes and additional content.

hollow shale
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YESSSSS

noble garden
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I missed you guys and the G3 🥲

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@sonic vessel some interesting weapons we could get our hands on

slender cobalt
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Since we have helicopters on the way, here is some WIP pictures of the blyatmaster3000

charred grail
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@noble garden

noble garden
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Oh damnnn

unreal merlin
hollow shale
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Will the Swedish Trucks be reworked to be able to hold supplies and to have supplies visible?

shell sage
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All vehicles can hold supplies now so I'd assume so

unreal merlin
tame cargo
# hollow shale Will the Swedish Trucks be reworked to be able to hold supplies and to have supp...

Of course, that should be easy. Also making the arsenal truck/fuel truck similar to what we see in the experimental build, but we keep the pace of the stable release (well we try).. so that's easy.

The hawk anti air (or RBS 67 as the Swedish designation) is a major challenge, but also a good way for me to really start learning scripting... We also have the Redeye waiting for some proper code

hollow shale
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I cant wait to see both implementations

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The RBS-67 sounds like it will be dope to see in action in game

strong arch
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Will the RBS-67 be mounted onto the trucks similarly to how they were mounted on US M35 and M939 truck models?

unreal merlin
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Nyet

slender cobalt
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Still WIP, trying out materials in the editor

tame cargo
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if you know anyone that might love the challenge to code this beauty into a death machine for the helicopters..

somber grove
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@stark lynx

frosty cargo
stray moon
drifting dawn
unreal merlin
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Yeah, exterior is complete.

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I do have a complete interior but I really need better reference pictures to make it better and more detailed

drifting dawn
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Glad to hear it

frosty cargo
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Are the wheels touching the ground?

unreal merlin
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No

frosty cargo
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Is that intentional?

shell sage
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Seems like it's supposed to lift up onto the legs

old salmon
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Its dope looking! I hope it can utilize the guidance system set up by redline

frosty cargo
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Irl it sits on the wheels and uses the legs for stability

unreal merlin
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It’s intentional

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That’s the proper way according to my sources atleast

frosty cargo
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It looks like it can be setup either way. I've seen some on the ground and some raised up on the legs.

stray moon
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The legs offer it stability when set up in a firing position. The wheels are just for towing.

slender cobalt
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Yeah thats pretty much the info i got from my sources aswell

stray moon
violet osprey
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Is the M/86 CG in this mod?

hushed linden
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Seeing that vanilla helicopters are here, is there any plans for some? This mod already looks amazing.

slender cobalt
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Yeah my colleague has already started Hkp4 and Hkp5

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I have started on Hkp5 (BO105) but its very far off.

stray moon
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Will you be doing any modern Swedish stuff, like dare I say it a CV90?

hushed linden
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Thats awesome, can't wait for the hkp4 and Bo105. If you don't mind me asking what other vehicles do you have planned for the future?

unreal merlin
unreal merlin
hushed linden
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Wow, can't wait, keep up the brilliant work!

hollow shale
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Nuh uh, BKAN IC is my favorite swedish tank in WT

runic oxide
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Are the devs even making tracked support?

heavy knot
runic oxide
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Thought not, sucks

heavy knot
runic oxide
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Wdym

unreal merlin
hollow shale
unreal merlin
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What about it? I’m not familiar with it

heavy knot
# runic oxide Wdym

current modded system is very similar (with a twist) to the a3 tracked base. A proper system takes time to build, and i would honestly have bi focus on other stuff and also have less (read no) shortcuts this time. Also this is going ot

unreal merlin
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I kinda disagree, give us something that works decent like A3 tracked and people might get some models ready for A4

glass wharf
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I think it would be cool to see vanilla tanks and bmps

slender cobalt
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Do you hav a good example? Im kinda hesitant to use third party mods to get my stuff working

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I mean what if SpaceStrider starts hitting the bong to hard and the mod is not maintained and breaks in the next update.

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Then all my work is for nothing. PS: I dont think SpaceStrider is a junkie, just an example

hollow shale
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I would suggest messaging Strider personally to be able to talk about his codes and all that.

If anything maybe you can learn from his Space Core and develop Swedish Core:))

hushed linden
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You've also got redline with their aircraft codes they used for the A-10, plus they're working on guided missiles which I believe are nearly done I'm not 100% sure. Maybe speak to them about the RBS-67.

tame cargo
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Yeah, i been looking into the Redline, it is nice, but its 100 mb with pilot helmets etc.. just for us to have one missile that few will use, is not really "value for money", adding Striders for tracked .... soon you end up with scaring people away, and like mega said, maintaining etc

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For arma3 the only real dependency we used was CBA, and then we added several as "soft dependencies", like if you started with TFAR, you had a TFAR radio, but if you used ACRE or none, it was just a plain backpack

dense spire
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(Just my 2 cents) 100mb is very small tbh and with the stuff on experimental, mods download alot quicker and the workshop is a tad more stable as well. + most modern communities already have redline installed for helicopters, strykers, etc….

hushed linden
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Maybe ask them to make a seperate pack for the missile script?

elder creek
# hushed linden Maybe ask them to make a seperate pack for the missile script?

Won't happen. Core is specifically meant to be a single source for Vehicle/aircraft and related systems for mod makers to use. Additional helicopter subsystems, fixed wing aircraft, guided missiles/bombs, radar, targeting, and countermeasures. It's creation was so that anything R3D made that carried between mods could just be placed in core and only updated once. Splitting into multiple mods would negate that purpose.

heavy knot
tame cargo
hushed linden
slender cobalt
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Long time since i did an update, all is still WIP

charred grail
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@noble garden

noble garden
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Oooooh

hollow shale
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Also beautiful shotgun!

wintry bane
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Those bombs in the background

stable urchin
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they are missiles for the MIM-23 HAWK system

tame cargo
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The Hip's are no longer safe, our RBS69 MANPAD is now released.

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Also take the opportunity to say that we are always looking for talent (not only Swedes, anyone that likes editing, for particles, audio, config, scripts, models etc.. we are a small but active team)

hollow shale
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@forest oriole its AA

frigid bison
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This is hawt

dim ivy
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should this be in the arsenal?

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in any case I fired two missiles at a mi8 (in multiplayer) and it took no damage, does this work in singleplayer only for now?

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it took damage when I fired it directly at the chopper

unreal merlin
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Did the missile explode or did it miss when you fired?

dim ivy
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I've heard explosions every time, and saw two missiles per shot (the one I fired and then a new one in front of me?)

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I think the mi8 got explosion decals from it but I did not see any explosion fx

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I tested it on a server with 150 ping, you can download a tool like Clumsy to simulate this kind of ping in peertool and hopefully you experience the same thing

tame cargo
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I will see, surprised if it doesn’t work, more worried would be double explosions….

dim ivy
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I'm also happy to give you access to the test servers I was using, but peertool is generally better

tame cargo
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Yeah, did you get a tone before you fired?

dim ivy
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yup, also I specifically moved the launcher a bit just before firing and saw the missile track the target

runic oxide
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Gotta say a functional MANPAD is awesome to have

violet osprey
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I remember seeing a post about an M/86 Carl Gustav, did anything happen to that?

runic oxide
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It's out

violet osprey
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I only saw the old M2 CG last I looked in the mod

tame cargo
fierce snow
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@tame cargo is this not in the Arsenal? I can’t seem to find it

tame cargo
dim ivy
slender cobalt
violet osprey
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Ooh

meager vector
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Is this supposed to be like this?

violet osprey
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Ofcourse, thats the new stealth assault rifle

lavish swallow
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Have the trucks been fixed

viral otter
boreal sleet
meager vector
tame cargo
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Invisible gun and manpad in arsenal fixed.. truck I haven't understood what happened in some updates

strong arch
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Has the fix been implemented yet? Or is it just ready for when the next update comes?

topaz sail
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👀

frank haven
slender cobalt
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Indeed!

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Its actually the M/96, but the M41 is the sniper version right?

hollow shale
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Will the uniforms ever be updated or changed?

slender cobalt
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Yep! @vital oar is working hard!

hollow shale
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Be great to see some modern Swedish gear like

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And I wont lie. The Swede’s new(ish) experimental dress uniform look sick. Reminds me of the US WW2 Era Dress Uniform

slender cobalt
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I have my doubts we will make the dress uniforms 🙂

frank haven
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That is very true I think there was a few variants of the rifle

tame cargo
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Merry Christmas, a new patch to make the truck usable again. We will need to go over this once again and fix/improve some aspects but at least it works again. However the change I would like your attention / feedback on is the following. With this patch I have overwritten the BIS conflict mission. This means, if you have SFP loaded and select the Conflict mission. It will be Swedes vs Russians. The benefits is that we will have a conflict mission, always with the correct/latest version, easy for us to maintain rather than trying to do our mission of it. The drawback is mostly if you want to have this mod loaded but still want to play the US vs Soviet conflict mission, or load some other mod potentially that will try use same thing. So please, let us know if this is a good, bad solution or if it doesn't concern you at all.

formal root
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Will they ever be given body armor?

tame cargo
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Not likely for the current time frame soldiers, (1980-1990), as far as I know. But for the 1990-2000 era (which we might slip into), there was a light combat "armor"

frigid bison
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Possible to make the MANPADS a stand alone mod?

hollow shale
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They already said no i am pretty sure

shadow coyote
viral otter
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Started working on the Swedish map "Ramskogen" again. It is based on a real location but adapted for Arma. 🇸🇪

violet osprey
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Nice

stark lynx
tame cargo
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Definitely still use for you 🙂 sending a a pm

viral otter
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Hello 🙂
Just posting a comparison from Ramskogen vs real-life from a place in northen Sweden. (And some other screenshots 😛 )

unreal merlin
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Long time since last post, but here is a very early archer model. We are working on making sure the articulated steering and functionalities are working properly before any details is being worked on.

violet osprey
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Noice

molten spear
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Hey, letting you know that the optic in the carl gustaf lacks the reticles and on the one without optics it's not properly aligned

slender cobalt
viral otter
strong arch
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Has the MIM-23 HAWK missiles come yet? I had seen them here

clear pilot
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What happened to this mod jw?

queen hazel
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I think it’s a dead mod

clear pilot
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Damn

heavy knot
heavy knot
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also if there are no news, there are no updates here either. Asking for updates is considered spam btw

viral otter
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@vital oar's work, looks great 🇸🇪

lavish swallow
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Looks amazing

clear pilot
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Very nice

dire phoenix
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Just downloaded the mod and was doing some quick testing before our server tried it out.
Found some issues

  • scopes on ak4, m48 & rbs69 have no crosshair
  • zeroing the m86 farther aims it down.
  • rbs69's rocket just freezes in the air when fired
  • signal pistol 50 glitches out your hands/arms & won't fire
  • the animation for loading a mag/round & charging the weapon happens every time you pull the weapon out
  • seats don't work in the troop transport
  • trying to open a truck door freezes your character
  • sometimes the trucks barely drive forward & when they do, they are fairly slow
viral otter
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Fixes for weapons/sights are on the way, we will look into fixing the truck after the weapons are fixed.

queen hazel
clear pilot
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Isn’t this the same mod with the archer?

dire phoenix
queen hazel
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I wonder why they stopped

viral otter
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We have been waiting for more docs/support regarding vehicles.
TGB40 is our first test that will lay the how-to base for all the other vehicles to come.
Also waiting for BI to release tracked vehicles.

queen hazel
viral otter
fiery wharf
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Yes but the work they are doing will carry on to A4 as well

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Just seeing this mod now and am impressed by all this stuff especially the animations.. that's a lot of work done in this..

queen hazel
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It’s looks really great I honestly can’t wait for A4 because it’s opens the doors for more stuff

fiery wharf
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I love that little truck, suspension did seem like every bushing was fucked in an old video of it driving. If there are any vehicle questions you guys got, you can DM me as I am a mechanic!

viral otter
stable minnow
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Will the manpad work eventually?

fringe crater
viral otter
sterile oxide
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Love y’all’s work

vital oar
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Summertime is traditionally slow to nothing when it comes to mod-progress. But some work with objects have proceeded during summer:

queen hazel
silent frigate
wintry sonnet
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I hope this mod hasn't been shelved, but I definitely know that the most recent ARMA update has fried some things.

viral otter
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All the weapons are updated (not officially yet), still having some issues with the GRG tho (rocketlauncher)
@wintry sonnet

wintry sonnet
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Good to know

viral otter
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Posting some screenshots (by @small swan )

viral otter
worthy patio
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Hi, love the mod. However, I found that the "RBS69" missile launcher crashes the clients of players on a locally-hosted server when either on a Weapon Rack or on the ground.

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I am currently running a 1989-set campaign and had a session cut short because an RBS69 had inadvertently spawned on a BLUFOR Weapon Rack, leading to all my players' clients crashing with the following message when nearing the rack (approx. 100m away):

"Exception: Access violation. Illegal read by 0x7ff7f2b2dd78 at 0x[number here]"

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After extensive debugging, I was able to confirm it was the RBS69 causing it. When locally hosting a server, spawning a Weapon Rack with an RBS69 will guarantee a crash of any players who are remotely close to it.

The error.log file would read as such:

20:25:24.672 WORLD : UpdateEntities
20:25:24.672 RPL : rpl::Pip::ProcessNetToGame
20:25:24.672 ENTITY : SpawnEntityInPrefab @"{71BCEFE4F64D1478}Prefabs/Weapons/Launchers/Rbs69/Launcher_RBS69.et"
20:25:24.672 ENGINE (F): Crashed
20:25:26.435 ENGINE (E): Application crashed! Generated memory dump:

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As a result, it would be great if the RBS69 would either be fixed or removed entirely. Thanks!

placid mirage
fiery wharf
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Need more information

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As in send the whole access violation error

worthy patio
# placid mirage Hey how were you going about debugging that access violation error? I keep getti...

Just trial-and-error. I figured it was a mod causing it, so I had 5 of my players on a locally hosted server and just went about placing different entities & reducing loaded mods until I could replicate a crash. Every single time, without fail, when I placed a Weapon Rack with an RBS69 it would cause all connected clients to crash. I could even switch a Weapon Rack from US to Swedish and it would instantaneously cause a crash. This held after successive restarts, and was even when I had literally no other entities on a server. It also helped that the final line of the error.log file on everyone's systems always said the RBS69 was spawned.

worthy patio
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The final number of the Access Violation always read something different, from my players, I got:

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Exception: Access violation. Illegal read by 0x7ff7f2b2dd78 at 0x295ffac0530
and
Exception: Access violation. Illegal read by 0x7ff75565dd78 at 0x2125a8c6520

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and

Exception: Access violation. Illegal read by 0x7ff75565dd78 at 0x1c048f9a530

placid mirage
cloud pecan
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Hey, just a heads up the Carl Gustaf is doing some funny things. The video speaks for itself. If you inspect via holding r, you can sort of make use of it. Otherwise, there is no way to reload it. I noticed this prior to today's Reforger update.

A second issue that I noticed is that the Swedish shovels don't work with ACE Trenches. You can't place the blueprint to build. Swapping to a vanilla shovel works fine.

Thanks

small swan
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Some very early WIP stuff for GRG 18

small swan
novel venture
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Any plans for some modern swedish gear in this pack?

small swan
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Yeah, we have all the weapons done basically. Just waiting for uniforms and to fix the huge backlog of bugs

strong arch
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It's the MIM-23 HAWK still being worked on?

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I forget what the swedish version is called, I think it's the RBS-63?

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RBS-97, I mean

small swan
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Not actively!

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It’s there and when there is proper support for AA missiles it could be implemented quite fast

strong arch
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I see, thank you!

small swan
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No what is that?

stray moon
small swan
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Ok, will check it out

viral otter
devout oracle
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awesome 🔥

viral otter
viral otter
viral otter
viral otter
viral otter
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Nice job with helmets/gear @vital oar ❤️🇸🇪

young blaze
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Thank you so much for adding this, so glad folks are not neglecting the Cold War setting, which imo is perfect for Sweden scenarios

viral otter
knotty wyvern
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are there any mods that add your gear to US boxes?

viral otter
viral otter
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SFP update coming at the end of the week!

viral otter
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SFP Uppdaterat och släppt, efterlängtade M90 uniformerna och som bonus PSG 90, med "bolt action" som det brukar kallas.

SFP is updated and released with the long awaited M90 gear and PSG90 boltaction sniper rifle. /GranQ

quick tinsel
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Does this mod have a discord?