#biki_changelog

1 messages · Page 8 of 1

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Move allowProfileGlasses and zeusCompositionScriptLevel to Arma 3: Server Config File
by Lou Montana

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Lou Montana deleted page Talk:Scripting Grammar content was: "== Obsolete content == The content of this article refers to OFP, and may not apply to later titles (Arma onwards) --Ceeeb 14:44, 24 April 2013 (CEST) {} define Code and not Strings since Armed Assault. --User..."
by Lou Montana

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch= dev |descr= Returns an array containing the function name, line number, scope name and all local variables in form..."
by R3vo

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Lou Montana deleted page Talk:drawIcon3D content was: "Hi there, If you want to use this command, on each frame, with plenty of objects or entities to mark, you can manage conditions in order to reduce the number of CPU operations. One of the most demanding CPU resource is probably a DrawIco..."
by Lou Montana

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Created page with "= Indian Summer Campaing = ''There is a story about a father and his little son. One day they came to a hill near the Iron Curtain. And the little son asked his father: "Dad..."
by thesun

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch = dev |gr1= Multiplayer |gr2= Object Detection |serverExec= server |descr= Returns a list of getPlayerID | player i..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch = dev |gr1= Multiplayer |gr2= Object Detection |serverExec= server |descr= Returns extended information about given s..."
by killzone_kid

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Lou Montana moved protection settings from server.cfg to Arma 2: Server Config File server.cfg moved to Arma 2: Server Config File: name standard
by Lou Montana

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch = dev |gr1= Weapons |arg= local |descr= Returns true if player's weapon can be deployed. |s1= [[canDeployWeapon]..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch= dev |descr= Get state of direction stabilization |s1= vehicle directionStabilizationEnabled turretPath |p1= v..."
by Leopard20

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch= dev |descr= Enables/disables direction stabilization of turrets. |s1= vehicle enableDirectionStabilization [tu..."
by Leopard20

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch= dev |gr1= Environment |descr= Returns ambient temperature on the current terrain in Celsius in format: [airTemperat..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |arg= |eff= |branch= dev |gr1= Mission Information |descr= Returns mission end type and how it was ended or an empty arra..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch= dev |gr1= Briefing |descr= A getter for setDebriefingText. Returns array in format: [text, title] (if old syntax..."
by killzone_kid

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Lou Montana moved page basic.cfg to Arma 2: Basic Server Config File name standard
by Lou Montana

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Created page with "{{TOC|side}} {{GVI|arma3|1.68}} Arma 3 Jets DLC comes with a varity of new functionalities such as * Starting off an aircraft carrier via catapult * Landing on an aircraft..."
by R3vo

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Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.08 |eff= local |descr= Draws a laserbeam and a lightpoint at the impact location of the laser. <br> Command has..."
by Dedmen

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Unit Inventory |descr= Returns maximum load limit for a unit, uniform/vest/backpack containers, vehicle c..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |serverExec= server |gr1= Unit Inventory |descr= Sets maximum load limit for a uniform/vest/backpack containers..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= GUI Control - Map |descr= Returns map position in format [x, y, w, h]. If map is inside a Controls group,..."
by killzone_kid

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Created page with " === Error types === Errors can be Normal, or DebugOnly. If it is DebugOnly, the error will only show when Arma 3 is in debug mode. Errors can also oc..."
by Matty Smith

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in FSM, the code which can contain this command is executed unscheduled . im not sure about SQS, but the deleted statement is very misleading for FSM
by Ilias38rus

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Sounds |descr= Returns an array containing the names and values of environmental 2D sound controllers, va..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Sounds |descr= Returns value of the specified 3D controller, see getAllEnv3DSoundControllers |s1= ob..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Sounds |descr= Returns all environmental 3D sound sources (Objects) like trees and houses in camera v..."
by killzone_kid

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Lou Montana deleted page O2 Comref content was: "General File Commands Strings {{GameCategory|arma1|Official_Tools}}"
by Lou Montana

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Lou Montana moved page General to Oxygen 2 Misc Documentation Name standard
by Lou Montana

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Lou Montana deleted page File Commands content was: "*General *File Commands *Strings *O2 Comref == GetCD == see [[File Commands]setcd] == SetCD == _folder=GetCD; // returns fully qualified (P:\etc) _SetCD(folder); == openStandardIO == Opens stream for standard..."
by Lou Montana

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Environment |descr= Returns currently set Arma_3:_CfgWorlds_Config_Reference#class_RainParticles | Rain..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Environment |eff= local |descr= Sets surface humidity. Affects how footsteps sound (dry / wet). humidi..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= local |gr1= Object Manipulation |descr= Wakes up sleeping PhysX object or puts a PhysX object to sleep...."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= global |eff= local |gr1= Object Manipulation |descr= Wakes up sleeping PhysX object or puts a PhysX obje..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Mission Information |descr= Returns the status of autosave request, made when saveGame command is exe..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= global |gr1= Object Manipulation |descr= Whether or not units can be in a vehicle with broken tracks/whe..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= global |gr1= Object Manipulation |descr= Returns the object, given object has collision disabled with an..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch1=dev |gr1= Interaction |descr= Returns the state of controller inputs. The controller is a standard XBOX controller..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch1=dev |gr1= Interaction |descr= Returns the state of mouse button action, alone or in combination with key presses. F..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |brunch= dev |arg= global |gr1= Unit Control |descr= Returns the pose of the given unit. It can be one of: * "Dead" * "Wea..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= global |gr1= Object Manipulation |descr= Returns the status of autobrake (see disableBrakes) |s1= ..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= local |eff= global |gr1= Object Manipulation |descr= Disables autobrake, which is engaged when vehicle i..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Positions |descr= Sets ''elevationOffset'' param of the map. Use this to set offset to 0, to create true..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |branch= dev |arg= local |eff= global |gr1= Object Manipulation |descr= Sets minimum freefall height AGL per unit, at whic..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |branch= dev |arg= local |gr1= Object Manipulation |descr= Returns unit's freefall info in array [isFalling, isInFreefallPo..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.10 |gr1= Ropes and Sling Loading |descr=Returns the owners of all ropes attached to the cargo - the transports to..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.10 |gr1= Map |descr= Returns Visitor ID of the given object. Visitor IDs of static map objects can change if map i..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.10 |gr1= Config |descr= Loads the given file as a Config. It can load .rvmat, .bisurf, .cpp, .bin, .sqm, and d..."
by Leopard20

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tested this assertion by running emptyPositions and fullCrew(with both true & false) 1,000,000 times and comparing the runtime of each
by dreadedentity

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swap x and y to avoid confusion, since tangent is typically shown as y/x, not x/y
by Leopard20

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Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.10 |gr1= Map |descr= Returns the class name of the current optic mode of the current weapon. |s1= getOpticsMode..."
by Leopard20

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Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.10 |gr1= Object Manipulation |descr= Sets the optic mode of the current weapon to the given class name or the inde..."
by Leopard20

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |branch= dev |gr1= Weapons |descr= Returns entitiy's weapons information including weapon index and firemode. |s1= unit w..."
by killzone_kid

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clarified behavior in #Description and added reference to moveToCompleted command
by dreadedentity

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |arg= global |branch= dev |descr= Returns all items (attachments) that can be mounted on the given weapon. |gr1= Weapons..."
by Leopard20

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |arg= global |branch= dev |descr= Returns all magazines that can be loaded in the given weapon. |gr1= Weapons |s1= comp..."
by Leopard20

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Created page with "Since {{GVI|Arma3|2.10}} it is possible to create custom connections. {{Wiki|WIP}} = Config = <syntaxhighlight lang="cpp">class Cfg3DEN { class Connections {..."
by R3vo

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |branch= dev |gr1= Object Manipulation |descr= Returns array of requested objects as fast as the engine allows it. The objec..."
by killzone_kid

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Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |eff= local |gr1= Sounds |descr= Plays given CfgSounds sound or sound file given my the file path through a dedicated U..."
by killzone_kid

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Lou Montana deleted page gtgt content was: "#REDIRECT config greater greater name", and the only contributor was "Fred Gandt" (talk)
by Lou Montana

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