#contact_discussion

1 messages Β· Page 3 of 1

woeful mauve
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Cant wait for the shotgun in KOTH πŸ˜„

median smelt
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(Otherwise, a slug would just be similar to a bullet)

calm crescent
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I mean assuming it's buckshot. Your looking at 30yards at most to get that kind of spread

median smelt
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I mean, depends on your choke.

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But it's still...

calm crescent
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But wouldn't that defeat the purpose at that point? Because the argument is that the spread would hit any none-exposed armor

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We are talking about a typical square shot to the chest here.

median smelt
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Suffice to say the odds of hitting 'not helmet' and 'not body armor' go up greatly when aiming at a head and using a shotgun.

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Versus a single bullet.

calm crescent
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We are also talking about velocity of less then half of say a 6.5mm round would come out at.

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I mean for unarmed targets? Fantastic, against a fully decked out infantrymen with plenty of gear, armor, and all sorts of things that can slow down pellets? nah.

median smelt
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People die to pellet rifle accidents. Getting a hair in my eye is unpleasant, I can't imagine what you're describing to be any more enjoyable.

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Even if it is going half velocity of a 6.5mm round.

calm crescent
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Yea of course, but we are talking the use of shotguns in a modern army vs modern army combat.

median smelt
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Again, choke matters, because the widest one (cylinder choke) is a 40 inch spread at 25 yards, and full choke is 40 inches at 40 yards.

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Granted, those are sporting.

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And I know not if the militaries that be use that.

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But it shows that even being half that distance, you could still hit the face with a chest shot.

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And aforementioned pellet to the eye being a time most unfun.

calm crescent
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Even then, 1,300fps is not that insane. Imagine hitting a deer. Probably would just shrug it off, even if it bleeds out later.

median smelt
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I mean... that's over mach 1.

calm crescent
#

with a round ball, not really design to pen anything.

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besides flesh of course

median smelt
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It's a matter of how deep then.

calm crescent
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I wouldn't put money on it being lethal deep. Not compared to 3,000fps from even a 5.56mm

median smelt
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I'm just saying that people have survived hundred foot falls, and others have died from slipping in the bathtub. Lethality is... very, very variable.

mossy mauve
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it doesnt install, it stays at 0%

calm crescent
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For what bullworm?

mossy mauve
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the install

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for contact

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"Downloading DLC Contact: 0.0 / 0.0 MB"

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then it cancels itself

woeful mauve
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On dev branch?

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you cant download the dlc in main branch yet i think

mossy mauve
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dev launcher yes

median smelt
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I mean, it's not July 25th yet, so the real thing, I can't say.

mossy mauve
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so this is normal?

woeful mauve
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you should be able to test the so far released content of the dlc on dev branch

mossy mauve
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i am on the dev branch

woeful mauve
#

then you can use the new stuff

mossy mauve
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but the download is broke

woeful mauve
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no need for installing the dlc again just swap to dev branch in steam and download the 7 gigs

mossy mauve
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o

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only the map is availible right

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or is the mission there

woeful mauve
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The map the vehicles the weapons the uniforms and assets

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as far as i know

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my internet is too bad for switching between main and dev all the time 😦

median smelt
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Def not the campaign, though, if that's what you're looking for.

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Still gotta wait till July 25th for that.

stable vine
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@upbeat sigil they are using submunition to spawn pellets.

upbeat sigil
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oh okay so like cluster bombs but smol and bulletly 😐

minor adder
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and no failed pellets+

upbeat sigil
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failed pellets?

summer fiber
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they mean there's no equivalent of UXO like with cluster bombs

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just a silly joke πŸ˜„

upbeat sigil
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oooof I was kind of hoping u could do that, idk for wat reasons but it would be pretty funny

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how is that ppl are showcasing the dlc already?

stable vine
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dev/rc branch

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BI is doing everything right and is getting flooded with bug reports πŸ˜„

upbeat sigil
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oh okay I though that was a different branch and dev branch was just performance stuff

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time 2 try it then

summer fiber
calm crescent
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So in technical speak how does the sub-munition differ from the traditional shotgun approach of old? like do they just deploy the sub after it passes the barrel?

slate umbra
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old shotgun was a specific simulation type limited to only 9 pellets and the pellets did not lose KE. Submunitions are much more flexible

calm crescent
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Intresting.

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Actually holy hell that makes so much sense.

mossy mauve
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I swear the LDF will be mind controlled alien soldiers, @cursive mango

wide meteor
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@forest moat tbh they could just port more A2 vehicles Considering how Bohemia's touting the 'major model and texture upgrades' for the Tractor, I wonder how much that one vehicle alone took up of the Contact devs' time for it and the ED-1 to be the only entirely-new-to-A3 (not a reskin or variant of prior) vehicles

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And for that matter, I wonder whether the model(s) and textures are 'just' a visual upgrade or were they actually a from-scratch remake?

torn bloom
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it'd be nice to get some more A2 vehicle ports

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especially considering this is a (assumingly) low populated region that is mostly filled with farmers

wide meteor
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As per my message, they'd either be looking like ports or might have had to be done anew (not sure which side of that divide the Wildcat/Hellcat falls on, nor the Warrior/Mora)

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If you might indulge my curiosity though, did you have any particular vehicles in mind for going behind Contact's paywall?

calm crescent
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@cursive mango
From a config prospective, it really isn't that ideal. Uniforms, heavy deployed weapons, UAV assignments, and plenty of other factors all need to be duplicated for each side you want. For gameplay wise, a good example would be you now need two of every LDF uniform, one for Bluefor one for Opfor. You scope 1 out, that means players can't change their uniform without use of scripts. You keep them both up, you now risk confusing people in arsenal.

torn bloom
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i scanned the QR code on the back of the new newspaper asset and it led me to a google search with result of a USA today newspaper from Wednesday on an unspecified year

woeful kite
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Interactive LDF ORBAT?

stark viper
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Arma 2 SUV > Arma 3 SUV

scenic lantern
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Arma 2 SUV > Arma 3 SUV > CUP PMC SUV

forest moat
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@wide meteor
Pretty sure they didn't recreate tractor. Ported it and textured it.

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and since a lot of A2 vehicles are higher quality than some A3 vehicles, could be great to see more

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Unarmed Hellcat and Orca helis are just lazy work and downgrade compared to A2 Helis for example

fair cliff
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Anyone know if the LDF will get reskinned tanks? i mean a country that consists of 2 islands has them why dont they?

summer fiber
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I like how people are asking for more A2 ports, but GM got flamed for allegedly having A2 ports even though it has all new models

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Easy solution for more woodland texture vehicles is to buy/download GM πŸ˜‰

robust mortar
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I just wish they'd include the UAZ, Ural and Praga

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they've got the wrecks for them in A3

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it'd make sense to have them

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maybe that rusted sedan model too

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not sure what car it's meant to be

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just in general, some less sci-fi looking civilian cars/vans

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Skoda Estelle, maybe

forest moat
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yeah but problem is, It seems there are like only a few people working on dlc. Weird, they could expand sales with those vehicles.

forest moat
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but those who work though, doing an amazing job.

wide meteor
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@forest moat It seems there are like only a few people working on dlc from the outside looking in, it seems to me as if that's how the DLC got greenlit (doable with only a few people)

grizzled bronze
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Ima kinda pissed they didn’t add more vehicles

tight arrow
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new Deming ground Drone shoots player lol

wide meteor
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tbf are there any particular roles that are still missing after all the prior DLCs? As opposed to 'types' like 'more civilian vehicles (particularly of an aesthetic that can fit in better with 1980s-2010s) even if they have to be called outdated'

calm crescent
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lol, just like how the demining drone in LoW was clearly used by the player base strictly to get rid of mines XD

tight arrow
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R6S Arma inbound

wide meteor
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POLPOX: One question: Will the Spectrum Device available in contact or enoch, and when they hit Dev-Branch? (IKR the answer may be an β€œno ETA”) https://forums.bohemia.net/forums/topic/143930-general-discussion-dev-branch/?do=findComment&comment=3364893
DnA: contact We are deliberating eventually moving it to enoch for broader sandbox usage, but there are too many connections across its systems to handle it safely now. https://forums.bohemia.net/forums/topic/143930-general-discussion-dev-branch/?do=findComment&comment=3364894

calm crescent
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I'm just hoping people like Dedmen will integrate it in say TFAR.

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Be pretty dope to use them as radio jammers in PvP

tight arrow
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and the radio bags will be useable by TFAR?

calm crescent
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Yea, I asked him in TFAR Discord. He said he will add them in.

tight arrow
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does the blindfold mechanic work already?

calm crescent
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I think it will just be a headpiece, but it's not too hard to implement scripting wise.

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Only thing we need that is left is having the chemical warfare guy update his mod with the stuff.

tight arrow
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I have it on in editor, doesn r change my view, also can t scroll wheel it on any AI

wide meteor
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Today's dev branch changelog is almost all Contact, fixes/tweaks and relatively small additions (Contact Welcome screen, Civilian Presence modules support for Livonia, hidden selections for WY-55 and ED-1D/ED-1E, Benzyna Van livery, and mech/motor groups for LDF)

urban sand
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Ace has goggle masks, so blindfold is easy to implement there

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Just like eye patch in mgsr :)

outer mica
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was my baby sister, sorry about that

sage merlin
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hello guys, anyone know how to bend forward arm in these new drones?

clear yarrow
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page up page down

minor adder
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and q/e

sleek remnant
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Do we know when the fix for people who bought the contact dlc to be shown in the library?

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Can't install it and it wont install from steam

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Cant do "Play contact" either in the launcher

inland cosmos
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because it's not actually out yet?

summer fiber
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^

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@sleek remnant you need to switch to #dev_rc_branch to see those assets. from the Beta tab in the game properties on steam.

sleek remnant
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I did

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Development branch

summer fiber
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then you already have it downloaded

sleek remnant
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nope

summer fiber
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start the game

sleek remnant
summer fiber
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yes, i know

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start the game

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the thing in that list is for the campaign etc

sleek remnant
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Can't do anything ingame like the campaign as it says i need to launch it via "Play contact" or play with it enabled

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Well i mainly wanted to do the campaign so

summer fiber
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yeah because the campaign hasn't been staged to dev yet

sleek remnant
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ah

summer fiber
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most of the other assets are in

sleek remnant
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Well then guess ill wait till then

summer fiber
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yup

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still a month from full release

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i wouldn't recommend playing it properly until then

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if you're playing it to test and report bugs then of course that's great

cursive mango
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Alright, stupid question. What are the new Cargo platforms for?

outer mica
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carrying vehicles

cursive mango
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No, the structures

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It looks like a cargo post (guard tower), with no roof, and no way to get up to the actual platform

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I've just been sticking the Destroyer's automated weapons in it

upbeat sigil
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prob just ment for that

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idk how it looks though

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time to look for alien ship

wide meteor
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@cursive mango As it so happens, you can tilt down the walls of the platform to form an walkway by connecting the lowered-walls of platforms at different heights

cursive mango
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Huh. That's actually cool!

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Im gonna go check it out

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Does it work well for locomotion or do players "arma out" on it

wide meteor
wide meteor
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@cursive mango Just ran across two Military Cargo Platforms that had their 'wall' panels lowered horizontally (rotated to 50%), albeit with no height difference between them

sterile mesa
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@cursive mango they are designed to give mission makers some flat surface

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You can lower them all way to the ground and legs will automatically adjust

misty charm
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Ooh that's a neat idea

sterile mesa
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there is also snaping function for them when you remove side walls

hidden maple
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Will there be any scripting functions to make an object detectable by spectrum device?

rotund sage
plucky tangle
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They shouldn't. Send details over to a PMC. Let them deal with it. No need to publicize an event when no one knows Anything related to it.

What does it do?
Where did it come from?
How does it work?
Why is it here?

Are the questions we don't need to know the answers to at day 1.

summer fiber
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Send details over to a PMC
yeah scientific work with guns! MURICA F**K YEAH

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privitising is even better so there's no public oversight!!!111!!!

summer vale
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What are you talking about companies always have the interests of the public in heart over their own!

minor adder
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Yeah what could possibly go wrong in probably giving alien weaponry to private companies

misty charm
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Heh yep

sleek remnant
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I wanna know if the aliens are here, and if they wanna probe us.

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See what knowledge we have.

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If our planet is advanced or still pre-civilization

minor adder
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with all the issues we have id say 1000% pre civilization

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and who would object to some probing🀷

robust mortar
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I'll say this much

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if there was an invasion, there's a 99.99% that it wouldn't be a total genocide

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like, think shoot-on-sight genocide

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it'd be more akin to XCOM 2 or HL2 in terms of an occupation

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puppet governments and the like

sleek remnant
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But Xcom your still fighting back

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Hl2 your just trying to save humanity and the earth

robust mortar
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in XCOM 2 you're fighting as a slap-dash guerilla force

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I was referring to ADVENT - y'know, a government at the beck-and-call of an alien master

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it'd be a lot like Vichy France, I feel - a government more than willing to go over-the-top in appeasing its masters so as to retain its position and status

minor adder
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If aliens came humanity would nuke itself back to the stone age

cursive mango
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The religious folk would probably start an uprising if humanity discovered aliens and kill us all before the aliens even arrived

robust mortar
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I mean, depends on what religious folk we're talking about

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If we're talking about Christian fundamentalists, then I doubt they'd have access to much beyond a technical if they were lucky

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a somewhat-theocratic-state like Pakistan, maybe - they do have access to nukes

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but if the aliens were somehow angelic looking, maybe that'd play to the different religions' favour

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it'd be a "Look, angels are real!" moment

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tbh hoping the aliens are hunks

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they can be as genocidal and villainous as they like, they better at least look hot

summer fiber
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i hope you're happy Roy

minor adder
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Just imagine the current political climate and then introduce aliens of any kind

summer vale
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To be honest you don't really need much to cause a lot of damage

minor adder
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one person setting off one nuke would be enough

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but maybe then well have fallout irl

calm crescent
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Honestly I don't think First Contact would be that bad as a society as a whole.

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I mean imagine us visiting another planet to make contact with a species. We wouldn't just walk in and be like "how you doing?" I think the very first thing would simply be to do remote messaging to them to determine the most developed areas/potential leaderships.

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We are hubris if we even dare imagine based on our own experience another culture that is 100% alien to us. Literally their culture could mean. Slaughtering your envoys is a sign of good between both nations. I would like to think both sides would take major steps.

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I also like to think the first thing any human would do is be like....Just leave bro, were all crazy here.

minor adder
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the first thing we would do is send some military up there

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wed walk there, hey, your ours now

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hey there, your being liberated, please dont resist

merry fox
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See: Banned Inc video

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"Eat lead alien robit!"

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I see humanity doing no other thing

minor adder
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like humans cant even have a single day of peace

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how do you expect us not to murder aliens

merry fox
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The best thing that might come of it

median smelt
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People would kill aliens just to cook them to see how they taste.

merry fox
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Is it might unite the countries for a bit so we can kill aliens better before we go back to killing eachother over flags

median smelt
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That's actually kinda the plot of the end of ||The Watchmen||.

merry fox
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Also; Idea; I've heard multiple people say the LDF needs a tank. I think I found the one. Cv90120-T Ghost

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It's a light tank that was used as the base of the PL-01

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Based of the Swedish CV90

median smelt
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It looks very.... futuristic.

merry fox
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I'm still debating the ghost varient

median smelt
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Wouldn't expect anything with hard edges in that manner on a tank.

merry fox
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Normal CV90120-t

median smelt
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Except maybe a Leopard.

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At least the cannon is round in that one.

merry fox
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The ghost is some kit or upgrade package made by idk who

median smelt
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Doesn't look so aggressively post-modern.

merry fox
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And it's already in pretty much the correct camo in the pic lol

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Turret reminds me of the Rooikat (Rhino MGS)

median smelt
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Why not just give the livonians the Nyx, repainted?

merry fox
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Because the nyx is a potato

median smelt
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(I'm still a bit miffed that the Nyx AA variant loses the cannon for an MG)

merry fox
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Plus, I want more vehicles and less reskins

median smelt
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While I do to, I've given up a bit on that.

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(Though I pray for a strong ZSU anyway)

merry fox
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Currently, I've told myself I'm gonna learn to mod to do an LDF overhaul lol

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Will probably give up in a week knowing me

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Or forget

median smelt
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I think... you should see what they ultimately end up having, first.

merry fox
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We already have all the stuff

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I'm using it right now in fact

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Other than the "few surprises" they teased in that last sandbox video

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But I strongly doubt that's going to be any new equipment

median smelt
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I'm imagining some tank that looks like it was lifted from the Vanu from PlanetSide 2 flying in out of nowhere.

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'Surprise!'

merry fox
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Lol I'm not expecting much out of the aliens if that's what you mean

median smelt
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Same, but I can also dream.

minor adder
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i mean that tank looks dope

merry fox
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Right?

minor adder
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but im just hoping for a reskinned nyx atleast

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dont think theyll make a new one

merry fox
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It fits right in with the whole regional thing

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And I dont think they will either

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What was I saying about aliens

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Ah

minor adder
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i just watched that banned inc video

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thats so funny

merry fox
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I'm pretty set in my mind that the "aliens" will at most be an aerial drone and some big clunky ground drone, and that most of what we will be fighting is "mind controlled" LDF troops, hence why they're independent even though they're part of NATO

minor adder
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the aliens will probably be just one or two static ships, and well be fighting spetznatz

merry fox
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I want to be wrong tho

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I so very much want to be wrong

minor adder
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same actual aliens to fight would be dope

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but i dont see that happening

merry fox
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I've said it a million times

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Theres two ways this can play out. The cool way that takes arma to new places, and the lame way

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My theory above is the more likely "lame way"

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The cool way is actual aliens n stuff

minor adder
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i see it happening the lame way that the aliens will just be a few static ships and well fight spetzsnatz

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but mondkalb already released a alien mod so πŸ˜›

merry fox
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Which there will be, I mean. "big vehicles sized robots" around the alien ship is already confirmed

minor adder
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probably static assets

merry fox
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Naw

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Drones

minor adder
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i dont see it happenig that anything comes that we can control

merry fox
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And I saw somewhere about aerial forces

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So I think there will be a ground drone and some kind of heli/vtol drone

minor adder
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really doubt that

merry fox
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That may be exclusive to the campaign

minor adder
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but eh, lets hope

merry fox
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Imo no

minor adder
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that would be the dumbest thing they could do

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make them exclusive

merry fox
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Thats not what I'm hoping for

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Thats not enough

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I want ground forces

minor adder
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atleast include them in that contact dlc thing thats downloadable

merry fox
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To fight in my own scenarios

minor adder
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and then release a compat like GM did

median smelt
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Basically, if they exist, they should be in the editor, IMO.

merry fox
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And all the other stuff is pretty much campaign exclusive anyways so I dont see the difference

minor adder
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yeah there wont be alien ground forces

merry fox
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It's all just cosmetics in anything but campaign

minor adder
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yeah

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but drones would be easy to let us use

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but theyll be in the downloadable contact thing

median smelt
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Doesn't mean that players can't use the scripting.

minor adder
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which i think is a dumb decision for them to again part those things

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meaning they wont be usable in public zeus

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which would have been a fun enemy to fight against instead of the 50 billionth csat invasion+

merry fox
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Damn bug heads

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FLAG_NATO 4 lyfe

minor adder
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but i hope theyll atleast release a compability thing in the workshop like gm did

merry fox
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Down with flag_of

minor adder
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there needs to be a compability release with every dlc that can be enabled or disabled in the dlc section of the launcher

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as simple as that

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if its not integrated into vanilla, there needs to be a compability release

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yeah its fun killing csat and aaf but it gets kinda dull

merry fox
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Arma 4 wen

minor adder
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2050

merry fox
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Man do I have such an idea for a terrain for arma 4

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Aliens want nothing to do with us

minor adder
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i really want tank barrel physics

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would make tanks less useful in towns

merry fox
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They only stopped at Livonia to snap some pretty vacation pics and then yeet back to space

minor adder
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because you physically cant turn the turret

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but knowing physics the world will prolly explode

merry fox
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And there kind of is physics for that

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I've tried to turn the turret plenty and smacked into things

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Which normally results in the tank flying into lower orbit

minor adder
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there are no physics for the barrel of tanks i believe

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they clip through buildings

merry fox
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NORAD would disagree

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Lotta radar blips from me

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I dont think the whole barrel is done tho

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I think it's only part of it

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The top part clips

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The bottom is physical

minor adder
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?

merry fox
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This is just my experience

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Cant count how many times ive wacked stuff with the barrel tho

minor adder
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imma do some research on that

merry fox
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Could be a mod but idk

minor adder
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aka test it

merry fox
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Try RHS vehicles after vanilla

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Idr if that was when it happened

minor adder
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talking bout vanilla here

merry fox
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ik

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I think it was vanilla

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Jus sayin if vanilla doesnt work see if rhs works

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For the sake of my sanity

minor adder
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gonna use the slammer

merry fox
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Just wack it into a light post

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Or a power line

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Thats normally what gets me lol

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Turn the turret at full speed into a power line

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Go flying

minor adder
merry fox
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Possibly blow up

minor adder
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ill try again

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but the upper turret body doesnt seem to have collision

merry fox
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It's probably rhs

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Or maybe I just had bad luck with physics

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I mean, A3 physics are kinda...

minor adder
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upper body no physics from the tests

merry fox
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Disabled

minor adder
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trying with all of the rhses

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because its late at night and i cant e bothered ill test one nato tank

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m1a1fep

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nope doesnt have physics either

merry fox
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I'm crazy then

minor adder
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maybe you clipped it with the main body

past oak
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They used to have physics

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Too easy to send yourself into low earth orbit though

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Because it didn't actually stop you turning, just flipped the tank over

wide meteor
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Re: pessimism about aliens in First Contact -- if those theories bear out, then what the heck did Bohemia designers/coders need to override base game config stuff for?

peak crag
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Not sure if I am reading this correctly, but the reason WHY is that to have the aliens they had to input scripts, and they may have had to change the config stuff, I think.

wide meteor
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And if so then 'what the hell did the aliens need (to fulfill design goals) that config changes were needed'

urban sand
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because arma engine understands only walking humans - with one type of skeleton only), wheeled vehicles (4 wheels), tracked vehicles (behaving as 6 wheels iirc from my tests), helicopters and planes

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even rabbits and snakes are really just invisible humans with an animal attached

sterile mesa
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not really, they have very own simulation although they share some code where it make sense

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there are still some weird exceptions to that commonsense (i.e. doors...)

urban sand
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interesting. I remember seeing a screenshot showing how it works, but well, human memory is prone to imagine it's own facts

forest moat
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Animals are agents, they are different.

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  • they got their own engine handling (simulation = animal in config for example). But that is quite annoying sometimes... in particular - you cannot setvelocity on animal
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So I kinda wish they were humans

compact sapphire
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The old snake opening doors.

mossy mauve
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Hehe

#

Intelisnek

#

Me when I see a snake open my front door

next lark
#

I think Contact will be more inclusive if they add the rest of the Baltic states

#

The fact that BI made Livonia (which is historically Lithuanian) speak Polish will make Baltic people get mad

urban sand
#

should have named it Lachvania (or anything fictional and not livonia)

#

but who knows, maybe in armaverse there was no great war?

summer fiber
#

historically Lithuanian
isn't it in latvia tho

#

the region represented in the map is apparently the southern end which overlaps with real life poland

robust mortar
#

no, WW1 did occur in the armaverse

summer fiber
#

(but based on czech terrain)

robust mortar
#

it says in the game IDAP was formed immediately after WW1

#

feel like they should've done a fictional terrain

summer fiber
#

i mean it's fictional in all but the name tbh

sage anvil
#

again, I love that no one was up in arms when Altis and Stratis was used, where are all these offended people when in their eyes BI "disrespected" the people of IRL Limnos and Stratis by depicting their country as wartorn and corrupt?

#

oh yes, because it was not their country, thus they saw no problem with it

summer fiber
#

huh?

#

What are you talking about?

#

I haven't seen any complaints along those lines

#

most of the complaints are about livonia not being baltic/livonian speaking

#

Since those languages don't get included in games too often

#

I haven't seen anyone be offended yet, nor use the word "disrespect"

#

At least here

sage anvil
#

there was one person on the BI forums that was angered about how BI disrespected Lithuania by doing what they did with Livonia, and asked others how they would feel if it was their own country, when people responded saying they would not mind since it is a game, he kept disregading what they said

summer fiber
#

Well that was one person really 🀷🏽

#

Limnos and Agios Efstratios are tiny greek islands where hardly anyone lives

#

So chances that someone has an issue with it would be much lower

#

(30 or so people live in Agios Efstratios, and iirc 3000 people on Limnos?)

#

the entire fictionalised country of livonia as presented is like 1/3rd of lithuania

#

(or course, livonia as represented in the map is a tiny part of poland, and that too with terrain from czech republic, so it's probably not too uncomfortable for most people)

robust mortar
#

I for one would love to see a fictional Welsh county full of nothing but impoverished Welsh republicans taking pot-shots at corrupt constables

#

ngl, feel like A3 needs more western maps

summer fiber
#

does it though

#

would really like to see arma maps go outside of europe and the middle east

urban sand
#

Add kangaroos go Altis, sell it again as Australia

summer fiber
#

make the local characters shout "crikey!"

#

"Crikey! Man! 600 ft!"

urban sand
#

Delete textures, bam! Instant subantarctic island

#

Or even better, no terrain just water - ships dlc

#

No terrain no water - jets 2.0

#

Hope they'll hire me as their creative director

summer fiber
#

i mean no terrain, just water could be ships and jets both

#

they have carriers after all

urban sand
#

Arma air water joint ops dlc

#

Requires jets jets 2.0 and ships

#

And otherwise is free to all players

forest moat
#

why earth though? go space

#

arma physics are perfect for spaceships, not tanks

calm crescent
#

Space Tanks DLC

wide meteor
#

where are all these offended people when in their eyes BI "disrespected" the people of IRL Limnos and Stratis by depicting their country as wartorn and corrupt? As it so happens, the then-mayor of real-life Lemnos didn't take well to the original A3 depiction!

stark viper
#

The Polish Lithuanian Commonwealth was a real thing, why would people be upset that one language is used elsewhere?

wooden scarab
#

I don't see people complaining about english in foreign countries, that had their own language.

#

Hell, english has taken over hindu in india.

calm crescent
#

Is there some sort of hierarchy between the different Russian units in the DLC? Like for being called special forces as a entire faction. I find it amusing they have a "special forces" section for units.

urban sand
#

They are specialest

minor adder
#

Arma 3 space tanks dlc, tanks flying into space after hitting a fence are now canon

#

Id love to see more maps based in northern european countries, germany, maybe norway would be cool locations

#

If they do a germany map, and have some sort of german army, their vehicles will need to randomly break down, the mavy helis cant fly over the sea and so on

#

For realism purposes

calm crescent
#

Also is it confirmed at all if they are part of CSAT officially now?

torn bloom
#

no, but they are holding a vote on csat membership soon, according to what the newspaper said

vernal moth
#

Wasn't the newspaper from earlier date?

torn bloom
#

no, the newspaper dates to sometime in 2039

#

also, why are newspapers in 2039 3 dollars
such an outrage smh

calm crescent
#

is it literal $3? in a polish like country? XD

torn bloom
#

yea

clear yarrow
#

well the news paper is in english to be fair so it doesn't seem to be a livonian news paper

tulip isle
#

Question: Does anyone else think that the Spetsnaz of the Contact DLC should have black/arid/lush versions of the Rahim over the ASP-1 for their marksmen?

minor adder
#

and not the ak12 for their sharpshooters

inland cosmos
#

Wait the spetsnaz have both a sharpshooter and a marksman?

#

Shouldn't they just have one or the other?

cerulean prism
#

@stark viper Livonia was also a thing B)

summer fiber
#

Hell, english has taken over hindu in india.
as an indian and a hindu i must say this sentence makes no sense

minor adder
#

Sharpshooter class usually has the heavier weapons

inland cosmos
#

Heavier as in caliber? Because there are plenty of designated marksmen rifles that are heavier than the standard infantry rifle

versed roost
#

why does the map looking boring and i dont see any new assets at all?

peak crag
#

I'm not sure. I didn't see any new vics for the LDF and stuff

wide meteor
#

Re: in-game Russian DMR choices -- 'what is the sharpshooter doctrine of the 2039 Russian military?'

fallen wren
#

@wide meteor cough cough - not much will change in terms of caliber that much i can tell you πŸ˜›

#

also Russians should use 5.45s and for the DMR - A3 already has that modern bullpup SVD thing

stable vine
#

!purgeban @dense root 14d unsolicited advertising

coarse ridgeBOT
#

*fires them railguns at @dense root* Γ’_Γ“

minor adder
#

Heavier as in higher caliber than the standard marksmen rifles, see the nato mxm and the other gun, that 7.62 emr thingy, and then the mar-10

summer fiber
#

Yeah Russians have been using the SVD for a long time, and continue to upgrade it and use it

#

Cyrus 9.3mm is CSAT's sniper rifle I think

#

And the other one being the DMR

inland cosmos
#

You mean the Rahim?

summer fiber
#

Yeah that one

tulip isle
#

It'd be nice to 3 new textured variants of the Rahim, especially since the ASP-1 is tied to the Marksman DLC. Thats why all the Spetsnaz units use the camo versions of the AK-12, because the AK-12 is tied to the Apex Expansion

summer fiber
#

afaik they intend to merge AK12 with the new camo back into apex

#

and the Spetsnaz marksman uses the Kir

#

the sharpshooter uses the AK12

tulip isle
#

The sharpshooter is Combat Patrol, I don't think that counts. The NATO Machine Gunners use the MK200 and Zafir and the Marksman uses the MK18. Pretty sure the sharpshooter uses the AK-12 over the ASP-1 is because they're trying to limit the number of DLCs required to play the multiplayer mission of the same name.

true relic
#

devs! pls add knee pads or (knee pad for right leg) for spetsnaz uniforms! or make one type of uniform with knee pads. thx a lot.

calm crescent
#

I'm kinda hoping they will add a few vehicles to the faction. Just like Orcas and light vehicles

#

So at least it's equal to the CTRG in the menu's

minor adder
#

they should get a reskinned quilin

calm crescent
#

Or just assigned the black variant

torn bloom
#

well in the screenshot we got
we saw spetsnaz getting out of a black kajman

summer fiber
#

Mhm

sterile mesa
jaunty dome
#

ok, it cleared up somehow

#

fancy spammer tagging us mods πŸ˜‚

slate marlin
#

send it with a white flag towards the aliens

drifting badge
#

Who @ ed me?

stable vine
#

spammer

summer fiber
#

ah yes comrade ugv with red banner of labour

torpid rock
#

I'm still hesitating about buying a contact DLC πŸ˜‚

terse meteor
#

where is the general chat?

#

or is there any

#

im wondering if buying just the base game is enough

torpid rock
#

At least Apex and Marksman

terse meteor
#

hmm okay

#

think ill just skip it then for now

robust mortar
#

sentient cloud blocks out sun, realizes earth has life, lets sunlight back on earth

#

literally makes the scientists that contact it seem like psychotic retards

#

we get that shit in the Contact campaign from the scientists in that, I'm literally gunning them all down

#

war crimes or no

pulsar stone
#

This reminds me of Crysis Legion, there they explain that the Ceph may be so advanced, humanity is ants to them, and that the soldiers kicking our asses can't possibly be the foot soldiers of an interstellar species, but most probably non-combatants, or even mere gardening tools.

mossy mauve
#

imo vanilla arma 3 is just fine

calm crescent
#

@robust mortar So wait, the scientist do the moral thing and warn the cloud of their stupid goverments. The cloud sends the weapons back to them and the scientist are crazy?

#

I mean yea, the cloud basically killed a ton of people, but hey. Humanity has to learn right?

robust mortar
#

If it has the power to deflect nukes, it could very easily toss them into space

#

the scientists simply warning it and going "ho hum can't be helped" when it nukes half the planet - USSR and China, I believe - is a bit psychotic, surely

#

maybe it's just me, but I would at least try to bargain with it

#

not just shrug, stick the kettle on and let it handily commit genocide

#

I swear, the writers who do this are the same people who kick stray dogs repeatedly in the head and then get pissy and demand it be put down when it bites them

calm crescent
#

It's kinda human nature though.

#

Look at animal attacks. One bear mauls a hiker, then all the sudden discussions about too big of populations, hunting that animal down, ect.

robust mortar
#

Carl Sagan did that pretty damn well

calm crescent
#

Yea, I agree. I also feel there is some bias in it all

#

As we can only fathom in human like examples

robust mortar
#

ngl, the only thing that annoys me more than that is Alien Invasion type stories where the aliens just take to genocide right away

#

like, first one off the landing craft pops some gobsmacked farmer

#

I think stuff like XCOM 2 and HL2 handled it better

#

Aliens invade to take resources and such, but with an eye to conquest and the quite logical assertion that simply genociding the shit out of the native population right away is ridiculous

#

they're not above killing, naturally

#

but they're more calculating in how they do it

#

think about it - in the 1800s, the US didn't simply just go about shooting every native american they could find

#

no, they were cold and calculating about it

#

they had to wrap it in a bow for a fickle public - "protecting" the people they were displacing, "defending" "threatened" settlers, etc - and were careful about how they handled it

calm crescent
#

I guess it would depend on how much access they have to earth

robust mortar
#

I can't actually think of any sci-fi novels where an alien empire invades Earth and has to justify it to their population, sadly

#

like "we invaded this planet because such and such thing in such and such place was there"

wide meteor
#

maybe the authors don't want the readers to think 'sounds suspiciously like us'...?

robust mortar
#

would love to see that in a sci-fi setting - fickle bureaucracy trying to assure their citizens invading ass-backwards cold-war-era earth is a good idea and that earth will welcome them whilst earth increasingly resembles Iraq circa 2005

calm crescent
#

I think that concept goes back to real life human history though

#

IE look at Vietnam war

robust mortar
#

it makes it relatable, but not in a mindless "hooman bad" fashion

calm crescent
#

The other prospect I mentioned before is how can we fathom what is acceptable behavior?

#

Like how do we know that open warfare isn't a very culture accepted thing by this species?

#

I mean good and evil is literally social constructs.

#

I have a fictional sci-fi faction called NEST.

robust mortar
#

isn't that the name of that faction from the TF films?

calm crescent
#

Basically it's a culture of humans that goes to unlifted human planets and goes to war, not out of spite, but to make them unite and evolve as a species through struggle.

robust mortar
#

also, that does sound pretty interesting

calm crescent
#

They don't go on the genocide thing, but they have two decisions on your planet.

#

You are either deemed "unwilling" to evolve, meaning they enslave you and go about the whole conqer thing. Or you become willing and they eventually bring you to the negotation table.

#

But no matter what their, goal is to "push" the humans to become stronger and unite together.

#

Then you have the opposing Faction called Raven Core

#

Who deals with the other end of "why should we help these derps"

#

But yea back to Contact, I'm very curious how the story will go down.

#

I loved Laws of War.

robust mortar
#

Contact's premise is genuinely exciting

#

Ik there's a bit of a stink about aliens in Arma, but hey

#

it's new and exciting

#

it gets players in who might otherwise not be interested

#

and gives a distinctly Arma interpretation

calm crescent
#

Yea, my hope is that it literally ends at the actual contact part

#

Just deals with the drama between humans in-fighting on what to do.

pale void
#

arma 4 will be titled "aftermath" πŸ˜›

robust mortar
#

radioactive wasteland or utopia

#

fighting rockmen on venus or some shit

pale void
#

preferably radioactive venus

calm crescent
#

For oil right?

pale void
#

no, for the emperor

bronze linden
#

The emperor protects

wide meteor
#

I've already voiced on the forums a suggestion for LDF air power

woeful kite
#

heard devs might add more vehicles after contact launches

wide meteor
#

In that case I nominate a To-199 config variant that undoes the Jets/post-Jets flight performance changes, adds an active radar, and swaps the CSAT missiles for NATO/AAF ones

woeful kite
#

a modern CSAT jet?

#

seems unlikely since its modern tech and a NATO nation would not be able to get its hand on it

#

also for such a tiny nation it can be expensive and unnesccary

#

but this is arma

#

and anything is possible

wide meteor
#

Well To-199 is #1 so that no new model work should be necessary, just a reskin and the equivalent of a config mod, and #2 because my proposal has a IRL counterpart

woeful kite
#

i was thinking of like the AAF jets

#

as they are relatively cheaper and easier to own and operate

#

and since they are made by NATO friendly companies

wide meteor
#

You could certainly have a reskinned Buzzard for LDF

woeful kite
#

indeed

wide meteor
#

IRL the Yak-130 originated from a joint venture, but when that concluded both sides (Aermacchi and Yakovlev) got to independently continue developing their own versions thereof

#

so while the CSAT aircraft may be based on a single-seater version of the Yakovlev aircraft, I'm proposing a fictional counterpart of the Aermacchi aircraft

woeful kite
#

i dunno, they feel too similar

wide meteor
#

You could narrow the weapon count to make up for this

woeful kite
#

maybe

#

but unlikely to be actually included as offical

#

any jets at all even

#

the map only has a demilitarized airfield and some helipads

wide meteor
#

Hence why I'm proposing a should-be-config-only version, even if that ends up being post-launch

woeful kite
#

if it doesn't work out it can always come out as a mod

wide meteor
#

In-game the Neophron's got four underwing stations per wing and the wingtip, IRL it's the wingtips, an under-fuselage station like the Buzzard's, and only three underwing stations per wing (vs. the Buzzard's two)... and the revealed-in-2017 "fighter attack" version of the then-Aermacchi-now-Leonardo aircraft drops another underwing station each -- leaving it with the Buzzard's pylon arrangement -- while having a fire control radar (IRL: https://archive.fo/uDRge/c56b86662fb0b2fd00c0258ebcc3e2e4c11a6fca.jpg)

#

use the same 'diverged development' story as IRL to justify it in lore

#

Pair it with an A-143 reskin and you've got a hi-lo arrangement with the A-143 as 'lo' because, as you said, relatively cheaper and easier to own and operate

calm crescent
#

You guys do realize that they are like right next to Poland right?

#

They probably don't even have the square mileage to make use of a effective airforce.

#

Republic of Altis made sense, as they were a island based country that had to control two islands that had some distance between each other.

#

As the videos state, they put most their investment into their training of infantry. Hence the nice body armor, high end guns ect. This is in contrast to their vehicles which are considered dated in A3 terms.

woeful kite
#

I agree

forest moat
#

warfare vehicles are boring
change my mind

mossy mauve
#

By the way, this is a future Polish tank: https://en.wikipedia.org/wiki/PL-01
Would be a great addition to Contact and fit ArmA 3 timeline perfectly, I think. I realize Contact is too late in development, but still, just an idea.

forest moat
#

no thx no more tanks

#

useless pieces of metal when it comes to nuclear WW3, not mentioning alien invasion

#

Contact is good because it brings something that everyone can utilize, not just driving tincan simulator fans.

inland cosmos
#

I wouldn't mind more tanks

#

Unfortunately very unlikely to happen as it'll be simply too much work.

slate umbra
#

Double the work now that tanks need interiors

forest moat
#

there are other games that have tanks, arma was never about tanks, they were just a few of numerous vehicles

#

demanding tank is like demanding a ferrari or another set of karts

inland cosmos
#

never said I was demanding tanks πŸ€”

torpid axle
#

Not too bothered if there's no tanks in contact, there is plenty of mods for that

wide meteor
#

@mossy mauve I imagine that someone at Bohemia was already aware of the PL-01 but it got kiboshed due to both the reduced team size available for Contact and what Gordon Weedman and da12thMonkey said... a not-so-secret-IMO about A3 modding difficulty is that whenever Bohemia's A3 added features (requested or not) it raised the 'better than vanilla' bar for modders (e.g. see anyone who complained about GM's lack of MBT interiors even though the Vertexmacht duo put 'em in for any passenger-carrying armor), to say nothing of raising expectations for future vanilla content

inland cosmos
#

In GM's defense, the MBT's will eventually get interiors

#

just like how it will eventually get helicopters

#

and a bunch more stuff

wide meteor
#

I say the complaining -- I recall Mondkalb saying that the priority was interiors for vehicles that carried passengers, but I believe it fair to say that Bohemia's doing armored-vehicle interiors raised the bar of expectations for both their own content and community content, and the difficulty for both of meeting said expectations in the future

pale void
#

why are we reheating expired soup? It was already said what content contact would have...

wide meteor
#

tbf it segued from 'the why of no-tanks-in-Contact'

forest moat
#

jesus go play world of tanks, you already got your tanks dlc, which is useless for the rest of community

inland cosmos
#

wow, rude

minor adder
#

because nobody uses tanks

inland cosmos
#

I literally just finished an op as tank gunner, so..

summer fiber
#

We use tanks 🀷

#

But yeah I wasn't expecting tanks with this. Still, I think the Kuma fits the LDF more than AAF

#

So it would be nice to get an LDF reskin for the Kuma

#

And likewise Russian tank crew for the Angara and Varsuk

sage anvil
#

"useless for the rest of the community"

#

oh look, another person who is speaking for everyone else

forest moat
#

useless for big part of community
feel better? It was said and repeated too much already: no point in niche requests + this dlc isn't about it.

inland cosmos
#

I've yet to hear a big part of the community say tanks are useless though

forest moat
#

less than 1 month until release, it's good to raise issues on existing stuff instead of repeating suggestions on new features and stuff that would be "nice to have", why don;t you focus on it.

inland cosmos
#

Yeah it'd be nice to have tanks in the LDF, but everyone also seems to understand the devs don't have time for it so I don't see what the issue is

#

this is a discussion channel, why can't we discuss nice-to-haves?

forest moat
#

you can, but imo tanks are for another topic. you know, there is even dlc called tanks

sage anvil
inland cosmos
#

I dunno, tanks that are part of the new contact faction sound pretty contact related to me

calm crescent
#

IMO if they get any armor I think the NYX would fit the best, even if it's tank DLC

#

Small, able to get up hills, diverse load outs.

#

Can be airlifted

summer fiber
#

TBH I'll be happy with just new LDF camo

#

Don't even need to add it to the faction for release

#

LDF vehicle crew are already available after all

calm crescent
#

Agreed

merry fox
#

Still stick to my idea

#

Swedish CV90120-T

#

The tank the new Polish PL-01 is based off.

#

Light tank brings new content and vehicle class to the sandbox that benefits everyone, and the actual tank compliments both the LDFs and NATOs design ideals very well

#

Particularly matches well with the Rhino MGS

wide meteor
#

this very DLC is about a supposedly-niche-relative-to-Arma topic lol

#

@merry fox I can see why re: CV90120-T or PL-01, however idk re: new vehicle class... not unless gameplay-wise it has a distinct gameplay difference from the other 'yeah we'd call them tanks' (Slammer, Varsuk, Kuma, and Angara)... and maybe from the Rhino MGS too (despite that being wheeled)

#

@calm crescent Any chance that the Nyx can be uparmored entirely via config (be it mod or official post-launch asset) and not require any model work?

calm crescent
#

Come again?

wide meteor
#

Since you mentioned the Nyx I was thinking of the LDF getting an uparmed and/or uparmored version, hence my question

calm crescent
#

Yea, they could just use the base green texture and just assign the vehicle to the faction.

#

You can adjust any stats at that point say for model.cfg stuff

wide meteor
#

Dunno how well that works for making it more armored than 'just being able to take small arms if even that'

mossy mauve
#

I want to drive tractor

calm crescent
#

You can just slap the SLAT cages on it πŸ˜›

wide meteor
#

lol idk if those even work against small arms or if you can just shoot through 'em

calm crescent
#

define small arms? Because yes a 7.62mm can pen but only like max close range

harsh gate
#

Doesn't up armouring the Nyx start to undermine it's advantages of weight and manoeuvrability?

#

At that point you start creating a slower, much more vulnerable vehicle.

#

To put it another way, if it had been possible to increase the armour in the vehicle without trade-offs, wouldn't the Germans have insisted on that in the first place? (Wiesel II)

woeful mauve
#

Armoring the wiesel up so it can withstand idk like 50 cal ap would make it useless and it's not designed to be shot at all

#

The wiesel is not designed to be an armored vehicle more like a weapon carrier behind the lines

#

To cargo backpacks? πŸ˜‚ πŸ€”

#

Mh

#

Nyx is quit small

calm crescent
#

@mossy mauve The Nyx gets a mass increase

#

The SLATs add weight.

woeful mauve
#

Also slat is against rpgs and stuff like that if you are hit by rockets in the nyx your doing something wrong

knotty knoll
#

!issuewarning @robust mortar Repeated use of profanity

coarse ridgeBOT
#

Done.

robust mortar
#

okey-dokey, no more swearing

#

besides that, LDF does need a bit more in the way of armour

#

Something small like the Nyx could work pretty well, ngl

#

it'd make sense, too

#

Livonia getting German equipment wouldn't be that much of a stretch, considering the irl examples of Ukraine, Poland and Czechia

summer fiber
#

Would have been cool to give LDF a mix of cold war Soviet and modern NATO made stuff

#

But then again there's Global Mobilization to fill in the gap

robust mortar
#

Still wish we’d have seen an old Praha V3S as a new vehicle

woeful mauve
#

or some urals

robust mortar
#

Just in general old 80s-90s vehicles

#

Stuff that looks a little less futuristic than your standard A3 kit

summer fiber
#

mhm with a couple of modern/near-future things thrown in as a part of their modernisation programme πŸ˜„

robust mortar
#

Wondering what the forestry service uniform will look like

#

If they even have one

wide meteor
#

@digital meteor cab-and-trailer tractor version of the Nyx (thinking of the BvS 10) complete with the Nyx itself as the cab?

wide meteor
#

@summer fiber Hey now, 'modern things that got a near-future visual going-over' is the lore for a bunch of vanilla A3 πŸ˜‰

summer fiber
#

stress on "couple of"

#

and yeah that was mostly to fit the A3 theme πŸ˜›

wide meteor
#

and now that I think about it, the diverged development situation leading to the Yak-130 but also the M-346 is what led to me justifying an 'air to air again' Neophron... the M-346FA (Fighter Attack) that was revealed years after A3's Neophron, in the same year as Jets in fact

wide meteor
#

fwiw while scripting can't access/alter that much of Arma 3 air vehicle stuff, I believe that 'config mod' type variants would make sense as a way to flesh out LDF's vehicle inventory post-Contact-launch while going above/beyond reskins to having distinct gameplay differences

#

hence my suggestion about the Nyx, even if it's already pushing the point of diminishing returns w/ 'protection' vs. mobility

cerulean prism
#

Any way to use the spectrum device yet?

scenic lantern
#

no

cerulean prism
#

f

scenic lantern
#

well, not yet

cerulean prism
#

Kinda hyped for it tbh

scenic lantern
#

iirc TFAR as ideas for it πŸ˜„

wide meteor
#

*has?

#

@cerulean prism Probably not usable until the SP campaign arrives on dev branch... have you seen the preview video for the Spectrum Device?

cerulean prism
#

Yea, it was nice.

wide meteor
#

OK... would be interested in seeing how the scripts might be adapted for not just infantry gameplay (such as the Radio Backpacks)

cerulean prism
#

I'm sure Achilles will give game master the opportunity to use it somehow.

#

Get to create a signal source, etc

calm crescent
#

I'm really hoping the chemical warfare guy pics up all the new assets close to release date

wide meteor
#

@cerulean prism I'm particularly interested in whether you can tie it into vehicle sensors

calm crescent
#

oooohhh

#

That would be sweet

#

maybe jamming radar πŸ˜„

#

But as far as I can tell, there is no script way to make a unit unabled to be detected by sensors

#

unless you config it.

wide meteor
#

Hence my remark about how scripting can't access/alter that much of Arma 3 air vehicle stuff versus what Enfusion in DayZ can/might and in Arma 4 might/ought to

#

You can currently use scripting (setVehicleReportRemoteTargets, setVehicleReceiveRemoteTargets, and setVehicleReportOwnPosition) to affect Data Link on a per vehicle basis and thus simulate 'cut off connections', with the corresponding three config parameters simply determining whether each is enabled or disabled by default when you place/spawn the vehicle (which can be overridden via its attribute checkboxes in the Editor)

#

plus I've learned that there's a time-limited reportRemoteTarget command to share a given vehicle to the given side for the given time, plus a listRemoteTargets command (returns an array of datalink targets for a given side and the last-detected time)

#

On the other hand, in the update after the Jets DLC launch there was not only an added isVehicleSensorEnabled command for a given vehicle but also a enableVehicleSensor toggle command, a listVehicleSensors command (returns an array), and even a specific isVehicleRadarOn command (the setVehicleRadar command came in the Jets update)

#

So you can't 'degrade' a sensor in real-time but you can disable it

#

e.g. the conditions are met, the script is carried out, boom the affected Mk49 Spartan launchers lose their ability to have targets cued by a same-side transmitter such as the Praetorian 1C (Mk49's DataLinkSensorComponent disabled) and can now only engage targets that fly into the Mk49's own infrared sensor's field of regard

#

How does that sound @calm crescent?

calm crescent
#

Yea, that could work.

#

My hope was more you could create "Sensor jammers" that blanket say a 1km area

#

anything in it can't be picked up by radar

#

like something as simplistic as a IsDetectable = false function

wide meteor
#

That's where I would think that enableVehicleSensor would come in? What seems to be lacking afaik is 'messing with IFF' and 'flood the SENS panel with false targets'

calm crescent
#

But how would you govern that without it being chunky? Like you could create a 1km trigger disabling the sensors for a vehicle

#

but radar can practically see waaaay past that.

wide meteor
#

disable the vehicle's ActiveRadarSensorComponent if it's within that 1 km area, reenable once it leaves

calm crescent
#

But radar is waaay past 1km

#

but getting bit off topic for contact at this point.

wide meteor
#

idk if I'd say OT, one of my first thoughts about Contact was 'EW sim applicability elsewhere?'

cerulean prism
#

We'll see what happens.

woeful kite
brave lintel
#

Maybe spectrum device could make you "hack" into drones?

wide meteor
harsh gate
#

@robust mortar I'd replace "less futuristic" with "less modern" ... or perhaps "more outdated"

#

@woeful kite There doesn't need to be a full faction just to have a forest ranger uniform under 'civilian'. I can think of just a very small number of countries where a Forest Ranger is anything other than a civilian role concerned with mundane tasks like visitor safety and forestry management as opposed to something like a Law Enforcement agency.

simple zinc
#

yeah , perhaps a simple uniform retexture as well as a hat

summer fiber
#

Forest rangers sometimes deal with poaching and stuff as well

red mesa
#

question, are we getting "woodland" version of the MX and SPAR at some point? or every was every woodland piece of gear already been added to dev branch?

cerulean prism
#

@wide meteor holy shit that electronic warfare seems epic

#

As a guy who has wasted over 500 euros on radios this is what I like to see.

gaunt isle
#

I thought we had woodland MXs and SPARs? Y'know, the olive ones. πŸ˜›

red mesa
#

tropic

wide meteor
#

@cerulean prism Hence my curiosity about the SP campaign scripting underlying the Spectrum Device... the GUI appears designed around 'infantry scale' and while there's 'Noise' for jamming and 'Drone Hack', I'm curious not only about what would be behind 'Misc' but also what the 'Noise' functionality would look like from 'the target end'

cerulean prism
#

We'll find out. You also a fellow RF enthusiast or nah?

wide meteor
#

Nah

cerulean prism
#

Aight. It's pretty nice irl, not that hard to get into either.

harsh gate
#

@summer fiber That's true in many countries (anti-poaching), but their exact role in most countries is simply to observe and report wildlife related crimes to Police or other enforcement bodies - not really any different from the responsibilities of an ordinary citizen. There are only a handful of places where the Rangers themselves are police in their own right who can make arrests. The US is one such country, but that's hardly surprising since they have a million different Law Enforcement agencies and seem to invent new ones every year.

#

I believe India is another, at least in the North but you'd know more about that than me. I believe there is a controversial shoot to kill policy for poachers in some national parks/reserves somewhere up to the north but I'm not sure if that's the Rangers themselves, or Police or even military? Personally I've not seen many armed rangers in India and those that are were carrying clearly antique shotguns that I doubt were loaded, they seemed more intended to scare off would be terrorists from touristy locations.

gaunt isle
#

Park Rangers in dry regions are also in charge of fire-spotting and pre-emptive action to prevent wildfires. Enforcing fire regulations(campfires in certain places, etc).

summer fiber
#

@harsh gate depends where you went, the north is a big place πŸ˜„

#

but yeah anywhere there's a poaching problem they'd be armed, otherwise they wouldn't

#

forest department is sorta police level though

#

but jurisdiction specific to reserve forests and related matters

calm crescent
#

Well if we get Park Rangers, I wan't my Livonia Smokey the Bear.

main spear
#

Where is this "glowing ball" from the photos?
Can i spawn it as an object?

inland cosmos
#

I don't think it's on dev branch yet

#

probably saving all the alien stuff for release, or close to it

summer vale
summer fiber
#

looks rather good! my only nitpick would be them wearing camo/their military's camo

#

there's some looter's clothes with a green full sleeve sweater, might be more appropriate?

#

since they'll typically have something that resembles a police uniform

slate umbra
#

I think it's the guys in the white shirts and high-vis vests that are supposed to be the forest rangers there. Not the guys in military camo

summer fiber
#

oh

#

makes sense then i guess πŸ˜„

mossy mauve
#

Considering that van is the military police van, ye, high vis are the park rangers and camo guys are military police

urban sand
#

@summer vale @summer fiber Polish park rangers wear uniforms in same camo as our military. These guys in the article are not park rangers though, they are from park department and are (uniform wearing) managers etc.

#

(also these two guys in the background still have no animation loaded πŸ˜› )

summer fiber
#

ah, interesting, thanks

urban sand
#

currently, the only formation not using pantera (woodland) camo are guards in front of presidents residency - they have multicam for whatever reason

summer fiber
#

they're wearing indian army uniforms i think

urban sand
#

military called in because forest guards suspected poachers to be armed?

summer fiber
#

military usually doesn't get involved in civilian matters πŸ€”

#

might be paramilitary

urban sand
#

btw, can we get these flintlock rifles in livonia?

#

this region is famous for it's moonshiners

summer fiber
#

those are probably the poacher's weapons πŸ˜›

urban sand
#

last year forest guards found moonshiner's hideout, with apparatus that were over 100 years old, everything still working and in use

summer fiber
#

moonshiner?

urban sand
#

people making illegal alcohol

#

there are huge forests in the polish-belarus border area, so it's easy to hide

#

they even made a moonshine museum

summer fiber
#

so this is for commercial purposes?

calm crescent
#

Remindes me of the SE states with

summer fiber
#

also shit this could be an FA mission πŸ˜„

urban sand
#

prohibition-era style commercial purposes

calm crescent
#

Wait Poland had a prohibition era?

urban sand
#

nope

#

I meant as in usa prohibition, and everybody buying moonshine

calm crescent
#

Ah, yea. I was confused on your chat history there.

#

Wasn't sure if you refering to US Forest Rangers vs Polish

urban sand
#

just comparing it, though scale is more localised

calm crescent
#

Yea, my parents use to be park rangers ^-^

#

But even with more national park ranger/police hybrid mix in Eastern countries

#

I can't imagine they would be patrolling a area that is 80% militarized, and probably has plenty of NATO/LDF MPs around.

summer fiber
#

Is it supposed to be 80% militarized?

#

wasn't my experience of Lithuania at least

calm crescent
#

The area specific to the DLC

summer fiber
#

i mean, is it mentioned as such?

calm crescent
#

Yea, in the "feature" trailer

summer fiber
#

i see

calm crescent
#

It also explains why there is chewed up towns and such, as they serve as arty ranges, shooting ranges, ect.

urban sand
#

what are park rangers doing there? hunting for manbearpig of course!

calm crescent
#

Just saying, I would pay a extra $5 for this DLC if they add bears.

urban sand
#

and deer

#

or even better - moose

calm crescent
#

That chase you down and wreck you.

urban sand
#

physx moose

stable vine
#

@mossy mauve As we have #rules that forbid crossposting which are directly stating "simply to get an answer quicker or to draw more attention to your post"
I'll take the liberty to delete that message for you.
You can thank me later.

#

wow

#

oke

#

!purgeban @sterile phoenix 60d racist statements

minor adder
#

god some people

harsh gate
forest moat
#

@urban sand "making Illegal alcohol"
Is it really illegal there? wtf...

#

guess capitalism > freedom

harsh gate
#

it's illegal in almost every country to make your own spirits (high alcohol content) without a license and without paying the necessary taxes

#

the reason for the license is that it's extremely easy to kill people with home-made spirits if you don't know what you're doing.

#

making your own wine etc on the other hand is fine

dry wren
#

holy shit I though fancy moonshine places were just stereotypes of the real ones
only thing left is the ceramic jug with XXX written on it

summer vale
#

@urban sand Ah thanks, that makes it even easier can just use one of the sweater uniforms in future!

calm crescent
#

Discussion question, since BI been tossing out various contact what ifs

#

If Aliens did make contact with us, and told us that we had to elect one country to represent the rest of the world. Which country would you vote for?

#

I personally would vote for one the Nordic countries

inland cosmos
#

oh geez that'd turn into a shitshow so fast

urban sand
#

It would not be a world war, but series of local wars with aliens being forced to either make deals with multiple parties or scram

calm crescent
#

I doubt we would go to war with the aliens to make them talk to multiple countries XD

urban sand
#

Europe would be having another stall like with Brexit, UN similarly, US, China and Russia would try to make own deals ignoring anybody else

#

I never said anything about war with the aliens

#

They'd be forced by our lack of cooperation

#

If aliens were not interested in conquest war, they could take over Africa

#

China would not like it, but they are not mad so they'd stay put, and instead put all their strength into further control of Asia

#

But it's a big what if. With time scales of space travel, it'd make sense for aliens to cc spend 50 years hidden behind Saturn and observe, then take over our electronic communications and media and groom us into submission

#

No need for big entrance

forest moat
#

some1 seriously thinks there can be a "war" against civilization that is advanced enough to be able to travel beyond it's galaxy, lol

urban sand
#

Yes.

#

If they come with an army as we understand it, not really

forest moat
#

"army"

#

cmon

urban sand
#

But that's not the only possibility.

forest moat
#

read some books

urban sand
#

Self replicating drones that don't acnowledge us would not know it, but would still be at war with us

#

They would want to gather resources in order to create more of self, we would want them out

forest moat
#

yeah, there is not enough resources in space, everyone wants earth

#

/sarcasm

#

people are so egocentric in their nature they always tend to think if there were some1 else, they would need something from us

inland cosmos
#

πŸ€”

urban sand
#

Ok, sorry

#

/thread

forest moat
#

For civilization that is able to travel between galaxies we would look like animals you can watch on a National Geographic channel, given our current state.

calm crescent
#

I wouldn't mind being a alien pet just saying.

#

I would be a good boi

summer fiber
#

read some books
about aliens? πŸ˜„

#

yeah, there is not enough resources in space, everyone wants earth
this is a good point though

#

not quite sure what the point of invading would be if you could just go anywhere else and mine resources etc

#

and of course the assumption is that aliens are carbon based

#

and have similar requirements

#

could well not be the case

torn bloom
#

As much as I love the new hemtt flatbed, my dreams of landing a helo on a moving one are going unfulfilled because arma physics doesn't like it :(

cerulean prism
#

Where can you see the dev branch update changelogs?

harsh gate
#

It's a pinned thread in the official forums

cerulean prism
#

Aight

#

Thanks

inland cosmos
#

if you go to #dev_rc_branch and check the channel topic, it has a link to it

cerulean prism
#

Found it already

urban sand
#

"advanced aliens that treat us as insects" in one possibility

#

self replicating probes is another

#

or solaris style - aliens that come to our planet and only after some time realising that there's life here, just completely not the kind of life they ever expected

#

or star trek aliens that are like us, but think differently because every sane create knows universe was created by great vadaratuu

#

aliens that come and want earthly diplomacy is near impossible, but it was implied by the question Sabre One asked

#

@torn bloom script environment to move while hemtt is stationary, place an invisible platform above it, land on the platform and record it

#

illegal problems require outstanding solutions

torn bloom
#

outstanding solution

hidden maple
#

Whats the "apocolypse" movie where aliens invade but military just completely wrecks them with flame throwers?

urban sand
#

Mist?

robust mortar
#

you're forgetting the great Chuck Tingle's take on 'First Contact'

hidden maple
#

Yeah I was thinking of "The Mist", apparently it wasn't aliens but monsters

#

Ending is super messed up

next lark
#

I just purchased Contact, why does it not show up in my list of DLC's?

stable vine
#

because it's not out yet

scenic lantern
#

you need to switch to dev branch to see the contact content

next lark
#

I saw people posting Livonian workshop items and thought "It's out?"

#

I am a total noob, how did other people get access?

scenic lantern
#

read what i wrote literally on message ago

next lark
#

I read your message, i will try it

#

It's confusing, i'll just refund Contact for now

scenic lantern
#

why...?

next lark
#

Because "I'm a noob"

scenic lantern
#

Β―_(ツ)_/Β―

next lark
#

Weird that they have to make it so complicated, like making a server to play with friends

#

Why not release things bit by bit as they progress?

scenic lantern
#

they do... on dev branch.
official launch is end of july

#

as dedmen said, it is not officially released yet

summer fiber
#

weird that they have to make it complicated so that people can access beta content before it's officially out? πŸ€”

#

the only "complication" is the optional content thing in the launcher, otherwise it's standard DLC stuff

next lark
#

Well, nothing more to say now, it's refunded

summer fiber
#

good job

next lark
#

Thanks

#

At least that wasn't complicated

summer fiber
#

i suppose reading before buying things has become super complicated in 2019

scenic lantern
#

πŸ˜‚

next lark
#

It sure has

wide meteor
#

may we expect to see you again on July 25th when Contact arrives on stable branch?

next lark
#

I planned on buying it the night before the 25th

#

but i became curious to see if it was partially out when Contact addons started popping up on the workshop page

chrome osprey
#

You could have done so just by switching to dev branch in Steam... sigh

summer fiber
#

yeah you can still do it without owning, but of course that's rocket science

gaunt isle
#

@hidden maple Movie ending for The Mist is dark af, book ending isn't but lacks impact

urban sand
#

story goes producers were against the ending, but King loved it

hidden maple
#

It's a good ending and hits you like a ton of bricks

woeful kite
#

15 more days

chrome osprey
#

Damn... gotta get a move on with the new server then πŸ˜‰

cerulean prism
#

bruh

scenic lantern
#

πŸ€”

torn bloom
#

wowee what is this 3.2 gb update to arma 3 im downloading rn

stable vine
#

no idea? last update to stable was 17 days ago

torn bloom
#

yeah
but dang its quite a big dev branch update

inland cosmos
#

probably just a bunch of small changes in several files

#

steam can't do delta patching since it's all EBO

stable vine
#

They said they wanted to restructure and repack some stuff

torn bloom
#

ah that would make sense then

forest moat
#

Will there be a siren option on new covered offroad trucks? still no such option on them

pale void
#

as if you can stop aliens with sirens...

inland cosmos
#

You never know, they could be like the Martians from Mars Attacks!

calm crescent
#

So what exactly is going to be "optional DLC" for this addition

#

Like, they say just the alien stuff. But we talking a few assets, or a couple gigs of things?

cloud pilot
#

I keep getting a few gigs downloaded by random. First 4, then 3 today. They add something new to the dev branch?

woeful kite
#

its because of updates

#

and steam redownloads alot of stuff so the updates despite of adding and/or fixing small things can amount to like 5 GB

scenic lantern
#

i'm sorry, but i think this is funny and belongs here since it contains 350, aliens, and military πŸ˜‚

chrome vine
#

Does anyone happen to know the DLC ID for Contact? (as used with getDLCs)

summer fiber
#

@chrome vine 1021790

minor adder
#

-Fixed: Various loadout issues for Contact assets

#

hopefully thats the hoses being shown automatically ^^

calm crescent
#

11 moar days!

torn bloom
#

oh yeah true

calm crescent
#

Sigh...why release day have to be a monday

#

Won't even be able to play tell Friday T-T

forest moat
#

because if something goes wrong no1 is going to hotfix that until monday

calm crescent
#

Acceptable risk.

harsh gate
#

Generally my experience has been that if we put out a release on a Monday, it will go perfectly, but if we put out a release on a Friday we'll end up with major issues that ruin the weekend for everyone. It's just one of those fundamentals of software development

#

Given that most people game at the weekends because they are working the rest of the time, it's preferable not to ship a release which could end up breaking the game for everyone over the entire weekend

#

Do the same thing on Monday and hardly anyone will be affected

woeful mauve
#

the release is on the 25.07 or?

summer fiber
#

yup

woeful mauve
#

But sabre said "Sigh...why release day have to be a monday"

summer fiber
#

πŸ€”

#

i guess sabre was using the lunar calendar

harsh gate
#

huh

wide meteor
#

GBee's reasoning is why afaik Bohemia hasn't been doing dev branch updates on Fridays

summer fiber
#

dev branch?

mortal fractal
#

They probably don't do fridays because if they F it up on friday then everyone is stuck playing on the weekend with a broken build

wide meteor
#

As I believe a dev has mentioned more than once

calm crescent
#

I mean I get it, like others mentioned

#

If you release on say a Friday, and something goes derpy. That means all the devs would have to come back to work...on their days off.

minor adder
#

it releases on a thursday

summer fiber
#

As I believe a dev has mentioned more than once
but the comment was about contact releasing, not dev branch

mortal fractal
#

same concept

summer fiber
#

hm? not talking about the concept...

mossy mauve
#

aww man lidvonian forces get a skeleton key

#

also love the new green for rifles

wide meteor
#

It's a revolver shotgun design

mossy mauve
#

aw since when could oyu not steall enemy uniforms

pale wyvern
#

Anyone sad somthing about the colore of the shells for the dubel berrel? 00 Buck is green and Slugs are red, I think it is tipical that it is the other way around

pale void
#

well iti is 2035 and people may have finally come to their senses

pale wyvern
#

?

fallen wren
#

i should say they became color blind

pale wyvern
#

Did this realy not show up until now?

pale void
#

you just may be the first to care about it

slate umbra
#

@pale wyvern different companies have different colours. Federal 12Ga is always red whether it's buck or slug, Remington 12Ga is green whether it's buck or slug. But companies they tend to produce different coloured cartridges for other gauges rather than different loads

pale wyvern
#

Oh. Gess I'll have to buy Federal Buck and Remington Slugs once i have one

mossy mauve
#

ia there a way to move the extended camera forward of the main body i had a look through controls and couldnt see anything

#

on the new drone

minor adder
#

what

#

you move the arm of the new drone with page down and up and q and e i believe

#

i dont exactly know if its q and e

#

but its page up and page down

mossy mauve
#

i figured out up and down with q and e is does page up& down move it horizontaly

#

will be diapointed if i cant move the camera ahead of thedrone body

#

ah yup ok you can q&e are up and down Pg up & dwn are horizontal

warm meteor
#

Does anyone know if we will get pbo files at the actual release of contact?

inland cosmos
#

doubt it

#

it's always been a bit after release that DLCs were decrypted

pearl vault
#

Does anyone know where the bunkers are in Livonia?

inland cosmos
#

IIRC mostly in the north eastern quadrant

pearl vault
#

Any landmarks near the more size able bunkers

shy summit
#

Contact Starter:

Why have we not yet made First Contact with alien life? Where is everybody?

Share your theory below.

summer fiber
#

I feel like these questions are descending into "explain it to me like i'm 5 years old" territory

#

@ rob

#

or "can't you just google it?" territory πŸ˜„

pale void
#

define contact. They are/were already here ... they just dont communicate (at least no compelling evidence has surfaced) https://www.youtube.com/watch?v=ke_upBeK2i0 nick pope is a great listen. No BS, level headed, reasonable.

pale void
#

@shy summit or are you part of the government program to prepare the public for actual aliens by releasing alien related films/games /jk πŸ˜› πŸ˜‰

clear yarrow
#

That's the fermi paradoxon. Most probable explanation is (if we aren't the only ones alive) that most/all species go extinct before reaching the state of actively leaving their solar system and that's probably our fate as well.

#

And also I agree with @summer fiber on that one

wide meteor