#creator_dlc_discussion
1 messages · Page 7 of 1
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Gee, I wonder why you might be getting a lot of arguments back at you, if you keep joking it's about them being poor =/
🤷
we're making jokes about them being poor because they haven't made any good arguments outside of "but make it for all players"
You cannot utilise the content within a community if you don't expect to alienate people, which is against the ethos of a community, where as with most previous content, you were able to. BI acknowledge this isn't ideal, and that's just the situation. Continuing to state that they should just have more money, or that they want it for free, and then wondering why people keep saying that's not the issue, is why it's circular.
How about that one?
if they'd make a valid argument outside of "but previous dlc's have been for all players"
we'd be more responsive
that's much better.
Okay. I probably won't buy it because I cannot do the same with my group like with previous DLCs. As in utilize it in missions and use the assets for an opfor.
It's what most people I've read have been saying, but people keep saying they want it for free, despite them saying otherwise
I don't mind the price tag either way.
BUT. Id wager more people would buy it if they treated it like previous DLC.
I will personally be buying it, my community will not be using it, that's a shame.
@median lintel
it
is
not
a
compulsory
buy
A large majority of Arma players play in groups In believe.
just understand that it works just like mods do - you do not own it, you cannot use it
Great point, how does that detract from my point?
Yeah he wasn't saying it was compulsory?
because you keep saying it will split, will break the community, i cannot make it mandatory
talking about alienation in capitalism world.
let me laugh
@tribal dragon it worked now because BI was very generous with their DLC - that ONLY worked because if they wouldnt be that way, nobody would have actually bought them, as all in all their scope and content was very small.
no
No, I said it won't be used by many communities, because if they did, they'd face that issue, where as they haven't (for the most part) in the past. That's why many communities state they don't require Apex.
@violet cypress i have said it in relation to RHS, i have said it in relation to Apex which i worked on
none of the DLCs are mandatory
neither are the mods
you choose to use it or not
in this case, using it means forking some money
I've already talked with my unit. Most won't buy it because it isn't to their taste (Cold war). Some of us want to use it some don't. I don't think it will split up units like some people are saying.
on this one, and the ones that will follow
But. I would bet they'd get ALOT more people who would buy it.
Does that answer your question?
i for one (had already been roasted for that) will buy it for personal reasons, i have little interests for the timeframe and area depicted
For the record - has it been stated why GM/BI choose to do it this way instead of the old way? Just curious, won't change me buying/not buying it
not really TOOT (as far as im aware)
I know Tanoa for our unit is like that. About half have it. And almost all who have bought it was so they could use the Tanoa assets in missions.
@T00T Think it's just the difference between in-house development and out-sourcing, couple with the fact that their focus is on future projects now.
also this way with GM is "The older way".
older way = A1 way, since A2 was shitty textures and low poly models
if people can join and still see and enjoy content that they didnt pay for - then yes that is free.
You want a version of it for free.
A3 = Pop up notification, and blocked from driving vehicles etc. I personally think they shouldn't be able to use the content at all, just be shot at/shoot it.
So don't, move on,live long, prosper.
Who cares who buys it and doesn’t . This is getting ridiculous.
And that's what we're doing
doesn't look that way
How?
Oof.
because i had the same fucking circle jerk discussion earlier on today, with you
I have not once said I will be making my community use the mod, what?
i think he was suggesting that you're not taking the 'moving on' bit properly to heart.
^^
So I can't say it's a shame big communities won't use it, but it's okay to be in here saying it's great all day?
shame for BI, shame for GM team
would have it been better for the ones unwilling or unable to pay to have 3rd party DLCs just like the rest of the DLCs, yes
could that been achieved from a technical POV, maybe
could that been achieved from a legal POV - considering IP and ownership (that includes legal and support responsibilities as well), in relation to a binding contract between parties - unlikely
this is what you get, arguing over it is not gonna change it
shame for ppls who don't have 20 bux to throw away
Right, but please don't act shocked when people get annoyed when you state it's over them being poor (because as you know, it's not exactly that), or that they just want free stuff.
credit to bi for letting good modders make dlc. credit to dlc team for makng it
Even througth I agree with dutch and bosen, arguing over it will really not change anything, so what's the point tbqh. In the end it won't change
@median lintel but i didn't say that they are poor
I agree, and I only joined in the conversation because someone else had just mentioned it, and again the same counter points were raised that don't do that justice.
i said, they are unwilling to pay for it
because they got used to getting stuff for free
i think you are on to something there pufu
cant quite put my finger on it but you might be right
no one really forces anyone to be a first day buy
👆
if they're not poor then that's the only explanation
chris lutz does
considering this is steam released, there will be discounts
I know the amount of blood and sweat that goes into these projects, I've made many mods for my community, we have weekly scripted missions that last 4 hours, etc. It's just a problem for big communities, and it's a shame, that's all.
Argument then can be made that many games let people without a DLC play with ones that own it, just that the one that own it get to shoot the fancy gun, while the ones who dont own it only get shot by this new gun
Since somebody asked for other arguments then the ones being repeated 24/7
Or uniforms/skins, vehicles being big guns etc. Ofc wouldnt work with the map, not arguing for that one
considering GM doesn't fit within A3 timeframe
how would you use that content (island excluded)
Rebels is best I can think of, so fair point
Less economically powerful national arsenals?
Bikes though
But example was mostly about that it works with other games, like god forbit me saying this but it was brought up earlier - the super futuristic COD's have WW1/WW2 guns in dlc's
that got the accurate and real weapons, while everything else is made up, ok
Eh, in 2035 verse, that's not really an issue
and BF X has ww1 weapons with holographic scopes
i already said, it would have been better for everyone that is unwilling to pay for this DLC
Just trying to come up with a thought for the sake of it, agree it's not the best one )
Either way choice should be as simple as - you like east/west germany? buy it - dont like it? Dont buy it
I like it so I will
i am pretty sure just as well, that there are some that don't care much about the timeframe or location either (like myself) but would have a few games with the content if their buddies would get that
Sadly not everybody will be able to play it if they dont buy it - but then why would they want to pay for something they didnt want to play anyway?
My community is probably an outlier in that we actually like 1980s stuff enough that this probably will be mandatory
Thats a fair point too, @ pufus last
i will buy it because mondkalb, and i think all the years of work are worth my pennies
Yeah that too, I think I have been following GM for 4 years now
that said, i get some of the issues raised
And the interiors Pufu
hoping next DLC/mod is CSLA )))
I vaguely remember the acronym of CSLA - but not really. What's that?
People are treating it like its the same as an official DLC
Czech Peoples army in Czech @tribal folio
or CzecoSlovak Peoples Army*
People = Ludina/Lidino or something
so C S L A
The tone is probably the same reason they have issues with yours PuFu, face different concerns of variant priority, and that's okay
Hello folks! As we already confirmed here ... ... we are ready to work on CSLA A3 modification. And here we started our Work In Progress thread where we would like to inform our fans and followers (together with the rest of the comunity of course), how we are advancing. Feel ...
@median lintel you don't see me typing this sort of shit though
Groove_C: lol, no helis/jets = fail
agreed with bosen, was gonna say that too more or less. It's less that people are bitching and more that people are just conveying their thoughts in different ways, which creates conflict between peoples differences
And I haven't either
@ pufus last is ofc bitching, but I was reffering to that hehe~
you got triggered because i said that people who cannot afford to pay 22$ for a game they actually use and got thousands of hours out of it should do something else with their free time
I responded to this: https://i.imgur.com/HLC8u4p.png
let me rephrase that for you, because i do not believe a second any adult in this world owning a PC that can run A3 decently cannot afford that 22$
tbqh x2, even througth I agree with bosen and dutch x2 - gaming is an expensive hobby, especially when buying a (somewhat?) AAA title.
Paying for a DLC that costs 20$ for arma once a year isn't as bad as buying the latest COD/BF/whatever every year - that costs 60$ for ~half the package
Are we still waiting on clarification on the server requirement? Aka dedmen' and candle's questions
i can list here what i can get with that 22$ in terms of entertainment, and it isn't much
This is why you've been arguing all day, and that's what I originally said, you should move on ;)
it's not needed on dedicated servers iirc
@vocal pawn it bugs me a lot that when they first announced this new angle, everyone was like "guys, this is a bad idea", and BI did absolutely nothing to address it and just carried on. Were you around when Arma 3 was initially announced/original iteration revealed, much less when its post-DayZ/post-Bohemia's Winter From Hell direction was revealed?
@median lintel yeah, i was talking directly about mods
pardon, are we still waiting for clarification on dedmen's question: What if server doesn't have it enabled. But a player with it enabled joins the server? Will the player just not be allowed to join any servers that don't have the DLC activated? Also what does "that runs GM" mean? If the server has it loaded, but is playing a mission on Stratis with only vanilla weapons. Does that count as running GM?
people expect mods to be free, because that is how it used to be
it wasn't in direct relation to your own comments, was a general thought
and i wasn't talking about GM here, i was talking about actual A3 mods
Will the player just not be allowed to join any servers that don't have the DLC activated?```
if thze DLCs have the keys working as mod keys, the one with the DLC loaded will not be able to join a server that has the DLC disabled
@muted narwhal best keep actual mod discussions out of the Creator_DLC channel then, if it'll cause misunderstandings
sure, then stop comparing a 3rd party DLC with any other existing and released mod out there to begin with
Are their any other Creator DLC's coming soon? and will it also have the same issue where if any asset of GM is used, will it require the DLC to join the mission/gamemode?
Not as has been announced yet @minor portal
And as far as I understand that policy will be the case for the subsequent DLCs (by default?)
I wonder if this would've been different if GM team members literally all joined BI and this was released as an official DLC
But then BI would have had to hire them and devote that much more resources to this
Thereby negating the point (from Bohemia's end)...
No, if the implementation with the above technical limitations were the same - we don't personally use Jets for example, but it's not a problem, because those with it can still join our server etc.
Ofcourse, not syaing they should've. Just wondering if the reaction would've been the same
and aswell - not about the technical limitations - just pureply not calling it "creators DLC"
but "BI testing new ways to use DLC"
I do agree there's a small group against anything paid, much less a paid mod, but it's the implementation as someone who runs a couple of servers and helps manage a community that are of concern to me.
My Milsim community is from Australia so we're expecting the DLC to cost over 35 bucks. We're just wondering if more creator dlc's come out, are we going to experience the same issue as seen with GM with no joining missions that contain a single GM object or asset.
Admittedly I doubt this that the DLC would have occurred (in response to T00T) because there's a lot more content for Bohemia to be on the hook for QA/post-launch support-wise in Global Mobilization than in Jets (the previous 'collaboration with an outside team' DLC)
The prices are expected to vary by how much actual work was clearly put in, apparently
tbh, isn't this "DLC" the largest one yet?
For example, this isn't a problem for our DCS server due to the way they implement third party aircraft
and will also be continuisly updated with more content
Yeah, exactly
Got no issues paying for it, just the whole "you dont have insert creator dlc so you cant play tonight. Just can see it splitting units up is all
if anything, soon enough somebody will rip it out anyway Wait somebody said something ?
For the record I didn't mean it )
I honestly think mods like RHS and stuff should be paid aswell with the quality they pump out. I like to support the people who make arma great.
I agree that the quality of good mods is payment worhty, but lets not break what is already working
@minor portal there will be more if they pass QA and deadlines are met
The way I expect split community sessions to happen atm, is that Non-GM missions will be played first, then GM missions will purge non-users automatically while users go on to play the GM missions.
This happened with Tanoa for us
@minor portal RHS got paid via MANW... and as much as people complained about that, the Creator DLC 'pitch invitation' and answers given back then suggested that 'something in that vein' would be the most likely candidates for paid modding anyway, since Bohemia all but ruled out 'primarily scripted stuff' proposals
Paid mods? Skyrim paid mods flashbacks
Maybe. Unfortunately some groups are too small or don't want to invest the time for that. We never play on Tanoa personally. Which kinda sucks. I'll use the shit out of the assets for Opfor guys though.
@steady nest lol, RHS won a competition, wasn't paid anything
yeah which is fine, I got no issues in paying and neither does my unit. We just dont want this trend of "No DLC, no join" to continue because I can see it causing issues is all
@faint moss Todd Howards would like to know your location
@minor portal pretty sure the system of distribution and its limitations
will be the same for all future (possible) 3rd party DLCs
i would expect as much anyways
@minor portal like I said earlier. For my group about half won't buy it. Either because they don't just expend money like that, or it doesn't fit what they want. Which means we won't use it as a group. I have no problem paying for it either. But if I wouldn't get to use it. Then I have other things I can spend my money on.
Until arma 4 release that is, right?.. jk
Dang, thats sad to hear. I thought they'd just do what they did previously and put a Watermark or whatever on the screen
@T00T As far as I know Bohemia's looking to see how this goes before deciding on any DLC direction for Arma 4
I see both sides on the issue. To use RHS as aan example, their team i imagine is huge and after talking to friends, RHS is pretty much the whole reason people play. 2035 content just isnt enjoyable for most people. I think teams like them deserve to be paid for their amazing work is all
the "watermark" way of doing it was the cool guys way and ofc the users liked it, but the people @ bohemia have mouthes too feed
gotta agree on that
You need to own Creator DLC and have it installed to be able to join a multiplayer server that makes use of it. If you try to join a server without having the requested Creator DLC installed, you will receive a notification that you are missing content that is needed to play on the server. For more information please also see the previous question regarding the optional installation of Creator DLC.
this is an overview for every creator DLC
https://arma3.com/dlc/creator
Ooo ok ill go have a read
@minor portal the team ss actually not huge, but again we go offtopic
Per the link doing it in the optional manner is a moot point. To keep from requiring more HDD storage. In the days of 100$ 1TB SSDs meh.
My apologies, was just going off my experiences n shit. Ill go have a read now
@tribal dragon where is that excuse from if you don't mind me asking?
ahh nevermind, yeah, i though it was from BIF ok
cant attatch image, but your link ctrl+F the word "storage"
@muted narwhal In terms of how this is actually enforced, is there the possibility of having the server set to not enforce exact dlc/mods? So that the requirement for the DLC only occurs as cfgpatch requirements in a mission
@cunning nacelle no idea, i am not part of any of the DLC pitches
not sure how that is gonna work, but good question
i would assume it should work just like with any mod out there
it can be loaded, but unless the mission requires that content, it is fine
just like it happens when you switch from a mission from malden to tanoa for instance, when everyone who doesn't own apex is booted
That's what I'm hoping.
@muted narwhal yeah sorry. Should have quoted it exactly. But yeah. If that's the reason they did optional vs how they use to, I personally think switching pack to the old way would be better, cause more purchases, and get less fuss.
But either way. I'll at least check it out. And even though I shouldn't buy it I probably still will. Hopefully I can get the rest of the group on board.
But it is a massive effort and they definitely should reap the reward for that. The map alone if it is actually nice sounds fucking great and refreshing.
i for one wouldn't want the content i spent countless hours to work on, to look like A2 DLC non owner content looked like
What do you mean? I'm not familiar @muted narwhal
in A2 (which is what i assume you mean by old way)
Low res DLC(BAF, PMC) from a2
I never said anything about the oldway.
Ahhh.
Gotcha.
I had Arma2 but never played it a whole lot.
"the game just has low res textures!"
I personally think switching pack to the old way would be better
Yeah. I was a fan of how they handled it in A3. Watermark and eventually tell you you can't
Sorry.
When I meant Old way. I meant how BI A3 DLC is handled.
so you had shitty textures and low res models
My bad.
and no watermarks for people who didn't own it
in A3, they switched over to the watermarks
some people have tudor pcs that are operated by a vast pulley system driven by a watermill tho pufu.. they don't care if game is lowres xD
which are more intrusive and obvious, but without downgraded stuff
Yeah that's what I meant. Was doing third party DLC the way BI handled their A3 DLC.
@timid mountain are they the same ones that the game is not optimized?
Truthbetold the A2 way was doomed once I saw a Bohemia dev at a game dev conference giving a presentation that (in part thanks to DayZ) people kept mistaking BAF/PMC/ACR assets for 'representative of the quality of the base game', thus the priority to ensure a more consistent quality in A3
the exact same
so A2 "old way" is basicly what IFA3 A3 mod had going for a while if you didnt own the actual game?
hoow did you know pufu?
I also say that as a mission maker for my group. I love being able to use assets in mission as Opfor and basically being locked from the map if people don't own.
they are also the same lot who complain about why a jungle map from 2016 doesn't run as good as takistan
Opens up possibilities with base game.
@wide steppe yes
Gotcha, thx
in a2, yes
to quote PuFu, "yes"
Although afaik IFA3 for years was tied up in Iron Front: Liberation 1944's assets not being the property of Bohemia (who licensed Real Virtuality 3) but rather Deep Silver and AWAR/X1
@steady nest everyone was confused about that, looked like shit, everyone one was like - duck that, not worth my penny, the content is terrible
again, bad marketing
Still isn’t it preferable to getting an annoying watermark or popup?
implying everything doesn't already look like shit on my potatoe
Just pretend you have the game on low settings
it was worse than low settings
My guess is that Bohemia determined (due to what PuFu said) that the watermark/pop-up and 'you can't pick up' would lose them less sales (crucially, of A3 the base game) than low-res textures/sounds would
Minecraft would look good compared to that @ danish
also, Still isn’t it preferable to getting an annoying watermark or popup?, it depends who you ask...from a user perspective, maybe, from a company trying to sell a product nope
Hey Minecraft looks amazing
also true ^
With shaders mod
Difference is that Minecraft wasn't expected to look better than 'Minecraft at its worst'...
Even without /offtopic
oh i was awful... if one did not read the description, one would have never guessed he's playing BAF extention. it was that bad
the entire problem with low res thing
was it wasn't that obvious
to the user that he is having low res shit because he doesn't own that content
Is that why you nailed it hard that the DShK sight is supposed to be up to RHS standars so much? ) Speaking of which...
in any case, i cannot actually compare the 2, since i never had pop-ups on A3 dlcs as i have supporter edition
@wide steppe yes, but OT
mm, switching
i was playing arma 2 on ultra low res at 15fps, so i didn't even notice at the beginning that the DLCs textures where that bad 😄
Laptops were brutal in my arma 2 days
🥔
I believe A2's method was designed on an assumption of 'we peaked as far as (base game) sales so we can imagine that everyone who might get the DLC will be able to learn about our DLC policy before buying and thus there'll be some common knowledge'... DayZ broke that view hard
no @muted narwhal
my rig wasn't a potato back then. it was something worse 😄
Relateable 100%
i upgraded between A1 and A2
Had to upgrade because my GPU didn't support DirectX 9...
I upgraded when i got out of high school
all my perf increased in A1 went down the drain for A2
well, had to upgrade again 1 year later
That’s PC parts for you
When buying parts you have to consider if they’ll be able to support future games
When buying parts you have to consider if your wallet'll be able to support your future*
I like how you wrote the same sentence again instead of just editing the original one.
OT ^
next CDLC when???
conclusion of the day is the obvious one
- you like the 3rd party content- buy it,
- you don't like it / can't afford it / not willing the shell the shekels then don't,
whining is useless because the system of distribution and use is unlikely to change
end of thread
^
NB: for further complaints please use https://www.change.org/
hahaha im sure someone will do one
more useful than whining where no one will read you
but old community members who have nothing better to do in their life 😢
Im just keen to see what else is in the works!
Like Arma 4?
Like Arma 4?
you'Re a little behind, arent you?
it's not called "arma 4" anymore
Well yeah obviously but also the other creator DLC
"Creators Arma 4 realease" confirmed? )
"whenwhenwhenwhenwhinecrywishwhen 4"
Hahahahahaha
I guess this is gonna continiously go offtopic until somebody comes up with a new reason why the DLC should be free?
Alternately "No Shower Until Arma 4"
smell you later, alligator
official announcment: Arma 4 has been cancelled, instead we are getting Arma: Hardline - a police shooter simulator !
i mean i wanted some arma police missions
have you considered robbing a store or arma life?
1- i dont play arma 3 to just do my job again
2- I won't play that accursed gamemode
UwU
now we just force the GM guys to make this same mod but for the USSR and USA
I'd pay them 5$ and a free copy of CS:GO for that, that should be enough, right?..
i'd pay with my soul if i still had one. i sold it to CUP a long time ago
When is CUP adding factions from arma 4?
ofc! It will be only #350 preorder
#350 is not fair that'll split my community /s
Its not fair theres not a 24/7 hotline for when I install 440 mods and for some reason this one doesn't work
give me more free things
Don't worry, <large offtopic company> is offering <offtopic game> for free right now! (actual thing)
That aside, I think Dedicated servers aren't going to run GM by default?
Basing this guesstimate off the mention towards a smaller data package I saw.
Basically from what I've gathered, there's a new tickbox dedicated to running GM in the launcher - making it functionally a mod even if it's a DLC - and Non-GM servers can blacklist that, preventing Personal Arsenal GM users from causing havoc?
I am suprised how much complaint there is considering how much content is available and it caters to SP and COOP people
I think it gives us more NEW stuff than APEX did
I don't think anyone's actually complaining about the mod itself
If its the pricing, I can kinda understand, but having it locked to the people who pay is different to Bohemias current model sure, but its not different to how most games hand le a DLC
its also much cheaper for much more IMHO than most of the other BIS DLC
at arguably the same quality
personally i feel like the 50/50 revenue split is kinda harsh. especially because steam wants their cut as well of course
if i remember right, steam takes 25%
that means the 20 initial moneys are already just 15
thats why the EPIC store shit happened
and they only take like 15 or 20
but thats a different can of shit
ok, let's make it 30%. suddenly the 20 moneys are only 7 moneys for you
now the question is, how many folks will buy it?
we know that laws of war was played by at least 60k people. but this dlc was big. certainly not the same playground as third party dlc
I think this DLC is more content for similar money though
I know not everyone is seeing it that way and is upset about it being a paid mod
amount of content doesnt matter. question is, how many players will want to shell out money for it
I'd hope similar or more than wanted to for apex
Regional pricing is going to hurt some people though
It may be only $22 USD but its about $34 AUD
so its a bit pricey here. Been discussions in my community about it all day
Yeah I'm Aus too and our group has Filipinos in it, the exchange rate on Filipino Pesos to USD isn't great so it's gonna be even more expensive for them to get this DLC
We do too actually and I understand that may be a bit of a hike. But previous DLC's has never "fractured" our community or others we know of. It just means you have seperate nights to use the content. Its unlikely in my groups setting to have been a big impact on our normal play anyway
I'm actually the one in charge of LordTrollington's group
I really doubt, with our every-second-weekend organisation, that we're ever going to actually use it
out of our like 25 regulars, of which 20 usually show up to sessions, probably only half will buy it
so I'll use it personally, but unlikely to ever use it with the group, which is disappointing
It just means you have seperate nights to use the content.
our community tried this with mods back in the A2 days (we're a vanilla community otherwise). It basically led to the community fracturing and a bunch of people leaving. So of course we're very vary of a repeat, especially given how much smaller our active player base is these days.
Which is a shame, given GM's content is what we wish main A3 was.
I know the same was said about apex too, maybe over time enough people buy it
@ garshne - we used to be a bit larger than that, now we're half your size, so yeah... it's going to be an issue
it took us two years to get everyone to get Apex lmao and some of us still don't have it
and that's with our richer fellas buying it for the poorer ones as well
it's probably going to be a similar timeframe with GM
looking forward to cold war weekend scheduled in 2021 😁 🤗
Yeah so possibly resolvable in the future but for right now its not viable
difference of course (vs apex) being that we're 6 years into A3's life cycle, raising barriers of entry seems to be the worse way of going about it...
I understand why they can't do the same thing as with other DLC though
wrt access and that
I don't know the exact reasons, but I know there must be some reason why they won't
so yeah, maybe in 2 years people will have it... but question is will people still be playing the game by then, outside of dedicated closed communities?
and it did take a while until Apex stopped kicking people off for having assets in other missions
Yeah they made apex assets available to all for precisely that reason
I'm sure they will smooth it out in the future
Look i also understand every community is different, but im personally suprised that non closed community arma still exists. I just don't understand it. I know our community will use it seperately to other normal weekly stuff.
I wish my group could do weekly ;_;
An aussie group?
international
Theres a couple not including ours that do more than weekly that im envious of
Ah fair enough
Id imagine coordinating that many times is hard
we got a guy in SK and a guy in Philli and Denmark they all kinda just adjusted to majority NZ and AUS
closing on 40 on our weekly runs now
honestly what happened with weekly is that everyone just burnt out on playing arma all the time. we were just a group of friends before we started doing arma
i understand smaller groups may find it hard to do stuff with GM
so two weeks arma schedule, in between we play other stuff. or just sleep in my case
we've actually got 45 people but only about half can regularly make it to a session
Pretty off topic in this question, sorry. Don’t know many Aussie groups who get 40 people. Who you with @crisp blade
no advertising so probably follow this up in pm
Happy for you to PM me man, sorry if we went off topic. Group I'm in and another I know that I'm good friends with gets those numbers.
I guess it was partially on topic unless you mean you asking me aha
@dapper ore
Yeah was to do with me asking you yeah haha. All good though. Was just curious.
Are people still bitching about the price?
Or am I late again?
Because it's simple: Pay or don't pay, but stop trying to estimate others work 😩
I didn't see a single person complain about price...
Oh there are a lot of people saying "It's too expensive" and bla bla bla
They are not complaining about the price, they want to have access to the weapons and assets for free and for everyone. Still mistaking this Creator DLC with the Vanilla DLC policies...
Not for everyone! But just like BI DLC is
We are not mistaking it, we are saying it shouldn't be different in that aspect
@timid mountain if you own the dlc and your friends dont' they will be albe to join your game if you HAVE NOT USED ANY GM UNITS IN THAT MISSION FILE
So that means if we give people access to arsenal they'll run around in invisible uniforms with invisible weapons?
That is a really bad option. I don't see a good way to solve that.
The Arsenal doesn't have a "only show what the server has" filter. Especially not when running mods with 3rd party arsenals.
The same issue existed with mods since forever. Load a mod that others don't have, take a gun of mod in arsenal, others see you running around with invisible gun.
As far as to what I heard so far, BI doesn't even know how to solve it themselves yet. We'll just have to wait.
@wraith sleet I keep thinking that BI is starting to get into financial trouble I don't think they'd split 50/50 if they were in trouble.
@rare epoch if that doesn't happen any mod that requires the DLC is a no-go for quite a few people. not happening. And I already heard of half a dozen people who think the same and are sad that they will have to miss so much content now that will depend on the dlc.
@timid mountain what you can use is definied in the mission file run on the sever and limited by the server content not if it's spawned via script. See the likes of Koth and so forth. Most framework missions Liberation,Domination,Koth,Wasteland spawn stuff via script and it will NOT be defined in the mission file. That is the main issue.
Not a problem with Apex as you still have the models and textures installed even if you don't own it. But it's a problem with the Creator DLC's.
I'm answering everything I missed overnight. Will take me a while to get to the bottom.
To anyone who notices that some of their messages got deleted: Read #rules and follow them.
Troll has been removed, so previous conversations may seem a bit out-of-sync
Okey done reading. Let's drop my text document
@little rampart download free... sure then everyone has to download 200GB creator dlc content in future Can still keep the download optional.
steam takes 40% (or 30%?) 30.
@fringe python Will we be able to buy the upcomming dlc's in a bundle again? too soon to say.
Can't do a bundle before the DLC's are released, because you can't tell people what to expect, and also can't guarantee that you'll release the DLCs that were planned in time.
In a community, regular mods that have a dependency on this paid DLC can not be used unless all players have the DLC correct. I think that's the main concern together with also not being able to play the DLC itself in communities because not everyone will have it.
Man your McRib and burger metaphors.
I have a better one. It's like when you go into a jewelry store.
Old normal DLC's you could walk in, and look at the jewelry which was stored behind glass, but you could only take them in hand if you already own it.
New Creator DLC you are not let into the front door, and the display window on the outside is painted over with black paint, IF you don't already own the jewelry.
Now as I wrote above in my answer to @fringe python. Imagine you walk along with your friends. They say "oh nice jewelry" and enter the store, but you can't enter.
Then they look back at you standing outside and ask "aww, can't afford it huh? bad luck for you"
I as a community leader will not ever in the world do that to my players, it's the dickest dickmove you can do.
So only nice way is, for your friends to just do without the jewelry store while you are there. Which is the main problem IMO.
Which.. Is bad for the jewelry store if even people who COULD walk in, chose not to.
@delicate pumice Congratulations, you save $20, now surely it's time to move on with your life rather than spending it here complaining about something you don't have to buy because you don't need it.
That's not the main problem tho. Even IF you buy it, you still can't play with your community. Essentially wasting money.
Tanoa terrain had the same issue, which is also why I don't own Apex on my main account. But the people who own it will be sad because they paid money for a thing they can't use.
@opaque gate A problem, that is not present with something like APEX Well the Tanoa part of Apex has the same problem. Can't play tanoa if not everyone has it. But atleast the rest of the DLC is available to be looked at in a glass case.
People are not saying they want free DLCs. They are just sad that the way this paid DLC was implemented is (unlike the past DLC's) making it useless for them even if they would paid for it.
You are answering people who are sad for not being able to use it with: "Then just don't use it. Easy as that"
That's just nonsense, not using it anyway is the reason people complain.
You see noone complaining about the price here. Personally, I'd swap the prices of Apex/Global Mobilization. Apex is less content, for more money.
Also updating the FAQ in the pinned messages with some things that came up
Well said, all of it!
GM is way worth my money compared to apex lol
GM falls totally within my interests. Apex doesn't apart from the map
Depending on where you live, its worth so little you can buy multiple copies easy lol
which, Apex or GM?
GM
because I literally can't afford it right now
I'll buy it for my own enjoyment... eventually
Yeah, here those 20€ is a single meal, so not much - while for my best friend 20€ is half his salary, literally
I still say people are overthinking it way too much.
Its 4 London pints...
maybe 3 3/4
It's just a shame you can't have people not owning it be on the same server with people who do when there are assets from it places down, but ofcourse understandable.
And didn't apex sales go great? Even with being "free"
I mean fact is that I won't be able to afford it for six months at least. that's my problem
it's a personal issue
Can still keep the download optional.
That would actually be quite interesting really. Let the download be optional, but use the existing content licensing system. That way we can say "must have this DLC downloaded to play here", which is still a lower barrier of entry than actual ownership. Plus lets us pick and choose which Creator DLC we think is good for our community, without BI making the base game install really huge.
But even that isnt a good enough excuse. Our unit runs vanilla and DLC servers. Most of the missions played come in vanilla and DLC flavours. In the end those that dont have a DLC dont miss out on anything.
if I, as the leader of the group, can't afford it, I can't in good conscience make it a mandatory payment to play with my group
unfortunately FM running two servers might not work for communities that have 10-20 people show up for regular vanilla sessions
lucky you with two different servers. my group meets once every two weeks and we run on a mate's spare laptop ._.
if I, as the leader of the group, can't afford it, I can't in good conscience make it a mandatory payment to play with my group So dont. This is such a cut and dried issue.
^ sadly, true.
My hope is that they allow dedicated servers to just have the content, but allow us to toggle it like any other mod.
we'll see what happens
Our community for example, has like 3-4 mod sets we just swap around depending on our mood.
@ashen belfry but it's an issue nonetheless...
Not really
I guess the frustration is that GM is content that a lot of us have wanted for 6 years, and the price is reasonable for the content, just that the way the DLC licensing system has been implmented makes it difficult to adopt as smoothly as other DLCs, including Apex. Which is unfortunate.
To be fair, the way BI treated DLC is god tier vs other games.
yup
And they should keep at that
I'll still be using the DLC in singleplayer. just unlikely I'll ever play it with my group, which is a shame
What toys you have in your own toybox means nothing to me. If you only want people to play with the same toys as yourself, you'll find a way to implement it.
They don't have to turn into every other company
It's not true... Why was that comment just deleted above this?
Is it really? Most games dont prevent people from playing with other people that use a DLC other than maps, which BI doesnt too. Only thing BI did which was new and gold tier was let people who dont have the DLC use the things w watermarks
Again, on our server, we use "Vanilla" and "Modded". Problem solved. (I've not removed anything)
cool. other groups can't do that
And you are a tiny minority @ashen belfry, no need to defend BI like that, they don't pay you :P
and groups that can't do that, it's their problem as well I guess
I can't make you care
I always get the blame :😉
Not defending them, its just such a dead simple solution
i wouldn't exactly call a community that has the "expected" audience of players to be a minority
it's just a little insulting to be brushed off so nonchalantly though
I think what FM is getting at, is if you don't have the money for the DLC why worry?
It's a non-solution, it's a workaround that's not feasible for many
@prisma mountain because some in community want to play with what the paid for, which they can't in such case
You can always play.
I'd like to play this DLC with my group but due to circumstances it seems very unlikely
No they can't play together, that's the entire point
I can see it being a more valid argument if you felt it would split your community. But it's like saying "I don't own Sea of Theives and can't play with my friends that own it".
"Why worry"
Community of 50 people. If everybody but 1 buys it, they cant play together with him. Now imagine if that one is the community leader. It just discourages people from buying the DLC, imo this is bad way to sell it, while apex MINUS being able to use stuff from it was the good way.
but I will own the DLC
I am very sure sales would be better with the way BI DLCs are handled too
Another one of my Sh*t analogies. Some of my mates are of the Gin and Cocaine variety. We all hang out and have great banter, but when they want to spend £15 on gin and another £30 on coke, I stay in my little hard rock pub and let them be on their merry way. I don't need to be apart of that scene. The same can be said with a mod. If you dont want it, dont buy it. But in the same vein, my mates know not to do the whole gin and cocaine thing in my presence. the same can happen in a community.
I mean I'm perfectly fine adding 22gigs to my A3. But I doubt people want that 😛
But you can look at them and voluntarily walk away, in this case you can't even look
My 10TB says I have space
honestly the 22gb is more of a horse jump than the price lmao
@prisma mountain same, but yes
even if no one had to pay for it we'd still have trouble getting people to get it because it's fuckin 22gb lol
22GB is nothing in the big picture of mods, say every community has rhs+cup already, or ifa3, or vietnam. Its just another "setting"
I mean if you want a good example. Chances our it will be me, and 4 out of our 500 members playing the DLC for fun.
But you can look at them and voluntarily walk away, in this case you can't even look I don't look, the onus is on them. They don't exclude me, they know better to do that in their own time. So, if the majority of your crew dont have the mod or cant / wont pay for the mod, then you dont construct missions which require it.
that's something to discuss within my group yeah :v
But I have zero fear that we will be isolating anybody. Will play it, then will be off playing some other mod the next day with more peeps.
"hey I know you already devote 80gb of your hard drive to arma. can you add another 22 on top of that?"
lol
it's probably closer to 100gb actually
I wish
oh no that's just for the mods I make my group use. for my own personal enjoyment it's like 300gb at this point 💦
My arma folder is currenty 440GB, thats without the armaholic/offline mods
new day, same circle jerk i see
Really the seller for me will be the map
Is what it is, many don't like it, we gave solutions, up to BI now
just sit tight
Going to wait tell we get a few people making videos of it first. Before I go out to buy.
11
does anyone here actually think anything will change?
No! I will die now!
Yes @muted narwhal, it makes sense for all parties involved...
I think some people honestly do
I can hope
Find an equivalent somewhere, as in , do you take the bus, smoke, drink, eat, etc. How many of each to buy it. Its puts it into context.
It might change for next release depending on how sales go, but this release is set in stone
coin flip for me. it might, might not
@untold oracle if you do think that will change (the hdd space it bull excuse, i give you that)
I don't care, BI had an amazing DLC strategy, it's out the door with this one and thrown away
then send BI an e-mail directly
I intend to post on BIF when back at PC
If anything you have Old Man DLC to look forward to as shared content. XD
And mails are already there, trust me :P
if anything does change it'll be with whatever the next one they release is
Exactly
if
the hdd space it bull excuse, i give you that 0 problem with keeping it optional download. So if they want the hdd space excuse, they can keep it. No problem with that at all
and maybe it might go on sale early
i find the entire thing is grossly exaggerated to be honest
depends on how it sells really
Hdd space is not my worry, there are multiple solutions, one of them is keep download optional
@red saddle precisely, it can be optional in / optional out
They don't even have the answers for this one yet so the details do still seem to be in flux. My questions aren't difficult to answer if you know how it technically works and if anyone ought to know that it is the company publishing it!
I mean, 1 month after release its steam official sale, so there is hope for that
depends on how it sells
really, not even on how it sells. it depends on whether it meets targets or not
Pretty sure it's just profit sharing at this point, unless BI gave the devs grant money.
on the price thing, considering it is a 30 / 35 / 35 split, i honestly think that less than 7EU for this amount of content from a developer is a steal
It is
@prisma mountain there is no such thing. You invest time and energy, it is 100% profit sharing between paries (valve, BI, developer)
Inb4 its actually 30 to steam, 50 to bi and 20 to GM - jk
Mainly refering to the idea of "Target sales" which would indicated a loan/cost to be made back.
eh doesn't have to be
"we expect it to sell this many copies (for lack of a better term)"
"oh it didn't sell as many as we thought, we'll put it in the easter/april steam sale"
For me £16.99 = 1 Weekly bus ticket OR 1 bottle of Vodka or Rum OR 1.5 pack of cigarettes OR 8.5 bags of Doritos......
Price is not the issue, people who don't want the content still won't buy it, and that saturates people
Even if it's 5$
For 20€ for most of my friends - electicity bill, water bill, buss for the month and food for 2 weeks - combined
If they dont want the content then its a non-issue anyway
"Cheap" is a relative term
if people are only marginally interested in the content the price is just something that tips the scales away from it
But others who want to play with them do want the content! And that's splitting, which part of that is hard to understand?
5 out of my 500 members buy the content, play it, then we go play something else with our other 495 members.
Zero split.
That's literally the definition of split 🤔
If its that important for the other players in your group to have it, pool your resources.
Do you hang out with all your friends at once every time you do something?
Also true, which I will atleast
The issue sabe is not all communies are 500, most are 20-30
Besides the point, there is no reason BI can't do previous DLC handling
I think our group has around 100 members, but at most its only been around 15 at any one time.
This is my gripe, so loud about it for years
there's probably a reason why they can't
Ehh all we know is they are testing a new DLC method or something
BI DLC =/= Creator DLC
What goes on @ BI , we can only speculate
So BI DLC policy =/= Creator DLC policy
Again, you keep saying that, you don't work for BI, they sell and publish it
That's their mistake
But what he says is true?
And I am calling it on them
BI is the publisher so the "=/=" doesnt work
The price itself is less of an issue. Sure we can get the 20 or so regulars to dish out 20 bucks for it. But then having new players, or players returning after a while sit out missions / face other issues because of the DLC is a no-go for an open vanilla community like ours. Which means we will have to treat it like a mod, i.e. can't use it. Best case will be that we restrict all GM missions to the GM map, and players without the DLC can still play other missions without disruption.
Yes it is true, but it shouldn't be is my point
Because Steam no longer does paid mods, so this is the only avenue available for approved community mod projects.
@untold oracle you keep saying it should behave the same because it is published by Bi
Yes
BI is only publishing because there is literally no other way to do so.
if there was no reason why they couldn't run with the other DLC policy there would be no reason why they wouldn't run with the old DLC policy. which means that there's obviously a reason why they can't
I want to hear that reason
yes it would be nice if they did. but don't expect them to work magic if it's literally impossible
Because not everybody wants 22gigs of 1980s equipment?
We arent saying they should publish it, instead they should publish it like before. The money wont go away, apex sale did fantasticly, I believe
It would still be optional, start reading what I am writing please
I don't think it's possible to do it the old way while still making it optional content
It might be optional, but it would be inconveniently optional
It wouldn't be optional, as in order to play with some one that has the DLC you need the assets. Otherwise it would be a bunch of invisible assets.
and from thereon for some, mandatory
It would solve half the issue, I agree
People would be forced to download 22gigs regardless.
The "22GB" is so much BS in current year tbqh, I sont think anybody here has floppy disk computors
That too
Download vs pay for something I won't use and downooad but my friend will is a very different story
And more space is one of if not the cheapest part of a PC
But a lot do run arma on smaller SSDs
you can't ask for sympathy towards why you can't play it with your group and then not have any sympathy for people who don't have 22gb free on their hard drives
also 22gb is a 18 hour download for me
^
I want to hear that reason
I have stated the reason:
Because Steam no longer does paid mods, this is the only avenue available for approved community mod projects.
BI is only publishing it because there is literally no other way to do so.
@untold oracle you keep saying that because BI is the publisher, there is no technical or legal reason to get that DLC in the same way
you are absolutely sure of that?
Again, you are not BI, @muted narwhal I haven't heard otherwise so far
because you keep saying that as if it is a fact
not forcing people to download 22gb is absolutely valid
What we/I are asking for is the ability to download and run the game with the DLC content (without owning it) but still have the old watermark, can't use terrain, etc DLC model as it allows for mod devs to utilize the map assets without running into the issue of (mod X requires ownership of community DLC A and B)
and that might not be possible, jonbons
@untold oracle i am not BI sure, i have had a pitch related discussion with BI, which i am pretty sure you haven't
That was aimed at FM
Even without the watermark would be perfect. Simple dont allow people w/o thee contect to use it, but still be able to shoot it or get shot at
I literally put the idea of owning/not owning this DLC on par with using or not using a mod like CUP or RHS.
@granite plank maybe not through steam but certainly through other methods (like a workshop release with just the assets)
@prisma mountain that is precisely what it is
That was aimed at FM I sit in a private channel with devs all day discussing this.
take what you want from that
I cant quote them because thats Verboten
cant upload screens of the conversations either, but I can synthesise and disseminate
without the watermark is rather entitled, that's the compromise you make for being able to use those assets in a mission without paying for them. and splitting the mod content through various distribution platforms is convoluted
But this a 100% optional DLC
and it should be
No one is requiring you to buy it, no one. If your group can't afford it, and your concern is not playing. Then why buy it at all?
well GM deserves the money for one
Then why buy it at all? That's the problem that people complain about. It makes no sense to buy it. Which is sad.
We've said it over and over, and you keep ignoring it and asking again and again sabre.
Sad for the people who already bought it and can't use it. Sad for the makers who don't get the money because people don't buy it
+^^^
Then but it to support the devs.
Make a optional low quality/restricted version of the DLC. Just like all past DLC's. Such that non owners can play together with owners.
Even if the non-owners have a drastically worse experience.
But that way, you don't have a reason not to play it. Meaning communities would use it.
And the players who do have the money, can then buy it to have the better experience
And the players who don't have the money. Are not excluded from the fun or the community
I will though lmao
It is a model that will reduce sales and mean it doesn't get played as much. It takes me from an instant buy to a considering whether its worth it and that is going to happen a lot.
I will absolutely buy it anyway
My frustration is mostly with mods that are going to utilize the DLC's assets in their mod because as a result of the assets not being available for non-owners you have mod content that is useless for communities that can't go all in on the DLC.
when I can afford it
@rare epoch That I can see as a 100% legit concern
@prisma mountain and that one point is the sole reason I have any complaints at all about this new DLC model
That is the only real concern I see being brought up here @prisma mountain
Seems like everyone doesn't understand what people actually complain about
does anyone remember how that A2 WW2 mod was handled? the one that ended up going standalone?
If that is resolved then I'll purchase the DLC and support BI and the mod devs but with this new model I'm most likely not going to purchase the DLC.
if I recall correctly, they had a free "lite" version, and they had the paid standalone
@granite plank probably in the likes of all the other A2 DLCs. You have the content, but in DRASTICALLY lower quality.
Which is perfectly fine.
I would personally also combine it with the watermark system that BI used in the past
I am not complaining as I know why BI is doing it, and will be buying both for myself and my community.
My issue is that this is just not smart on their part, unless there are other stupid legal reasons this will hurt their sales.
Ofc the issue with mods using dlc assets is also true, like unsung had apex, which mods will habe gm as a req?
oh true, they did the same thing with BAF and ACR as well didn't they? it's been a long time
yeah
As can I, (support other mods requiring the DLC) but I support it notheless. For once we have an opportunity for mod makers to acutally get paid for their work (instead of server owners making money hand over fist on the backs of developers).
Given that its vanilla balanced as well I do wonder whether ACE will look at a balance mod to bring it inline with their usual. There is an interesting interplay here between the free mods and the paid ones
@ashen belfry I see, I take that back then, apologies, still getting official word from BI wouldn't hurt
That was noone is being excluded from anything.
Just need to make sure that the graphics are SO bad that people will have a real incentive to buy.
I don't see any issues with going by that idea.
I'm sure once the statement has been through legal dept 4 or 5 times, we'll finally get a statement (but dont expect it quickly)
I also would be interested in how much BI QA's the mod. Is it safe to assume all the paid mods will be in line with vanilla statistics and simulation?
yes ^
Honestly people should wait for reviews on this one as it is an unknown quantity.
Modders getting paid, great, let's release CBA then, most mods require it, why don't they get paid? I think the entire system is flawed, but that's beside the point, so I won't continue on that :P
IMO, having a free, low texture/low-poly "lite" version and the paid full resolution version would be optimal, but I'd understand if that placed extra burden on the GM team and as such they don't go for it
Thats covered in the FAQ iirc (QC)
If they do that thing with low res textures, say goodbye to all the texture source files and things GM team promised
If the mod isnt on par vanilla standars, it would make no sence indeed
Because then you have the high res textures for free too
Modders getting paid, great, let's release CBA then, most mods require it, why don't they get paid? I think the entire system is flawed, but that's beside the point, so I won't continue on that :P theres a statement regarding previously free content wont be charged for
Happily, it's quite clearly at least on par with vanilla standards.
Well it could be balanced as its own thing, it is a total conversion after all there is little requirement for it to match the vanilla game.
I know, but that's a separate thing I don't want to discuss anyways @ashen belfry
fair enough
Or rather it's unrelated to this discussion
@wraith sleet True, but I would hate to see RHS states(no offense RHS!).
@mild solstice thanks for reminding me, that's definitely a point against it
Also modderns who want to get paid can join the company, otherwise its only a hobby. Isnt that what makes a hobby and work different? Work pays?
I'm just frustrated that mod/terrain devs have to make the choice between using the great assets these community DLCs can provide and limiting their user install-base to DLC owners.
I'll be off now
Honestly I hated the idea that so many terrains relied on CUP assets at the beginning. Guess this would be no diffren't.
goes to play Ylands (new update out)
yes T00T 😃
but at least CUP is accessible to everyone, no limitations at all.
but there is definitely something about seeing your fellow modders get something out of it, it will surely demoralize some people
but that's what comes with things like that, not much you can do
Eh, the idea of paid modders is always been murky. When does the hobby become a profession kinda thing.
exactly
when the quality becomes professional
I mean when it comes to this stuff, we are dealing with in all intents contracted studios.
at that point its their choice
@hollow pewter technically same as Jets DLC and Bravo Zero One
If CUP required that you own/install A2 content I doubt many communities would be using it.
woops didn't mean to tag you
@granite plank but I'd understand if that placed extra burden on the GM team and as such they don't go for it It's easy to automate. Not a big problem at all.
@mild solstice If they do that thing with low res textures, say goodbye to all the texture source files and things GM team promised They promised templates, didn't hear anything about source files. and also don't see a reason to release real source files.
https://forums.bohemia.net/forums/topic/222942-arma-3-creator-dlc-discussion/?do=findComment&comment=3351375
I posted my solution here. I think that's the optimal way to do it. It solves all the main problems that are being brought up here.
lovely @red saddle
Terrain makers quite often make terrain for the sake of terrains. User base is just a bonus but not always the goal.
but GM offers all of these specific vehicles for that setting done to a single consistent art style balanced around vanilla arma 3 simulation values (Armor protection f.ex)
https://discordapp.com/channels/105462288051380224/568041153241284609/568356219056685057
well that puts a nail in the coffin of the "but GM won't be balanced vs vanilla A3" argument
saves me from posting this solution haha
@red saddle templates would essentially be the texture source files.... unless they would be considering solid color versions of the textures to be 'templates'
Well they can also release low quality variants of these then
most likely they would release a commented layered PSD
Wouldn't the idea of cutting some content mean they would basically need to make a "Lite" version?
Yah
That's very easy to automate though. Just need to run some scripts when the pbo's are being built.
So how do they distribute the PSDs then lol
well we'll see how things develop over the next couple weeks
People would just upload the PSD for everyone
But wouldn't that F with class names and configs?
No. No reason to change classnames
@knotty ore sure but terrains have some of the highest gameplay value to me personally its a shame that as a result of the DLC assets being locked down we are in this possible situation.
Agree fully dedmen it ensures this gets the most plays and sales and fits within the BIs existing strategy while requiring little input, it is perfectly doable in the time remaining.
No
Include only low quality models/textures in the pbo's. Just like in A2.
No need to change anything in configs
You would need to for voices?
empty sound files
Can just use inheritance to redirect the voices to the vanilla english ones.
I am kidding, that wouldn't work lol
But that would mean new class names.
Or that. OR just edit the sound file paths in the config to the normal english ones
no it wouldn't
edit sound file paths 👌
class myVoices : baseclass
vs
class myVoices: otherbaseclass
myVoices stays myVoices
anyway I hope it works out and none of this makes it back to GM. they make great things
If person put a script in to spawn "German_Soldier_A" that is configured with voices and such, how would that work with a none-DLC person using the lite one?
I think other sound file paths is easier to do
If person put a script in to spawn "German_Soldier_A" that is configured with voices and such, how would that work with a none-DLC person using the lite one?
0 change to the script. But person would talk english with vanilla voice instead
Voices don't HAVE TO be stripped out if they think it's too much work to do. Just was a idea.
Could also do lower quality voices maybe
@red saddle Essentially wasting money. If it's of no use to you, don't buy it, no problem. Not every release has to serve every section of users.
Didn't I say several times that "don't buy it" isn't the solution and why?
do people read?
No they apparently don't.
nyet
@rare epoch My frustration is mostly with mods that are going to utilize the DLC's assets in their mod because as a result of the assets not being available for non-owners you have mod content that is useless for communities that can't go all in on the DLC.
i don't see that as a problem, but rather as a forced incentive
@wide steppe - does anyone think that neither the developer nor BI thought of that? is just not smart on their part, unless there are other stupid legal reasons this will hurt their sales. i would say it is a mix of legal and pipeline
So I guess I have one more question on it all before I call it a night.
Are the 3rd party devs obligated by contract to maintain and repair their DLC for so many years?
why? because you couldn't do it
How many retex mods did I see in general of A2 content? None.
Except A3 CUP Content
We don't know yet, homesick couldn't answer that.
I asked that yesterday and BI has me on hold
Contractual details like that are likely not public
I don't see anything that stops you from making retextures though?
If they also go with the low quality models.. You'll now have good textures on still bad models.
Still keeps incentive to buy the DLC
@prisma mountain yes, but considering A3 is at the end of its life
there is less headaches with fixing stuff on their side after game updates
Remains that either they have the capability to retexture their assets (which is important for their own stuff) or they remove it so they can release the CDLC with low-res textures
it's really not, we are getting DLCs published by BI, "end of life" is a weird sentence in this case
just no platform new stuff
it's all content related
I don't see how ability to retexture == impossible to release low-res textures
I asked 4 questions yesterday, the only one answered was that the dedicated server would come in a separate branch (which for us will waste drive space if we choose to deploy this at all as we will need an addition arma 3 dedicated server installed). The remaining ones are so fair unanswered
because you can release the high res textures for free as a mod
end of life in terms of official development / engine / platform update
@wraith sleet Aw man, we need a separate server?
That would be illegal tho
yeah, because that would stop people
Don't argue with "but people could rip it and release it for free"
They can already do that. Also with the current model. So not really a valid argument.
That includes what happens if the server is running this but the content isn't being played, do non owners get to still connect and play or not, whether it is maintained after its release and ensured to work despite game updates and whether its terms and conditions of use are any different.
ripping models is 1000% more complex than writing a hiddenselections line in a config
Dang that really kills me that I would need a entire new A3 server just for the DLC :\
So we don't know the full extent of the model yet because BI doesn't know/isn't saying.
Also there is still the low-res models part.
And the terrain would also be low-res textures.. Someone is not just gonna release a terrain retexture
And again. Still be illegal sharing game files that otherwise need to be paid for.
These aren't new issues, they got slammed out into the public eye with the Bethesda paid mods debacle so BI ought to have worked out the details before this got to this point so I am surprised a little they weren't addressing it up front.
@red saddle Didn't I say several times that "don't buy it" isn't the solution and why? I dunno, was just responding to the message that tagged me, not going to read the whole topic first. Whatever your logic I reject that Don't Buy (something that you don't believe you'll get adequate use out of) isn't an entirely appropriate solution.
With APEX I bought the DLC to support BI because its assets were able to be utilized by the modding community (without requiring ownership of the DLC) even though I myself might not ever play on the map or use any of the gameplay assets, I'll most likely not buy this DLC as that seems to not be the case with this new model.
More surprised they couldn't answer immediately and now I am thinking they genuinely didn't even consider the issues and this entire explosion is the result.
@mild solstice ripping models is 1000% more complex than writing a hiddenselections line in a config not by much
@muted narwhal of course it iss when the normals are jacked and you have to redo the selections and weights. Half of the morons don't know how to do that
isn't it just ctrl+C ctrl+V, right?
there's a number of side effects, not just game named selection
@prisma mountain why would you need a separate server?
@mild solstice your argument of people just releasing a high quality texture mod. Is the same as "people are just gonna crack it" "people are just gonna torrent a illegal version somewhere"
Yeah so what? Not really a argument against my idea.
@wraith sleet i am pretty sure they thought of that. maybe they didn't expect so many questions on the same subject, and the negativity of it
I would have no objection to the existence of a low-res version, be good if it happened but BI have, likely knowing it will costs them some sales, decided not to. I think this is probably because they don't want this exercise to turn into a diversion from their new focus on future products, and probably some Legal/IP differences arising from out-sourcing. Whatever the case, they have their reasons and I don't think we can say (from our outside perspective) that this is the wrong thing for them.
No. my original point was that they wouldn't release texture sources at all
and arguably, they would turn off hiddenselections
I don't understand why they would need to release high-res texture sources. If they need to release sources they can also release low-res versions.
@red saddle dude, i for one, if i were to make a DLC, would never ever want my content to look like a pile or garbage / model and texture related
because they WANT to release texture sources
If it's on a diffren't branch that won't allow me to toggle the requirements then I would need a separate server. So none-DLC members can still play the server.
didn't you read the release notes?
more so, there is, afaik, no automated way to force lower lods and lower mipmaps for non-owners
which means it would require 2 branches
1 for owners, 1 for non-owners
which is, from a development POV - 100% absurd
That would make the 22GB DLC into a 44GB DLC, and then I can see the issue of ppl caring about space..
^^^ I am retarded nvm this
it would not double the size
All I heard so far is them releasing texture templates. Not source files
Source: GM discord yesterday.
I agree with that, wholeheartedly. It needs to be an engine solution, ideally.
Multiple branches is a bad way to do this, I would prefer that we have a separate download and we can add the reduced data pack server side using -mod
True actually, nvm
notepad
those templates don't have to actually contain the real textures
hey, MS Paint is the best
That way we can still choose if we waste space on it server side but we don't additional waste space on having the server installed twice.
which means it would require 2 branches 1 for owners, 1 for non-owners
Can be automated when the pbo's are build. No big deal.
Yea -mod would be optimal 100%. We already use multiple launch cmds for various mod packs, zero need for a separate server.
using BI tools? how @red saddle
again, we are redoing yesterday discussion
once again
the worst thing for anything related to content, especially if you want to sell that content product
Run a batch script which downsizes all textures from 4k to 512x512.
Run a batch script that runs a o2Script over all p3d's to strip the high lods.
Run normal BI tools packing stuff.
Done.
Honestly I just need to know the details so I can brief my community on it and then have the discussion about what we do before it gets released. I know the answer already really, someone wont be that interested and that will be that and it will be a second server optional thing played by 4 of us for a week.
is to display that as a pile of garbage
Mondkalb already built python tools for his terrain making.
This thing is ez relative to what he already did
Run a batch script that runs a o2Script over all p3d's to strip the high lods. - and there it goes a separate branch
Go ask him to do it then. Because right now, it seems like he'll say no
what?
no. You do that at build time. When the pbo's are built.
You start with the same source material. Just one branch internally
I don't understand why noone understands me..
Since he's opted not to do it
If it was Dedmen's proposal the same people would play it but with the entire community as part of our main games and potentially cause more sales.
That is my prediction on how this plays out for my and likely many other communities that value their communities over and above this mod.
Welp, 11 days. I'm sure BI will have more of a response just before release or after release.
So then I have to consider whether a few second server games is enough to justify the purchase myself at all and honestly I am not sure.
@mild solstice has he though? we don't know who blocked doing that or even optional free download + watermark stuff
Maybe they do it like they did with the apex terrain objects content.
Fix it after the fact. not really a problem doing that.
fair enough, but the issue still remains regarding things looking like a pile of turd, and that means no incentive for the boobies who cannot tell if that is final quality or not
which is a nightmare from a marketing pov
we don't know who blocked doing that or even optional free download + watermark stuff
we don't even know whether that idea even ever came up. Do we?
yes definitely a problem as we concluded yesterday, but still better than what we currently know with this DLC
I seem to remember yesterday someone from either BI or GM saying it wasn't how they wanted to do it
Yeah, tbh BI hasnt even really announced this yet, it's all been speculations and discord posts so far. Even the price isn't really out yet
@red saddle correct
i've heard the same thing (BI don't want to do the A2 low-res thing)
I remember dwarden complaining about back in A2 people complaining about low res textures because they didn't understand that they'd need to buy the DLC
@untold oracle i said this before yesterday - better for who? the user or the selling party
They do have a lot more tools now to inform people that they are missing DLC and the nags might be a reasoned way to deal with it.
for user, yes, for the seller, no
not hard to solve. Just add text messages telling the user about it. Like the watermark system.
Actually keep the watermark system too
that didn't work for A2
That’s basically the wartermark thing
user definitely
why would it work for some 3rd party system
because A3 has a better notification system regarding that
I guess the real question is, should we be asking BI all these things or the GM dev team? I mean isn't it them that has the most at stake here?
it could give you a message when first of those low-res vehicles spawns it
or when you try to enter it or whatever
A3 also has no downgraded stuff either
This way is going to produce a different kind of complaint where buyers complain there are so few places to play it.
yes, which is also fine, I am fine with either of those solutions 😛
"that didn't work for A2" A2 didn't have the water marking system
it did have a notification, call it what you want, there were no pop ups
I'd be happy with just optional free download + watermark stuff already since I don't play public servers and whatnot, but I understand that doesn't solve it for nearly everybody
And even if you think that's not enough. Just write literally the text onto the textures "this is a low quality texture because you didn't buy the DLC"
This is a BI announcement and it is BI's model for creator DLC so it is with them as the publishers.
We'd be in the same position here though. Different DLC rules for different DLC content. Why is this DLC low res but this one isn't?
People will bitch about it either way
@untold oracle i think everyone agrees that for the existing DLC system would be preferred for various reasons
"I guess the real question is, should we be asking BI all these things or the GM dev team?" I'm already asking BI behind the scenes.
I'll discuss that internally too
= pop ups + watermark etc
It is a different type of complaint however, one comes from the owners of the DLC, your customers and the other comes from not owners.
@muted narwhal correct 👌
will that happen, unlikely
that's why we are proposing alternatives
"Why is this DLC low res but this one isn't?"
answer:
"because the old variant will just not work here. So we'd either have to block it completely which will hurt the community, so we chose to go the low-res route instead"
that might not work for everyone, but more than what we currently know about
the alternatives (As in downgraded art related stuff)
is a non-alternative
for anyone who ever took the content he made serious
So basicly the watermark+pop up is not done for legal reasons, and you can't say that directly but you are pointing towards it?
I get BI is the publisher, but GM is the one that has the most at stake. They put all the hard work, and I'm sure they would want to market their DLC for the best.
The release model is being almost certainly being dictated by BI and not GM.
that ^
They are the ones talking about branches with a reduced data set server side, only BI can do that model
Okey I just got told why they didn't go for the low-res route. Sadly I cannot tell that publicly here.
So I won't argue with you anymore who say "it's not a alternative" or "it won't work" as it doesn't make sense to argue with a stone wall anyway
Time will tell. We can hope. And you can argue against it.
So were we right? 😄
They are the ones talking about branches with a reduced data set server side, only BI can do that model
Oh yeah. aka @muted narwhal 2 branches stuff.
They are already doing that. Dedicated servers have different data set anyway
wait so that's confirmed?
It was confirmed yesterday in the forums to my question about it
Well only CDLC owners will be able to connect to the branched dedi
servers have a different data set
So if you don't have 100% owners in your community you need two installs on differing branches
not a separate branch, but separate download like any mod
well I think, we don't really know I guess?
We do this was stated yesterday
you don't need to own C-DLC on your server (can be a different steam profile) to run a server with C-DLC
"Separate branch for each creator's DLC?" no
Not that
dedicated servers get different files. That has always been the case @narrow cradle
It just still being the case with CDLC has been confirmed. Nothing changed
SuicideKing's point was though, what happens when the next CDLC arrives? A third and fourth branch?
When they add an additional CDLC#2 how will that work? One branch for the new one and then a branch containing and requiring both? If they get to three the number of branches is going to explode!
@red saddle lol, don't get you pampers in a twist over it ``So I won't argue with you anymore who say "it's not a alternative" or "it won't work" as it doesn't make sense to argue with a stone wall anyway` 😄
no one here ever said the current official DLC system
is not the ideal thing
Rules Pufu you can't just insult people like that, not OK
So to be clear, you will still just have one dedicated server with all the DLCs, and people with and without the DLC can connect to it? I'm very confused now 😄
It absolutely was an insult that is not OK
i'll take my ban if that was the case
also, i am pretty sure dedmen can decide by himself, thank you
and this is why I don't like this Discord, bans left and right, calm down people...
@narrow cradle can't be clear. we don't know
@wraith sleet right, I see what you mean now, my bad
They still haven't answered the second part about whether non DLC content being played will allow non DLC owners to connect.
Correct. I don't wear pampers I wear freeguns lul
a brand
I know the steam client supports optional DLC but I'm not familiar with how that works for the steamcmd stuff.
Btw @wraith sleet don't expect answers soon. Homesick is on vacation till... tuesday I think.
he picked a great week for vacation lol
So for now the implied model is that CDLC dedi only allows CDLC owners
That is regardless of content being played
i see
Ergo if your community doesn't 100% buy this but you want to host it you will need 2 arma 3 dedi installs on differing branches. How that then works with subsequent DLC...well I don't think it does work honestly.
yeah... what will happen when there are multiple CDLCs? do people need to set up servers for each combination then?
i am pretty sure it will work just like tanoa does
as in, if you do not have c-dlc content in the mission (be it gear or island)
you can do just fine on the same server
1 +factorial(x) where x is the number of DLC branches to cover all combinations.
as soon as you get that content in via mission file, will boot anyone not owning it
That is an assumption on your part which also somewhat goes against the FAQ they released.
i read the FAQ
yeah FAQ is kinda unclear
why would this work differently than with any other addons out there
as soon as you get that content in via mission file, will boot anyone not owning it
Same as back when Apex terrain objects weren't in yet. And you were kicked because mission maker placed a sandbag
yes ^
U werent kicked you just didnt saw any slots right ?
That part is pretty clear. If mission uses it, can't join.
What's unclear is what happens if mission doesn't use it. But a player who has it loaded takes a DLC gun in arsenal
What happens to the players who don't have the DLC
just like currently i can have RHS loaded on a server, play a vanilla mission, everyone can connect
as soon as i switch to a mission using a single bullet from RHS
will kick everyone that doesn't have that content loaded
why would it be different?
hence why i don't get why one would need 2 servers up and running
@red saddle ahh, you mean some virtual arsenal box
that is a good question yes
i would assume game has a fit
With mods currently people just run around with invisible guns.. Which I think is the best solution
(well, BI could add a placeholder model)
BI won't add anything
Waiting for naked west and easy germans shooting each other with finger guns cuz forget to load the DLC )
@tribal folio A giant red error /s
placeholder would need to be added by C-DLC developer
I mean in general, if a weapon isn't properly loaded /or is absent/ a placeholder model could take it's place
a railgun would be ideal
As long as its not: http://i.imgur.com/n1QeS.png
Invisible silent guns are kinda funny
silent guns are problematic
I would love that @rare epoch
But. I also thought about using some pink textures or something for non-owners. But that doesn't work because that would give non-owners a in-game advantage
well, you could make a config mod which is using same class names as GM
and use i.e. assets from other mods
it would take some time to do something like that, any especially could be quite tricky to do if you don't have source data (i.e. non matching bounding boxes, memory points)
but for being just soldier without ability to man vehicles it should be fine
i think more problematic would be getting shot at by invisible vehicles
although if they're pre-placed then i guess people without the thing would just get kicked..
But then there's zeus
If we end up not getting kicked it solves the two server issue ,but it doesn't solve the value proposition for potential buyers getting to actually play it.
no way it can all be solved, there is a fine line between those 2 sides
I just like what BI was doing so far, and as close as that gets with C-DLC the better
the problem with comparing it to apex is that apex is an expansion while GM is a total conversion, players in a server running apex can still play as nato or such as part of vanilla, players wouldn’t be able to have relevant equipment or vehicles when introduced to a GM scenario
The popup system is fine for trying the weapon for a few seconds
But an entire operation?
your imagination is not wild enough, and it's not hard to imagine NATO fighting some of those old vehicles for example
Underdog insurgency with older gear vs. advanced occupation force.
Well can’t argue with that
OK to combine with Vanilla and probably CUP but I'd anticipate issues combining with RHS (different damage/armour systems).
Yes, anything vanilla-compatible you combine with RHS can have issues, simply different standards, that's their choice
it's less and less the case though
and that's offtopic 😄
i dunno, cDLC and inter-operation with mods is kind've on-topic
Making rebalance mods for ACE and RHS compatibility are going to be more pain since I take it these are EBOs.
EBOs don't prevent that in any way
Can you view the config tree of ebo stuff?
You have to go into the game and then extract the pieces from there instead of straight out of the PBOs, just more hassle but its doable.
correct
you're doing it wrong, aio config
also correct
There is a ingame config viewer ^^
which is the config tree we just talked about
Do mods like ACE/CBA get "early access" to GM to have an update possibly ready quicker, and with either answer - will GM be avaible on the test branch before release?
Figured so, asked just for the record ))
Why would they need to update something for GM anyway?
So any comments from them on whether or not you'd be able to pop into a regular server?
Bohemia. No.
if anything there would be adv ballistics and other stuff compatibility, nothing required, and anyone can provide it
Sorry just finished playing some Skyrim
ideally @tepid lance and his team would provide a compatibility PBO as free mod, which anyone can contribute to 😃
Make it github! :3
yarr!
Or he worked like evil for years and hope he can sell you his work without you bypassing it day one ? 🤔
?
Missing context?
Well he obviously had to adhere to the vanilla game but must have expected some sectors would like to mix-and-match with optional/advanced systems.
they stated they are very open to modding GM in all kinds of ways
which makes sense since it was meant to be a free mod at first 😛
Yes, GM is meant to be a platform for other factions at least. Originally we had lot more simulation components planned, but for the sake of maintenance and overall fit we refocused on content with smaller features that work well.
As such, all the systems we have (Rank insignia and vehicle marking) are fully modular. Its super easy to add your own symbols and to make use of it for your vehicles if you wish to do so. Also if you need help with integrating it you can ask us directly for help.
is it just those two custom systems or is there more features?
Could be a brilliant base for USM/DHI to build around.
There are more features, like switching between turret mounted MG and your primary carried weapon
Just poked my nose in at Reddit expecting an absolute shitstorm but found it was overwhelmingly positive.