#offtopic_communities
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We don't have dedicated pilots, but people who we know are more capable (based on logged training and operation hours) have first pick.
And if new people can show they are good we will help them getting more hours
Yeah, we have a couple notoriously bad pilots who still end up flying from time to time, but we make such a point of being open to new players and allowing people to do what roles they want that we don’t do anything about it
Hang on, did you just post that in a Facebook group, cus I’m getting some serious deja vu
@prime nest Yeah, ATAIII 😄
Lol
yeah I dont know I just cant trust people anymore
I understand not knowing how to do more precise manuvers but id expect you to atleast try to learn how to land as fast as possible and get out of there
We do it on an op by op basis. So anyone can be a pilot BUT to be one they must have completed the qualifications for it first.
This concept is carried across to all roles except Rifleman... Unless you count the BCT as a Rifleman qualification anyway, which we require people to do to join the unit.
Essentially this means we can trust the pilots, because like Rommels said, pilots have a lot of responsibility. Whilst I don't think they make or break ops (unless the command element relies completely on the pilots for their game plan), mistakes made by one pilot do have a large consequence for the whole unit.
Their failures definitely affect most people in an op.
We have certs, including a helo cert, but they’re often ignored if nobody present has a cert for a necessary role.
Main issue I see in a lot of units is missing maturity.
For example I'm currently qualified to fly heli's in my unit and do enjoy it. However I'm also aware that I'm great in landing, but the question is if it will be in one piece 😅
So instead of taking the pilot slot I let someone more skilled take it, even if it means that I'm just a rifleman or can't play at all.
Which luckily is the general mindset we have in the unit
not to be stereotyping but pilots tend to be.... overconfident
I prefer to run CAS as opposed to helo, so my fuck ups have less of a chance of hurting other people
Flashback to the time I was using IR missiles instead of laser guided and dropped a Maverick on a friendly checkpoint
Nobody was hurt tho, they were under contact and were already in cover
We make sure our pilots have this mindset:
A superior pilot uses their superior judgement to avoid needing their superior flying skills
Yeah our CAS pilot last week did not have superior judgement lol
I dont know, you got more munitions on CAS
id argue fixed wing CAS is more difficult than rotary CAS
That’s not what I meant lol
He was getting chased by an SU-25, and from the ground it didn’t look like he went evasive at all
I think he even did another gun run
Sorta on topic, how do y’all do vic/tank slots? Is that first come first served, lottery, or dedicated?
People with the qualifications get first pick (still first come, first served), after that we have an automated 1UP/2UP/3UP system which will allow people who don't have the full qualification yet to still slot in.
A few hours before an operation we can manually assign people in empty spots if they can't do it themselves.
And since everything is automated, this all happens on the website and the server will check the DB to see who has which role, give it's proper loadout (can still be modified through a limited arsenal).
Due to the pre-slotting on roles before a mission everyone knows what his/her task is when a mission starts, so we never have issues that vehicles are suddenly gone because a new recruit decided he wanted to solo a MBT
In a more Mission based community where your position and slot availability varies based off of what pre-made mission was made it's usually something like above ^^. Maybe a signup or system where older people get first dibs, something unique to your community.
In the more rigid communities where you have ranks, baseline trainings, etc. it'll probably be you work towards that slot and you stay in that slot for the rest of your time in that Unit until you want to move. My Unit uses dedicated slots where everyone is given one role for their time here unless they ask to be moved somewhere else.
Give me your secrets :P. I'm like half way there with my DB set up, just haven't gotten my website and server synched.
Years of development 😅
Do you just feed off of one server? I been considering re-purposing my rasberri pi for the user DB
We have several servers (game and web/db), which are all connected
So website -> DB -> game server (and game itself through a custom mod)
Do you just link it all with JSON?
Website: CodeIgniter (PHP)
Database: MariaDB (MySQL)
Mod: ExtDB3 (directly on DB)
And I'm testimg if I'm able to replace FASTER as well with a NodeJS application which can read directly from the DB
Are you able to talk to your server from your api?
Have you not considered merging your MariaDB and ExtDB3?
MariaDB is the actual database (just a MySQL clone), ExtDB3 is the mod to query the database.
At the moment we just read/write data with the mod.
Although the plan is to also allow RCON access and when needed even push messages
Ahh I see. Ok that makes sense.
Now just need to create some sort of key gen system so my players can earn certs on their own
Trying to offload it to SP mode only, but seems like HTML only works.
I just load some data from the database when a player joins the server (based on SteamID). And with Intercept you should be able to handle all types of sources (SQL, NoSQL, XML, etc.)
Hey, regarding your DB work. I been working on visualization/datamining project for A3 configs that you might have some good insight in or be of interest. But It's in it's infancy state so I rather share the google sheet link private.
Good evening, can someone make an animated discord logo? It's for a french mutual aid server. My mp are open
I am not sure whether this fits in here or not but I have created a special subreddit where people can advertise their servers in since it is prohibited in the Arma subreddit. The idea is basically to give both server owners and players an alternative to the #communities_arma3-channel here because it is quite hard to find servers there if you are looking for a specific kind since you cannot sort/filter the messages in any way but thanks to reddit's post flairs you can do so in the subreddit meaning you can filter all posts by the most common game modes and whether they use mods or not.
Any suggestions or advice for starting an Arma 3 unit?
play in units... for a long time before you start your own
if you wanna learn what not to do, join small units
typically in a year if your lucky like me, you can be in 20-30 ish units if your lucky and youll start to see the common themes
as the unit leader you should be making the decisions, dont let other people try to make your decisions for you, of course this depends on a number of factors but as long as you consider both sides and theres no glaring obvious red flag then you should be making the decisions
learn to how kick people, just because they are well liked or do a unit function doesnt make them immune from the rules
identify any person(s) who will run your unit into the ground and remove them
toxicity will kill your unit and it will leave a sour taste for people so unless they are really dumb, they wont come back
a few obvious things like you should not be putting more time into making docs than you do maintaining the server and trying to improve skill in the unit, a 80 page SOP handbook wont save your unit from incompetence
most small units will die in a month or so
Have played in 4 and already watched 2 die
heh id recommend playing in a couple more
recruitment is what will kill your unit, trust me after the first weeks or so, you get tired and your unit eventually stagnates
dont fall for the trap of merging units also
anyone who tells you that "arma units should merge into one superunit and there wouldnt be an issue" hasnt played enough in units
Yeah seen a unit die to 'X other arma unit does milsim, so should we'
yeah typically a unit changing major stuff isnt a good sign, obviously this is not the case all the time but
when you join a unit, you join it for the narrative since you probably dont know the people
so if someone joins a US army unit and they change to russian army... they probably wont be happy
If I may propose something,is to try to make something different and unique. What's the point of joining your "1st Assault Marine Regiment Battalion blablabla" instead of the other 1000 similar units out there?
Try to think of something that hasn't been seen a lot around, improvise and think outside of the box
Good luck with your initiative :slight_smile:
well the thing is joining a cookie cutter generally can be a safer choice
ive been in units that try to emulate something different and unique only to run out of ideas because of how limiting it is
laughs in unit that gives everyone full auto 50. And wonders why balance is a bit skewed
I wouldn't even say "Do something new".
Why are you looking to start a unit?
What is it, that you want to do, that no one else has to offer?
If there's nothing, don't bother, go join one of the hundreds of units out there.
If there's something that bothers you, about other units, then go off and start your unit. People will join if they agree with your approach.
^
Something im currently working on. Hoping it actually works and draws some attention
Members aren't everything bro, you gotta remember
I know that
just insane growth in 2 weeks
a lot of people doing fuck ton of work.
10 well versed and good players are better than 40 people you can maybe trust
Nah training isn't that important
It's time
You don't gain cohesion with training, just playing with them, you gain hours and with the right people,you gain good teammates
Training gives the individuals experience and knowledge that they can use within operations. They train in squad manner so they work together to learn and get familiar with new or refresh things.
FTX
Field training exercise
= still training and you still gain cohesion because of it
Lotta trainings are more or less useless
Like yeah you do something
But it doesn't stick
FTXs or mini ops as they are usually referred to, yeah I mean that's time
Your right, though
Nah
If you all train and work together
I gotta say man
Like crossing a road in a rural area
No point, your just slowing the op down
First guy crosses holds the right side
other guy holds holds left side
It's not about speed tho.
You have the visibility to see further than you do in a city
And speed is important though
There's a reason why it takes people an hour to clear a single obj
Also vehicle combat is deceptive
Sometimes people dismount when they should and sometimes they stop when they shouldn't
Trainings in SOME aspect are very important for a unit. It ensures everyone is on the same page and has at least some idea as to what they're doing. Are there some things that are useless to train in Arma? Absolutely. Im not going to spend 5 hours teaching a group of people every conceivable way to breach and clear a building. Im going to narrow things down to practical applications and things that we would ACTUALLY do in an operation.
The best formula to use for any unit is to take your listed members on paper and cut it in half to determine the average that will come to your missions just my 2 cents.
+1 to Rommel since most already made assets/high quality mods are geared towards modern (post 2000s-2015/present) conflicts. 'Cookie cutter' units generally fall in that genre of mission set and equipment.
Regardless of how your community goes about it the main issue to keep high is 'Unit cohesion' may it be through stylized and pragmatic training or just playing together with a lot of time.
^
Always do that
I'm here, not around
I'm around, not here
I’m not, here around
Hello all, the following is a non-profit charity fundraiser for Military & Veteran Gamers. We are a non-profit charity organization that supports a 24/7 Mental health, Veteran to Veteran care, Sends Care-packages overseas, and helps veterans in need with grants. MVG's motto is " Healing Through Gaming" | discord.gg/military Each year we host a month long campaign slightly different from the last... This Year we are separating it into fundraising groups to each branch of service. A small competition between the groups involved the winner will become the Branch of the Year. If you would like to donate a link will be provided below to Stream Labs Charity.
Is there a good service for managing sign ups for operations?
What I'm looking for is any service where ~40 users can pick a slot from a provided list (eg AR of Alpha 2)
A good example is something like this: https://i.imgur.com/FENY3dF.jpeg but that requires a website which my group doesn't have the community have the resources to manage currently
Maybe Doodle.com?
Why not just use Google sheets like
It doesnt need to be pretty, it just needs to work
Google sheets is our plan b, wanted to know if there's anything better
Also some guys (about 50%) in our group aren't technically savvy and need a nice GUI to do anything lol
Appreciate the suggestions though 👍
with your resources, its just best to stick with what works
@fading minnow I've seen a discord message and google sheets used
you can use discord in very various ways, maybe even a role reaction bot - there's scheduling bots etc
I'm not sure where is best to let people know about this (this will probably go missed in this under-used channel, but I also didn't want to use general chat). The Paramarines have started a "community partnership" program for community owners and leaders to "partner" with the Paramarines and maintain "diplomatic" tags on Discord/Teamspeak. Main benefit of this is to be included in the Paramarine joint events, such as joint operations and the upcoming "Milsim Olympics" that we'll be holding.
Paramarines will vet the community exists and meets a minimum threshold of milsim/members, and then include that community in all future events. Doesn't nessecarily have to be milsims as well, but any personalitys with a vested interest in milsim, such as Podcast-ers, etc.
PM me for info, and I'll shoot you a channel invite on the Discord.
@knotty meteorwhat are your active time slots?
@fresh topaz Our core events are 6PM EST Saturday and 8PM EST Sunday
Our joint events fall in those time slots, and outside them.
Can one of the admins redirect me to another channel if this is the wrong channel for this. Or if im even allowed to do this
But if anyone is interested in an Arma 3 server Unlimited Memory, Mods can be loaded onto it as well as mission files ofc , Unlimited Slots and Standard performance please dm me. Im really cheap and won't make a profit out of this because my unit got deleted and I payed in advance so its just sitting here now.
Dm me if interested.
(Sorry admins if this is in wrong channel please direct me. If im not allowed to do this really sorry I will delete it or you can just tell me)
anyone know any arma 3 modern operations
Sure, half the Milsim community is modern. How come?
If you're looking to join a community, check out #communities_arma3
Any advice for dealing with people who goof off and ruin the fun for everyone else? The type that play music on comms, talk over others, cause friendly fire, fail objectives, and blame others?
Also, any advice with people who lone wolf, for one reason or not?
Call them out, tell them to stop. In some cases they may not realise they're doing it. In some cases they haven't considered that it ruins the gameplay for everyone else around them. Depending on the person, this may not be intentionally malicious.
Ultimately, if they don't improve or take on what you're saying, boot them. Simple as. If they can't integrate with the community then they should be removed from it.
Depending on the community you're building of course. If it's anything like our community, people join to have a good time with friends. Someone causing issues are going to risk turning that safe-space community where people enjoy themselves into a place of toxicity and it ruins it for others. This will lead to those good members who would otherwise enjoy themselves and integrate fine with the community, to leave. And that's worse.
Thanks for the advice. I never thought of it that way. That should work for those who soil the fun but what about the lone wolves. Is the advice the same or should I approach them differently?
My bad, I didn't really distinguish between which I'm talking about.
I'll give you an example of a supposed lone wolf we had in our unit:
The guy would often take the Marksman, and would often find himself in a place where in his mind he's fine because he's able to cover the rest of the Section (equivalent of Squad) from a vantage point. What he never considered were these things:
- He's not with the Section when in that vantage point (this is important, because some people think they're still "with" the Section despite being a certain distance that someone else would consider too far to be with a Section)
- And really a follow on from the above point, if he goes down then the IC won't be able to get him help without risking the Section by moving it, or a subset of it (fireteam, buddy team, etc.) just to get that one guy up
- He doesn't know what the intention of the IC is, and because he never communicated that he'd moved to position x, the IC wouldn't realise he's up there until after some time. Basically there's a breakdown in communications and cohesion of the Section.
All we had to do was explain this to him, and tell him to stay much closer. After that it took a couple of verbal warnings (AT THE TIME IT HAPPENED, not after) before he finally understood and was mindful of it. We made sure that for the first month or two he was placed in a Section with a strong IC who would keep him in his place.
So, essentially, it's very easy for us, from the outside perspective and after the fact to immediately assume that the lone wolf is intentionally going his own way because he doesn't care about the rest of the Section. However, there may be other things at play. From the Lone Wolf's perspective he may be helping the Section.
Thus, the first port of call is just having a discussion with the guy. Something like "in the last few ops you've been repeatedly found separate from the Section, what's up with that?", listen to what he tells you and react accordingly.
Or just boot him outright, ultimately it's your choice because it's your unit. It depends on whether you're willing to work with your members to do everything you can to point out their shortfalls so that they can work on them, or if you don't have the motivation or energy to do this, then don't. Take a harder stance on it.
Obviously if you try and work with them, and they still don't improve, then it'll get to a point where you'll have to offer them an ultimatum: "You have 2 weeks to improve or you're out."
It's your choice on how quickly it comes to the ultimatum
Just keep in mind that a lone wolf may take quite a bit of energy for the ICs to try and keep in mind, depending on how competent and strong they are. So when considering how much time you're willing to spend on that member, make sure you factor in the patience of those ICs who will also have to work with him.
This is a very mature look at the problem. Also never thought of it that way. I will certainly consider it and inform likewise to my suspects.
On the bright side, I prefer these problems than the problems I used to have. Back a couple of years ago, I was trying to understand how to attract people to my unit. From this channel's advice and my own experience, I solved that. I'm so glad I never worry about attracting people. Much easier to talk to people who are problem makers than to wait for a problem to solve itself.
Number one lesson in life: Communication, and prioritisation. What do you want? Cool, now communicate it and make clear to all this is what's happening.
But it's good to hear that this channel has been helping you, and of course I wish you luck. The whole running a unit thing is always going to be a learning experience that never stops giving
Many problems are down to lazy communication
He didn't say... I assumed... Didn't ask to verify...
So that's why we all died to friendly mines last minute of mission
People always come from different perspectives too
Any advice for dealing with people who goof off and ruin the fun for everyone else? The type that play music on comms, talk over others, cause friendly fire, fail objectives, and blame others?
Just ban them?
Had a similar case in my unit weeks back. It was a constant nuisance but never really "bad enough", then one day he magdumped his commander in the face because he was yelling at him for not following orders. Intentional teamkill is a instant ban from the mission.
Afterwards we (the whole group in the AAR) decided we finally needed to do something
Everyone had the same opinion so we just asked to speak with him to try to get him to change and get better, he said yes to meet but didn't come.
We tried to chat with him as he didn't get to the talk, he went into full defensive and stated how he's not the problem and everyone else is, and how he will never change.
So we just banned him. if someone who can't listen to orders, repeatedly causes problems and destroys the fun for others states "I will never change" then there's just nothing else you can do.
After that he threw a hissy fit and blamed others for being the problem (The people yelling at him because he can't follow orders), and everyone else was just "Uh.. we know whats been going on for the last couple months and we know what the problem is, but good on ya in your future endeavours"
I guess the easiest solution might be the most obvious one. But the only caveat I have is these problem makers have been doing it only recently. As a result, everyone has grown on them and befriended them. So, I thought, maybe there are steps before banning someone. Like talking with them, as you mentioned.
If you did talk with the person, and they were willing to listen, what would you say? Who would be there to talk with, unit leaders or the whole unit?
In my unit we have middle-men, they are basically normal members but with extra functions, "trusted" people so to say. Basically a neutral middle ground, someone who's on their level and not talking down from above (like a unit leader would be seen as)
whole unit talking to someone might end up in him just getting bashed completely, which will make him close up or flee. Not productive. Also in a big group he's very unlikely to open up and talk openly.
let him talk with someone neutral, who doesn't have a grudge against him, but who you as a leader also trust.
That person also needs to be good in talking with people in general.
But also make sure the majority of the unit is on your side that his behaviour shouldn't continue like that (if they aren't, you have a problem obviously)
oh oh are we telling horror stories?
Just giving advice on how to deal with problem makers. Any are still welcome
so one time my unit was doing some fun op time in Liberation right? and this new dude is playing when starts being turd. He jumps in a helicopter and i'm like "that's a VERY bad idea. you DONT want to do that" and i guess it was something i said cause he got out. So he deploys with the ground guys and about 5 minutes later everyone is dead and this dude has suddenly disconnected from the server. Turns out he murdered the entire squad and subsequently caught a ban right after that.
Another guy decided it was a good idea to perform an authorized takeoff in a littlebird. I radio'd to zeus and said "strike that bird down" and like right after a lightning bolt just exploded the helicopter. So we TP'd the guy away and i basically bitched his ass out on the importance of not taking things that aren't yours (read: ground guys should not be flying helicopters). Can't remember what happened to him, but he did not hang around much longer after that. Not the best way to handle the situation admittedly.
Another guy was unable to play due to time commitments but we gave him Retired tags as an attaboy (def squeaker). And just randomly in the discord he was just start talking shit out of context and just being a real....Well lets just say he's a meme now. It was bad too like he was just say the most outrageous crap like "oh yeah i was best jtac" and "I saved everyone i was the best medic." It was just super annoying BS like that which wasn't actually true given the incredibly poor attendance and performance he had. Someone else finally said what we were all thinking and he left the discord)
Our Senior unit leadership generally gives plenty of chances to shape up and start being a team player. Usually the people that leave are the ones that we're a serious unit. All the dudes are chill as hell and super friendly with no barracks-life BS. But we play the game seriously a few steps below the full send units with 900 ranks and 40 classes before you're a full fledged member
By the way if some people missed it. This may be of interest to you:
https://www.youtube.com/playlist?list=PLQEd6zRLOafWssWR6ViU5HfBLKEi5RwW3
if anyone is into motorsports 24 Hrs of Le Mans is going on rn
@chilly prawn rejoin, lets talk
@languid lily Hey, you submitted an application but never joined our discord and I can't DM you since your DMs are closed
Just graduated bootcamp from Paris island lets gooo, cant wait till i get my pc after mct to game again
Is there anyone here who was in the air-force that went through the air force academy that I can ask some questions to about the academy?
Which air force?
I want to be a marine got any tips?
Who knows good Arma tutorials in German/English on youtube?
All the good guides by Dslyecxi
And Jeremiah Rose in German.
Who else? there must be more, right?
I only really know Dslyecxi for guides
I know there are some units who make their own high quality training material.
But its hard to find.
I remember there was some unit, I think maybe something Scandinavian who had great tutorials on their YouTube channel that they made for themselves but then decided to also share publicly.
True, and a lot of these will also be unlisted to keep them within the unit
I think it was last year or two years ago. Some big unit made their internal trainings public one by one and posted them on twitter.
I'm having trouble finding it
I think I found it.
https://www.youtube.com/playlist?list=PLm83BSjX_bIsUEiooYoBlQu_kLQxe1lhq
This might be it looks very high quality but I thought there was more
https://twitter.com/1stairassault/status/1193925075902308352 yep, found the tweet that I remember that was indeed it
Nice
!purgeban 908722148821061672 0 unsolicited advertising spammer (Arma and DayZ discord)
*PewPewPew!!*
RIP @shrewd barn
I just started a unit with a friend of mine and we've been recruiting on the official A3 discord, drewski discord, and reddit. We've gotten a fair number of people to join us but many of them left immediately after joining, or after the interview without a word. I have no idea why. It wouldn't be as big a problem if there were lots of people to recruit, but they are relatively sparse. Maybe there is another place to recruit? If any of you know how to solve either of these problems I'd greatly appreciate it.
anyone know about some promising takistan life's in-development?
They just join to check out
After that they leave
What I see as unit leader you need to have some originality
And have a good discord
Find some niche that people would want to join that community for. Also a sense of community. Also ArmA3 is quite an old game so expect not as many people to join if you've played before.
Btw its Arma Not ArmA
dont talk to Jp like that
Wasn't it supposed to be Armed Assault 3 ? ArmA3
The correct name is Arma 3. See: https://www.bohemia.net/blog/arma-2-the-name-tale
As we're quickly approaching the release of ARMA 2 , the third installment in Bohemia Interactive's award winning series of military PC simulations, it's a good time to clarify some things about the name and also explain why using Armed Assault 2 is wrong or why Arma is not a cheesy weird name as some English-centric souls may believe!
if you want to read up on it
^^
Not really. The Logo Shows ARMA
More like ArmA because the middle letters are smallers
What? Where in the world the letter r is written like R as a small letter?
I didn't say lowercase, I said "smaller"
What isn't offensive these days?
being nice 😇
Unfortunately, some people are offended by that.
Yes
hi guys Does anyone know how to make a logo or suggest a site?
Do they not realise that reforger IS NOT Arma 4?
lol
@mystic belfry Yoo, I can't message you due to you not allowing it
Hello everyone!
In case there is anyone with some sort of community project / public server / ... i am offering help as a "customer service/support" to handle questions, provide basic tech. help or maintain tickets for your players. My native language is Czech but i think i can handle english as well. For a non profit organisation i can do that also for free. Feel free to send me a message if you want to.
@plucky lynx Hello fellow Newgrounder
https://bf3reality.com/ anyone else excited over this sweet release?
could careless about project reality or battlefailed