#open_career_positions
1 messages · Page 1 of 1 (latest)
Lock and load, soldiers!
Bohemia Interactive is recruiting a Technical Artist (Prague/Mnisek office) for Arma 4—are you up for the challenge?
Sign up here: https://careers.bohemia.net/position/technical-artist-mnisek
Not your mission? Browse our other ops or deploy an open application here:
https://careers.bohemia.net/positions
Over and out!
Rev it up, soldier!
Bohemia Interactive is enlisting a Vehicles Programmer to bring our steel beasts to life on the battlefield—if you dream in C++ and can fine-tune engines with military precision, this mission is for you:
https://careers.bohemia.net/position/vehicle-programmer
Not your combat zone? Recon our other ops or drop in an open application here:
Attention, troopers!
Bohemia Interactive is rallying its elite forces in Prague and needs a Technical Designer – Vehicles and Damage to join the frontline. Your mission: craft and deploy explosive gameplay features—from precision-tuned vehicle systems to high-impact damage simulations and daring aerial maneuvers. Work closely with allied units in programming, art, audio, and QA to ensure every system is battle-ready.
Ready to dominate the digital battlefield? Answer the call!
Link: https://careers.bohemia.net/position/technical-designer-vehicles-and-damage
Eyes up, AI designers!
Bohemia Interactive is on the hunt for an AI Designer to craft smarter, more immersive battlefield intelligence. Your mission: research real-world combat tactics, design dynamic AI behaviors, and ensure NPCs react with tactical precision—whether they're engaging the enemy or just trying to survive. Work closely with programmers and technical designers to bring AI to life, fine-tuning decision-making so they never get caught staring at walls (unless that’s the plan).
Think you’ve got the brains for the job? Report in here: https://careers.bohemia.net/position/ai-designer
Attention, troopers!
Bohemia Interactive is reinforcing its QA division and we're looking for a QA Engineer to join the ranks in Brno office.
Your mission: support the development team by creating and maintaining auto-tests, performing detailed manual checks, and helping track down issues before they reach the frontlines. You’ll work side-by-side with engineers and developers to improve reliability across all systems — from core gameplay to multiplayer operations.
This is a role for someone with a critical mindset, solid technical skills, and comms discipline — whether it's over radio or across the table.
If you're ready to contribute to long-term stability and help strengthen the foundation of our games, we want to hear from you.
Join the unit. Help us improve the battlefield.
Sign up here: https://careers.bohemia.net/position/qa-engineer-arma-series
Attention creators, coders, and curators!
Bohemia Interactive is strengthening its Arma Modding Support Team—and we need sharp minds on all fronts. Whether you're curating the Workshop, safeguarding system integrity in code, or crafting documentation that empowers a global army of modders—we want you on our squad.
We're currently reinforcing three mission-critical positions:
Workshop Content Curator – Modding
Your mission: ensure player-made mods are compliant, polished, and ready for action on PC, Xbox, and PlayStation platforms. Moderate with precision, enforce IP protocol, and guide modders through the fog of war with clear, constructive feedback.
https://careers.bohemia.net/position/workshop-content-curator-modding
Programmer – Modding Quality
Step into the trenches of technical warfare. You'll be testing, debugging, and optimizing mods and systems to ensure they don’t just run — they run flawlessly. Think of yourself as the engineer keeping the battlefield from collapsing, one script and crash log at a time.
https://careers.bohemia.net/position/programmer-modding-quality
Technical Writer – Modding
Lead the charge on knowledge. Translate complex systems into field manuals, guides, and tutorials that empower modders at every skill level. You’ll be the voice behind our modding toolkit — clear, accessible, and always up to date with the latest tech.
https://careers.bohemia.net/position/technical-writer-modding
This is a call to the passionate, the precise, and the proactive.
Whether you speak in code, community policy, or crystal-clear documentation — there's a place for you on the frontlines of innovation.
**Modding is our mission.
Join us. Shape the future. Answer the call. **
Bohemia Interactive is assembling a strike team for a brand-new, unannounced project—and we need a Senior Game Designer to help shape the core experience. Ready to craft the next unforgettable sandbox?
Secure the intel here:
https://careers.bohemia.net/position/senior-game-designer-unannounced
Not your battlefield? Recon other missions or deploy an open application:
https://careers.bohemia.net/positions
Design boldly. Think bigger. Bohemia out. 🚀🧠
We are deploying a high-caliber unit for a classified new operation.
We’re calling in a Technical Designer with a sharp eye, solid scripting chops, and an instinct for gameplay systems that just feel right. If you live in that sweet spot between code and creativity, it’s time to gear up.
This mission demands someone who can build, prototype, and iterate like a battlefield engineer—fast, precise, and creative. You’ll work shoulder to shoulder with design, programming, and art squads to bring high-level concepts to life on the front lines of development.
Ready to embed with us?
🔎 Secure the intel:
https://careers.bohemia.net/position/technical-designer-unannounced
https://careers.bohemia.net/position/senior-technical-designer
Wrong target? Scope out other ops or submit your dossier:
https://careers.bohemia.net/positions
Script smart. Build solid. Adapt fast.
Bohemia out. 🛠️⚔️
All right, warriors—gear up and listen close.
The Arma 4 team is looking for a Technical Designer to help bridge the gap between creative design and solid engineering.
Your objective: work alongside cross-functional squads to design, script, and deploy new game features. You’ll be translating design intent into working systems, maintaining clean and structured code, and keeping documentation combat-ready and up to date.
We’re after someone with strong scripting skills, a disciplined approach to systems thinking, and the ability to communicate clearly across departments. Bonus points if you know your way around backend tech, APIs, or have boots-on-ground experience with Enfusion or Arma modding.
Secure the operational guidelines detailed below. This information is mission-critical:
https://careers.bohemia.net/position/technical-designer-bravo
Design with purpose. Build with clarity. Serve the player.
Join the mission. Shape the next chapter of Arma.
Transmission incoming...
Arma 4 is on the hunt for a UI/UX Designer to shape the interface our troops rely on in the field. From tactical HUDs to in-game menus, your mission is to create clean, functional design and interactions that keep players mission-focused and informed.
Got sharp design instincts, precision icon work, UX in your blood, and the comms to sync with devs and designers? Then step up for this role.
https://careers.bohemia.net/position/uiux-designer-prg
Craft intuitive interfaces. Streamline combat. Power ARMA!
📬 Coded dispatch from FIA HQ...
The resistance is looking for a Programmer – Modding Quality to help reinforce the stability of Arma 4’s modding front.
Your objective: troubleshoot and optimize both community-made and official mods, ensure modding frameworks remain flexible, and keep vanilla systems operational under custom loadouts. You'll decode crash reports, eliminate scripting conflicts, and support fellow operatives — all while ensuring platform compliance behind enemy lines.
Solid with C++? Know how to squeeze performance from constrained systems? Then report in:
https://careers.bohemia.net/position/programmer-modding-quality
Keep the platform open. Protect the tools. Power the resistance.
FIA needs you!
Operational Directive from Central Command: Producer Needed on the Frontline
The future of Arma is forged asset by asset — and we require a Producer to participate on this critical operation.
Your orders: fortify production pipelines, coordinate squads across multiple fronts, and ensure every deliverable is deployed on schedule, polished, and battle-ready. You will operate alongside a Lead Producer, fellow officers, and development units — maintaining secure comms, holding the roadmap steady, and never losing sight of the objective.
Disciplined. Tactical. Decisive. If this is your profile — and you can turn strategy into flawless execution across divisions — report for duty.
Secure the pipeline. Shape the future of Arma.
https://careers.bohemia.net/position/asset-producer
Central Command expects your commitment to help the units navigate on battlefield