#arma3_troubleshooting
1 messages Β· Page 82 of 1
"View event logs"
https://imgur.com/a/lPExu < Event log viewer looks like this for me. Not sure what it's like for other win versions
The exact same
it hasn't changed since xp tbh
Wasn't sure
Left side you can obviously expand and view more things
Administrative events, Application, Security, yeah
The Windows Audio service terminated unexpectedly. It has done this 1 time(s). The following corrective action will be taken in 60000 milliseconds: Restart the service.
thats what event viewer says
The program svchost.exe version 10.0.16299.15 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 904
Start Time: 01d38d86ec7c448d
Termination Time: 0
Application Path: C:\Windows\System32\svchost.exe
Report Id: f49d1426-0807-4f56-89b4-66ff4129ab56
Faulting package full name:
Faulting package-relative application ID:
#info_help_tips -> Format pls or pastebin
any other game / application crashing the drivers ?
no just arma 3
Arma doesn't crash though, right?
but under device manager it shows my audio drivers even though its saying there isnt any installed this is hella weird. No arma does not crash
hmm
it's probably arma trying to get exclusive access to the audio device and shitting the bed
even if you don't have proprietary drivers windows has the default ones
so is there anything i can do?
install the proper drivers for your mobo / sound card to avoid using the windows default driver
Iβm using my realtec audio drivers
which version?
your mobo manufacturer doesn't have a help page with the download there?
those are generic drivers
i have a hp omen laptop
so those are the drivers i use
with
high definition audio device and
nvdia virtual audio device (wave extensible)
and
intel display audio
then the realtec drivers
so i have 4 different ones
wtf
https://support.hp.com/us-en/products/laptops/omen-laptops
find your laptop
software and drivers -> go directly to the software and drivers results
and select the audio driver category
ok one sec
yo, umm, so imi using BEC, and it just closes down?
please wait.... connecting to the server when the timeout has expired, and then it closes after some time?
well, it still works on other servers, π so i dont understand why it doesnt on mine
ok just reinstalled everything
lets see if it works
seems to have worked
ok so i got into arma and it didnt disable sounds
now
arma is playing any sounds lol and it froze and wouldnt let me alt tab or anything had to hard reboot
isnt*
nope just disabled audio again
ugh forget it ill just play arma with no sound this is crazy
try play arma single player / in editor with BattlEye disabled via Arma3 Launcher
See if sounds works then
Hey its because there is some clothing i can't pickup on the west. how do i fix that in the addon
Could you try that again in a more clear manner?
Okay so when i go in game an try to pickup some clothing on bluefor i cant pick it up
Okay? Are you playing some mission where you're playing as independent or Csat?
altis life
the strangest sounding questions invariably come from Life players π
Arma doesn't let you wear enemy uniforms
\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver
but beyond that i don't know how Altis life does things, i assume you're a civilian in it
so i cant wear that as a bluefor
https://forums.bohemia.net/forums/topic/139114-cannot-pick-up-clothing/ i think he got the same issue
as suicideking said uniforms are side restricted by default.
are you blufor in game
blufor is a side
yes sir
blufor is side west
im bluefor in gmae
life servers usually have side civ units
it could also be desync / whatever the life server does
yeah ?
it's 2018
probably not the same issue
also Ah okay that explains a lot. Thanks for the explanation. It was an OPFOR uniform i think. I have no problem with picking up uniforms and backpacks of my side. Only thing is that weapons sometimes seem to clip through the map sometimes when I access the inventory of a dead soldier.
So it's likely not the same issue
you right about that part but i cant not see what it should be else
doesn't altis life have a forum or discord too?
@normal sparrow can you reproduce the issue without mods?
They have a discord but he told me it has nothing to do with altis life
im gonna try it out now @uncut trellis
It's hard-coded in the engine with uniforms
You can't have different sides wear each other's uniform unless you make them usable by everyone and doing some config editing iirc
I know the creator of Ravage figured out a way for it back in -15
If i login as a civ i can pick up the clothig but not on the bluefor team
in altis life?
yes
sounds like a altis life issue then
maybe they got some other restriction stuff going on
yeah, try this
put down the uniform in the Arma editor
and try picking it up as a blufor unit
how do i do that in the editor
well, open it for starts π
haha π
it should become obvious
on the right hand side
there is a list of things you can put down
put down a blufor man
How do i spawn the clothing then
then click the yellow flower-like icon
in the search box, search for "diver", under uniforms it should show you diving suits
put them down next to you
probably search for uniforms and go through the list of uniforms
other way is to spawn a diver man and then shoot him
and take his uniform
π
where did you get this from? \A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver
in the config.cpp
...so how do you know what you were trying to take is the same thing?
because they got a paa picture
the wetsuits are U_B_WetsuitB being the faction, possible ones are:
B
O
I
LOL... BOI
BY THE POWER OF BLUFOR OPFOR AND INDEP, I AM NOW BECOME BOI, DESTROYER OF FRAMES
π
both wetsuits look pretty similar
different camos
mouse over it in inventory view to make sure
at this point i suspect he's trying to pick up a opfor or indfor suit
default sample cfg points to blufordiver icon
so it may be anything
icon does not tell what it is
oh, i was hoping the mouse-over description would describe it
thats how my config looks https://pastebin.com/7sr5qMXm
you should have said its your custom object in there
and not talk about blufor diver
model="\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
this is what you have as its model here
when its on ground
but other than that it has nothing to do with blufor diver
dont know which side U_B_CombatUnifotm_mcam is but you are inheriting whaterver use restrictions it has
@normal sparrow
ahhhhhhhhhhh it's a custom object (i was wondering why he was looking at config.hpp in the first place)
U_B_CombatUnifotm_mcam should be blufor going by the naming scheme, at least
(assuming it's the vanilla class)
for what?
to find the clothing ingame
yes
probably the display name you have given it
but nothing comes when i seach for that
it may need some other config entries to come up in editor then
Okay i wil try to found out to do that now thank you very much
Scope = 0/1/2;
scope=2 is correct
Do you have a entry inside Cfgpatches for your thingy?
I think you need that for it to show up in editor
i dont think i have
@normal sparrow you better prep up arma modding basics. Seems like theres quite a bit missing from proper set up.
What are you packing your stuff with?
arma 3 tools and pbo manager ?
I guess you caaaaaaaan use that.. Theoretically π
im confused
no make that 110%
- pbo manage is not tool for packing properly
- addon builder is not tool for packing properly
what will then be the proper tool to use π
because neither of them will tell you when you have terrible errors in your stuff
you get mikeros toolset
and use pboproject
it does not let you build broken stuff 99% of the time
theyre hosted on maveric applications
if I recall the name right
and theres free version of them available
can i use the free version
if you dont want to subscribe for the updated version
yes you can
it works well enough
and the sub version is cheap
https://armaservices.maverick-applications.com/Products/MikerosDosTools/FileBrowserFree so i just download the makeapbo or pboproject
but its the only thing (free or subbed) that will help you produce working mods
no all of them
you get all of them
and install all of them
welll all the installers that is
well nothing there that will hurt you even if you dl it¨
all of them is fine too
hehe thanks for the advice i wil use that in the furture
it is likely to give you errors when you use it
those you got to fix
so they dont bite you in the ass later
so you've headset but want to hear the sound from somewhere else?
Change your output device in windows...?
@hollow umbra tried that
retart arma
volume mixer is working too
restart ive tried too i have also run system 32 and verifies game files
@tiny imp made this post but it doesnt make much sense
Hello, regarding the missing sounds after game startup,
we've found out that the issue is caused by parameter CPU count being set to 1.
Please check parameters in Launcher (Parameters page -> Advanced tab -> Advanced section)
and change the CPU count parameter settings.
Also ensure that you don't use -cpuCount=1 parameter in command line / Steam launcher parameters.
@cloud geyser anything in the advanced paramters tab is automatically detected
don't touch it
ok so how do i go about fixing this
stupid question but how do i know how many cpu i have?
update audio drivers, set output device to speakers, open the launcher, set CPU count to 2 or 4, run arma
@cloud geyser
what CPU do you have?
then google it
if he wants it to come out of the monitor it could be a hdmi output
@uncut trellis i want to hear it from the moniter like my other games(edited) "Like my other games" π€ , wonder why it isn't doing anything for arma 3
Definitely make sure there is nothing screwy with your audio drivers
im sure there is a better way to find my specs and i just updated audio drivers so i dont think its taht
apparantly its been two months since i updated my drivers so lets see if that fixes it
10 πΈ
@cloud geyser 
@wise barn so i have 4 cores and i turned my paramater to 4 cores but still no audio
but on other games?
every other game is fine
disable the cpu count paramteer
@wise barn Thanks for jinxing me. Pc randomly shut off and i started worrying "overheating, did somehing die? Wth?!?. Turns out, forced windows update
you shouldn't really even set up it anymore
Lost ~30 minutes of arma stuff.
#1: disable auto updates
Should probably have an emergency git push function somewhere
I have auto updates disabled, this one was forced
woah
google is mighty π
Well the only reason why I didn't google it was because I thought it would be outright impossible. Since microsoft loves doing these random "security" updates
Β―_(γ)_/Β―
well, command prompt gave me the whole "We paused the service, but yeahh...you can't stop it."
@fading sequoia not working still
there are also other ways to disable the forced update, but iirc that involves fucking some stuff in the reg
I feel like I'm going to set off a nuclear bomb screwing with the reg
never fuck with the reg, unless you're 100% sure about what you do
Yep, so I don't usually screw with the reg.
i had win10 once. for the time duration to download win8.1 and a bootable USB installer software π
I got some keys for the pro variant of win 10, so I mean
i still wouldn't use it
I absolutely hated 8.1's "tablet" looking mode
but thats personal opinion
I would use win 7. But I lost the key for that.
i have win8.1 and "start8"
so no one can help me with my problem?
sorry, i ran out of ideas for your problem
@cloud geyser
@hollow umbra
https://www.stardock.com/products/start8/
tadaaaa
there are free shells avaliable also, but i like that one

Just 5 bugs, no big deal. Just 10 bugs, no big deal. Just 50 bugs no big deal. Uhhh..500 bugs? Bob go and fix those on tuesday
so when i put the game in windowed mode i have audio but when i put it back to fullscreen i don't
@wise barn
I guess your monitor sound comes through hdmi?
@fading sequoia yes
No idea how to fix it. If you can play it in window mode then use fullscreen window mode for now
have you set up the monitor as "Set as Default Device" and "Set as Default Communication Device" both?
you should try to disable every other playback device so the monitor is the only one left to see if that helps
one pretty sure thing would be to just plug audio cable between your monitor and pc
so i dont know how arma did this but it seems like the default audio device for ARMA 3 and only ARMA 3 is my headphones.
@fading sequoia
problem is i dont know how to change the audio device for arma 3
you can also try unplugging your headphones
btw is arma your only steam game? nvm there are no playback device settings in steam, just mic
and all the audio changes should be made when the game is NOT running
The latest version of Windows has a habit of messing with your audio devices. It will change the default pretty much every update and a reboot will change some sound devices from 7.1 to 2.0. It is a royal pain in the backside and it has been causing me grief in games/Arma for a while.
yeah just googled some more and looks like it's mostly win10 issue and happens in some other games also
a commanding voice far back on the win OS battlefield: ROLL BACK, ROLL BACK!
A more superior voice responds: Belay that order! SWITCH TO LINUX! FORWARD MEN, TO VICTORY! π
Hey there, I need some help, is anyone available for some server troubleshooting?
is anyone here familiar with TADST
well i heard some recent fresh insider build fixed some DX9-10-11 games , also you need beta drivers from AMD cause they broken something too
@tame hollow
what's the matter?
hey @wise barn , can you drop down to a voice channel? If not, I'm getting this error message 8bdcf5c94304afeffd3c93d2543355d2
fuck
one sec
copied the link wrong
"Unable to locate a running instance of steam"
but steam's open in front of me
TADST used to start like a console only version of arma
but i had one of my dudes implement steam cmd to auto update our mods
which logged us out of the usual account we were using to host our server
so we're logged back in
but it's not launching the console version
'keeps trying to go stragiht to the launcher and doesn't think steam is running
sure, steam cmd loggs you out because it needs you steam login data.
but since when do you need a running steam for a server?
the dude who set all this shit up got deployed
\o/ so im like
floundering around
has anyone else gotten the "unable to locate running instance of steam" error?
this might be a better question for server_admins
what could be wrong? this just keeps restarting server before its fully opened
https://hastebin.com/icepimozaf.sql
It worked earlier today, and just stopped literally right now e.e
So has anyone had exploding helicopters ( pilots use afm and not enforced on server ) in the last two years or so? :p
If you mean exploding when hit by a RPG or being rammed into the ground at 200km/h then yes
I wish man, those are nice well the first one is cool, the second is just sad
It seems to me in the testing done internally in the community the pilot see different things in the game world as opposed to what we on the ground see
So solution would be to enforce afm?
The air wing loves afm, the boots on the ground just wants to live and we saw no reason to enforce afm as a server side setting but I suppose that could be one way to go
Not sure how common it is for air wing to use afm in troop transport
It's not overly common unless the vast majority of people have joysticks and have already gotten used to AFM
Every time we get some kind of issue internally in our community I start to wonder if we are some special snowflakes that manage to conjure up our own problems, very rarely do I find the issues we struggle with on the interwebs
Anyhow cheers for the input π
@fading pulsar AFM doesn't imply joystick, but it helps. People can learn how to fly AFM just fine with a keyboard and mouse
Oh I know, it's because it's much more difficult in comparison
Hmm that is a fair point @wise barn , seems we'll restort to only use afm for little birds, any other transport using default
All RHS helis support the AFM, to my knowledge. The only (iirc) WIP flight model is the MI-28.
<@&105622502444711936> Does anyone else have any issues with the "Mass Virtual Destruction" Achievement? It requires: [Disabled all target vehicles in VR Arsenal at the same time.] I've tried several guides. Ranging from tanks, Kajman and explosives. The Kajman disabled all of them before any of them reset, attempted this 6 times and the achievement won't trigger. I've tried with getting all the vehicles red and all of them orange, and mixed. Still nothing. Explosives themselves, regardless of type, no longer damage vehicles in the VR Arsenal. Not the target vehicles or any garage vehicles you're trying out. Any ideas?
So site a bird that has the biggest issues, the Huron is terrible for it, if you have a pilot with AFM enabled in the pilot seat of the huron, and walk as a infantry character past the front of the helo, any colision with the object will cause an instant explosion. The pilot is Desync'd to the rest of the playerbase it seems. We are yet to test with AFM enforced on the server though
@fringe salmon don't spam the devs
@fallow remnant He didn't. He edited that in so it didn't notify anyone
Your statement is still true tho
Oh, okay.
13:45:27 SteamAPI initialization failed. Steam features won't be accessible!
13:45:27 Cannot register unknown string STR_3DEN_CAMERA_NAME
13:45:27 Cannot register unknown string STR_DIFF_SCENE_ONLY
13:45:27 Cannot register unknown string STR_DIFF_SCENE_AND_MAP
13:45:27 Initializing stats manager.
13:45:27 Stats config disabled.
13:45:27 sessionID: 9a2c8b06e32978de5912b0d094c53a88e08daf74
13:45:31 Item str_a3_to_c01_m02_036_ta_mechanized_briefing_SOLDIERC_0 listed twice
anyone know what error this is?
im getting this on my server when i try to start it up, the server doesnt appear and that's in the RPT file
Which of these 3 types of errors?
any, like, the server doesnt show up on the list
and direct connecting throws me back to menu
what does it log when you are thrown back out
nothing
Maybe it's in your client RPT
the thing is, nobody can connect to it, and it seems to be a server issue, nothing to do with client or 20 people's games are somehow broken at the same time
Well if you know better than me you don't need my help
how can it even be a client issue if we can't even establish connection to the server, im not being arrogant im just saying
Maybe.. Because it's the client that's trying to connect?
the client isn't trying to connect because the server isn't there, usualy when you direct connect and get kicked out you'd have either an error, or the server would be there on the list but you cant join it
in this case, the server isnt there, and connecting to it is the same as connecting to a non existant server
so when you direct connect it still doesn't show up?
exactly
Sounded like it kicks you immediatly if you try to join
anyone got more of this edgy salt?
So if the server isn't showing up. And you can't even try to join it.
Why did you say and direct connecting throws me back to menu That's confusing.
Since when is that happening? new mods? any updates?
direct connecting as in putting in the IP and port (tried that beucase it wasnt visible on the recent or favourite servers list) and well no extra mods really, just started happening today, yesterday it was fine
That is not direct connecting though. As you aren't connecting even
well pardon the wording
The server doesn't show up when trying to direct connect There.
Reading the first error i assume the server can not establish a connection to steam - check your ports
Maybe some DDoS protection from your server kicking in and blocking stuff
can't,it's a rented server, 99% sure i cant fiddle with THEIR ports
Did you contact their support?
did, no reply yet, so wanted to check here for now
i should probably take some pills to calm down, been trying to fix this for a few hours by myself cause i'm an idiot
and now im looking like an asshole
Nothing was changed. And all of the sudden a connection problem appears. I don't think we can help you by telling you to change stuff...
really the only thing that "changed" is that there was a server restart in the meantime, idk maybe files got corrupt or something
Wait for the support to answer. Best you can do atm
fair
But what you can try: run the server vanilla with a bi mission. Just to be save
If the error is still there -> support
help me plz.we i want to update workshop mods it doesn't show on steam client.we i press launching it says wait but when play button is unlocked nothi g happens.
have you set up p: drive properly?
yes
I suggest you get mikeros tools and use arma3p to set up your workdrive and point buldozer to Arma exes instead of p:\buldozer.exe
PMC wiki has the details on that
i did
help me plz.we i want to update workshop mods it doesn't show on steam client.we i press launching it says wait but when play button is unlocked nothi g happens.
have you tried right clicking on the mods that need updating and doing repair? Rebooted PC?
Make sure you have enough disc space
250gb free space
My BankRev is not working properly
Also when i press open mods folder,it will open folder namedWorkshop in arma 3 but this folder doesn't exist in arma.all my mods are in workshop folder outside arna's folder
singleplayer +50 fps. online it's a mix of 0 to +50 fps... I need help. when doinog online, noothing works.
ps: i am a good pilot. if you can make my game work i will fly for you
How do i repair my installed mods ?
repair function doesnt do anything
and resubsribing doesnt do anything either
@gladiator2000#0013 the folder named Workshop is hidden folder if you tern on show hidden folders you should see it https://gyazo.com/dd1a3a258e81085c63bf6257c18062f1
does anyone know how to fix my arma 3 tools everything but Terrain builder, Publisher and texview 2 does not work
@fringe salmon FPS will almost always be better in Singleplayer. There are numerous reasons why you may have Low FPS (too many players, terrain with too many objects, poorly scripted missions, ping/latency, connection, etc. ). The trick is to start narrowing down what it may be.
ping/latency/connection related.
can't be anything else
i can't even join 99% of servers
@twin ether fps is around 100 in singeplayer
what servers? koth, coop, survival, atis... too many of them
noted, -FM-
my hdd is fragmented 34% probably that?
try it
Well, you mentioned koth in general. Thats a mission where there are typically lots of players. Lots of players with varying degrees of good connections.
defragment the thing and see if it helps. Furthermore, try reducing object draw distance and see if that helps.
Stewie, it will be easier if we know your computer specs, your graphics card, CPU, et cetera
there are max 5 real users in my near when conncecting to a game.... and 5 isn't much
the biggest point to remember is Arma is not COD/BF, 100 FPS is not something you can continually expect in Arma MP.
KOTH and Altis Life will typically run poorly
gtx 970, i5 4460 3,2 ghz, 8 gb ram.
thanks, good job for getting us the specs quickly
seems like your CPU is holding you back
Multiplayer has a lot more simultaneous CPU calculations than SP
how bad are your frames in MP?
people generally consider 20-30 FPS to be "acceptable" and anything above that to be "good".
βπ»
when i spawn... 2 fps?
10 seconds later i get kickked from system or session lost, or arma 3 frezzez
i5 4460 should handle 50 players with ease... its not a pentium. 64bit
are you sure you're running 64bit?
nope
alright, go into the Arma 3 launcher
check the settings and see which branch you're running
there's a memory leak that exists in the 32-bit version that permanently drops your FPS to 2-3 frames that does not exist in the 64-bit version
you mean parameters?
yes
default (64 bit)
try changing it to regular 64-bit
lol ok
then check your memory allocator, large-page support, and memory limit (64-bit)
report back those three values
it is not checked?
I'm using the Intel TBB 4 allocator for my memory allocator
large page support is checked for me
and you should set your memory limit to about 70% of your computer's total RAM
so you should have yours at about 5734MB or slightly higher
what memory allocator do you use?
it wasn't checked as i said
check it, and change it from the default
if i check it it says the one you have
the mallocs are total wildcards, try the JE one
the windows allocator is a slower fallback that is supposedly more stable.
ok done
now what's your memory limit?
6144 i set
4
hyper-threading is enabled?
alright, defrag your HDD and see if that helps then
that is peanuts
mmm, peanuts
what is co27?
it's a li ghtweight insurgency mission
I believe there are servers like Florida Tactical still around that run it
still defragmenting ( i know it takes long :() what should i do now
https://drive.google.com/file/d/1pyUC74tzcyL_5f9Doi13ujFYsLU_7IP8/view?usp=sharing @twin ether could you inspect the log at crashing?
how can i inspect it on my own?
use notepad
@timid patio
http://prntscr.com/i35prx
Seems like something wrong with 4K(DPI 175%) resolution support at A3 tools
likely the lack of 4k support
Add the arma 3 toolset as an application in your nvidia control panel and try and scale it down somehwo.
roads are not showing up in bulldozer i set the id and i exported the sapes but it sitll does not show up
Is there some specific way to force steam to redownload workshop addons?
I've cleared my cache, changed mod location, removed symlinks, removed the existing addons, removed the workshop_107410.acf files
And they're all stuck on corrupted and not installed, atall
Repair option in launcher ?
Tried and nahp
@fading pulsar Worst case scenario: try this http://steamworkshopdownloader.com/
@wet laurel No thanks, 20 pages of SW mods consisting of about 100gb
Already unsubbed from 30 π
Your router may not support it
it dose
my freinds were on my server
i started editing my servers misson file and adding scripts
after that
it was saying
udnp faild
failed
could it be firewall?
or somthing like that?
also my router supports it
never mind
ill restart my pc
and then try tomorow
bye
@hollow umbra as far as I know there is no way to scale apps separately.
Actually I can live with this bug. But a3 launcher which spawn windows somewhere at bottom is more annoying.
hey
Hello sir
anyone know how to fix all slots are tooken up by ai
cause i have a altis server
and all the player slots have ai over it
:01 Can't find a mission collection / mission with template name: 'Mission_1', skipping to next mission.
13:44:02 Can't find a mission collection / mission with template name: 'onUserDisconnected', skipping to next mission.
13:44:02 Can't find a mission collection / mission with template name: 'difficulty', skipping to next mission.
13:44:02 Can't find a mission collection / mission with template name: 'doubleIdDetected', skipping to next mission.
13:44:03 Can't find a mission collection / mission with template name: 'onUnsignedData', skipping to next mission.
13:44:03 Can't find a mission collection / mission with template name: 'onHackedData', skipping to next mission.
13:44:03 Can't find a mission collection / mission with template name: 'onDifferentD
fix?
can somone look at that
and tell me
wtf
server.cfg typo probably
can you upload server.cfg to pastebin or smth? Make sure to remove password
follows in his ^ steps
ok
Are you sure you should be trying to host a server?
k
If you can't do that yourself you shouldn't be hosting a server
i dont see anything wrong
can you just tell me the line?
ive allready got all my scripts
and shit
now i just need this to be fixed
nope
I told you what's wrong.
So just go check all the places where that thing could be wrong
I even told you where.
@fading pulsar It's life btw
I saw π
Look again
it's hard on the eyes to read this π
I already did
here is a copy of what I wrote before
you forgot a closing bracket
it's terribly obvious
Right before the things from your error messages
I already told you
just super fucking noob
You shouldn't be hosting a server. Seriously
Use Notepadd ++, Eclipse or your preferred text / source code editor to find the missing brackets, they'll do it for you.
: Im getting battleye kicked from a serer called RebornRP. 9pm nearly every day. Battleye kicks. get in for about 10 seconds Admins say they have tried to sort it already, but have no control over it looking for anyone that could help. Tried everything. reinstall, verify, crash battleye and restart it, spoke to battleye themselves, tried a new arma 3 profile and even tried a diffrent internet souce [being my phone]. Anyone can chip in with suggestions
oh well
17:20:41 Error in expression <_this setFeatureType (parseNumber _value)> 17:20:41 Error position: <parseNumber _value)>
anybody have a clue what that means?... my RPT is littered with them.
do you use the 3DEN hide object stuff?
hmmm
as I dont even know what you are asking, I can only say, no
that is the entire rpt
that command is used to hide terrain objects
tree icon thingy?
yes
nope... Ive seen it, but this is in virtual map... nothing to hide
it's also possible it's the main menu screen
since those are fully fledged mission you may have a custom one that has an error in it π
I know which mission has that icon...
let me remove and see if that come s back
the unpbo'd mission is gone... but I am still subscribed to it... Ill have to delete that too.
nope... still happening
When I load my game, to press buttons, I have to move my mouse over to the side, and I can't even play Multiplayor nor Campaign games.
Sort of like this.
you mean the cursor isn't aligned properly?
alt tabbing back and forth may help, restarting the game too
I've restarted multiple times, I'll try alt tabbing.
check resolution... set to native... check scaling, set to 100%
When I make missions in 3Den, when I launch them I get stuck at loading screen
Even when barely anything is down, Arma plays fine otherwie
I am getting arsenal errors when I click save/load button
the UI doesn't show either, it breaks completely, running no mods, completely vanilla
just validated my game as well
BIS_fnc_loadInventory is giving errors too
here is screenshot of error ^^
nvm - Somehow my profile .vars messed up, restored backup and it works now
for some reason when I play with base game items such as a nato rifleman on altis it just has that annoying pop up on the right side telling me to buy DLC by pressing shift and P.
This is just getting annoy and terminating scenarios im setting up because i 'dont have the needed DLC'. I'm not paying 15 quid for some go-karts
@fringe salmon Pay for the karts or else.
:-)
ruining my immersion
i dont ant fucking karts its a milsim stop pestering me im not using any dlc content
if it was a joke then stop fucking asking me to buy shit like it
this one is asking me to buy that peace one
but im not using anything from the peace one
*laws of war
And you can use them perfectly fine in a sp mission
It's not asking you
omfl then why is that bloody box on the side of the screen
how is that not asking me
its screaming at me
i cant concentrate on gameplay with this taking up 10% of the screen
nooooooo
its blacking the screen with the laws of war logo
im not using anything from it
pleease leave me alone
Nope, if you read the message. You'd understand that you need to purchase the dlc to use the items in full
Everything you are seeing is a preview and you will not be able to use everything
but
i
am
not
using anything from the DLC
i am using completely vanilla items
just a NATO rifleman on stratis
thats it
ok, thanks.
i still dont get why i am getting pestered as if im previewing the DLC
Are yoy possibly using a pacific rifleman?
Because you're using DLC items
i am 100000% sure i am using NOTHING from dlc
I mean there is a giant apex dlc symbol next to items in which are dlc
i know, there are no symbols or anything
It's quite simple, do not use any DLC related item if you do not want the popup or the advert.
You can be 10000000000000000% sure, Arma says otherwise
major
Easiest solution:
I am not using a DLC related item
Buy the DLC 
You must be if you're getting the popups
no im not paying for like 2 guns and a go-kart
anyway
im using completely vanilla stuff
You obv. don't
What's the current advert symbol?
laws of war
And what uniform/vest/backpack/helmet/facewear are you using?
just the vanilla when you spawn them in
That's about as useful as me telling you I have a penny
well, im using the ones that come with the rifleman when you spawn him in. let me check
you sure the NATO rifleman is not Laws of War unit?
LOW is all civ
im making it so he's wearing nothing
then ill try
omfl
no clothing no weapons vanilla face rifleman on stratis
still asking for law of war
Woohoo
Woohoo
Send me a screenshot of your loadout rn
I love this game but i cant play it if it keeps pestering me to buy a DLC im not using
w/e works
wdym
Paste to imgur then here if you have to
oh k
what/ever
Kids these days
How old are you again Midnight?
Seventeen.
π
Was the LOW earpiece lmao
it was an earpeice that they somehow put in my inventory
@hollow umbra youβre younger then me
so it must have been there even on the modded unit
π€
you're older than me @oak stream :kappa:
Iβm more bitter then you.
Old man!!! π
yeah i did
it wasnt showing up in the character editor
only on inventory
or maybe i didnt look hard enough ah well its fixed now
Β―_(γ)_/Β―
i am 100000% sure i am using NOTHING from dlc```
.Dschakyll and Hyde - Today at 7:26 PM
You can be 10000000000000000% sure, Arma says otherwise```

Arma's apparently running even though it's not, not in task manager either π
Launcher refuses to close the"running game"
Anyone have an idea for a solution? occurs an awful lot
Stop using the launcher π
Sometimes I wanna play with Workshop stuff on the fly π
I tend to use A3sync or the a3launcher so it's not usually an issue but it'll show me ingame even if everything arma related is closed
So then my hours go up even more π
@fading pulsar no idea how to fix your launcher, but with hidden processes in task manager this works https://docs.microsoft.com/ru-ru/sysinternals/downloads/process-explorer
guys whenever i load up arma it says battleye intialiazation failed
what do i do??
im gonna try and uninstall and install as it will only take an hour
Is there a way to reset how steam handles server listings for me? Im unable to find any KOTH/Wasteland/(insert popular gamemode) servers while im not filtering anything out.
Restarting steam/PC has no effect so far
launcher:
- Go to the servers tab
- Click the X next to "filters"
game:
- Click on the "internet" tab
- Click on "filter" at the bottom of the page
- Click "default"
@inland kayak Done it few times, no effect. Discussed this problem with @hollow umbra yesterday in "ask_questions_here" channel, figured out that Steam crapped out on me.
I also tried to use direct connect on few KOTH servers. Does not work at all.
Im thinking that my ISP might have closed ports for some reason...
I'm having this weird issue with tfar where it says its not deployed on the server. is there any known mods that could conflict with the mod? -mod=@3den_enhanced;@maiden frigate;@maiden frigate_cpr;@maiden frigate_optre;@maiden frigatex;@adv_urban_rappelling;@adv_rappelling;@ares;@asr_ai3;@backpack_on_chest;@bariga;@open oasisdlust;@cba;@compass_hud;@cup_core;@cup_cwa;@cup_maps;@eden_extended;@enhanced_movement;@gao;@immerse;@kommunity_Insignia_Patches;@hasty wedgerigal;@mbg_buildings_3;@optre;@pandora;@shacktac_ui;@tembelan;@ths;@unit_mod_pack;@tfar;
That message is fake
well i can't use my radio
it only happens on the server
its like i can't open the radio nor transmit on the server
Yeah..... Checking some things right now
Poor Ace, Bloo and Mad
Can't find anything. It just spawns a while true loop.
As long as that loops runs it should work
@tame fossil When you post Codestuff, do that:
```
CODE
```
really hope it isn't optre
Did you try TFAR 1.0 ?
@faint dawn noted
Mooooooost likely fixes it
only the workshop version
no
Did you try it with "just" TFAR and nothing else? If so, what were the results?
Wierd issue... my view seems shifted to the left by about 1/8 of the screen in normal view and 1/4 of the screen when in scope or iron sights
ideas?
are you using head tracking?
no
Track IR is currently off
that is what I suspected initially
but disabled and restarted and still
it wont center, either... everything is shifted left
check the controls there's a key combo to "reset" the head position
ctrl or shift + a numpad button afaik
no... just figured it out... the microstick on my throttle
hahahahahaha
I had a squad member enter a hesco barrier today
good thing I was able to drag him out of there, he got so many crushed tissue and wounds, we used over 30 bandages
arma giveth, arma taketh
CH products (which makes industrial control componenets, too) was bought out by some big electronics control company... since then, the game stuff has been abandoned and the software is now useless.... I removed it and that has completely jacked up my assignments.
I has a squad member once calling in an air stike. Mixed up the 9liner coordinates of enemy and friendly.......
T1600m + TWCS for the low end, virpil or vkb on the high end
oh, chris, I saw some movement on a wall where the enemy was 5 minutes earlier, we were pretty much getting engaged from all directions, at night, so I decided to fire at him, he goes unconscious, double tap, dead
30s later "squad B is at the wall" ....
"HE, danger close at ... (the wall)" Sh*t Blue on Blue.....
nope, I have a video of the ... event, he didn't knew what happened, one shot to the head, unconscious, 2 more shot and he was dead, "friendlies at the wall" was called literally as I killed him
I've got an odd issue I was hoping to find help with. In editor, when I try to change ace settings to my units usual setup, I can change it under "server", but mission and client are greyed out. If I load OLD SQMs, I can change it at will, it's only my newer ones that it happens to. Anyone seen that before?
SOLVED- Just needed to save SQM first then it allowed me to edit those boxes
@bitter beacon Don't double post please, I believe what you are talking about is that it adds dependencies to the mission to access the settings
they're likely written directly to the mission
not sure though
Sorry bout that, just wasn't sure about which one was better to drop it into.
But strangely enough I solved it... by saving the SQM
as soon as it was saved, I was then able to adjust the"mission" and "client" settings
Yeah if anything ask next time before double posting
CBA settings are stored in the profile for client (and thus server) settings, mission ones in the sqm, and only settings that have changed compared to clients
however once you change a setting it'll permanently be in the mission.sqm, the max increase i've seen is 300KB*
and that's if you change literally all setting.
takes cover
π¨
just to double check - black objects (like a black rock that is actually light grey to everyone else) - is missing textures, right?
yep
So eh any way to prevent the VTOL aircraft from hard locking their throttle on 100% when in a group and turning them into a 20 ton brick when opening the in-game chat?
No, even pressing the escape menu is dangerous
Probably needs a feedback ticket ...
I dislike their change, open the map/chat, hit escape, pretty sure all of those things will increase/decrease throttle and flaps which is rather irritating at times
I wish it was an option to enable it or not
I don't even think it's an intentional thing
comes across as a bug
what could be the possible point of making someone fall out of the sky?
if only banking would turn your plane
you could stay in a holding pattern without falling out of the fucking sky
I have a headless client on a server and it's in the players list but i cant see under game logic in zeus, nor do i know if it works or not..
what do
Did you add it to your mission?
From Systems -> virtual entities -> headless client?
it should autoslot itself
@fallow remnant yeah
its in its slot
but i cant see it in zeus' game logic list...
i mean i guess it works right?
oh, dunno about that, but yeah it's working
alrighty
I'm trying to set a trigger for a player with 10 of a certain item in inventory
limit = 1;
moneyCollected = {"CUP_items_Money" == _x} count (items player);
if (moneyCollected > limit) then {
"SideScore" call BIS_fnc_endMissionServer;
};
what am I doing wrong here?
_limit = 1;
if (({_x == "CUP_items_Money"} count items player) >= _limit) then {"SideScore" call BIS_fnc_endMissionServer};
@spark kite
@wanton shale you beautiful man or woman, thank you so much
@red inlet The fact that your headless client is in means the slotting is working, but doesn't actually mean the headless client is doing anything
If you're using vanilla Arma, you'll have to write scripts to spawn all the AI on the HC (very nice tutorials on the BI wiki, though some of them are 404 disappeared now), or if you're using mods, you can use ACEX and implement their HC framework which automatically transfers ai to the HC's.
you'd be surprised how many people have headless clients for their server but don't actually implement them because they think they're implemented already
Btw be careful with iterating over items player if you have ACE and a lot of medical items and you are doing the check in unscheduled, you will tank your FPS.
Also.. That is really #arma3_scripting ^^
and if you do it in scheduled say bye bye to your frames too, and to the scheduler π
No won't kill your frames in scheduled because the scheduler will schedule the scheduled script... schedule schedule schedule
I had nothing to do with it.
I just wanted to use the π© tbh
Any idea what a admin ban ws 66288 is? It says that I need to use discord to un-ban.
Thanks
:NotLikeThis:
Is anyone else getting the issue where they download a mod from the steam workshop, and it downloads, but it doesn't show that steam is downloading anything? The only way I know it's working is by checking the task manager. I can still adjust the download speed in the Steam options and that applies, but I can't control anything else.
Clear your download cache in the network/download settings on steam @faint oriole
Hey I have a problem here, my team switch sometimes doesn't want to work
I press 'u' and it doesnt pop up, so i change the button, doesn't work
and when i close it all, and restart it sometimes works again and it confuses me
@oak stream Clearing the download cache didn't work, but a uninstall and reinstall of steam did work.
Well it looks like it's now broken again after restarting my computer.
knowing that guy, it's ripped from some other game
oooh
are you not allowed to take models from other games?
You are not allowed to steal other peoples stuff. So No.
Some game devs give their stuff away for free.
But that guy usually steals stuff from games that don't do that
There are marketplaces yes
can't we just somehow torch this motherF?
Begin a petition to remove his SW rights?
Just get most popular mods to add a script check for KA's crap and make them break the game and say it's KA's fault
together with stolen crap by a well known thief*
That'd be pretty hilarious π
@inland kayak so many life mods broken
P.E.R.F.E.C.T
I just found out a very VERY nice use of arsenal stats
I can use it to check for CUP compat for ace modules π
Lol
a lot of your headgears are missing hearing config entries
Can never trust edits
Should be simple to add, no?
nope, volume muffling and hearing protection
ACE_hearing_protection
ACE_hearing_lowerVolume
I also added G-force reduction being shown for uniforms and detonator range for explosive detonators
also TIL the cellphone has a 15km range π
each iteration looks better than the last one :D
https://imgur.com/gmIpSAn
i'll probably force ded to add radio ranges or do it myself for TFAR
also showing backblast angle and range for launchers π
there's just sooo many possibilities
π€€
@alganthe#8904 https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/1.0/addons/handhelds/anprc152/CfgWeapons.hpp#L10
Same for backpacks. Also PLEASE display the tf_encryptionCode. People ALWAYS mix them up and complain why they can't communicate.
Have fun huehue.
Should be in TFAR though and not in ACE. Is there a EH that I(You) can bind to or a function that I(You) can call at postInit to add stuff?
No function, it's an array to append
But that sounds ugly and crusty
I could make a func, but it'd have a lot more arguments than lines, like a shitload more
it also wouldn't work in 3DEN due to preInit running and nothing after it
array in uiNamespace?
Like... If I try to append at preInit but my preInit runs before yours....
yep
then what?
true.
-the path for the mod folder is not set . This message appeasr on CUP Terrains -Core from steam workshop ..it downloaded it 3 times and vanished as steam downloads's windows said the update was cancelled..how can i fix this?
need help i have unban on this server CodeFourGaming-King Of The Hill 1944 US #1 Address 206.221.189.82.2302 admin unban in diskord
i in frst time
@solid wave
Go to the KotH discord. This is not a problem for the offical arma discord.
Link to the KotH discord can be found here #channel_invites_list
I have a mate that is having the crackling inside vehicles issue is there any way to fix this?
upload it to discord?
No just upload a vid of it to YT or something so we know it doesn't have anything to do with his peripherals.
its the logitech issue i believe
The logitech issue?
Install new audiodrivers, done
The last person that had the issue completely removed the old drivers (and iirc software) installed new drivers and new 64 bit software. Solved.
β
Anyone here familiar with TADST?
Yes, why?
@grizzled willow Why do you double post?
I'm setting up a new A3 server on linux box with a /29 assigned to a single interface and if I set the arma3server ip address to anything other than 0.0.0.0 or the first IP address of the /29, the server fails to come up with "Error: createPeer failed". Returning the ip='xxx.xxx.xxx.xxx" back to one of the working address fixes the issue but I'd like to run servers on the other address. Is there a workaround/fix for this issue?
#server_linux
This might be a better place to ask this question
not sure if it affects only linux from what I found with other people having the same issue on windows, but I don't have a win server with a similar network setup to test it on.
Figured it out, it was on the linux side, specifically how the network interface was set up. assigning all five addresses to the iface with "address xxx.xxx.xxx.xxx/29" seems to confuse the a3 server executable, but if I create alias interfaces and assign one IP address to each, it works.
