#arma3_troubleshooting

1 messages · Page 78 of 1

forest tide
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Isaac Newton is also to blame for this

desert isle
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ref:Corvair / Pinto

minor panther
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What's the status on Bohemia official servers?

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A lot of people can't play due to the current BattlEye situation. Will it be fixed ASAP or will it update next week according to the team

harsh rapids
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asap is next week

minor panther
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rip

oak stream
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@dusk condor isolated occurrence?

dusk condor
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Hello, i get a little problem with my game, my game crash, first message : Your memory card 0x000 and a few of random numbers couldn't be read or write (random) and the message 2 is here : https://imgur.com/a/NN7m9

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Here is it !

oak stream
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@dusk condor Isolated occurrence?

dusk condor
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Uh ?

oak stream
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Does it happen often?

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Has it happened before?

dusk condor
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Nop

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I have only get problems with a driver dll

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So i put admin rights to Arma 3

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So ?

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Any idea ?

oak stream
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I wouldn't worry about it unless it happens again

dusk condor
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It's happened more than 10 times

fallow remnant
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@dusk condor is this after the update day before?

dusk condor
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No

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Uh

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Wait

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Yes, i updated my game and the UPDATE_VIOLOATION ect

fallow remnant
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Okay, are you running any mods?

dusk condor
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No, any, play on a frecnh server call "Altis4Life", any mods i think

fallow remnant
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Okay. Does it happen at random, or only after some particular thing that you do?

dusk condor
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Random

fallow remnant
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Alright. So this is probably only something Bohemia Interactive can fix

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But

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What you should do is

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look in the folder %localappdata%\Arma 3

dusk condor
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Yes ?

fallow remnant
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There should be some files that end in .rpt, .minidump etc

dusk condor
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.bidmp and rprp

fallow remnant
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yeah

dusk condor
#

with .rpt and .minidump

fallow remnant
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take the minidump, rpt, and bidump

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um the ones with the most recent time stamp

dusk condor
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not rprp ?

fallow remnant
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nah

dusk condor
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Kay

fallow remnant
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put them in a zip or 7zip folder, and send them to Dwarden over PM

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With a description of what's happening

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Then you'll have to wait for a fix

dusk condor
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Okay

oak stream
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You could also post the RPT here so we could take a look

fallow remnant
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No

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Waste of time

oak stream
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Fair enough.

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I'll refer to your judgment then.

fallow remnant
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@dusk condor look in the #perf_prof_branch for any new updates. It's a special steam branch that gets certain updates and fixes before stable branch gets it (see pinned messages).

dusk condor
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Folder is too large

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Any free upload platform ?

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@fallow remnant Reinstall the game is a good idea ?

fallow remnant
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Don't switch to that branch yet

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it's still on the old version

oak stream
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@dusk condor Zippyshare is fine. Just make sure to mention what it is and why you're sending it to him in PM.

fallow remnant
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ah he was talking about uploading it

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reinstalling probably won't help, no

oak stream
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@blissful bramble Still having issues with addon icons not showing in the main menu?

blissful bramble
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No. I know that the change to Arsenal was reverted before 1.78 release

oak stream
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Alright just wanted to check, that's all :^)

dusk condor
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@oak stream @fallow remnant Okay, i have done some things for repair FAULTY_HARDWARE_CORRUPT_PAGE errors, i don't know is it's have a rapport.

fallow remnant
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uh i didn't understand that 😅

dusk condor
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Bad english ?

fallow remnant
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not bad but the phrasing...

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you're saying that you tried to fix the error?

dusk condor
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🤔

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A another error

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Of my PC

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It's frequently like Arma 3

fallow remnant
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um. do you get BSOD? Blue Screen of Death?

dusk condor
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Yea

fallow remnant
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Aha

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could be a hardware error then

dusk condor
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Yes, it's that

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I used WhoCrasher for know what happened

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And it's a driver, he probably corrupt my RAM.

oak stream
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He?

dusk condor
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it's*

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Sorry

oak stream
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Oh

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Np

dusk condor
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ntoskrnl.exe is the driver in question

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He produce 3-4 differents errors

fallow remnant
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hmm.

hollow umbra
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he , he sounds like a big problem 🤣

fallow remnant
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try running 2 passes of memtest86+

dusk condor
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MEMORY_MANAGEMENT, FAULTY_HARDWARE_CORRUPT_PAGE, CRITICAL_STRUCTURE_CORRUPTION

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All in BSOD

oak stream
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How many ram sticks do you have?

fallow remnant
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sounds like RAM's faulty, yeah

dusk condor
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2 of 4 GB

oak stream
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Under warranty?

hollow umbra
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Can memtest isolate which stick?

dusk condor
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Nop

oak stream
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Overclocked?

dusk condor
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Nop

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@hollow umbra done win memory test, materials problems

hollow umbra
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I see

fallow remnant
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materials problem?

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you mean it found an error?

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ah like materials = hardware?

dusk condor
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Yea, only repairable by fabricant

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Yes, i think ntoskrnl.exe fucked my RAM

fallow remnant
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no it's usually the other way around

oak stream
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^

dusk condor
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So errors of Arma 3 are linked i think

fallow remnant
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ntoskrnl should be a windows kernel

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yeah

dusk condor
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Yes, is it

fallow remnant
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you need to replace one/ both of your RAM sticks

oak stream
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Probably because ARMA 3 puts a heavy strain on your system yeah

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@fallow remnant this

dusk condor
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i think the limit of RAM using have been limited.

fallow remnant
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hmm?

dusk condor
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They're old of 2 years

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So when i launch big games like Arma 3, BAM ! Crashing

oak stream
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Yeah. The only solution would be to get new RAM sticks @dusk condor

dusk condor
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I think it's planned obsolescence

fallow remnant
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Age shouldn't matter, but somethings components fail

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No

oak stream
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It's not

fallow remnant
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RAM's usually good for a very long time

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(a lot of sticks have 10 year warranties)

dusk condor
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2 years, not rly normal.

fallow remnant
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It's just bad luck in your case, unfortunately

dusk condor
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Fack it

fading pulsar
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I had a stick go bad in my server recently 😢

dusk condor
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It's expensive a bar of RAM ?

fallow remnant
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what?

dusk condor
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sorry

oak stream
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If RAM is expensive?

dusk condor
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Yeah

fallow remnant
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i mean it depends. check your local stores

oak stream
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Depends, which country you in
?

dusk condor
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Belgium

fallow remnant
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France

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oh

dusk condor
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Nop

oak stream
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Lul

dusk condor
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?

fallow remnant
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yeah you'll have to check

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here in NL i think it's about 30 EUR per stick of DDR3

dusk condor
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DDR3 ?

fallow remnant
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DDR3 RAM, i mean

dusk condor
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Fabricant ?

fallow remnant
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No, technology

dusk condor
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4 GB ?

fallow remnant
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Yeah 4GB

dusk condor
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Kay, it's Christmas soon, i know what i will buy 😃

fallow remnant
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haha. cool, good luck with that

oak stream
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16 gigs should run you around 100 euro @dusk condor

dusk condor
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@oak stream Don't need it, i don't play very the big games

oak stream
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If you say so.

dusk condor
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I play SS13, Osu ! and sometimes Plague Inc.

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(and Arma III logical)

honest minnow
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patch fkd up, access violation increased by 100

tepid crypt
oak stream
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Yup, nice catch by that guy @tepid crypt

quaint jewel
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@forest tide

forest tide
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Ohh hey thanks for fixing it

tidal wraith
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Aloha

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Quick question

desert isle
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Go ahead

tidal wraith
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I have 230 hours in Arma, and for the past 20-ish I cannot play the game. I can use Eden Editor, and Virtual Arsenal, but if I try to test an Eden mission or play SP/MP, my game crashes. It does not give me an error besides OxCFFFFFFF. As far as I know this just means that there was a crash, but I havent been able to find any other details than that. I've updated my drivers, clean installed the game, repaired mods, changed my settings, and I cant think of anything else. Ive contacted BI support but they cant help me until Monday.

desert isle
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Completely vanilla (no mods)?

tidal wraith
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No, I have some mods, inhouse team mods. But Ive already tried a clean install, and tried with no mods.

desert isle
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ok, Go back to basics. You should always start with the absolute basics.

tidal wraith
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?

desert isle
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That means the base game with no community made mods

tidal wraith
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oh, like I said, Ive done that

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it still crashes

hollow umbra
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have you generated a crash report?

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tried vanilla missions?

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changed user profile?

desert isle
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So, with absolutely no mods, you have the same issue? No mods, default settings, etc?

hollow umbra
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community missions can cause crashes if designedi improperly

tidal wraith
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I have generated a crash report, Ive tried vanilla missions, and I havent changed my user profile. The only settings Ive changed are video settings.

hollow umbra
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change your user profile

desert isle
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then report back

tidal wraith
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Ive sent a report to BI, but like I stated they cant get back to me until Monday. I'll try changing my profile.

desert isle
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If you've given them as much info as you've given us, they'll ask more questions

tidal wraith
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👍

desert isle
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Point being is, the community are quicker to help as we've had a lot more experience at this. I've been here since 2001.

tidal wraith
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Well, I dont know what else to provide you. Ive answered your questions

errant sentinel
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Hello?

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I need help, can sm1 help me?

tawny vapor
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I'm trying to manage a dedicated server, but no matter what I do, I can't seem to change any difficulty options? I've changed the xxx.Arma3profile everywhere I can find it but to no avail

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What am I doing wrong? 😛

tawny vapor
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FOr future reference, it was difficulty = "Custom"

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in server.cfg, not A3profile

outer spoke
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Unmodded arma 3. Clean w10 install. Battle eye failed to initalize or not responding.

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Any one a idea on a fizx

half notch
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For some reason pretty much whole interface often breaks, I get no backgrounds for the briefings, stats and other map stuff, I see the "no satellite connection"image on top of my map and UI stuff is generally borked. It happens with and without mods, I suspect I may be running out of memory or something like that.

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Anyone got similar issues?

wise barn
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@shy gale Reaper#1310
battleye has some issues atm, BI is working on it

faint dawn
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lol

wise barn
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lol

faint dawn
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XD

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stupid discord.

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sry Grim, Discord beeing stupid again

wise barn
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it's when ppl have spaces in their nicknames i think

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others had problems tagging me too

faint dawn
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!

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Test:

quaint jewel
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@solemn void_Lutz_(audiocustoms)#5482

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Can relate.

wise barn
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strange... i just changed my name

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ah, there it is

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@quaint jewel
try again

quaint jewel
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@wise barn

wise barn
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there we go

quaint jewel
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I don't even know anymore.. Actually I never did

faint dawn
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@wise barn

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Ha

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@outer spoke

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There we go

#
<@ID>```
wise barn
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@104818104223154176

faint dawn
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< + >

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@wise barn

wise barn
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don't get it

faint dawn
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noob

wise barn
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fu

outer spoke
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Lol, so i have been trouble shooting for the last 4 hours for nothing. Inclusief a clean Windows install😂

faint dawn
#
@wise barn```
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=
@wise barn

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Win10, seems to fk up alot @outer spoke

wise barn
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i did that with your id an it didn't work

faint dawn
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You forgot < and >

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noob

wise barn
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@faint dawn

faint dawn
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About time

wise barn
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tadaaa

faint dawn
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noob

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😄

outer spoke
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It happend after the creators fall update😂

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Might have a work around

faint dawn
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For Win10? Another reason why it was a good choice not to switch to Win10 😄

outer spoke
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😂

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No for battle eye to join a server

wise barn
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still likes Win2000ME

faint dawn
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Regarding BE: Just wait, they are working on it ¯_(ツ)_/¯

outer spoke
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At my job we use Windows 95😂

faint dawn
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2000ME... dafuq?

wise barn
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on drugs, talking BS

faint dawn
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Not that it would be something new 😄

wise barn
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i ment 98ME

outer spoke
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Ok, you can force load battle eye via the launcer and join a server via ip. Then its working

faint dawn
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98ME? dafork?

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hmm... grim, sounds strange

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anyway: As i mentioned above: Just wait. When? When it's done.

outer spoke
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It does work so i can play with my clan👌

stable granite
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Hey Guys could i get some help on this?, this shows up in my rpt logs thanks in advance.

Call extension 'extDB' could not be loaded: %1 is not a valid Win32 application.

quaint jewel
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redownload the extDB dll and try again ^^

rigid umbra
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Random server crashes and the exception code is this
Exception code: C0000005 ACCESS_VIOLATION at 4807974C

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Anyjuan know what memory leaks are happening again?

half notch
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Arma 3 - AssertUSR (Abort==ignore forever)

c:\w\dev\futura\lib\ui\uicontrols.cpp(116)(func: GetTextContainer)
[AssertUSR]
MainThread=4172
Group: Design
control[CA_ServerDetailPlayers]: Unexpected control type [5]

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I got that error when I tried to host a local server using diag exe. Not sure if its because its diag, or is it because of that UI getting borked. I will try stable and see if I get the same popup error when the UI breaks

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For some reason pretty the interface often breaks, I get no backgrounds for the briefings, stats and other map stuff, I see the "no satellite connection"image on top of my map and UI stuff is generally borked. It happens with and without mods, I suspect I may be running out of memory or something like that.

fringe salmon
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aaaight guys

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i needs some help

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ever since the A3 update, my map doesn't load

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any ideas on what could have changed in the update?

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i can get into it on the editor, just not on the mission

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We rolled back last night, too much broken stuff for us to deal with. A lot changed and a lot of stuff is broken.

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Map related or?

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No AI related issues mostly but also some issues with placed buildings in missions and a host of other issues. I documented quite a few of them in general last night as we spotted them through gameplay

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fuck

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But then we are using mods and they do modify the way the map is done so that might have insulated us from map issues. When I was testing in vanilla the AI spotting distance the map worked for me, check the game hasn't messed up the key bind maybe?

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oh wait maybe i didn't explain it properly

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i can get onto the SQM via the editor, but if I use my SQM in the mission, players cant load into the server

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i dont use mods

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Ah not one we have spotted so far but not one I have looked at or heard from anyone else. Might be just another bug there is at least 10 so far.

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gotta love it when BI doesn't test their shit before releasing an update - it's like the game is developed by children

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When there are RCs the mods can prepare in advance and report bugs, but when there aren't RCs there isn't a lot the community can do to avoid disasters like this.

fallow remnant
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Hmm? But there was an RC...

blissful bramble
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Virtually no servers will run dev or RC though

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so things like BE errors are difficult to test publicly

fallow remnant
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Yeah that's true

fringe salmon
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what's the easiest way to isolate an issue on the sqm?

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because im not getting any errors from it

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players just cant load into the server

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its driving me insane

fallow remnant
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can you join the server?

fringe salmon
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no

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its not joinable with my SQM that worked before the update

fallow remnant
#

are you able to load the mission on a self hosted server?

fringe salmon
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the mission reads and loads

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but you cant get into the server

fallow remnant
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Yes but are you able to load the mission while local hosting?

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and 2) are you able to edit the mission?

fringe salmon
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yeah the mission works in the editor

fallow remnant
#

and then you say "play in multiplayer" and it loads?

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And you can actually play it?

fringe salmon
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you join the server, it goes to loading screen and gets stuck on loading screen

fallow remnant
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i'm not talking about the server just yet

fringe salmon
#

ah right you mean try play on the editor as a character?

fallow remnant
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Yes

fringe salmon
#

let me check

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It might be an idea to check your RPT as well as it might have a message explaining what is going on, it does at least sometimes give you a clue

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Server side and client side - one of the two might explain the issue

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yeah i placed a character -> right click "play as character"

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works

fallow remnant
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okay, and when you slot?

fringe salmon
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client cant get into the server to create an rpt thats worth anything

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you cant slot

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you dont get that far

fallow remnant
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No, i mean from the editor, say "play in multiplayer"

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Does it get to the lobby?

fringe salmon
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how on earth do you play as multiplayer from the editor?

fallow remnant
#

er. um so, how did you open this mission?

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main menu -> editor -> open mission

fringe salmon
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yep

fallow remnant
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okay, so next to the "play" button on the lower right

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there is a small arrow

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a drop down menu

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if you click it, it should say "play in multiplayer" or something similar

fringe salmon
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i only have play in singleplayer

fallow remnant
#

...

fringe salmon
#

?

fallow remnant
#

are any of the units playable units?

fringe salmon
#

ofc they are

fallow remnant
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They're purple and stuff?

fringe salmon
#

yeah

fallow remnant
#

okay, that's really strange. try this instead

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main menu -> multiplayer -> host server -> lan -> from the mission list, choose this mission, say open in 3D editor

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and from their click "play"

fringe salmon
#

i have triggers calling scripts in my mission, so that probably wont work

fallow remnant
#

it'll work

fringe salmon
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kk sec

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hmmmk the reason why it wont let me host a server is because i installed a test server with steamcmd

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i didnt do it the noob way 😛

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wait ok nvm

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noobing out now

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yeah i can select a slot

fallow remnant
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okay, click play

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i mean, "ok"

fringe salmon
#

right im on the map

fallow remnant
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proceed to the game

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see if everything is as expected

fringe salmon
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yeah im ingame

fallow remnant
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if yes, try re-exporting the mission and uploading it again

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maybe export from the editor itself to be extra safe (assuming you were using some other tool to pack it into a .pbo)

fringe salmon
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ugh

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really have no idea whats causing it

fallow remnant
#

still won't work?

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Do you have access to server logs, by any chance?

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And are you able to run other missions?

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Or missions made post 1.78?

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Or even vanilla BI missions?

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And you're running mods, i suppose?

fringe salmon
#

yeah i have access to the server logs

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no errors there

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i can run other missions

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post 1.78

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no mods

fallow remnant
#

hmm i dunno

fringe salmon
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yeah zero idea

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bash my head against a wall

fallow remnant
#

You know, the easy way is, just copy all the objects in the mission, open a new blank map, and paste on position

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save it again, copy your scripts over and try

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it tends to work sometimes

fringe salmon
#

my god that would take an age xD

fallow remnant
#

Nah, if you right click on the map, edit-> paste in position

fringe salmon
#

wonder if 3k objects will crash the game on copying over

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lel

fallow remnant
#

¯_(ツ)_/¯

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only one way to find out

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BTW

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3k objects may hang the editor for a while upon selection 😄

fringe salmon
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fuck me

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indeed it did

fallow remnant
#

I've had that with about 50

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but give it time

#

it'll resolve soon ™

fringe salmon
#

ctrl + a

fallow remnant
#

(this is a new bug)

fringe salmon
#

one hour later

fallow remnant
#

haha

fringe salmon
#

aaand crash

fallow remnant
#

well...

#

😄

#

hard crash? with an error message and stuff?

fringe salmon
#

yep

#
{
    moveGridStep=4;
    angleGridStep=0.2617994;
    scaleGridStep=1;
    autoGroupingDist=10;
    toggles=9;
    class ItemIDProvider
    {
        nextID=17674;
    };
    class MarkerIDProvider
    {
        nextID=91;
    };
    class Camera
    {
        pos[]={12268.583,166.15273,9003.3613};
        dir[]={0.11940835,-0.59305251,-0.79628998};
        up[]={0.087950103,0.80515146,-0.5865103};
        aside[]={-0.98896331,-2.4097972e-008,-0.14829913};
    };
};```
#

toggles?

fallow remnant
#

what is this?

fringe salmon
#

that from the editor

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ahh toggles is triggers

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must be

fallow remnant
#

not necessarily no

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So, you know where the rpt files are?

fringe salmon
#

i count 9 on my map 😛

fallow remnant
#

well it could be coincidence 😄

fringe salmon
#

i feel like trolling you

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but that would be mean

fallow remnant
#

probably 😛

fringe salmon
#

yeah i know where the rpts are

fallow remnant
#

But yeah, there will be some dump files there

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zip them up and PM them to Dwarden, with a problem description

#

maybe send him your mission too, to reproduce the crash

fringe salmon
#

problem description "tried copy pasting 3k objects in the editor"

fallow remnant
#

yes 😄

fringe salmon
#

lmao

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im not a fan of dwarden

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he can figure that out himself

fallow remnant
#

well, then you're stuck with the crash then

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and so are we all

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😉

fringe salmon
#

oh well thats fine, i'll copy paste smaller parts at a time

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😛

#

I wish BI looked at the feedback tracker but they don't, which combined with Dwarden as the community filter ignoring reports we are where we are.

#

give the game to blizzard and we will be 100% sorted

fallow remnant
#

I dunno, i've sent him crash reports and a new profiling build has been publushed with a fix, in the past

fringe salmon
#

bohemia's coding is atrocious

fallow remnant
#

sorted with lootboxes and invisible grind? 😛

fringe salmon
#

lmao

#

this is the best part

#

wait for it

#

wait for it...

#
Build: Stable
Version: 1.78.143717```
#

fucking stable!

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cunts

#

theres literally zero stability in arma 3

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lets be honest here

#

This happens every DLC release, I was mostly expecting issues which is why I started looking at it the moment I got it.

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In order to hide their content they basically do a big merge on top of the stuff they do show us in the RC and the end result is usually not well tested by the community. A lot of stuff gets broken and there isn't any time for mods to adjust to the changes.

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I don't want the game to be static and I can't see a way for bohemia to protect their DLC profits for something like this if its released for free on the development branch months ahead.

#

thats strange, blizzard seems to do fine with WoW

fallow remnant
#

different game, different business model

fringe salmon
#

yeah for sure, i'm just hating on BI

#

Been this way since Arma 2, I guess I have just come to accept its part of the parcel with Arma. If another company gave us something similar but with the polish we would move over in a heartbeat and I think much of the community would as well. At least in arma 2 it was the other way around with updates, you chose when you upgraded. Made things a little less urgent and you only upgraded when you wanted something that had been added, now we have to rollback and we can only do so for one release.

jaunty badger
#

^ Stupid Steam

fringe salmon
#

I guess its just different. For a game with so many mods and so many breaking changes Steam's way is suboptimal. For the grand majority of games there isn't really a problem.

#

I don't think anyone has yet worked out a really good way to do this sort of version control problem with multiple parties involved and still evolving a piece of software. We likely need really advanced backwards compatibility layers to do this well so that both parties are decoupled from each other. I understand the hate but I am not there, I just want the bugs fixed and I accept the issues as part of the issues that Arma uniquely has due to being the only game that is modded and updated like this. The fact they are the only company doing this is why we are still here years after release.

jaunty badger
#

Would be enough if Steam any kind of version control and didn't just update everything automatically (while fucking up all the time too). But the average video game consumer is not smart enough to handle that I guess.

fringe salmon
#

Being able to at least set an individual game to "don't update" would be a useful feature certainly. Then the admins of the communities could test it and tell everyone to manually run the update when all was well. But that doesn't solve the entire issue because if you have a new player join they need the ability to get the old code too.

jaunty badger
#

Updates should not be opt out at all.

#

The updating / setting up process for A2 was the perfect idiot filter.

fringe salmon
#

There was this moment in Arma 2 where everything was beta updates and we could include those in mod updater we were using at the time. Since the base assets of the game weren't changing it really was just choose the next beta and go. Put the entire versioning of every part into the communities hands, was a great time of stability!

errant sentinel
#

Hey guys

#

I have a problem.

jaunty badger
#

Put the entire versioning of every part into the communities hands, was a great time of stability!
Yeah, I remember that. Used to test new versions plus their appropriate mod versions and then update the community's repo.

#

Stuff always worked.

errant sentinel
#

Commy.

#

Can you help me with a problem

jaunty badger
#

Is this when staring the game?

#

Or a scenario?

#

Or connecting to a server?!

fringe salmon
#

Or loading a mod file? So many possibilities... That's why we love a3

jaunty badger
#

The file does exist in 1.78. So idk.

#

Just checked.

fringe salmon
#

Prolly an issue while launching arma with cba. Had the same issue some time ago

errant sentinel
#

starting the game

#

Yeah

#

it is

#

CBA

fringe salmon
#

Download the file itself and copy it in the registery of the error

errant sentinel
#

link?

fringe salmon
#

So a3\functions_f\Debug\

#

Don't have a link atm sry^^ google is your friend though

errant sentinel
#

I think I found it

#

it didnt owkr

#

WTF

#

work*

#

Is it the right file

jaunty badger
#

Copy paste this:

%LOCALAPPDATA%/Arma 3

#

Press windows key and then ctrl V

#

Find the newest rpt file.

#

e.g. arma3_2017-12-03_17-08-00.rpt

#

Upload it to pastebin and post the link it here.

fringe salmon
#

Also check your cba version cuz you downloaded an old file so it prolly doesn't work anymore

#

Has CBA released an update yet as its got problems with 1.78 and last I saw was they had an RC out only?

errant sentinel
fringe salmon
#

CBA always causes problems but mostly server sided ones xD

jaunty badger
#

RC2 only, but it essentially works and should be released soon.

errant sentinel
#

mines is client sided

#

FUCK

jaunty badger
#

11:17:20 D:\Arma 3\Arma 3\Arma 3\dta\bin.pbo - unknown

#

Lol.

fringe salmon
#

How do you know that is a CBA error?

errant sentinel
#

Wait'

#

I have 2 armas

#

One for backup

#

It has a folder

jaunty badger
#

Somehow this all looks wrong.

errant sentinel
#

wym?

jaunty badger
#

D:\Arma 3\Arma 3\Mods@CBA_A3

#

D:\Arma 3\Arma 3\Arma 3\dta\bin.pbo

#

One part is in a different sub folder.

fringe salmon
#

How did you even get 3 arma 3 folders O.o

errant sentinel
#

I just moved

#

I have 2 arma 3 folders

#

One for backup

#

Lemme explain

#

Ill make a new pastebin

jaunty badger
#

I think your backing up might've broken it.

errant sentinel
#

I moved backup to another folder

fringe salmon
#

But why is one arma 3folder in the other a3 folder

errant sentinel
#

bcs im lazy

fringe salmon
#

If you have a3 in a3 it fucks the registeries

errant sentinel
#

sorry

#

I just moved it

jaunty badger
#

I don't think you're supposed to just move the folder. It has to stay in steam. But I'm no expert on that.

#

Clearly though one part of the game is in one folder, and another part is in a different folder.

fringe salmon
#

If he's launching over steam yes

jaunty badger
#

And that makes it not find some files.

errant sentinel
#

Now look

jaunty badger
#

Exaclty the same

#

11:17:20 D:\Arma 3\Arma 3\Arma 3\dta\bin.pbo - unknown

#

11:17:20 D:\Arma 3\Arma 3\Mods@CBA_A3\addons\cba_accessory.pbo - 77f6349d

errant sentinel
#

Ok

#

Then should I use the backup then?

#

Instead of the damanged one?

fringe salmon
#

If it works lol

errant sentinel
#

ok

#

Hold up

#

wait

jaunty badger
#

Wait a minute.

#

Version: 1.62.137494

#

This is like over a year old.

errant sentinel
#

I get this error too but it still launches, but the main error debug crashes it

jaunty badger
#

Current version:

Version: 1.78.143717

errant sentinel
#

fuck

#

I hate updating arma

#

its a pain

jaunty badger
#

Did you buy the game or crack it?! You don't have to answer.

errant sentinel
#

I won't answer lol.

jaunty badger
#

The solution is to get the latest version.

fading pulsar
#

😂

errant sentinel
#

ight

quaint jewel
#

That reminds me... I wanted to add something to TFAR so it breaks your Arma if you play cracked in MP... I should really do that

jaunty badger
#

Does it require dll?

quaint jewel
#

Not for the thing I think off.. And TFAR has dll anyway

jaunty badger
#

To detect I mean.

quaint jewel
#

Some cracks use the same Steam player ID.

#

meaning getPlayerUID ingame returns that ID of that steam crack thing

jaunty badger
#

Would be easier to just report them to Steam. But they likely don't give af.

fading pulsar
#

Have it turn them into a pigeon 😂

quaint jewel
#

It's basically a crack that makes Arma run without Steam.. So reporting them to Steam without knowing that the bad guys even have a Steam account...

jaunty badger
#

I see.

quaint jewel
#

So even reporting to BI or anything won't really do anything

jaunty badger
#

If they can't play MP anyway, why booby trap TFAR?

quaint jewel
#

They can

#

they do. I don't know how. Apparently there are cracked servers

jaunty badger
#

Y-you mean I could play this game without Steam?

quaint jewel
#

Apparently

jaunty badger
#

I thought for a minute there is another urgent bug for me to fix. Phew.

#

Stupid CBA. Crashes the year old version cracked game.

quaint jewel
#

76561197960267366
There are like 50 people from a dozen countries with that SteamID.
And apparently 90% of them play Armstalker 😮

jaunty badger
#

Is that Kirby in your nickname?

quaint jewel
#

Dunno. Might be

fading pulsar
#

😂

jaunty badger
#

I thought he had a magic wand.

quaint jewel
jaunty badger
#

Failed to load, but it's obvious a business man flying around the world with his laptop.

wanton shale
#

Do you guys know what is tunngle ? 😀

#

That how they play it

fading pulsar
#

It's just like Hamachi and Evolve

#

ewww

wanton shale
#

Yep

dusk condor
#

@fallow remnant @oak stream Hey, i fix the problem by doing some manipulation

#

Appearing to be a virus or my RAM to do shit

oak stream
#

🤔

thorn swift
#

Did the TacOps drop do something to Battleeye? Ive been having a lot of trouble connecting to the official servers, claims my battleeye failed to initialize - though the launcher says its running.

oak stream
#

Yeah there is a lot of issues with battleye right now

fallow remnant
oak stream
#

They didn't have time to develop a fix before weekend, but one should be out by the beginning of the week EU time

thorn swift
#

Thanks, I figures but didnt know the twitterfeed for it.

fringe salmon
#

In arma 3, how do i put a unit in one squad into another? I can't seem to get civilians into a squad

desert isle
#

Group them to an opfor or blufor or Independent then make that unit (opfor, blufor, ind) presence set to zero

sharp shale
#

is anyone else having problems with battle eye not working ?

#

nvm people are ^^

spark wasp
#

Disable BE until fix

quaint jewel
mellow spear
#

Thank god I don't play with BE

fringe salmon
#

Anyone knows how to fix battleye initialization failed?

hollow umbra
#

@fringe salmon can you give some info? How are you starting your server? What is the command line? Where is your battleye working folder?

fringe salmon
#

@hollow umbra Well when I join my server it says that, battleye is working from the battleye folder in the root arma 3 folder and the command line is -port=2302 "-config=C:\Users\Administrator\Desktop\server1\configs\server.cfg" "-profiles=C:\Users\Administrator\Desktop\server1\serverprofile" "-bepath=C:\Users\Administrator\Desktop\server1\battleye" "-servermod=@arametrics;@CBA_A3;@CUP Terrains - Core;@CUP Terrains - Maps;@CUP Units;@CUP Vehicles;@CUP Weapons;@EvolvedGaming Takistan Mod Pack;@extDB2;@life_server;@task_force_radio;@TRYK [TRYK's Multi-play Uniforms];" -loadMissionToMemory -autoIni@extDB2;@life_server;

nova herald
#

Can you make a string into an object?

jaunty badger
#

Depends on how you made the string.

nova herald
#

Classname of a helmet

#

I'm using getObjectDLC _x

#

To check if the player has the dlc for said helmet

jaunty badger
#
createSimpleObject [getText (configFile >> "CfgWeapons" >> headgear player >> "model"), eyePos player];
nova herald
#

Obviously it errors out cause it's object it checks not a string.

jaunty badger
#

Something like this?

nova herald
#

That would spawn it in game.

#

That would be unnescary.

#

I just need to check if player has dlc X so he can use helmet 1.

#

If not continue the foreach untill said array of helmets has a good one.

#

If oké on one helmet end foreach with classname of helmet.

#
_headgearitem = _x;
diag_log format["%1: _X",_x];
diag_log format["%1: _headgearitem",_headgearitem];
};
} foreach (_headgear1);
player addHeadgear _headgearitem;```
#

What I have now 😉

jaunty badger
#

So essentially a getObjectDLC variant for headgear.

nova herald
#

Basiclay ...

#

GetStringDLC

#

Would be great ;D

#

Haha

#

So far my googling and searching on the biki

#

Didn't provide me with a solution though ...

jaunty badger
#
commy_fnc_dlc = {
    params ["_classname"];

    private _dlc = getText (configFile >> "CfgWeapons" >> _classname >> "dlc");

    if (_dlc isEqualTo "") exitWith {-1};
    getNumber (configFile >> "CfgMods" >> _dlc >> "appId") // return
};

Never tried this.

nova herald
#

Wouldn't this error out on the vanillas then?

#

As they have no value DLC if I'm correct.

jaunty badger
#

If the entry is undefined, getText reports "".

#

It would only error if the object had a subclass named "dlc" iirc, but I'm pretty sure that would error anyway since the internals probably use the same logic somewhere too.

#

This piece:

isNil (getObjectDLC _x)

has to be:

isNil {getObjectDLC _x}
nova herald
#

It wouldn't work neither.

#

As I'm still using a string right ;D

#

But yes indeed that's wrong aswell :p

#

What if I call for a vehicle variable?

#

Then it wouldn't work.

#

Well not that it's meant for it.

jaunty badger
#

No, it says CfgWeapons, but you could easily make one for CfgVehicles too.

nova herald
#

Thing is I have it set as this:

#

headgear1[] = { "H_PASGT_basic_black_F", "H_HelmetSpecB_blk" };

#

One is the Lawsofwar

#

The other one is vanilla

#

So if it's not the dlc helmet.

#

It needs to apply the vanilla one.

jaunty badger
#

... and the problem is?

fallow remnant
#

try this

#
_baseHelmet = [["H_PASGT_basic_olive_F"],["H_HelmetB_camo"]] select (isPlayer _unit && {571710 in getDLCs 2});```
#

that works, except in MP you'll have to wait for the player to init otherwise it won't work properly

#

And well, you won't need the array within an array, i only have that to make it work with F3's Assign Gear script

#

so you'd want something like

#
_baseHelmet = ["H_PASGT_basic_olive_F","H_HelmetB_camo"] select (isPlayer _unit && {571710 in getDLCs 2});```
nova herald
#

That is true but what if I would expand my array in multiple choices.

#

Helmet 1 being laws of war, helmet 2 Tanoa, helmet 3 vanilla ...

#

Then your thing doens't work.

#

Although I liked your creative approach in this one. 😄

fallow remnant
#

well, you can play on the same method

nova herald
#

You would have to work with maybe a switch and have a set array format.

#

To check for the dlcs.

#

And fix the positions

#

helmet 1 = always vanilla class | helmet 2 = always tanoa class | helmet 3 = Laws of war DLC

#

Then your stuff could work.

#

Then you will have to have it exitwith

#

Otherwise it will always take the last one I guess .

jaunty badger
#

I don't understand where the problem is.

#
private _helmets = ["H_PASGT_basic_olive_F","H_HelmetB_camo"];
private _missingDlcs = getDLCs 2;

private _fnc_getDlc = {
    params ["_classname"];

    private _dlc = getText (configFile >> "CfgWeapons" >> _classname >> "dlc");

    if (_dlc isEqualTo "") exitWith {-1};
    getNumber (configFile >> "CfgMods" >> _dlc >> "appId") // return
};

_helmets = _helmets select {!((_x call _fnc_getDlc) in _missingDlcs)};
#

There, that filters out all the helmets you don't own.

left moth
#

Is anyone available to help me figure out why my dialog is transparent? Looks like this http://i.imgur.com/7etMthq.png even though the backgroundColor and textColor have 1 for the opacity

jaunty badger
#

Image size has to be 2^n x 2^m.

#

e.g. 512x512

left moth
#

so 512x256 is valid then?

#

Thanks for the info

pallid ginkgo
#

anyone else experiencing random server crashes since 1.78 on modded servers (happens with any number of players, lowest was 40 players)

harsh rapids
#

well it happens on unmodded servers so id imagine it happens on modded too

pallid ginkgo
#

ok, thats a good info so i do not have to start picking all the mods apart 😄 maybe there will be a perf/debug binary or hotfix to stabilize the situation 😃

lone prairie
#

Yes it's been quite bad hoping for a patch soon

sturdy bison
#

Yes same here

fringe salmon
#

Yep we saw crashes and rolled back to 1.76

ruby flare
#

Anyone still haven't problems with Battleye not initializing?

ruby flare
#

Doing a full reinstall of Arma 3 now to see if that fixes the Battleye not initializing problem

fading pulsar
#

Probably not, I believe a hotfix is coming real soon though

azure cipher
#

That what the lastest Sitrep says: " we're likely going to deploy a small hotfix to address some of the reported issues this or next week"

jaunty badger
#
18:48:03 Extreme texture size (32767x65535)
18:48:03 Texture init failed.
pallid ginkgo
#

ok so our crashes stopped occuring after disabling a script that managed weather changes, we also removed -noLogs starparameter, not sure if one of these changes actually made the difference or if its just luck but server are still running

hollow umbra
#

@pallid ginkgo do you understand what noLogs does? Why would that cause crashes?

pallid ginkgo
#

i do understand what it does, i do understand that it sould have absoulutly not the slightest affect on these server crashes but i also know its arma so i cannot rule that option out for certain

#

its just empircal review of what we did and that was exactly these two changes

#

in older versions, running modded, not having -noLogs often caused crashes as arma wasn't able to handle the log spam from some misbehaving mods so it was worth a try, but you are right, the more likley cause was the weather script as weather is kind of a hacky thing in arma, just wanted to share all the fact 😃

hollow umbra
#

You should always have logs on

#

If you ever need to diagnose a problem, you wont be able to do it withought a rpt

#

If there is log spam, it's not arma. It's either the mission or a mod problem

pallid ginkgo
#

i know, but arma simply cannot handle the logging if it becomes to big, thats at least what we experienced in the past many times

fading pulsar
#

Generally the problem persists so it can be removed and troubleshooted @hollow umbra

hollow umbra
#

Sure it can

#

Your write speed for the drive you have it on is the only limitation in my experience, that may not be true obviously

pallid ginkgo
#

i 100% agree with you, logs are always good and you cannot have enough, the way we normaly handle it that we turn the logs off for performance reasons and when problems surface we turn them back on (problems almost always come back :D)

hollow umbra
#

@fading pulsar If there is log spam from arma as a vanilla game, it's triggered by something usually. But you are correct they are solved fairly quickly

#

🤦

#

You shouldn't be having problems as a result of log files

pallid ginkgo
#

and for drive speed we normaly run everything on NVMW's or ram disks so thats probably wasnt the problem, most times its just crappy mods that werent ment to be used in "production" 😄

hollow umbra
#

You must have a lot of mods loaded for something like logs to affect your performance, and they gotta be spamming like crazy

pallid ginkgo
#

but thank you for your help, if i find out the exact cause of the problem i will report it at the appropriate place so it can be fixed

hollow umbra
#

Why not just tone it down?

pallid ginkgo
#

because by license or by obfuscation you cannot always edit a mod that spams the RPT

#

there are quite a few mods that do not allow modifications in ther license so there is no legal way of fixing it

hollow umbra
#

Not necessarily true. As long as they arent redistributed that way, but what i was implying was that you may want to start by removing mods that you think aren't entirely important

pallid ginkgo
#

there is, sadly but understandibly, a growing number of mods that are build with tools like mikeros and obfuscated to a degree where you cannot simply fix them

#

sure thing, we always do that 😃

hollow umbra
#

🤔

pallid ginkgo
#

i really appreciate your help and 100% agree with you, but somtimes circumstances force us to do things that are technically not a good idea ... i think we should not talk so much in this channel so others can use it, if you want to further talk about logs feel free to PM me 😃

hollow umbra
#

Alright, yeah i hope i don't seem to be a bother. It just happens to often where people don't have the ability to get rpt messages because they were hungry for fps

pallid ginkgo
#

we had few moments where logs would have helped a lot 😄

fringe salmon
#

Anyone seeing stuttering in multiplayer since last patch?

#

Tag me if you do, curious if it's just our community/mission

hollow umbra
#

Nope.

thorn swift
#

Im thinking of moving some of my bigger mods (RHS/CUP) to my second harddrive, while leaving the core game files on my SSD, using symbolic links. Would this be a significant (gamebreaking) issue, or would it just result in slower loading of mod assets?

wise barn
#

you don't need symlinks for that. you can set the path direction for subscribed mods to your HDD and also point the launcher to it. and no, no performance issues. i have it like this for a very long time actually

thorn swift
#

Ill have to look into that, ive been installing my steam list to the new drive but wasnt sure if workshop items could do so. Embarassingly, its been on my mind - I stopped working our project in no small part because my disc space couldnt take it :c @wise barn

faint dawn
#

I did the same before (pre-SSD Time). Not so sure if it's still needed anymore, when using SSD (i doubt it).

stable thistle
#

Hi everyone. So suddenly my profile won’t load. It was working, exited and opened the game again, BAM gone. I get the greeting “welcome” to Arma (and I can’t load my missions I made or anything. The list is blank). In my Documents area, in other profiles, I see it’s still there. All my missions are too. The game just won’t recognize my profiles. Does anyone have any ideas what I can do?

cursive widget
#

are you launching the native launcher or a3l

stable thistle
#

Yes the vanilla launcher

cursive widget
#

try vefiying game integrity;

#

I've seen the issue with a3l but not native

low roost
#

Hey, it just was a update on Arma 3 who does that our communety dont get on our server, and Admin is not online, is there a Legacy too 178 who works?

quaint jewel
#

There is a legacy branch on Steam yes

#

And tell your Admin the he isn't doing his job. An Admin is always ready to fix stuff

low roost
#

So is the legacy: Arma3Legacy176? but then it goes back to 176? and not 178?

quaint jewel
#

There should be a legacy 178. If it's not there yet then... You gotta get your Admin online I guess

#

1.78 is broken and only existed for a weekend.. So I don't think that'll get a legacy branch.

low roost
#

well, no play tonight 😛

fading pulsar
#

I wonder if I can avoid updating my server 😉

hollow umbra
#

Why are people so reluctant to get the hotfix?

fading pulsar
#

I'm just rather lazy

#

And with mine, it's a case of, if it's not broken, don't fix it

ocean lagoon
#

There will be no legacy 1.78, because the change from 1.78 to 1.80 was just for the sake of the hotfix (to ensure multiplayer compatibility)

hollow umbra
#

Cool :+1:

high musk
#

After update 1.80, still can't join Server.
I got message: "BattlEye Initialization failed" on Client side.

Arma 3 Console version 1.80.143751 x64: port 2302

 4:11:31 Dedicated host created.
 4:11:35 BattlEye Server: Initialized (v1.217)
 4:11:35 Host identity created.
 4:11:35 Game Port: 2302, Steam Query Port: 2303
 4:11:35 Mission EnemyAssault.Malden read from bank.
 4:11:36 Roles assigned.
 4:11:36 Reading mission ...
 4:11:40 Mission read.
 4:11:40 Game started.

Server rpt:

 4:15:44 BEServer: cannot find channel #315521700, users.card=0
 4:15:49 BEServer: cannot find channel #315521700, users.card=0
 4:15:54 BEServer: cannot find channel #315521700, users.card=0
 4:15:59 BEServer: cannot find channel #315521700, users.card=0
 4:16:04 BEServer: cannot find channel #315521700, users.card=0

Client rpt:

 4:15:37 BE connection with remote machine could not be established. Error=3
 4:15:37 Warning Message: BattlEye initialization failed

What's wrong with me?

ocean lagoon
#

Can you try to join a different server, please? Maybe this one does not have the port open

high musk
#

Yes, I can join other server.

hollow umbra
#

Iceman your profile picture is kind of creepy lol

wanton shale
#

The loading screen still not fixed in this update...

ocean lagoon
#

@high musk That would indicate a server-side issue. Are you in cotact with the admin? Perhaps he did not open the BE port

high musk
#

I'm the server admin. how to open the BE port? this problem started after updating ver. 1.78.

weak bramble
#

The host Battleye is on is suffering with latency issues atm due to an incident

hollow umbra
#

'An incident' ?

lethal egret
#

Incident ™

ocean lagoon
#

Oh I see the console actually:
4:11:35 Game Port: 2302, Steam Query Port: 2303

In this case, the game issues should not be related, as the default port always worked

weak bramble
#

@ocean lagoon If you ping BE master, most are timing out

ocean lagoon
#

We have no such reports honestly, but the issue would suggest that

ocean lagoon
#

@weak bramble are there still some issues that you're experiencing?

plush oracle
#

Anyone have any tips for getting the TOPOGRAPHY and EXPORTNOGRID cheats working on windows 10?

#

I presume I'm running into file permission issues as I do successully see the Activated TOPOGRAPHY message

#

A3 is running as admin, and I specifically made an effort to make sure my user account has the Full Control permission on my C drive

#

Still no dice on getting it to export an EMF though

stable thistle
#

Ok so I verified my game files, and my profile still isn't showing up in game. Is someone near the game real quick that can do me a favor? I want to verify the correct path for Arma 3 - Other Profiles. I have the paths This PC\Documents\Arma 3 - Other Profiles an also have This PC\Documents\Arma 3 and This PC\Documents\Arma 3 Projects. Is this how it's supposed to be set up, with these 3 folders seperated and all in Documents?

#

Inside Arma 3 - Other Profiles my profile is there in full. The game just will not recognize it

lethal egret
#

Yes they should all be seperate in the Documents folder

stable thistle
#

Thanks. Something is really really wrong. I'm trying to make a new profile (which I'm hoping to copy and paste my old one over), but the game won't let me "name" it. I can't type in the box because its greyed out. It defaults to Player 1. After creating the new profile, the name deletes itself, so the box is empty. Then the game tells me I can't exit the page because I have to name the profile.

#

But it wont let me type anyting at all

#

No mods or anything

#

2300 hours and never ever had a problem

lethal egret
#

I tried deleting my original profile and found it was impossible. So I created a new one which is the one I use as default. Not sure why it does not allow you to delete the original profile after that but I just ignore it now. Can you not create a new profile once you launch the game and hover over the little character symbol and click on that?

stable thistle
#

Kind of. When I open the profile thing its completely blank. There is nothing on the left had list (though it does say RyansgamePC when I hover over the icon in the menu. This is normal as this is the name of my PC. Creative I know lol). Anyway, when I open the profile section in the menu, the left list is empty. I click on the option to make a new profile with the "new" button, but I can't name that one. It defaults to Player 1. Ok, fine. Maybe this is considered my default one. So I click on the option to make another new profile, but it also defaults to the same name Player 1, which I can't edit either (it's greyed out), then the game deletes both Player 1 profiles and deletes the names (assuming because it wont allow two profiles with the same name), but since the naming section is greyed out I can't name it myself, so I have to force the game closed due to the error saying you can't have a profile with no name at all. Lol. I realize this is confusing the way I'm typing it

#

What I don't get is, I have an Arma 3 - Other Profiles folder, with a folder inside that named Heroesandvillains. This is the profile I've always used which still has all my save files and missions I made and compositions, etc. It's just starting last night, the game won't recognize it anymore.

lethal egret
#

That's odd because that's the folder stucture I have as well and as far as I can tell the game is just not recognizing your profiles that you have already set up

stable thistle
#

Wow I feel like I need to nuke the whole game. I have I think 80 GB's of mods subscribed too, combining for a 100 GB download.

lethal egret
#

You could try deleting the profile folders but that is entirely up to you whether you want to take the chance of deleting those folders and attempting to start fresh. I have never tried that so I can't say for sure what will happen or if it will mess anything up at all. I would thinhk it would default to asking you to make a profile for the first time but I am only guessing here.

stable thistle
#

I have my main one backed up right now, Right now even after making a new one (Player 1) every time I start the game I get greeted like its my first time.

#

Guess I have to face the music here

lethal egret
#

Yeah, I re-installed the game fresh and used a backup of my profiles as well so it should work as far as I can tell

stable thistle
#

FYI, incase anyone in here wants to avoid a catastrophy, here is what I did to "cause" this problem. Bludclot asked if I'd index his Cambodia map for ALiVE using his friends only pre-release Workshop version. I subscribed, forced borderless windows in the launcher, enabled filepatching, and turned off Windows Defender (it can interfere with Mikero's Dewrp program). Indexed the map and everything was fine. Closed Arma. Unsubscribed from the map on Steam, turned on Windows Defender, unchecked borderless windowed mode, disabled filepatching, launched the game, then this mess.

#

See you on the other side guys. Uninstalling now. Be back in a few days after it all downloads again 😃

#

Thanks for trying @lethal egret

lethal egret
#

NP man! I hope everything works out for you!

nimble fulcrum
#

disableChannels[]={{0,false,true},{1,false,true}};
Is there anything wrong with this line of code? It is in my description.ext file and is saying there is a missing ';'. Am I missing some other .sqf file? I am just beginning to populate my mission folder with these files and I noticed some other lines of code started working, like the 'respawnDelay' in the description.ext started working when i simply created a blank respawn.sqf... What am I doing wrong here?

sharp tinsel
#

Im getting kicked over and over from the server I'm playing on with the error "Battleeye not responding". I tried to verify all files, removing and reinstalling battleye, tried reinstalling arma 3 exe files. I get kicked out every 1-2 minutes. Talked to server admin, and he confirms the error is client side. plz halp ps! I have also updated to latest nvidia gfx drivers

#

open for any suggestions

wise barn
#

can you connect to an offical BI server, or any other server in general?

sharp tinsel
#

working on it, give me 2 sec

#

well been on now for about 5 minutes, not getting kicked

#

trying a few more

wise barn
#

if you can connect to offical servers and other servers you're all good i guess

sharp tinsel
#

that is so wierd, because I can play on official, the server I was playing on (Lythium Exile) where I got kicked over and over, I was the only person experiencing this. Also the admin confirmed the error was clientside. So I have no clue what the issue is. Have to wait and gather logs I guess

wise barn
#

how did he "confirm"?

sharp tinsel
#

He is not answering. But my guess would be server logs and comparing to other users online on the server. I am currently the only one experiencing the bug

wise barn
#

try to log in again, and when you get kicked take a look at your latest RPT file

sharp tinsel
#

im testing another server with the same map (Lythium)

#

the other server im testing is not using NIarsenal / NiArms mod

#

Lythium map servers has had big issues with the battleye bug

wise barn
#

it's not about the map, but BE not supporting non-default ports iirc

#

but this should be fixed with latest hotfix

sharp tinsel
#

yes and the server is updated today with that, also my client

hollow umbra
#

Is this admin hosting from a provider or from home?

sharp tinsel
#

shure it is a provider

wise barn
#

based in denmark

#

and it's OVH

fading pulsar
#

OVH dedi I think

wise barn
#

ninjaed 😛

fading pulsar
#

😄

hollow umbra
#

isn't OVH being hit with shit right now?

wise barn
#

lol, who isn't 😄

hollow umbra
#

Heh

sharp tinsel
#

the IP to the arma server itself points to france 213.32.6.199

wise barn
#

actually, it' doesn't matter at all where the server is located. the fact is, you have a bad day 😄

#

sorry to say

#

did you retry it on that server?

sharp tinsel
#

testing on a different server, Server name: InfinityExile|Mozzies|Full Militarized|75k|BaseSpawn|Respect Lo
Address: 144.217.11.56:2302 . That works just fine

#

it was the one that Sada played on twitch earlier today, no issues with battleye on that one

sharp tinsel
#

I got news @wise barn . I changed from my broadband connection, to my cellphone internet, and now it works on this server.

#

I had a feeling the old modded Linksys WRT54GL with DD-WRT firewall was doing something wierd with BE communication with the server ports

#

the problem is that I cant figure out what

hollow umbra
#

Ummmmm....

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yeah no

sharp tinsel
#

it worked now, from a different connection

#

I have no other theory

hollow umbra
#

BE's ISP is having problems right now regardless

#

so I don't think you should be switching to something that may be costing you more than you intend to

sharp tinsel
#

so BE communicating with some game servers, might be the issue?

hollow umbra
#

Possibly, I'm not sure I know all the information there is to know

#

but something is up

sharp tinsel
#

the thing is, I tested now with and without the router, from the same IP, same trace route, and it seems to be the router causing the issue. #MyBrainHurts

sharp tinsel
#

admin told me BE is using port 2317 , for some reason my firewall in my linksys said "F. U" to use that port on this spesific server. A restart of the firewall, solved it.

sharp tinsel
#

Correction. It might be another issue (also?) , now me and several other people are beeing kicked from the same server. BE not responding error is back

high musk
#

@ocean lagoon I fixed my issue about "BattlEye initialization failed". router port forwarding was incorrect in my case, this issue came out just after updating 1.78. Thanks.

hollow umbra
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@high musk was 2306 not open?

high musk
#

as for me, inbound and outbound port was 2302~2304. and no problem until ver1. 76.

hollow umbra
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@high musk Yeah BattleEye traffic port changed

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I've always had 2302-2309 opened. Just in case i need to allocate a port to something else

high musk
#

inbound or outbound?

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maybe inbound right?

hollow umbra
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@high musk Not sure.

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I have always had both inbound and outbou.d

high musk
#

I see. thanks.

faint dawn
#

in

hollow umbra
#

See Dscha has got this down

fallen torrent
#

any one having issues with Rcon?

#

seems I can't connect to my servers anymore via rcon after the last two updates

#

the cfg file saying it's active, ports are open, and im using battleWarden

sharp tinsel
#

what is going on with Battleeye? im on KOTH servers people getting kicked left and right now

unique parcel
#

WE just experienced random kicks without battleeye too.. and rpt puts out Unknown error occured 😃 God i love ArmA

sharp tinsel
#

@ocean lagoon @tiny imp : Can you guys PLEASE look into why Lythium map has issues with your update?

#

I can provide contact information etc to the server owner and dev. just pm me

#

it is basicly unplayable . The server I am playing Exile on is basicly dying after your update 😦 From 60 people to 10-30. When it hits 30 it breaks after the update. It is really frustrating for us multiplayer users or your product.

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I would gladly PAY for a product that does not contain the latest singleplayer update. Because everything worked perfectly fine before that. Thank you!

sharp tinsel
#

btw, a new bug has affected me. even though the arma client itself is closed completely. no process excisting. I still get a message that it is still open in the arma 3 launcher.

#

the window "please exit the game to manage your mods" is still showing

civic mountain
#

Lyhium has problems? Interesting… @sharp tinsel what are the symptoms? just frame drops on the server?

sharp tinsel
#

no, complete crash, people getting kicked when joining

civic mountain
#

we're using the map a lot, but we seldom hit 30 players.

sharp tinsel
civic mountain
#

huh, last time we played on Monday, there was the BE thing (and also people crashing), and I hoped 1.80 had fixed the problems :(

sharp tinsel
#

so you have issues like that too ?

oak stream
#

Talk to creators of Lythium, it's their responsibility to fix their map

sharp tinsel
#

Volvo, thanks for your input, but I am not here to listen to "help" like that.

#

just dont

#

thanks

oak stream
#

They're not paid to look into why someone's add on is being broken.

sharp tinsel
#

stfu

#

seriously

#

go away

#

I had it with people like you

drowsy current
#

battleye is the problem

#

not the map

sharp tinsel
#

my 10k of ours in Arma series, and people like you still go on with blaming the mod devs over and over

unique parcel
#

Does the crashing problem still occur if battleeye is disabled?

oak stream
#

Dude, I'm one of the biggest supporters of addons, hell, I'm a tester for CUP.

sharp tinsel
#

good for you.

#

all the crashes occurred after the big last sp update, except the "battleye not respondig" bug, happened after the last hotfix

#

so basicly the hotfix made it worse

oak stream
#

Are you sure this has something to do with Lythium?

drowsy current
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no it does not

sharp tinsel
#

no, I can only base myself on the issues I have on the Exile server i play on. and I am not the dev or a admin, just a player.

oak stream
#

Great. Just making sure.

#

They're aware of the Battleye problem and is working to fix it ASAP.

#

Ask your admin to make sure it's running on port 2302.

sharp tinsel
#

I will tell him

unique parcel
#

Anyone experience massive crashes WITHOUT battle-eye?

oak stream
#

What do you mean by massive?

unique parcel
#

We experience after last hotfix, that 99% of all players suddenly crash. We have not been able to find out why yet.. so was just wondering if we are only once, for then its probably mods(as most of the time)

sharp tinsel
#

Hostile takeover #US1 had a lot of issus last night

quaint jewel
#

@unique parcel all at once?

unique parcel
#

Yes

oak stream
#

Does it happen to a specific mission?

quaint jewel
#

What mods?

oak stream
#

Also, ^

unique parcel
#

Yeah it was our milsim mission, so alot of mods! on a mission that works good before update. Only mod we update from last week is taskforceradio to 272

civic mountain
#

(Will watch how Lythium behaves, but I just found out we currently have no OPs planned there)

quaint jewel
#

Can you PM me a .mdmp from the crash?

unique parcel
#

I suddenly should be able to when im home from work 😃 (company time is always good to use to be on discord 😃

quaint jewel
#

Same here 😄

oak stream
#

Wow, is German noon that boring Dedman? 😁

quaint jewel
#

You wrote my name wrong you car!

#

😄

oak stream
#

I blame autocorrect!

quaint jewel
#

I'm sitting at work. This is my last day this year before vacation. I got all my work done yesterday.

unique parcel
#

i do remember the crash error being something like 0x00000ff - Unknown

#

possible with more our few zeros 😃

oak stream
#

Yeah that's about the most generic error you can get, best to send dedmen the mdmp, otherwise it's gonna be hard.

unique parcel
#

Yeah first time i saw that error message, normally its something with DX init or something like that..

quaint jewel
#

the zero count is correct. But that doesn't say anything. As most of the error messages

unique parcel
#

yeah.. typical error message, here when we install a app package the genius that design it, have ONE error message. Its not at all a pain in the ass to find out what is wrong. 😃

sharp tinsel
#

wtf, when starting Arma 3 Launcher, it refuses to let me do anything with my mods, because it says my game is running, which it isnt.

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and battleye or nothing is running on top

oak stream
#

Restart your comp

quaint jewel
#

Did you check in Task-manager in "Details" panel if it's reaaaaally not running?

sharp tinsel
#

nothing

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and I use process lasso on a separate screen so I monitor my system at all times

oak stream
#

Not the default task manager?

sharp tinsel
#

I can close it just for you, but yeah, the task manager says the same

#

clicking "please close the game", then "close game" on the window that opens, does nothing

oak stream
#

Tried restarting your computer?

sharp tinsel
#

done that several times today

#

i will try to disable the battleye service

#

no effect. damn it

#

reinstall here I come

tiny imp
#

just make sure you provide crahdumps (mdmp, bidmp, rpt) optimally inside archive (e.g. 7zip or zip) from the problematic sessions on actual main branch build

supple lily
#

i am on a hosted server and have been getting regular battleye crashes since the 1.78/1.80 patches. i beleive its due to the fact that my host has other services running through what should be my dedicated battleye port. i see this as an ongoing issue for those of us not on a dedicated machine and who can not set our own game port.

quaint jewel
#

Battleye crashes? That's new

supple lily
#

given its a hosted server its a bit hard to be sure, although the symptoms are the same as when battleye crashes. server is running, all players are kicked. players trying to rejoin get stuck on loading. no rcon tools will connect to the server. server remains that way until it is restarted.
following error messages in the rpt when this happens:
0:02:40 NetServer::finishDestroyPlayer(1999503496): DESTROY immediately after CREATE, both cancelled
0:02:40 BEServer::finishDestroyPlayer(1999503496): users.get failed

quaint jewel
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Ah you mean mass kick? A crash is something different in my head.
No that's not a port issue. If you had the port problem people couldn't even connect

supple lily
#

yeah im at a loss as to the cause. only started happening since 1.78. host cant seem to provide any answers either

quaint jewel
#

Wait

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Players are kicked? Real kick or just loose connection

#

Sounds like it should just be a completly battleye unrelated server freeze

supple lily
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real kick, all online players are disconnected at the same time, but the server dosn't shut down or restart

#

then when that happens, no players can join, nor can any rcon tools

stable thistle
#

Hey guys. Back again. After reinstalling Arma, the game is still not recognizing my profile unfortunately. It was all working perfectly for a few hours and several times closing and launching the game, then after a few hours, the profiles list in game is empty. I have a thread on BI forums if any of you are bored or have any suggestions. I can’t play the game at all due to this so sorry if I seem desperate I’m just not sure what else to do: https://forums.bistudio.com/forums/topic/212202-my-profile-wont-load-i-really-could-use-some-help/

quaint jewel
#

Your main profile is saved in "Arma 3" not "Arma 3 - Other Profiles"
But... I still dunno why it wouldn't load

stable thistle
#

I have two profiles. One in Arma 3 and the other in Arma 3 - Other Profiles and neither show up in the list in game

#

Well they did. Until suddenly the game greeted me as a new player

#

The one in Arma 3 is brand new after my reinstall yesterday

regal pier
#

How do I bind joystick controls to items in the configure addons section?

sharp tinsel
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reinstall didnt work for me. I am still getting kicked from some servers for no reason. Only theory is a broken Battleye.

still raptor
#

Did you get kicked from my server?

sharp tinsel
#

from InfinityExile

still raptor
#

yes

sharp tinsel
#

yeah

#

it happned before restart too

#

two times

#

I had this bug on Doordiegaming also

#

the only sollution I found was to change network adaptor

#

also why I suspect Battleeye

still raptor
#

Firewall/Router?

sharp tinsel
#

never had this issue before, everything is open for outgoing from arma

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battleye, launcher, arma_64.exe are cleared

#

what was wierd on DoD2 server was that Visitor found that my profile was 40+ places on the map when he went in to take a look and delete my profile to try to restore it.

#

almost the amount of times I had been kicked by battleye the last few days

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and before he took the server down, I got the honor to experience the rabbitt bug over and over too.

#

Going to change network adaptor now and test if your server kicks me again

still raptor
#

21:22:48 Kicking player name='Raggamuffins' ID=1816531202, steamID=76561197969181311. Ping too high (1556/ 600 ms)

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21:50:36 Kicking player name='Raggamuffins' ID=1920056121, steamID=76561197969181311. Ping too high (1307/ 600 ms)

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all kicks were for ping

sharp tinsel
#

ok well , that is wierd

#

can you throw me your IP and ille plug it in MetaPing

#

Ille try to see what is the issue

wise barn
#

if a server has maxping set in it's config, and you are above that, you get kicked

#

this could also be possible:

Defines if {<MaxPing>, <MaxPacketLoss>, <MaxDesync>, <DisconnectTimeout>} will be logged (0) or kicked (1) (since Arma 3 1.56+)```
dire wolf
#

Issue, a friend of mine is getting a greyed out load button in the Arsenal tab in a private hostes Antistrasi Altis

minor spruce
#

@dire wolf I have seen that before as well. I think that arsenal presets that were made in singleplayer aren't available in multiplayer, and vice versa. So the solution should be to start a local multiplayer game and create presets there. Don't use the editor to create arsenal presets if you want them available when playing online.

dire wolf
#

the weird thing is, it works for 3/4 players on the server

#

Trying right now Harold..

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btw, start local multiplayer game, or does it work to create a mission in EDEN, and try it in MP ?

blissful bramble
#

Can he still load it in arsenal? I've managed to lose Arsenal presets in the past simply because my profile got corrupted. They still showed, but I could never select them even with the same modset running

dire wolf
#

he says he can load them in Arsenal, yes..

#

and we did a clean install today, and yesterday was his first time in arsenal with current modset..

#

We're trying the Harold method as we speak, so we will see

dire wolf
#

Did not work

dire wolf
#

he cant even load the once he is making in the mission

wise barn
#

Are you using TFAR? @dire wolf

rigid umbra
#
Dairylea - Today at 8:24 PM
"bad_module error" crashing games```
#

Anyone else seen this?

quaint jewel
#

Yes. Lots.

fringe salmon
#

Same here, seeing a lot of them crashing everyone including the server. Also since W10 update Eden needs 5 seconds of freezing to select 10 object (e.g. H-barriers)

idle stratus
#

So, I get an error stating "Exception Processing Message 0xc000007b parameters 0x7ff8ea5817a8 0xffffffffc000012f 0x7ff8ea5817a" when trying to launch Arma III with or without mods

fading pulsar
#

@rigid umbra 😗

rigid umbra
#

🤔

fallow remnant
#

Same here, seeing a lot of them crashing everyone including the server. Also since W10 update Eden needs 5 seconds of freezing to select 10 object (e.g. H-barriers)
@weary moat that's an Arma 1.78/1.80 issue not a windows 10 issue - i have that on Win 7 too
(cc: @tiny imp )

safe burrow
#

hey anyone got a second?

wise barn
#

depends

fringe salmon
#

@fallow remnant you mentioned the wrong lad :P

fallow remnant
#

whoops 😄

#

I assumed you had changed your name since, and Discord hadn't updated the UI 😛

fringe salmon
#

crashed twice while playing

#

as I used the voip button it freezed ugh

#

never happened that much

regal eagle
#

0xC0000005 - STATUS_ACCESS_VIOLATION

#

Any one know?

wise barn
#

what did google tell you?

regal eagle
#

To delete MP missions :I

wise barn
#

@fringe salmon
👍

regal eagle
#

ayyy

#

danke

wise barn
#

google is a magical tool, right?

fallow remnant
#

send crash dumps to dwarden!

oak stream
#

@fallow remnant Can I send crash reports for him to debug when my brain isn't working irl?

fallow remnant
#

i mean you probably can, but he might not appreciate it 😄

formal heron
#

This is a issue on our servers as well with random players.

red inlet
#

can anyone help me with memory leak issues/quota underflow crashes?

#

basically i get the occasional stutter, lag spike and then finally a crash after 15 minutes of play in arma 3 , probably because of memory leaks or something

#

and ofc had a bsod one time with quota underflow as the error message and that led me to the memory conclusion

oak stream
#

Running any mods?

red inlet
#

lots

oak stream
#

Try disabling them and see if the memory leak still occurs.

red inlet
#

all the RHS, CuP, jsrs, blastcore, some others

#

well everything worked fine a few days ago with those mods enabled

#

i highly doubt its that

oak stream
#

Which some others?