#arma3_troubleshooting

1 messages ยท Page 65 of 1

fleet canyon
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I am having a problem with Zeus:
When Zeus is a JIP player or if you crash and have to reconnect etc. sometimes (most of the time) zeus module did not work anymore and you could not access the zeus mode
This basically renders my unit unable to continue playing a zeus mission effectively. once zeus has to reconnect for some reason
I have heard that there is a fix, can someone assist?

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(Third time asking ๐Ÿ˜ฆ )

onyx glacier
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guys, what would cause addonbuilder not to physically show? it says it's loading, then nothing appears, everything was fine till the last tools update ๐Ÿ˜ฆ

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This is the error in the rpt.

2016-09-23 19:08:26,891 [ERROR] 1: AddonBuilder.Startup.Main - System.Configuration.ConfigurationErrorsException: Configuration system failed to initialize ---> System.Configuration.ConfigurationErrorsException: '.', hexadecimal value 0x00, is an invalid character. Line 15, position 1. (C:\Users\user\AppData\Local\Bohemia_Interactive\AddonBuilder.exe_Url_5vzzrasdbaz3le10zjluspzaksqkp5mv\1.5.138.25\user.config line 15) ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 15, position 1.

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disregard, the userconfig for the update got screwed up so copied and pasted the old one into the new build config.. it worked

lone prairie
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following 1.64 has anyone noticed this rpt spam

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17:41:40 Sound: Error: File: a3\sounds_f\arsenal\weapons_vehicles\hmg_127mm\hmg127mm_reload.wss not found !!!
17:41:41 Sound: Error: File: a3\sounds_f\arsenal\weapons_vehicles\hmg_127mm\hmg127mm_reload.wss not found !!!
17:41:41 Sound: Error: File: a3\sounds_f\arsenal\weapons_vehicles\hmg_127mm\hmg127mm_reload.wss not found !!!
17:41:42 Sound: Error: File: a3\sounds_f\arsenal\weapons_vehicles\hmg_127mm\hmg127mm_reload.wss not found !!!

fringe hamlet
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@lone prairie, I can second that.

lone prairie
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is this the correct channel to report it ?

fringe hamlet
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I think checking the feedback tracker to see if it has been already reported and submitting a report if not is the best approach.

fleet canyon
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Our server is spitting out an error that dta/core.pbo as well as two others have errors

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but those are files from the server itself

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we have updated the server to the newest hotfix version

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Any idea what this is?

latent obsidian
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Uhm

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Trying to launch my arma 3 server

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But i can't see it on the server list

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and its saying
18:25:18 Autoinit is supported only for persistent missions!

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It's also saying
Server creation failed: 2302 as the server window text

cobalt ginkgo
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check your command line for startup parameters and check server rpt for errors

latent obsidian
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"A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\arma3server.exe" -port=2302 -autoInit -ranking="A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\server\ranking.log" -cfg="A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\server\basic.cfg" -config="A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\server\server.cfg" -profiles="A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\server\logs" -servermod=@extDB2;@life_server

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thats my startup params

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and it just says
18:33:49 Attempt to override final function - rscunitinfo_script
abunch of times, then stops

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I pm'd you the full rpt

cobalt ginkgo
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dont PM me with files I dont have time to fix things for you, I can help here but thats it

latent obsidian
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Wait

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I just closed arma 3, removed
-ranking="A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\server\ranking.log"
and -autoInit

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and it worked....

cobalt ginkgo
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Attempt to override final function
thats derp, its 'normal'

latent obsidian
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ye ik

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but thats the last entry

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So i don't think my server cfg file is being loaded

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Either that

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Or my mission isn't persistant? (Which i thought is only server.cfg related, maybe somewhere else?)

cobalt ginkgo
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I dont know much about life mission files

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if it saves shit then its pretty much persistent

latent obsidian
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Ye but

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How can i be sure it's loading my server.cfg file

cobalt ginkgo
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do you have verifysignatures enabled in server.cfg?

latent obsidian
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ye

cobalt ginkgo
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try to join server with some mod that you dont have keys for

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eg not allowed

latent obsidian
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I can't even see the server

cobalt ginkgo
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does it say in the console that its running?

latent obsidian
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"Server creation failed: 2302"

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Lemme guess, no

cobalt ginkgo
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well derp no

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its not running

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link rpt here

latent obsidian
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i don't think my server.cfg is being loaded

cobalt ginkgo
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ommit sensitive info

latent obsidian
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Because in server.cfg "persistent" is 1

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Uhm

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what file

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server rpt or server.cfg

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you said rpt... but i can't post rpt in this discord

cobalt ginkgo
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cant post?

latent obsidian
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Doesn't let me

cobalt ginkgo
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you mean its larger than 8Mb?

latent obsidian
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No

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I mean, it doesn't give me the "upload file" dialog

cobalt ginkgo
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oh yeah upload is disabled here

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upload somewher else and link it

latent obsidian
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Yep, server.cfg isn't even loaded

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My hostname is "Thomas-Desktop"

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which is my computer name

cobalt ginkgo
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do you have a dedicated server or are you playing around with it at home?

latent obsidian
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Local host on my pc

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that i play arma on

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Setting up a lfie server, then buying a dedi

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to host it so i don't spend alot of money, working on a dedi server as a test server

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So ye, the problem is the server.cfg isn't being loaded

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That's why -autoInit won't work, because it's not "persistent" and there's no mission selected, and the hostname isn't what is specified in the file.

cobalt ginkgo
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is this full rpt because I dont see a crash here

latent obsidian
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Yes, full rpt

cobalt ginkgo
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last line is 18:40:23 Extensions:

latent obsidian
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ik,

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I'm aware

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that's the entire file in my server\logs

cobalt ginkgo
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things you can do

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get Ta2dst launcher and try to setup server from it

latent obsidian
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I've used tadst

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but i wanted to get AWAY from tadst

cobalt ginkgo
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tha will give you an idea how things work

latent obsidian
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I know

cobalt ginkgo
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why get away?

latent obsidian
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Because

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I prefer without more "shit"

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And it doesn't give me as much flexibility in terms of

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How to start server, all the config settings, etc

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becuz the latest version (3.0) is built on 1.62

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So the new stuff isn't supported, etc

cobalt ginkgo
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hm.. its been a while Ive been dealing with servers, let me lookup my old configs and will come up with a propper startup for you

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new stuff

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what new stuff

latent obsidian
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I see you typing Pennyworth ๐Ÿ˜›

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a TL:DR For people who just came (Penny)
Basically, my server.cfg isn't loading.

rich yoke
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How do you have Arma 3 Server installed? Starting arma3server.exe from normal Steam Arma 3 client installation, Arma 3 Server from Steam, or steamcmd?

latent obsidian
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Used steamCMD to download it

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then i shoved it in it's own directory (A:\Files\Arma 3 Servers\Altis Life)

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then put another one for Server 1 (4.4r3)

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A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)

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then i put the server installation inside that folder, added @extDB2, @life_server the mission pbo into mpmissions

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and put the battleye files into the battleye folder

rich yoke
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Have you tried looking for your server on the LAN tab?

latent obsidian
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Then i just made a "server" directory, then put a folder called "logs" for the -profiles

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Yes

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I can see it on the LAN Tab

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But its using "Thomas-Desktop" as hostname

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which in server.cfg its defining it as..

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hostname = "Latouth Altis Life Server 1 - 0.0.6"; // The name of the server that shall be displayed in the public server list

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So it's not loading the server.cfg basically

cobalt ginkgo
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protip, shorten that path to something like A:\A3server\ it make things a bit easier and cleaner

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dont mess with steamcmd if you dont have to, download arma3 server from steam tools

rich yoke
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I think it's fine to use steamcmd

cobalt ginkgo
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but it is prone to fail sometimes

rich yoke
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Try putting the server.cfg in the same directory as arma3server.exe or the script you are starting from. Then change the config start parameter to just "-config=server.cfg"

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I can't remember if the path is relative to where the script is running from or where arma3server.exe, my gut says it's relative to where the script is being run from. To play it safe though it wouldn't hurt to have both the server start script and the server.cfg in the same folder.

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And I'd strip the server start parameters to the bare minimum until you get it working correctly.

cobalt ginkgo
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or use ta2dst and look into the folders and configs it generates

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also read the manual

latent obsidian
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@rich yoke
Alright, will do

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Also i've been using
-cfg="A:\Files\Arma 3 Servers\Altis Life\Server 1 (4.4r3)\server\basic.cfg"
For example

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but your example you put you did "-config=server.cfg"

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as the whole param is in "

cobalt ginkgo
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thats where there are no profiles

latent obsidian
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Huh?

cobalt ginkgo
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and server.cfg is in exe root

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if you dont know/understand what I speak of RTFM

latent obsidian
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oo

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using -config=server.cfg
worked when i shoved server.cfg into the server root

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Huh, interesting

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thing is, the profiles param worked using the full document including A:\

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Oh, derp

rich yoke
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I just put "-config=server.cfg" in quotes because I'm on mobile and can't do the code markdown

latent obsidian
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I figured out what iti s

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-config="server.cfg"

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would be trying to load "server.cfg" the file (including the quotes)

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doing it like "-config=server.cfg" would load server.cfg

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works fine now

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With these:
"-cfg=server\basic.cfg" "-config=server\server.cfg"

cobalt ginkgo
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๐Ÿ˜„

latent obsidian
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Ty for the help

cobalt ginkgo
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reading helps

latent obsidian
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Now, if you have the answer to why it shows twice... that'd be great

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Been having this for ages, through versions, tadst, everything

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Must be a double check for a local server, (like same-pc)

cobalt ginkgo
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shows twice in server browser or you have two instances launching?

latent obsidian
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twice in server browser

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But either one works fine

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And if i favorite one, the other one isn't

cobalt ginkgo
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are they both in the internet servers?

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eg not in LAN

latent obsidian
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Yes

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wait what

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Only my pc can see it twice

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but if my friends join, they see it once.

cobalt ginkgo
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armaception

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you lost your red tags, gg

latent obsidian
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Ye

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It was the Muted_Trolls group

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becuz i was joking and Dwarden smashed me with the troll hammer ^_^

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Then i contacted a BIMINION and got it removed, sooo

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I mean

cobalt ginkgo
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yeah ping him again lots and you get what you get

latent obsidian
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I only pinged him once, but y'know

cobalt ginkgo
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once in every channel haha

latent obsidian
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Ok.. true

desert isle
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๐Ÿค”

tiny imp
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๐ŸšŽ ๐ŸŒ€ ๐Ÿค• ๐Ÿคฆ โ›ต ^ text above ... ๐Ÿ™…

stable thunder
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hands Dwarden a beautifully forged, personally engraved banhammer

fringe hamlet
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๐Ÿ”จ โš’ ๐Ÿ›  - Take your pick.

stable thunder
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i bought new cofe

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it is way better than the old cofe

fringe hamlet
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Your misspellings of "coffee" displease me.

stable thunder
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Oh well the spelling was changed. Haven't you been informed`?

desert isle
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Troubleshooting....

stable thunder
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FM, can you troubleshoot my arma 1.64 update download process?

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i think the USB stick is stuck somewhere in the mail, how do i debug the mail delivery woman? maybe she is stuck in traffic. can i do a core dump or some strace on the local highway?

desert isle
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Snail mail is always troublesome. The only solution is patience.

shadow raft
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Patience... was that DLC?

fiery kestrel
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I have a problem with my Arma 3

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it says that steam is offline, I try run it, nothing happens

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even though steam is running, and I'm not in offlne mode

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I've tried restarting my computer and re-installing the laucnher, not working

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any solutions?

runic wraith
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Q: I've had an error past 2 days, Memory could not be read 0x01608d14

stable thunder
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@runic wraith got an RPT?

runic wraith
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Sorry, What is that if i may ask, Not too experienced in these issues before

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Ah nvm, A crash dump?

stable thunder
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yeah thats what i meant

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I'm not competent enough to read anything from that, seems quite generic. Do you have this issue only with a particular mission? I see you started arma 3 with connect parameters to have it automatically connect to a specific server?

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Have you tried starting it without that?

runic wraith
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I launched without mods, Just some parameters to ensure performance according to all these guides, cpu count etc, Not connecting to a specific just launching to main screen is what im trying

stable thunder
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I guess you should poke someone from bohemia about this

desert isle
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@runic wraith, sometimes those Parameters suggested by various guides are what cause these sorts of issues. Did you have this issue before altering them?

runic wraith
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I havent changed anything from the big 5gb update of SPOTREP 59 / 60 , Only thing i noticed memory was reduced to 2047 but thats all,

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Worked fine before the update, But just to make sure i just recently 2 minutes or so ago, Clicked default in the launcher and launched fine. So it must be somethere there then, What settings are usually fine working with and which arent?

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Appears its back but in a diffrent message , Launched a showcase and soon i loaded in memory , 0x6f249464 - 0x00000054

desert isle
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Thats the problem with Arma sometimes. What worked yesterday, may not work today and definitely wont work tomorrow. I've found that a default launch is the best way to avoid issues and Ive kept mine default since the day Arma dropped.

runic wraith
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Ah, Thank you for the tip. I'll make sure to not mess with it again. Seems default the way to go, Now i just need my most recent error even with default settings fixed somehow

desert isle
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Turn it off and on again (I'm being serious)

runic wraith
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Well, I cant thank you enough -FM- ,

desert isle
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Welcome. Hope you enjoy the game.

tiny imp
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well the RPT indicates he is still starting 1.62 binary not 1.64

cobalt ginkgo
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yeah RPT says its 1.62 not sure how but maybe updates are disabled or the update went terribly wrong

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verify game cache in Steam

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also this launch params -cpuCount=4 -exThreads=7 -enableHT

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do you have a quad core intel cpu?

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if not dont use -enableHT

tiny imp
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@cobalt ginkgo wrong, if he has CPU with HyperThreading then he shall use -enableHT and not -cpuCount=<number>

cobalt ginkgo
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Sorry but I think most AMD cpu's dont have HT so it shouldnt be used

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though -cpucount and -exthreads can be used in AMD based systems

runic wraith
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When you talk about 1.62 & 1.64 Are these files from Arma official or we talking the profiling build etc? I did verify files both before and after now again. And my processor is a i7 2600 so HT is supported.

cobalt ginkgo
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1.64 is new stable build

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so I dont know how possibly you can have 1.62 unless if you are using that specific branch in steam settings for arma3

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and for params yes you are fine, I just saw you have AMD HD6800 GPU so I thought maybe the cpu is AMD also, hence the warning

tiny imp
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@cobalt ginkgo -enableHT has nothing to do with -exThreads ... only -cpuCount .... (enableHT is like cpucount=allcoresincludingHTones)

cobalt ginkgo
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sorry my bad
Enables the use of hyper-threading CPU cores which might slightly improve performance in certain scenarios. Note that this option may be overriden by -cpuCount so if you want to use maximum number of CPU cores use -enableHT without -cpuCount.

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removed misleading info

ionic summit
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Hey all. I was wondering if anyone was having an issue where their cars won't move at more than 2KM/Hour. I remember this being an old Arma issue, but can't remember the solution, any help?

split quest
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I just had that problem an hour ago as well with the RHS vehicles. Not sure what to do to fix that currently

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Helicopters work just fine however

cobalt ginkgo
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@split quest what is the issue with RHS vehicles?

split quest
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Same problem Foodle is having. Vehicles will ether not move. or move at super slow speeds

cobalt ginkgo
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you can interact with it normally but the movement is impaired?

split quest
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movement is impaired

cobalt ginkgo
split quest
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Well it just doesn't move at all even though the vehicle was newly spawned.

cobalt ginkgo
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do you run any other mods was it in MP server and which mission ( if publicly available )

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so I can try to reproduce

split quest
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@cobalt ginkgo It was a MP server. the mission is not public. but I can tell you the mod list and the map in question was on Takistan.

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Mod list according to Arma3sync I will list as follows just without the @ mark abramia, ace3, acre2, acres, asr_ai3, CBA_A3, Cup_Terrains_Core, Cup_Terrains_Maps, k_mnp, NIArsenal, RHSAFRF, RHSGREF, RHSUSAF, Shacktack_map_gestures, st_gi, st_stamina_bar, sthud_a3, Vcom_driving

cobalt ginkgo
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ok I dont know what some mods are there but its doesnt matter as long as they dont modify vehicle configs... I will try to reproduce but I have one more question for you

are all vehicles behaving like that or just RHS and is that issue specific for offroad driving or it happens on roads too? All RHS ground vehicles behave like this or just tracked or just wheeled?

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Oh another one, does that same happen on Arma3 islands or just on CUP or both?

desert isle
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Not sure if it's still the case anymore, but have you tried placing CBA first in the modlist?

split quest
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This appears to happen to RHS vehicles. cause we have a rifle range mission to mess with stuff and all default vehicles work just fine. Also I would like to note the mission in question worked before the newest update.

stable thunder
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puts a pushpin on Dwardens chair

cobalt ginkgo
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Also I would like to note the mission in question worked before the newest update
I could not reproduce the issue with vehicles being too slow. If your issue is somehow tied to specific missions and AI driving / mods for that, then I suggest to inspect your mission code and remove any AI mods first and see if the issue is still there. In case its not just AI please post a ticket with your findings at RHS feedback tracker.

plush oracle
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So here's a strange problem that I'm curious to know if anyone else has ran into, and if they have any idea on how to fix

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I have a buddy that can't connect to my server, but if he just spams connect attempts, eventually he manages to get in

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It's not his first time playing with us, he's played for probably hundreds of hours on this server, suddenly after the latest update something went wonky though

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He says he has changed nothing

rich yoke
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How is he connecting?

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For example, launcher server browser, steam friends list, in game server browser

plush oracle
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ingame

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The error he gets is "Connecting failed"

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Chatting with him now, he says he has also tried through steam and gotten similar results

rich yoke
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Is your server just locally hosted or do you have a dedicated server?

plush oracle
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dedicated

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run out of chicago, runs the linux dedicated server with a hefty mod pack

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We also run a windows server, but supposedly he doesn't have any issues connecting to that (although I haven't verified that)

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I feel like it's a networking or firewall issue, but based on the randomness of how it works, that seems unlikely to me now

rich yoke
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Maybe, I've heard of people having issues with OVH automatically blocking people's IPs.

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Is he definitely running all of the correct mods?

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Both version, and all of them are enabled?

plush oracle
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Looks like it, I've only taken a cursory glance at it, but it's the correct number of mods, checked the hashes from RPT of a handful against my own clients and they're the same

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Server RPT doesn't say anything more than "Player x disconnected."

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Just checked all the hashes and they checkout just fine, only difference being that we use different sound mods (JSRS vs Dynasound), but there's many people in our community that run those, so I imagine that's not the issue

rich yoke
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Probably not, and you have verifySignatures set to 2 in server.cfg?

plush oracle
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correct

fringe salmon
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@plush oracle there are some people in my unit with the same thing. Although they are able to connect they are kicked 2 minutes later for signature time out. Seems to be at random because there are period where they connect without issues and remain on the server

fringe salmon
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i can't click anything

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Can't look around anywhere

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All I can do is return to editor

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Where I can place things like usual

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But as soon as i try to play the scenario

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This happens

cursive vessel
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new mission?

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or old saved one

fringe salmon
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Neither works

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The other maps don't work either, just tried it

rich yoke
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You probably don't have a unit set as player

fringe salmon
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How do I set that?

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It worked yesterday without issue

rich yoke
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It would work in multiplayer, but not in singleplayer from the editor

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Double click a unit or right click and select attributes, then check the "Player" box under "Object: Control"

fringe salmon
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Oh wait I'm an idiot

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If I don't delete the units from the helicopters i'm placing down

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it works! :D

cursive vessel
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...

fringe salmon
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I did not know that haha

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Started playing just the other day

cursive vessel
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You know, tutorials, something something youtube..

fringe salmon
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Just that I hadn't had any issues before

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But I didn't connect the two

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That I wasn't deleting the people from the cars/helos

fringe salmon
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That's not really something a new player would know, @cursive vessel . But @fringe salmon if you don't have a unit set as PLAYER (not playable) in the right click > attributes tab, then you will get that screen when you load in singleplayer.

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Okay thanks :D

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@fringe salmon All I've ever played is StarCraft 2 so this is really new to me haha

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No pylons in Arma 3. ๐Ÿ˜›

blissful dove
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Guys, can u help me please. I am kicked in battleroyale on first 5 minutes smth like 1 game per 6. Maybe someone knows what should i do. I have already reinstalled mod and cleaned cash, but it doest help(๐Ÿ˜ฅ

strange drift
knotty reef
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I have a weird one... You know how you can customize your hud layout? when I do that, the hud positions change, i.e the vehicle one moves and isn't where I set it

peak nacelle
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hello,
so i have this laptop here Dell inspiron 3521 with those specs
Intel i5-3317u
6GB of Ram
AMD Radeon 7670m 1gb
in single player i can get up to 80-60fps in high settings but when it come to multiplayers altis, exile esseker or even chernarus the game last so hard wish is unplayable fps about 10 some times it goes down to 5 then start crashing so please can u tell me if there's anyway to fix that ?

stable thunder
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@peak nacelle ArmA is very CPU intense. What you described is well known and not really unique, everyone experiences this. If you join a multiplayer server, it is my understanding that the server sends you all data from all objects and your CPU has to crunch on them. Since you have a laptop, your CPU is designed for low power usage and hence not high performance enough for ArmA. My recommendation would be to get a Desktop PC for games, especially ArmA.

fringe salmon
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It's not so much as having a baller CPU with a shitload of cores but rather a CPU with excellent single-thread performance if you want to talk about a PC built for Arma 3. Arma 3 only runs on one thread, because all the scripts being executed have to be synchronized.

peak nacelle
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for now i can only use laptops cuz of school / work am going to buy desktop soon how ever, but is there's any tips i can get to boost perfomance a little ? balance stuff up i'd like to have 20-25fps that can be playable ๐Ÿ˜ฆ

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tried to follow couple of videos on youtube non of them help

fringe salmon
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Off a laptop? I can't really say.

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Just don't play on low.

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Low settings, that is.'

peak nacelle
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vauun am actualy setting everything on lowest possible on multiplayer should i change it ? (also i have turboboost mod on all time)

fringe salmon
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No.

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You should not run everything on low.

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Arma 3 will offload certain things to your CPU if you run them on low. shadows in particular

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Which is really fucking dumb but that's Arma 3 for you

peak nacelle
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i have removed shadows completly

fringe salmon
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well, as a general rule of thumb, low is bad

peak nacelle
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can u give me good config for 1gb of vram and that slow cpu ? i'd be thankfull

fringe salmon
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honestly my build has 8GB of VRAM and a relatively modern CPU so i'd have no idea

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i still don't run Arma very well

jaunty cedar
#

I have a similar but slightly weaker laptop and all I can say is that the system is just not up to the task. It's good enough for occasional testing though

fringe salmon
#

I run multiplayer at like 30 FPS, or depending on number of AI, around 40

#

Singleplayer campaign hovers from 40-60

#

It's not a well-built game.

#

The engine is awful.

peak nacelle
#

x'( sad how i can play on empty servers with everything at high with 30fps and in 20+ player servers with 10fps xD

#

i think its same engine for dayz

stable thunder
#

@peak nacelle the graphics settings in ArmA do not dictate your FPS like in most other games. Most other games are limited by your GPU in terms of FPS. ArmA is mostly CPU limited, it is only GPU limited if your CPU is very fast and your GPU is very slow and you crank everything up.

#

@fringe salmon what cpu you have?

fringe salmon
#

a 4690K overvolted and overclocked to 4.5Ghz / 1.25v

stable thunder
#

thats odd because i get a lot more frames with my 6600K which is comparable.

peak nacelle
#

jcd does arma use hyperthreading auto or i need to set it manuel ?

fringe salmon
#

I have a GTX 1070 and I don't see its usage go above 60% and I run on max.

#

You have to set it manually in the launch optio ns

#

-enableHT i think is the switch

peak nacelle
#

oh ty

stable thunder
peak nacelle
#

ty so much

fringe salmon
#

Well JCD depending on what work does for me I might upgrade to Skylake but that'd require me to replace literally everything in my computer

#

Except the GPU, PSU, and storage

stable thunder
#

@fringe salmon i wouldn't recommend you at all to upgrade to skylake from haswell, performance gains will be minor.

fringe salmon
#

yeah? I haven't been paying much attention to skylake

stable thunder
#

i have plenty of buddies with haswell and they get almost the same fps as i do, which is more than you get.

fringe salmon
#

What CPUs are they rolling?

stable thunder
#

4790K, same as you, 4460, etc

fringe salmon
#

I'm mildly considering just going with a 4790K but I don't know

stable thunder
#

am i a geek for knowing my gaming buddies CPUs by heart? ....

fringe salmon
#

I have a 4690K

#

Nah, you're not a geek until you look at a Cat 5e cable and think "I know literally everything about this cable."

stable thunder
#

I doubt you would notice the FPS difference in arma going from, 4690K to 4790K

fringe salmon
#

I just want my computer to run this game reasonably, ugh.

stable thunder
#

The fire retardant treated PVC outer insulation? The metal vapor coated PE shielding? The hugging twisted pairs inside?

fringe salmon
#

Yes.

stable thunder
#

Oh you want arma to run reasonably? Thats easy. All you need is a bit of liquid nitrogen and then you clock your CPU to 8ghz

fringe salmon
#

I took CompTIA A+, Network+, and I'm going to be taking Cybersec+ soon

#

lmao

#

I have to crimp a few cables today because my boss thinks it will save him more money than just using a new cable

stable thunder
#

Well i had a Phenom II X4 before, and upgraded to i5 6600K. My FPS increased by 4-6 times in demanding multiplayer.

fringe salmon
#

What framerate do you see in multiplayer/singleplayer?

stable thunder
#

FPS literally went from "permanent suffering" to "i'm not bothered"

desert isle
stable thunder
#

well talking full multiplayer servers, at least 40-50 frames with like 60-80 players. on good servers i can sometimes see around stable 60.

fringe salmon
#

somebody owes me $5

stable thunder
#

on servers with 130 people, it will do down, but stay playable. i'll see dips down to 30 fps occasionally, and average fps will be in 40ish ballpark.

fringe salmon
#

holy shit what

desert isle
#

Taking bets now? Come on, i let it go for awhile ๐Ÿ˜‰

fringe salmon
peak nacelle
#

does there's servers have better perfomance more then other servers even if they both have like 60/60 player on ?

desert isle
#

< did the same courses as you @fringe salmon

fringe salmon
#

It's fun stuff. I loved learning about it.

#

"TIME TO LEARN THE OSI MODEL, MOTHERFUCKER"

desert isle
#

Wait till you get to Cyber Sec

fringe salmon
#

I'm really excited for it.

#

I'd like to go to college for cybersec but because of how my SATs worked out I wasn't able to go this year.

#

Next year or the year after at the absolute latest.

stable thunder
#

arrests Vauun and -FM- for being evil hackers

fringe salmon
serene grotto
#

Take the ACT if the SAT gives you problems.

fringe salmon
#

Today a tank exploded and never stoped to explode, it was like that for hours until i restarted the server manually.

#

Any one had this?

faint dawn
#

Lemme guess: EH "handleDamage" assigned?
and it has "zones" where the damage is negated?

silver stream
#

just wondering if there's been any talk anywhere about 1.64 update wrecking controllers like joysticks, throttle, rudder pedals etc.?

fringe salmon
#

@silver stream one Arma 3 Streamer i see a lot had problems with his controller.

#

@faint dawn how could this make a tank explode indefinitely?

faint dawn
#

Because:
Arma.

#

I had the same Prob, when dealing with Dmg in Safezones.

fringe salmon
#

Dscha - Today at 11:49 PM
Because:
Arma.

can we have this as the room description

#

because that's honestly the reason half the people get here for things

#

It's not that, unfortunately.

#

I never have the 2 fps bug.

#

First time i had it was on the first time i iniciated 1.64.

#

But this is another "topic"...

#

This was the first and the last i had this bug, until now.

#

When something is wrong in my mod, i review all the code, starting with the more relevant ones for the problem. This require time, patience and a health mind, because you need to see something you have not saw in the past. BI need to do that in millions of lines what should be impossible.

hard remnant
fringe salmon
#

If i change a video seetting, i can't see channel chat text anymore. How do i fix that?

serene grotto
#

Did you change the resolution and/or aspect ratio? Have you restarted the game since changing the setting?

fringe salmon
#

did you enable stream friendly UI by accident? That makes chat in Arma disappear

cinder pewter
#

just had the weirdest version of the 3 fps bug yet. zoom in with RMB for just scanning terrain.. it goes into 3 fps. zoom out. everything is normal. zoom in again, 3 fps. zoom out... it's all fine again

#

then i did it a couple of more times and the game went black and i had to terminate the process

cobalt ginkgo
#

interesting

#

were you playing vanilla or with some mods and which ones? Were there any 3d scopes, PIP or were they 2d?

cinder pewter
#

i was playing KOTH on Tanoa with 3k view distance. no startup params set except empty world. no scopes. i was viewing third person and laying on top of a tower

#

this hasn't happened on altis since the newest patch, but it happened as per "regular" after a while on tanoa

cobalt ginkgo
#

ok so no mods and KOTH mission, thanks I was thinking that modded scopes might have somehing to do with it but obviously not.

#

oh it was on tanoa?

#

but not on altis.. roger, I see where that comes from

cinder pewter
#

exactly, no mods. only server side missions

silver stream
#

Anyone heard any news or tips about 1.64 broken controllers (joystick pedals etc)?

tiny imp
cinder pewter
#

it would be nice if the tobii eyex/steelseries sentinel was fixed to. either you get slow motion eye movement or you get a yoyo effect on the view correction

#

i mean, before the patch i had settings that worked, but then some axis was reset. and now the sliders don't seem to be linear or something like that

cobalt ginkgo
#

I think tobii libraries are removed by request from them, I think I saw that in some changelog

fringe salmon
#

Is battleeye going completely fucking bonkers for anyone else right now

#

It's completly shutting out ACE from being loaded when I load a mission

#

and when I tried to open my mission without battleeye enabled it just wrote over my mission.sqm. This isn't an issue because I have it exported, but the fuck is going on?

stable thunder
#

@fringe salmon yes i suspect battleye servers are down.

#

blocked my ace, too

fringe salmon
#

Ah, I'm glad. </Sarcasm>

fringe salmon
#

Looks like it's unfucked itself by now, @stable thunder

stable thunder
#

personally thats my prefered unfuck, the self unfuck.

fringe salmon
#

lmao

#

I'd rather things didn't get fucked in the first place, but if they have to then that is my preferred course of action as well

elder terrace
#

Anyone experience a bug where the center of your vision is moved slightly to the side?

#

I'm having this problem right now. Hitting escape fixes your vision but going back into the game brings it up again

swift raptor
#

hey guys, is it just me or did the save gear option for 3den enhanced go away?

#

i swear it was there a couple weeks ago when i last checked

#

a little checkbox in the multiplayer menu

tired kernel
#

Game suddenly drops to 4-5 fps and all textures/models become low poly and the only way to fix it is to completely restart arma

fringe salmon
#

Had that issue as well last night @tired kernel

winter marsh
#

Hello need help I was working on my mod and inherent the Turkish Mod M60A3 and I done the config as I used to but the tank didn't appear ib the editor like the addon didn't exist

#

Help

#

That's the config

#

Previously I done the leopard 2 Rev

rich yoke
#

You have scope = public, but where is the value for public defined?

wraith hornet
#

Lol nice penny,

winter marsh
#

Ah that missed it

#

Once I open my pc I will fix it and test using Mobile

vernal pagoda
#

Has anyone got any experience with ACRE2?

#

Been having an issue with it for close to a year and I'm tapped for solutions

stable thunder
#

@vernal pagoda have you tried TFAR?

#

I don't see a compelling reason to use ACRE tbh

winter marsh
#

Hi what is TFAR

#

I'm using ACRE 2 and no problem

vernal pagoda
#

Our group prefers the functionality of ACRE

#

but it's causing one minor issue, in that half of those installing it don't get radio squawks at all

#

I don't, I've never had any issues, but around half of us do

#

and I don't know what to do about it anymore

winter marsh
#

On multiplayer

vernal pagoda
#

Yes, on a dedicated server

#

The only issue listed about it on the ACRE git is from a month ago

#

with no comments on possible fixes

stable thunder
#

TFAR - Task Force Arrowhead Radio

#

its similar to ACRE, and contrary to ACRE i had zero issues with TFAR

vernal pagoda
#

TFAR has certianly given us no issues

#

but it's direct local chat is inferior

stable thunder
#

its one of the few mods i'm 100% happy with and feel no reason to change anything.

vernal pagoda
#

as well as the more advanced stuff being things we'd prefer to use

stable thunder
#

@vernal pagoda please elaborate

vernal pagoda
#

Well, with TFAR we've noticed local chat is pretty vague, that and we can't hear dead players in spectator

winter marsh
#

Is TFAR ACE Competible

silver stream
#

in case anyone didn't see this, where are the Singleplayer Challenges (e.g. Firing Drills) stored? Are they missions which one could possibly edit?

vernal pagoda
#

coupled with the other stuff ACRE does we'd like to switch over to it

stable thunder
#

yes Mootaz it is

vernal pagoda
#

but this one thing is stopping us

#

It has to be something that can be fixed, because entire communities use ACRE, like ST or UO

#

and they dont seem to have any issues

stable thunder
#

Well i never really used ACRE hence i am interested in things it does better than TFAR since i am entirely unaware of those.

vernal pagoda
#

At it's most basic, it's 3d chat is just better.

#

It's easier to identify direction and hieght

stable thunder
#

ok.

vernal pagoda
#

its also half the size of TFAR

#

I just can't work out why people aren't getting radio squawks, seemingly at random

silver stream
#

wrong place to practice WHILE loops

fringe salmon
#

lmao

broken crypt
#

@vernal pagoda I'll ping @mild bane for you. Seen him responding in topics

#

But yeah I know of that issue as well

mild bane
broken crypt
#

It's a very curious issue because I've installed it the same way as my friends yet I get squawks on sending and recieving while they don't

vernal pagoda
#

I just can't work out why it seems to break at random.

#

I've nevr had an issue, but its like 50/50 someone gets it or not

mild bane
#

If you do find out why/or have any more info please do post in the ticket. I'd love to fix it but need to find the cause.

vernal pagoda
#

I've seen some people saying you need to edit the server.cfg for b64 but I havent had the capacity to test it

mild bane
#

but that only works in the case where its borked for all. As if the file isn't whitelisted and you are using BE then nobody will get the sounds as they can't be loaded.

vernal pagoda
#

Yea some of us do get the sounds is the thing, so I don't think thats it

mild bane
#

But that isn't the cause of it only being heard spariodically

vernal pagoda
#

A few people have gotten it to work after a few reinstalls, and found that TFR stuff might have caused it

#

but nothing I can replicate

rich yoke
#

Maybe compare Teamspeak versions?

broken crypt
#

15:45:32 Could not load '\idi\clients\acre\Addons\sys_sounds\sounds\mic_click_other_on.b64'. Extension not listed in allowedLoadFileExtensions
15:45:32 Could not load '\idi\clients\acre\Addons\sys_sounds\sounds\mic_click_other_off.b64'. Extension not listed in allowedLoadFileExtensions

#

Just found this in the RPT

#

And this is for me who it works for

#

@mild bane Might be that some people get lucky and it still works even with that error?

vernal pagoda
#

Yea even people who have it working, are getting errors about b64 extensions

#

I guess we'll add the extensions, try again, see what happens

#

but I know some people are saying it still doesnt work even after that

desert isle
#

Someone ping me if there is anymore "loop practicing" going on.

mild bane
#

Weird I don't think it should even work if it's not whitelisted (unless perhaps it was loaded earlier before joining the server). I'd recommend adding b64 to the allowedLoadFileExtensions anyway -> https://community.bistudio.com/wiki/server.cfg

vernal pagoda
#

Yea we'll ping our admins, test it, see what happens

desert isle
#

Am I orange? Yea, still orange ๐Ÿ˜‰

broken crypt
#

@mild bane You reckon it could be a modload order issue? I've been told we enabled B64 extensions and people are still not getting the squelch

mild bane
#

I wouldn't think so, I still have no idea what the cause of it is unforunately.

broken crypt
#

@mild bane How about this for not making sense or no idea what causes it

#

One of us who has it working

vernal pagoda
#

I can't believe that worked

broken crypt
#

Just gave 3 people who didn't have it working

#

his copy of ACRE. Which by the way, downloaded from the SAME place and what not

#

now they have it working

vernal pagoda
#

That makes no fucking sense

broken crypt
#

...So is there some kind of first time install that some people's PC's fail at?

vernal pagoda
#

Why did that work

#

It has to be a client based error

mild bane
#

That's wierd if you see it again

#

Could you get the affected person to upload their files somewhere and pass them on to me? (particularly in the case where it gets resolved by them taking someone elses' files and it works)

vernal pagoda
#

That's the thing, it's a ton of people with the problem

#

but 3 people have now taken one persons acre folder and fixed theirs

#

If we can, we'll get a copy of someones install that it doesnt work on,

#

and someone who it does

#

and we'll see what's happening

mild bane
#

๐Ÿ‘

errant patrol
#

@mild bane Gonna update the ticket with this but, Im with Dutch and Hero. I gave my working files to another friend and he went from not being able to hear the squawks to not even being able to use the radios. I dont get how other groups can use ACRE so well.

feral brook
#

Hey, have you guys ever run into a problem testing your mission in the editor where you use "switch to leader" from context, but it switches to a dead person, and it makes it so you can't open the ingame menu?
Thus preventing me from terminating the mission and returning to the editor?
Is there any keyboard shortcut to end a mission?

#

I can open the map, switch from first to third person, but I can' do anything else

unique fiber
#

Anyone know how to fix stuttering

wise barn
#

You mean low fps?

#

When does it happen?
SP or MP?
What specs does your system have?
What mods are you running?
Guys, if you expect help you need to provide others with more info first.

#

Great, discord doing it's thing again :)

#

Triggered? Nah, not really :)
Help requests are like talking to women lately. ;)
You get a breadcrump of info and supposed to know the answer to all questions
(it's 42 obviously, but anyways)
:D

cobalt ginkgo
#

I learned to ignore the breadcrumps, anyone asking seriously for help wont type in a short sentence and begone, so ... etcetterra

prime bolt
#

Hey all, anyone here having driving issues with modded vehicles? My unit seems ot be having trouble with them as of this update and ACE 3.6.2/3.7.0. The only other mods we use is RHS and CUP_T

cobalt ginkgo
#

AFAIK its arma bug with vehicles Physx or something along those lines. If you spawn in a vehicle you will sometimes not be able to move or very slow. Avoid spawning inside vehicles.

stable thunder
#

since the recent update i had issues driving as well, both in vanilla and modded vehicles.

cobalt ginkgo
#

I am not sure I have tested a lot of RHS vehicles on CUPT and vanilla terrains and I cant seem to repro that

#

might happen in certain scenarios in MP, and the only one I know of is if you spawn in vehicle

chrome thicket
#

I keep getting STATUS_ACCES_VIOLATION error when using Zeus module on my dedicated server. I have tried it on a local server and singleplayer and had no crashes,i used the same mission file for both. Anyone have any idea?

unique fiber
#

does changing the config file mess with being able to join a server

rich yoke
#

Can you be more specific about what you mean by "the config file"?

fading sequoia
#

if you're talking about your profile file or arma3.cfg then edit those as you like.

unique fiber
#

Ok

#

It was my profile

#

I thought if I changed it it would mess with being able to join

#

Thanks

sinful stratus
mellow spear
#

Did you verify the gamei n Steam?

sinful stratus
#

yes

fringe salmon
#

@sinful stratus Then skip to the last point: download dependency walker, save the report (.dwi file) and post it to our FT or send it to me. We'll identify the missing file for you.

sinful stratus
#

i reinstaled both visual c++ again and it worked, thanks anyway!

leaden cedar
#

Does anyone know why when I try and join a local test server I've thrown it crashes and says it cannot open the file pbo. im using TADST

fringe salmon
#

If you 1 - Enter a server 2 - Leave the server 3 - The server Mission File get Changed 4 - You try tpo join the server again. You can't join it again because the game keep trying to use the old mission file.

cobalt ginkgo
#

Is that server on a saparate machine running from separate installation of arma3 server from steam tools? In case you are trying to run a server from the same installation of arma3 that you are trying to join the server, that is not possible.

#

If you want to do that on same machine download arma3 server from steam tools and run it from there

#

also always inspect your RPT for crash causes and any problem, both on client and the server

fringe salmon
#

@cobalt ginkgo hey! Thankyou a lot. You is right. I run two clients on different computers and one of the computers also have the server.

#

Understood!

manic cobalt
#

what are you on about? you can run the dedicated server and the client from the same installation just fine

dry mortar
#

yeah, I've done that a few times too, it was fun to connect to my own local server and see that most friends have already joined (through Steam fiends list) before I even said anything

primal slate
#

@versed solar Hi ! I have a very annoying issue with bulldozer, I can't cycle through anims anymore - reinstalled Tools/O2 reseted O2 in regedit. I have no more ideas

fringe salmon
#

Anyone here good with multiplayer mission editing?

errant arch
#

anyone else get a bug where your frames drop to 3fps and everything like glitches out including textures and models. recently upgraded to a gtx 1060 from a 7750

cobalt ginkgo
#

you can run the dedicated server and the client from the same installation just fine
you seem to miss the point of the word DEDICATED and no I am pretty sure things will conflict as both processes lock addons for itself

static bison
#

Anyone here good with ArmA 3 Sync that might be able to help me? I've got the repo set up but I get this: http://puu.sh/rDg1H/5ebd628898.png when I try and upload the repo using A3S. It is on the same machine as Filezilla.

#

(Which is set up correctly)

#

I've tried some reinstalls of A3S and Filezilla Server

#

Still Nothing ๐Ÿ˜ฆ

static bison
#

@rich yoke Didn't seem to work, still get the same error. FeelsBadMan. Thanks though.

static bison
#

I've posted on there, hopefully they may know ๐Ÿ˜ƒ

chrome thicket
#

Please someone tell me if you had simillar problems. Every time i play on a dedicated server and try to put down a Zeus module my game crashes with STATUS_ACCESS_VIOLATION. By zeus module i mean stuff like on the fly modules (Respawn postition for example) not zeus modules in editor. If i use zeus on a local host it works tho

uneven wave
#

I have been having a ton of issues getting RCON to connect to my two hosted (Host Havoc) Arma 3 servers. I can get my headless clients work, but RCON just doesn't connect. I have my RconPort defined as 2312, which is my server port. I have also tried all ports from 2306&up. I do not have an RconIP defined. Thanks for any and all help!

swift pecan
#

khut, you should have a beserver.cfg file inside your battleye folder, where bans.txt is, inside that you can add :
RConPort 2302
RConPassword change_me
MaxPing 350

If not, create it manually

uneven wave
#

@swift pecan, thanks for the reply. I did not have the beserver.cfg in that folder, but even after adding it, I cannot connect. For me, that folder is in A3DS/TCAGame. The beserver.cfg is also located in the BattleEye folder, located A3DS/BattleEye. Any other ideas? I don't think it is a firewall issue as I am able to connect my headless client.

cobalt ginkgo
#

do you have full acess to your server, or lets rephrase a bit is it dedicated or have you actually bought the game server and have ftp access and TCadmin panel?

uneven wave
#

I have ftp access and TCAdmin panel access

cobalt ginkgo
#

thought so, ask your provider to open the port you wish to use, its probably closed

#

and do explain why you need it, also it good idea to just add one IP passtrough for rcon in case you have a static IP and only you will use rcon

uneven wave
#

I will ask them that. Thank you so much, I really appreciate all of the help on here!

cobalt ginkgo
#

and read that especially RCON part

#
default reserved ports are 2302 - 2305 (to clarify the reserved ports can't be used for BattlEye's RCON).
example for default server setting, RconPort 2301```
#

so if your server runs in 2312 port range from 2312 up to 2315 cant be used for rcon, use something like 2311 or 2310

swift pecan
#

Khut, contact your host and check as Jastreb says, port open and able to accept connections, better yet ask them to enable it and do the setup for you

cold egret
#

Hey guys,
not sure if this is the right place, but i have a problem with mikeros tools PboProject, it won't pack my terrain. It just puts a config file in the output

uneven wave
#

@cobalt ginkgo + Richie, the server host had to open up the ports. RCON is working. Thanks guys!

cobalt ginkgo
#

problem with mikeros tools PboProject, it won't pack my terrain. It just puts a config file in the output

I honestly dont know why doesnt he offer some kind of support for the tools. Check the binlog it should show you the errors if any. I am not sure the free version work quite good with the terrains but should check that. Personally I never packed wrp's with it.

strange drift
#

he offers support via mail, skype, skype group chat, forum, forum PM

cobalt ginkgo
#

good to know, missing advocates ๐Ÿ˜„

jaunty cedar
#

I've got a user report that the Nimitz causes an out of memory/low memory problem on his dedicated server by PM. I investigated on this with hcpookie lately and found that the attachTo command of manned air defenses caused a memory leak in arma. The leak was caused by custom air defenses (mk29 sea sparrow, Phalanx and RAM) but also AA titan statics. However, I could not reproduce it with attaching the AA titan statics to vanilla trucks, then it worked without leak. Any ideas how to further troubleshoot this situation? I put the script up at http://pastebin.com/zqbDc4Yt , note that the attachTo is commented now.

strange drift
#

how and when is this called?

jaunty cedar
#

from the init script tied to the init event handler

strange drift
#

after L10 you should add:
if (isNul _nimspots) exitWith{};

#

init = executed by all clients+server

#

thus at the start:
if (!isServer) exitWith {};

jaunty cedar
#

hopefully that's done from the scripts that call the init airdefense

strange drift
#

hope => wrong approach

#

you need safe coding

#

//(crew _v) joinSilent _grp;
not sure if A3 still has problems cleaning up empty groups

#

this could be a problem otherwise

jaunty cedar
#

to be more specific, the scripts that call initAirdefense do if ( !isServer ) exitWith {};

#

but thanks for the code review, much appreciated!

strange drift
#

//createVehicleCrew _v;
albeit unlikely it could be that BI messed up that cmd causing a mem leak

jaunty cedar
#

without crew there is no mem leak, even with attachTo. But with crew and with attachTo the mem leak happens

strange drift
#

physx involved potentially?

jaunty cedar
#

but I could not reproduce it with HEMMT and titan launchers

#

I don't think the custom launchers have physx lods

strange drift
#

@jaunty badger did you have any such wonky stuff?

jaunty badger
#

I didn't follow the discussion

#

Do I have what?

broken crypt
#

@mild bane ["Acre_GenericClickOn"] call acre_sys_sounds_fnc_loadSound;
["Acre_GenericClickOff"] call acre_sys_sounds_fnc_loadSound;
["Acre_GenericSquawkOn"] call acre_sys_sounds_fnc_loadSound;
["Acre_GenericSquawkOff"] call acre_sys_sounds_fnc_loadSound;
["Acre_GenericBeep"] call acre_sys_sounds_fnc_loadSound;
["Acre_GenericBeepLow"] call acre_sys_sounds_fnc_loadSound;
["Acre_GenericClick"] call acre_sys_sounds_fnc_loadSound; Can this be put in the init of a unit in the editor or must the person in question load it in debug console ?

mild bane
#

I wouldn't do it at init as there is no guranatee it TS will be linked then.

broken crypt
#

True. Figured that.

#

Just holding out hope one could make a simple patch mission to run that code on a whole bunch of slotted people with the issue

strange drift
#

@jaunty badger mem leak with attachTo and/or createVehicleCrew

jaunty badger
#

Not that I know of. Although attachTo creates constant network traffic as long as the objects stays attached

#

per attached object

#

So if you keep attaching objects, it will eventually eat all the available traffic

silver stream
#

Just wondering about this latest 1.64 hotfix -- it's not just a dev thing, right? Official fix for every Arma3 owner?

strange drift
#

alternative is going back to setPos loop?

#

@jaunty badger do you have public docu what you do with travis CI so far?

jaunty badger
#

alternative is going back to setPos loop?
that creates traffic too, altough I guess you have more control over it with whilte true sleep loops

do you have public docu what you do with travis CI so far?
I'll ask

#

@strange drift Glowbal asks what you're looking for

strange drift
#

@jaunty badger well i am planning to move us to a CI system soon too and interested in what others are doing that may be useful to us too

#

aside from basic tools checks, ive considered running autotest - but that requires a win server with GPU capable of running A3

jaunty badger
#
jonpas [8:30 PM]  
no
we don't
they can see by checking logs and our scripts
#

So no doc I guess. You're better of asking those who work on it

strange drift
#

ok and who is that - Nou?

jaunty badger
#

Glowbal, jonpas, ...

#

They don't use the discords or the BIF though

#
jonpas [8:53 PM]  
well with Travis CI we only have sqf/config style validators

[8:53]  
missing braces, semi-colons, checking tabs instead of spaces... etc

[8:54]  
the real deal is on the CI server we setup with Nou, it already does automated dev-builds for ACRE, but auto-testing is another huge thing that's probably just not worth it :stuck_out_tongue:

commy2 [8:54 PM]  
tell him, not me

jonpas [8:54 PM]  
he asked you

[8:55]  
CI server we setup with Nou is nothing public yet though

pabstmirror [8:55 PM]  
Config validator can do config linting via mikro tools

commy2 [8:55 PM]  
I just forwarded the question
opaque crown
#

@strange drift you won't be able to do anything at the moment without a Windows box

jaunty badger
#

there. I summoned the jonpas

opaque crown
#

all you can do is use armake, but that doesn't work for RTMs yet

#

auto-tests are obviously out of the question on any non-Windows box with Arma

strange drift
#

sqf/config style validators
thats nice - i saw a py script reference; all custom made?

#

yeah its probably way too much hassle do run it in a VM and get some interconnection going

#

however with autotest one can do many useful things

#

BI uses it for performance tests and AI tests (probably more these days)

#

still by no means to the level of other engines or actual programming languages and tools, yet its better than manual testing after all

opaque crown
#

I can see BI using it, as they have the game itself and can do stuff with it and adapt to tools they use

#

we can only go as far with mods

#

and yes, those python scripts are custom made, mostly by Glowbal and Pabstmirror I think

#

config validator even supports makePbo's lint check

#

and also style checker, but that's more ACE3 coding guidelines oriented of course

strange drift
#

@opaque crown thanks a lot!

#

@woven hazel look into http://ahkscript.org/

rich yoke
#

Nou said they have CI set up with ACRE and publishing dev builds to steam

opaque crown
#

yep we do

#

running on a Windows machine through Jenkins, using a custom make script (derivated from make.py that ACE3/CBA uses) that uses pboProject

#

we are not publishing dev-builds to Steam, but it's all setup as a manifest file where you can specify targets and all that

#

still needs a lot more work to generalize it but slowly getting there

#

dev-build is started by pushing to a specified branch, uploaded over FTP to our server, so it's like instant no fuss dev-builds, will also be doing releases through it

#

I am not sure why we are talking about that in this channel though ๐Ÿ˜›

strange drift
#

"CI - the solution to all ends" ๐Ÿ˜‰

opaque crown
#

if only we could compile mods on linux (hush hush flummi has to finish armake)

fresh flare
#

kju feel free to steal our CI scripts on github... there is some useful stuff in there like shutting down and restarting steam as specific users so you can publish to workshops

#

targets for publishing to github too

#

if you use github

cold cloud
#

Anyone else also getting errors from the latest update?

#

Game started unrecoverably freezing and have to end it through task manager

stable thunder
#

I am blessed, i had these since before the last update already.

cobalt ginkgo
#

try to change malloc to system and see if that sort of thing happens again

strange drift
#

@fresh flare much appreciated! we run on gitlab these days

stable thunder
#

@cobalt ginkgo i did that, didn't help.

lone raven
#

I had to reinstall the A3 Tools, but I cannot change the path of my P drive

#

Even though I changed it within the A3 Tools program, when mounting the drive, it automatically mounts the standard folder

lone raven
#

okay, it worked after reinstalling

slow granite
#

Hello, is anyone present?

#

I require help with joining servers

jaunty badger
#

uhm. going prone without weapon... is that animation broken?

rich yoke
#

That mod is broken, or you are missing a file

slow granite
#

But I have verified all my mods via a3 launcher

#

and the game via steam

rich yoke
#

Then you are probably missing a mod. Are you using the Arma 3 Launcher from steam, or the 3rd party program A3Launcher? That error is essentially saying that the mod fza_mig23mld requires the mod fza_su17

slow granite
#

3rd party

rich yoke
#

You also say I cant join any arma 3 servers but then I keep getting the same error message when I launch the server, are you just joining servers or are you hosting a server?

slow granite
#

joining

rich yoke
#

That's not a standard Exile mod, so it's probably run by a limited number of servers, and your best bet is to ask them if that error is normal

slow granite
#

but im not running any mig23 mod

#

that is the weirdest part

rich yoke
#

Does the server you are trying to join have any "custom" mods? They might have just thrown that PBO into their "custom" folder

slow granite
#

it has just exile

#

or that is just what it says

#

nvm

#

that error message that i mentioned, it comes when i launch arma 3

#

from steam

rich yoke
#

The last time you launched Arma from steam you were probably running that mod, so its "saved" your last used mods

slow granite
#

now i tried to launch without mods, and i can launch the game but the same error message pops up

rich yoke
#

Just hit ok, and when you get to the main menu try to disable those mods from a menu on the bottom left

slow granite
#

but there is nothing to disable

#

i launched without mods

#

the problem is with the game, not the mods

rich yoke
#

Your game is somehow launching with a mod, because that's certainly not a file in vanilla A3

slow granite
#

Fixed it

#

went to my arma 3 directory

#

deleted the addons file

#

verified integrity of game cache via steam

#

waited for the 10g to download

#

voila, works

cobalt ginkgo
#

let me guess you placed a mod inside arma3\addons directory

slow granite
#

nope

cobalt ginkgo
#

deleted the addons file

#

from where

slow granite
#

the steamapps/common/arma 3

#

addons file

cobalt ginkgo
#

addons directory?

slow granite
#

yea

#

deleted the whole thing

cobalt ginkgo
#

okay I guess its fine then good luck

reef swallow
#

I hear there is a way i can get my char restored that got delted. Any information on how or what i need to submit?

cobalt ginkgo
#

Character restored?

#

If you mean your profile in Arma3 then no, its not saved in the cloud or anything, so if you deleted it, its gone. But its quite easy to make another one. If you mean mods I have no idea.

dry mortar
#

Arma 3 profile is stored in \Users\username\Documents folder, so turning on "File History" (it's in Win8 and 10, dunno about previous ones) which periodically, automatically backups the users personal folder, and other selected directories. It even keeps previous versions of the same files if they changes, hence the "history" in name, so you can go back not only to the last versions, but also restore much older versions. Though this feature needs to be manally enabled and needs a separate phycisal drive, so it won't help if the files are already lost

reef swallow
#

thanks for the information. cheers!

cinder pewter
#

is it just me or does anyone else NOT get the 3 fps bug with the default system allocator set as memalloc?

#

i.e not the default arma one, but the system one

#

i get a hefty average performance loss, but i didn't get either 3 fps or DXGI errors

fringe salmon
#

It haven't had the 3fps issue at all and I am not changing the allocator. Its a common problem but its by no means everyone.

cinder pewter
#

i want to know about the people that experience the bug

fallow remnant
#

Have repair trucks stopped working in multiplayer?

lyric shard
#

I've started encountering a weird issue. I'm running a dedicated server on the same machine as my client, and when I try connecting, I'm not allowed to type in chat nor use ACRE (I can hear nobody, everybody can hear me)

#

I know I'm running 41 mods, but I need something to try

desert isle
#

Try with no mods and see if that fixes things ๐Ÿ˜‰

lyric shard
#

It goes away, but this same mod set worked the last time I tried it, and now I'm stuck with this weird issue

desert isle
#

The simplest answer is theres an issue with ONE mod. To find it amongst 41 is another story.

cobalt ginkgo
#

I'm running a dedicated server on the same machine as my client, and when I try connecting, I'm not allowed to type in chat nor use ACRE (I can hear nobody, everybody can hear me)

that sounds like ACRE specific problem, so try without it

/me rants about quoting missing in discord

desert isle
#

I second that rant !

lyric shard
#

Discord seriously needs quotes

#

And it seems to be a weird intermittent problem, I'll have to investiate it myself. Could always be a weird pipe error to TS

fringe grove
#

anybody know why some people get kicked for "Wrong signature for file C:/path/to/some/file/that/exists/and/is/up/to/date/with/server.pbo"

#

or.ebo or .pbo.bisign

#

Mods are updated from steam and server mods are updated from steam.

#

Other people with the same mdos from the same source have no issues

#

@tiny imp do you know anyone who might have an answer?

cobalt ginkgo
#

it usually mean the pbo in question has been modified and tampered with, so the bisign signature triggers the 'protection system' and kicks the offending client

fringe grove
#

how do i unmodify it. i've done fresh reinstalls of the mods on both my client and the server

cobalt ginkgo
#

but might happen due to network curruption probably or timeouts...

fringe grove
#

also getting the error from a default arma expansion

cobalt ginkgo
#

you cant 'unmodify it' you can do a verification of the game cache and it will check for the addons too

fringe grove
#

damn comcast...

#

i've done the verify before. I end up in a loop of re-verifying the game, redownloading files each time

cobalt ginkgo
#

is it always the same file or same mod even?

fringe grove
#

i don't know which files its re acquiring

#

also if this helps, this is on a fresh install of windows 10

cobalt ginkgo
#

when you get kicked you get a mesage about the file in question and also there is entry in client and server rpt log

fringe grove
#

yes. it's usually a different file each time. some times it will be the same file

#

it seems random

cobalt ginkgo
#

I would check the network quality and do a quick pc troubleshooting might be a failing drive or ram stick causing it too, so the data is incosistent

#

malware even

fringe grove
#

D:\Programs\Steam\steamapps\common\Arma 3\expansion\addons\missions_f_exp_video.ebo

D:\Programs\Steam\steamapps\common\Arma 3!Workshop@CUP Terrains - Core\addons\cup_terrains_ca_air_dummy.pbo

Wrong signature for file D:\Programs\Steam\steamapps\common\Arma 3!Workshop@CUP Terrains - Core\addons\cup_terrains_ca_air_e_dummy.pbo

#

those are the most recent errors

cobalt ginkgo
#

well it does seem random

fringe grove
#

yep

#

before that it was AliVE

cobalt ginkgo
#

try a pingtest for line quality and post the link

#

if you know the server IP you can also do a tracert to it from CMD > tracert -d nn.nn.nn.nn.nnn

fringe grove
#

i'll install firefox real quick

fringe salmon
fringe grove
#

okay

#

Reply from 2607:f8b0:4007:801::2004: time=300ms
Reply from 2607:f8b0:4007:801::2004: time=323ms
Reply from 2607:f8b0:4007:801::2004: time=253ms
Reply from 2607:f8b0:4007:801::2004: time=284ms
Reply from 2607:f8b0:4007:801::2004: time=356ms
Reply from 2607:f8b0:4007:801::2004: time=289ms
Reply from 2607:f8b0:4007:801::2004: time=302ms
Reply from 2607:f8b0:4007:801::2004: time=285ms
Reply from 2607:f8b0:4007:801::2004: time=255ms
Reply from 2607:f8b0:4007:801::2004: time=328ms
Reply from 2607:f8b0:4007:801::2004: time=268ms
Reply from 2607:f8b0:4007:801::2004: time=336ms
Reply from 2607:f8b0:4007:801::2004: time=325ms
Reply from 2607:f8b0:4007:801::2004: time=274ms
Reply from 2607:f8b0:4007:801::2004: time=310ms
Reply from 2607:f8b0:4007:801::2004: time=311ms
Reply from 2607:f8b0:4007:801::2004: time=241ms

fringe salmon
#

3 seconds is kinda long but

cobalt ginkgo
#

is that towards google?

fringe salmon
#

you're not experiencing any packet loss

#

so i don't think it's on your end (granted if you pinged google)

#

yes that is google

fringe grove
#

imgetting tracert now

fringe salmon
#

i got the same results with an average ms time of 33ms

fringe grove
#

1 <1 ms <1 ms <1 ms 10.0.0.1
2 193 ms 191 ms 261 ms 96.120.14.29
3 206 ms 257 ms 299 ms 68.87.201.193
4 186 ms 261 ms 283 ms 162.151.18.133
5 197 ms 287 ms 319 ms 68.86.93.25
6 202 ms 231 ms 242 ms 68.86.86.98
7 240 ms 312 ms 319 ms 68.86.87.174
8 247 ms 292 ms 316 ms 68.86.89.206
9 233 ms 249 ms 314 ms 96.87.8.78
10 256 ms 279 ms 326 ms 216.52.191.109
11 233 ms 278 ms 365 ms 192.223.29.45

cobalt ginkgo
#

yeah too high latency

fringe salmon
#

yeah your network is fine

#

just the latency is high

cobalt ginkgo
#

so the timeout might occur

#

do you run anything in background now?

#

torrent anything alike using network?

fringe grove
#

TS?

cobalt ginkgo
#

teamspeak?

#

nah

fringe grove
#

and discord sometimes

cobalt ginkgo
#

try to change DNS on the adapter

#

to google DNS

#

and then rerun test

fringe salmon
#

8.8.8.8 is google's DNS

#

alternatively 8.8.4.4

cobalt ginkgo
#

I've seen people using 8.8.4.4 it was 4.4.4.4 and thats secondary

#

I am not aware of the change

fringe salmon
#

my primary is 8.8.8.8 and my secondary is 8.8.4.4

#

i've never had issues with it

cobalt ginkgo
#

yep looks like it changed

#

must reset mine I use 4.4.4.4 sa secondary

fringe salmon
#

i don't let my computer configure much in terms of networking except IPs

#

and MAC addresses obviously but you shouldn't really fuck with MAC addresses

cobalt ginkgo
#

me neither its just that this CM is all locked up and I cant do shit on it, not even telnet to change DNS so I just do it on the adapter

fringe salmon
#

oouch

#

yeah i don't really use devices unless i have administrator access

#

it's just the principle of 'i'm qualified enough to use this leave me alone'

cobalt ginkgo
#

well I could use my own but would have to pay to the ISP to configure it an alow acess to CMTS, so I rather stick with what I have and do routing on my own

#

plus they are not cheap either ( Cisco EuroDocsis 3 CM's are pricy )

fringe salmon
#

i tried to let my family rennovate their network but they insist on using ISP provided hardware because "that's the only thing that will work"

#

i was like

#

ready to buy a nice switch, a cisco WAP, everything

#

but NOOOO that won't work?
it's only what i do for a living so what the fuck do i know?

cobalt ginkgo
#

meh just let it be... and people stick to it because its a no brainer and requires zero of their own interevention plus ISP provides support in case of problem, now with your own device that wont be the case.... and we should move this to OFT we spammed it a bit

fringe salmon
#

eh, i have to dip anyways

fringe grove
#

1 <1 ms <1 ms <1 ms 10.0.0.1
2 215 ms 160 ms 145 ms 96.120.14.29
3 229 ms 209 ms 148 ms 68.87.201.193
4 131 ms 184 ms 210 ms 162.151.18.133
5 156 ms 153 ms 240 ms 68.86.93.25
6 224 ms 182 ms 114 ms 68.86.86.98
7 176 ms 206 ms 206 ms 68.86.87.174
8 270 ms 213 ms 260 ms 68.86.89.206
9 229 ms 230 ms 280 ms 96.87.8.78
10 217 ms 231 ms 231 ms 216.52.191.109
11 246 ms 214 ms 154 ms 192.223.29.45

#

a little faster

cobalt ginkgo
#

yeah uh.. try to ipconfig/flushdns and the ipconfig/renew ( will diconect you for a brief from the net ) and then try the tracert again or just reboot

#

as I suspected its a shitty ISP with shitty DNS server as usual ( most ISP's have crap DNS servers, mine included )

#

best advice I can give you is to change ISP and investigate before you do, in case youre stuck with comcast...

fringe grove
#

that made thigns worse again

cobalt ginkgo
#

rip

#

shouldnt

fringe grove
#

yep rip. these apartments dont have any other options

cobalt ginkgo
#

so its not just DNS..

fringe grove
#

1 <1 ms <1 ms <1 ms 10.0.0.1
2 311 ms 330 ms 352 ms 96.120.14.29
3 283 ms 332 ms 278 ms 68.87.201.193
4 353 ms 279 ms 302 ms 162.151.18.133
5 306 ms 322 ms 289 ms 68.86.93.25
6 315 ms 300 ms 321 ms 68.86.86.98
7 359 ms 318 ms 319 ms 68.86.87.174
8 346 ms 374 ms 380 ms 68.86.89.206
9 329 ms 346 ms 362 ms 96.87.8.78
10 341 ms 357 ms 334 ms 216.52.191.109
11 395 ms 309 ms 277 ms 192.223.29.45

cobalt ginkgo
#

are you connected over wifi to the modem/router?

fringe grove
#

after flush and renew

#

hard wire to modem/router combo thing

#

from the ISP

fringe salmon
#

might be a shitty cable

fringe grove
#

i can try a different one

cobalt ginkgo
#

try to powercycle the gateway

#

leave it off for a minute at least

fringe grove
#

the modem?

cobalt ginkgo
#

and reboot pc

#

yeah

fringe grove
#

okay\

#

thats the cable im using now

#

1 <1 ms <1 ms <1 ms 10.0.0.1
2 8 ms 8 ms 7 ms 96.120.14.29
3 8 ms 8 ms 7 ms 68.87.201.193
4 8 ms 8 ms 8 ms 162.151.18.133
5 11 ms 11 ms 11 ms 68.86.93.25
6 21 ms 21 ms 18 ms 68.86.86.98
7 50 ms 51 ms 50 ms 68.86.87.174
8 50 ms 50 ms 49 ms 68.86.89.206
9 50 ms 52 ms 52 ms 96.87.8.78
10 50 ms 50 ms 50 ms 216.52.191.109
11 51 ms 53 ms 52 ms 192.223.29.45

#

after reboot.

#

***yes

cobalt ginkgo
#

great

#

next time you know what to do

fringe grove
#

thanls

#

ks

#

this is actually a common issue for arma players according to the internet. maybe we should post a guide somewhere

cobalt ginkgo
#

np, hf

#

ah its a common knowledge

#

kinda

#

if you want to put it to a guide go ahead

fringe grove
#

im a software developer and this network stuff is not in my lane...

#

sadly. software dev in training i guess

cobalt ginkgo
#

๐Ÿ˜„ I am electical engineer hehe

#

so not my branch either, but I am a bit informed

fringe grove
#

heres the real test though can i connect to the arma server

#

well thanks for the info.

fringe salmon
#

honestly, rebooting fixes 50% of issues i come across

fringe grove
#

ha

cobalt ginkgo
#

@desert isle lol exactly what I thought as a summery to this, harsh but sometimes true

desert isle
#

Always start with the physical layer ๐Ÿ˜‰

cobalt ginkgo
#

even so the tech support is sometimes full of poo with that esp on someone who knows what hes is speaking of

#

I call my ISP to tell them their DNS is crap and the chick on the other side is literally tying to convince me its my PC... argh

desert isle
#

Most of them read from prompt cards anyway.

cobalt ginkgo
#

yeah I know that makes me angry abou it, I know whats the problem and she even if doing her job sucks at it, because she doesnt understand or is IT illiterate and onlly knows how to guide you to reset your adapter, check cables adn reboot the PC, and if that fails she submits L2 request which needs to be waited for, but solves the problem in most cases, since they know their jobs... oh well

fringe grove
#

rip

#

still having the issue

cobalt ginkgo
#

oh.. damn it

#

try a quick ping again

fringe grove
#

Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=51ms TTL=118
Reply from 192.223.29.45: bytes=32 time=53ms TTL=118
Reply from 192.223.29.45: bytes=32 time=52ms TTL=118
Reply from 192.223.29.45: bytes=32 time=52ms TTL=118

cobalt ginkgo
#

so its not network... uh oh

fringe grove
#

1 <1 ms <1 ms <1 ms 10.0.0.1
2 8 ms 7 ms 7 ms 96.120.14.29
3 8 ms 15 ms 8 ms 68.87.201.193
4 7 ms 8 ms 8 ms 162.151.18.133
5 11 ms 12 ms 27 ms 68.86.93.25
6 21 ms 21 ms 20 ms 68.86.86.98
7 50 ms 52 ms 51 ms 68.86.87.174
8 49 ms 49 ms 50 ms 68.86.89.206
9 50 ms 50 ms 50 ms 96.87.8.78
10 50 ms 50 ms 51 ms 216.52.191.109
11 53 ms 52 ms 52 ms 192.223.29.45

#

and trace

cobalt ginkgo
#

any MP server at all or problems with all of them?

fringe grove
#

i'll brb

#

but im still interested in some assistance

#

aaaaaand im back

#

im re validating right now

cobalt ginkgo
#

1 ) test memory with > http://www.memtest86.com/ prefferably from DOS
2 ) scan drives for erros with chdsk /f on all drives ( do not force dismount but reboot and leave it finish and see if there are any errors/repairs needed
3 ) optimize drives / defrag / TRIM in case of SSD
4 ) Download MBAM install do not start trial, update the database, disable AV shield and let it scan, after its done if anything found let it kill it and reboot

#

thats the HW part of tests and malware scan

#

which AV do you have?

#

add games to exception list to be on the safe side so it doesnt scan those files at all

fringe grove
#

AV - windows defender. i scan with malwarebytes regularly.

#

i just did a memtest about 3days ago *(when i reinstalled windows 10)

cobalt ginkgo
#

ouch I dont know defender caused a lot of issues with all kinds of software with me so I dont use it at all, always have it disabled, doesnt has to mean its the issue but worrth a shot to disable it and try again

fringe grove
#

I'll check drives

fringe grove
#

okay i did all the things and now im trying again. results follow

#

rip

#

@cobalt ginkgo @fringe salmon Any other ideas you can offer?

fringe salmon
#

Just try all the different variables

fringe grove
#

okay so i have to reaquire 4 to 7 GB of datat on each verify

strange drift
#

something seems wrong with either your connection, or your router (maybe got infected?), or your cable, or network devices or your pc (faulty ram, hdd, etc)

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you could try at a friends house/your office to see if its your computer or the network side

fringe grove
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@strange drift memtest was clean and i changed to a new cable today ran AV/malwarebytes scan, and checked/defragmented/trimmed all drives. no issues. still can't figure it out. still reaquiring 3+ GB of data after verify each time (back to back).

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i'll check my router

strange drift
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you can try to send BI support your logs and see if they can see something

fringe grove
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okay

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thanks

desert isle
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I saw that you use Windows Defender, but by any chance do you have MacAfee ANYWHERE on your system? Even one of those free trial versions that you have yet to wipe from your PC?

strange drift
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@tiny imp any idea why the @ tags dont (seem to) work at times in this discord?

desert isle
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I've noticed that too. I wonder if it has to do with whether a user is online or not?

strange drift
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in general not - however with so many users on this one, things might be different

fringe grove
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@desert isle no McAfee

desert isle
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Well, that shoots that theory down then.

fringe grove
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I'm still watching this channel for possible solution ideas. feel free to throm me you suggestions. Thanks in advance.

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issues above

desert isle
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In the meantime keep checking and remember "google is your friend" ๐Ÿ˜‰

fringe salmon
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I've managed to coin the term "Google-fu" at work and honestly I think that's my proudest achievement.

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Trust in your google-fu, you will.

desert isle
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Google -fu precedes you by quite awhile

fringe salmon
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I know, which is why I clarified with 'at work'

desert isle
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Ah, haha

red lodge
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does anybody know why this happens with mikero tools?

formal goblet
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the dll and exe are different versions.

red lodge
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then i guess the most recent files on here must be broken

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@formal goblet which dll in particular?
'

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nevermind.. thank you

fringe grove
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i have googled this to death

cobalt ginkgo
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@fringe grove I am very sorry you have such issue its really hard to determine whats the real problem there, and the primary suspect is the network corruption.

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Try to verify integrity and then start Arma3 with the following parameter -checkSignatures

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it will run a test comparing bisign to its pbo and if it finds any to be corrupt it will write it to a RPT log file

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to access it hold Win+R > type %localappdata% > hit Enter

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find and open Arma3 folder and see for the RPT file with the latest timestamp in the file name, upload it somewhere and link it here so w cna see the results

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do not run any mods just the base game

wise haven
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Currently get random frame drops down to 3-4 fps and generally lasts for 1-2 minutes, anyone had this issue?

cobalt ginkgo
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pretty much most of the people did

fringe grove
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@Jastreb#8971

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my rpt with -checkSig... got an error for a file Line 455 in rpt

strange drift
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well contact BI support/try Feedback Tracker ticket

tiny imp
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revalidated the files ?

strange drift
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several times

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gets different fault each time

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but mem check ok, no dropped packets, etc

fringe grove
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@tiny imp Several times

tiny imp
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ssd ?

fringe grove
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I have my OS on the ssd and Arma is on a HDD

tiny imp
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23:24:23 *** ALL SIGNATURES CHECK END (12345 ms)*** (main stable branch data, profiling branch performance binary)

fringe grove
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14:11:47 *** ALL SIGNATURES CHECK END (42265 ms)***

tiny imp
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0 fails

fringe grove
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so my shit is super slow for some reason

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1 fail

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14:11:25 Signature D:\Programs\Steam\steamapps\common\Arma 3\expansion\addons\missions_f_exp_video.ebo.a3.bisign is wrong. Err 0x22. Test FAILED!
14:11:25 Warning Message: Signature D:\Programs\Steam\steamapps\common\Arma 3\expansion\addons\missions_f_exp_video.ebo.a3.bisign is wrong. Err 0x22. Test FAILED!

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2 sorry

tiny imp
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ye i would expect some corruption on write or read

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overlock, faulty memory, cpu, i/o (check HDD S.M.A.R.T. status)

cobalt ginkgo
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HDD or network but if you have different fails in different test runs then its either RAM or HDD
sine you checked RAM and did only chkdsk /f that would require serious testing for drive failures I guess

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try this.

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move arma3 to SSD if you have room

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and try again

fringe grove
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ill try to make some space

cobalt ginkgo
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@tiny imp he checked pretty much everyhing and we even changed DNS to google one, his latency was bad, he checked RAM, did chkdsk/f no errors, verifies game data and each time reaquire about 4GB, and each time fails to connect to server due to signature check failure, turns out data gets corrupted somehow, but if its not RAM, its just dying drive then I guess. Moving to another drive and testing seems legit at this point. If that fails again then feck it, I really dont have anymore clues.

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not a bad idea to check steam logs either, but for that a ticket to feedback is more plausible with all relevnt data

fringe grove
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yeah i start one up if the disk change doesnt fix it. I really appreciate the help

tiny imp
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issue with sata controller (mainboard) could be culprit too but in that case i bet way more files are corrupted en random

cobalt ginkgo
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yep but less likely to be the issue here, I dont quite see much dead sata ICU's

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not saying it shouldnt be investigated, bad drivers can ef things up too or wrong bios setting AHCI/IDE mode but that would crash the system..

tiny imp
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well drivers, antivirus/security suite gone crazy (especially those 'filters' hooking I/O) or totally wrong settings in bios can be another case

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also one can't ignore risk of malware (some ransomware randomly corrupting/encrypting files)

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or steam client or data-mirror (change them in download settings of steamclient) issues ๐Ÿ˜‰ ... i suggest try download/verify via STEAMcmd

cobalt ginkgo
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he said he is using nothing but Windows defender and runs Malwarebytes on regular basis, did check recently, so its not that unless... Defender... that crap made a lot of problems to me but I think he said he tried to turn it off and pretty much same results, now steam client I dont know about that.. sometimes it goes derp on me too but I dont know to troubleshoot that lots
my bet is drive failing or defender, well see with the SSD

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oh and since he is on comcast and had terrible latencies that can come back even if using google DNS, so that is an option too

tiny imp
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he can try switch mirrors from which steam clientdownloads the files (settings > downloads > download region) in past i seen corrupt mirrors more than once

cobalt ginkgo
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@fringe grove ^ fresh info for you when you get back
thanks D didnt thought of that at all

fringe grove
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@cobalt ginkgo @tiny imp

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And HDD SMART came back with good

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i havent tried to move arma yet. i'll switch mirrors first

rich yoke
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Someone in my group had a similar issue of getting kicked for invalid signatures. He would still get kicked after people sent him their copies of the same PBO and bisigns he was getting kicked for. He could join the server fine if it was completely empty, but if there was just one person already in the server he would end up getting kicked for invalid signatures. He tried running as admin, disabling firewall, disabling antivirus, moving the PBOs out of the steam directory, and a few other things.

In the end he bought a new router and the problem magically went away. Not suggesting you buy a new router, but something to think about.

small fox
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wtf. Now that's what you call getting arma'd. Solution to game problems was a new router? WTF? I would have never thought of that ๐Ÿ˜‚

tiny imp
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@rich yoke his problem is local, arma3.exe -checksignatures is w/o any internet access (load pbo files and check if they match the signatures in same folder)

rich yoke
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Ah my apologies, I hadn't read through the conversation since this morning.

fringe grove
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is steam down?

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nvm. apparently its maintenance

fringe grove
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okay i have it on steam's seattle server and everytime i validate i redownload 711 mb of data.

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i check for any kind of packet loss and there was none

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im going to download it onto my SSD and see what happens

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@Dwaden @cobalt ginkgo

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711.4mb exactly

boreal yarrow
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anyone have troubles getting Addon builder to launch. Its the only program in the tools box that doesnt work

fringe grove
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FUH!!!!! Not enough space on my ssd for arma

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@tiny imp

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would underpowered PSU cause any of these issues?

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nvm i have plenty of power... did some checking

cobalt ginkgo
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do you have some weird issues in other games you play or its just arma3?

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that could be indicator of a global problem with your PC.

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if not I still suspect that either drive is failing or the network causes corruption.

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SMART reporting all good might be misleading, so you will need to do some more serious testing on it.

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get a trial version and scan the drive arma3 is installed on

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also check for loose cables on the drive / sata / molex ( power ) try to replace sata cable, connect drive to different sata port

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as for the networking part, thats hard to pull out but you will need some other type of internet conection to test this and make sure its not your router at fault. Either that or move PC to a friends place and try to connect from there and revalidate and try to join server. Or do a signature check.

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about the PSU you asked. PSU might have 1200 Watts label on it, but if its failing on either power line it can cause all sorts of issues. If you suspect please borrow PSU and try to test.

fringe grove
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@tiny imp @Jastreb#8971 Fixed my issues. CPU was failing, reduced voltage and core clock and now arma DL is fine and Keyed servers are fine. Thanks for the help once again

desert isle
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Wow, that is an "out there" unexpected issue.

fringe grove
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BTW it was not overclocked or modified from stock in any way prior to this

cobalt ginkgo
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๐Ÿค” well thats strange

fringe salmon
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Anyone that can help me?

cobalt ginkgo
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sure

fringe salmon
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i keep getting kicked from Exile servers? cause of addons?

cobalt ginkgo
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now, seriously, if you explain what the problem is we might be able to

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cause of what addons?