#ip_rights_violations

1 messages · Page 42 of 1

fervent needle
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Ill send my resume over asap 😂

dusk dew
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I know it's not ideal, but objectively

soft egret
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You are all the time only talking about that we can't stop the hardcode offenders. And that's true. But why choose to do nothing about all the others if we only can't stop a part of the issue.

pliant oar
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@dusk dew well some clever law company could actually go along the lines that >certain online content service< isn't doing enough (e.g. DMCA) and moderation / tools wise to protect IP rights of the non-profit creative content makers

soft egret
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I just don't understand why one would block everything off. Just because it won't work for a part of the offenders. A small part in my eyes

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Especially the Valve 25 DMCA's only rule. They probably can't do that at all. They can't just deny to take action about a DMCA. So you'd probably win about that in court.

dusk dew
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But they give you the platform to DMCA, and they are processed as such, what have they done wrong in that? It's sucky that there isn't more options of access for you, but the ability is there, small or not

fervent needle
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Dedmen has a point, the stupid far out class the hardcore workshop abusers

carmine folio
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Most platforms for distributing files have been forced to give copyright owners the ability to strike and delete any content that matches their own. Even to the extent of removing anything that matches the hash of the content

fervent needle
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Make them jump through hoops at the publisher level

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Will filter out a lot of the issues, such as the crawler - “Reuploads detected of XXXX please use a collection instead to avoid action being taken against your upload”

soft egret
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In the end. The message that we have been asking for. Would be as effective as a "Don't step on the grass sign"
But look at how effective such a sign is in real life. Most people won't step on the grass if they have seen the sign. Ofcause there are people who don't see it or choose to ignore it.

fervent needle
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Link to how to create a collection, throw some red text and the world illegal somewhere

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For the people that want to break the rules, yes they will step past the sign but the people that don’t know become informed

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Say its wrong, give them the tools to accomplish what they want (ease of use collections) then they become informed and you see the low level abuse cut way back

fossil basalt
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Almost 10 years after leaving the military and I STILL don't walk on the grass.

fervent needle
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See it works!! Proof!

soft egret
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I generally don't. If there is a pathway just 5m away I take that.

pliant oar
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anyway just to address something what some seems to not understand i'm not against such warning popup or UI element sign w/e , in fact i was proposing similar for both publishing / UI mission publish / launcher even in early times

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but my experience with popups/warnings after decade of installers, launchers, games, tools ... is very sceptical on the effect (hence i can understand why it was cut short as non-priority)

dusk dew
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Seemed like from your messages before that you possibly were. Even if it affects a dozen people, you've done something that helped, and given a bunch of these people some hope in BI's efforts

undone pier
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as long as BI (nor Valve) has financial gain, they wont put resources into this. its as simple as that

fervent needle
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Thats why I said all dlc + base game to put stuff on workshop, more $ for BI 😂

undone pier
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as this wont happened (with A3), you guys have two choices basically

  1. provide your own technical solution - ie automate the process as much as possible
  2. do the manual process and waste a lot of time
    (or stop caring/remove your work from workshop - or a community wide strike to get enough media attention for it to become a problem for BI/Valve)
errant drum
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@undone pier 2 seems not really viable. 1 on the other hand, seems more like a solution that can be adopted through collaboration

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Especially the Valve bit in the second option

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The only way something like this could be 100% controlled by BI would be if they had their own regulated "workshop"

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Using steam's you basically have to cope with the fact that some asshole is going to do something illegal with your material

heavy moon
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both of kju options are valid imo,. while I am against a strike due to community damage,. if it boiled down to that I would support the community authors in raising awareness via striking.
As mentioned many time earlier today educating people prior to publishing content is a valid step in weeding out a whole bunch of those "didn't know" people before they even start, even if that just hits 5% of people with workshop content, it is better than 0%.
Regarding the enhancement of Publisher (These same concepts have been suggested in various forms by various people for a long time now): you could have a click-through system instead of a single popup dialog with appropriate question w/ checkboxe people need to tick in order to go to next screen, with each 'page' displaying the terms in non-legalese (with link to full document). You wont stop them all but you would at least be seen to be doing your part in educating them on the issue prior to them breaking the law.

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Valve where the workshop is concerned operates under the same rules as an ISP, so all they need is a method for people to report any IP infringement and an appropriate system to deal with it. If they did not have such a system they wouldn't fall under 'safe harbour' rules and would be ripe for legal action by their own in-action for any kind of ip infringement on their platform. They have in place the minimum they need to avoid legal action on themselves.

mint edge
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the only way to make the larger community aware is a strike, inconvenience someone so they actually see what's going on and how everyday the authors of their favorite mods are fucked on the daily with legal BS

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this atleast may make the more"innocent" thief think twice before doing a repack, I use innocently VERY carefully here as ignorance to rules are not exactly excuses to not following rules but still it would help more then hurt the overall community I think

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my 2c for the Nth time

soft egret
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Dwarden is again trying to push the message in Publisher. Maybe he can convince them this time. That's where I currently put most of my bets on

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But even if we fix the steam workshop. We still have enough other problems

undone pier
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personally i would approach it on a technical level. a crawler to index all pbos and even their contents (existing and newly uploaded) - the publisher should check if already published. if it is already, deny reupload.
now at times for multiple reasons a pbo or file can be in mutliple workshop items just fine

so a whitelisting system and author permission system would be needed.

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now imo BI should actually do that, but its clear they wont and OPTiX and team has implement largely this already. so BI should use that system via an API of sort,s compensate them for the efforts (coding + server costs) - leaves mainly the author permission system to be done. probably logging via steam (or maybe even BI account) should be doable (claim a mod/permit reupload)

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(withSIX implemented such claiming system and also their backend avoided duplication - for other reasons but just shows it can be done)

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now Dwarden would argue again that people dont have to use publisher, but most wouldnt code an alternative or look for one
and even if one is made, maybe the protocol can be changed every once in a while to break the third party systems for some time
anyway it would mean only few abusers would be left

soft egret
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The protocol is Steam. Do you really think steam would change the protocol every once in a while and break the workshop upload tools of every game that uses the workshop on Steam?

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Also I don't think it's a good idea to make a official BI tool dependent on some community tool. BI would need to have it under their control. Meaning they'd need to pay for the infrastructure and stuff. Won't happen.

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but most wouldnt code an alternative one guy will. And he'll publish it everywhere.
or look for one Those are probably the Amateurs that are the easiest to stop. Just a message that it's not allowed weeds out most of these

stoic beacon
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The most common excuse I hear is "it's easier for our community to get the files needed for the server". Making it harder in any way for them to upload content, would result in them looking for alternatives. The first one would probably be Collections, which would solve a big problem. But I still don't think that this would work out without any downsides or that BI/Valve even implements such function.

heavy moon
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collections exist already on the workshop,. i dont think they have been pushed or explained much via sitreps though.

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tbh there is not much to explain with them, but most reuploaders probably are unaware of or cannot be bothered to use them.

stoic beacon
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Exactly, they are there, people know about it, but publishing your own item is even easier. So they "might" use collections as the next easiest way. In combination with more documentation about them, this could work out

soft egret
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Would be nice if servers could specify via a parameter or smth what collection to use

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Most people make modpack reuploads because of the Launcher bug of not getting all mods through steam query. If one just sends the collection ID through steam query... That would solve everything

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But that's alot of backend work for BI

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Not gonna happen now that A3 is done

stoic beacon
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And also the ability to load all mods in your Launcher from a collection. Without HTML file. Idk if that's already implemented, is it?

paper prawn
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Except that you forget that you can export the list of mods for a server from the steam launcher to an HTML file which can be imported easily... many MILSIM groups do exactly that for their mod lists

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Not you m_kola 😉

stoic beacon
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That's what I meant, I know you can do that, it would be easier to have a drop down list for the collection u subscribed to and load all files from it, than having to download and import a HTML file

paper prawn
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The only issue I have seen with the Steam server browser is the fact that it has issues with old keys left in the server keys folder sometimes... That should be fixable. But any good server owner keeps the keys folder clean

soft egret
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And for that you still need to get the HTML to the user. Just searching the server in the Launcher isn't enough

paper prawn
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You sometimes do need to do your own mod sometimes too... but only if you have received permission to do so. So there will be and are mods loaded on Steam where permission has been given to the server owners who uploaded it... problem with these other folks is that everyone is suddenly suspect

stoic beacon
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I personally haven't seen a single legal "Re"-upload of a WS mod. Anyway, it's one possible way to counter all the reuploads, but it does have flaws. This is exactly what I mentioned earlier. It all comes with upsides and downsides

paper prawn
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No, not a reupload of a mod but you can get permission to add a pbo or two to a Steam mod from older mods that are not on Steam workshop. Up to the mod dev but it does happen. Especially if you are unmonetized and are just doing a mod for your server. Happens

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If a mod is on Steam WS then I do not see a reason why a server owner would upload it except to do things like get around monetization rules

stoic beacon
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So a upload of a mod that doesn't exist on the workshop would work. So I don't get your point, of course you can get permission to upload a mod that's not on the WS yet and that would totally work with the system that was suggested.

paper prawn
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I personally got permission (documented) to do that... but not upload a mod. Just be able to use components I asked for under the same license that they have (multiple licenses in the uploaded mod). And ofc, no monetization!!!

stoic beacon
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Yea, that's totally fine. I'm not sure how that would work out with the suggested system, but first it's unlikely we will see that system implemented anyway and second, there could be a legal workaround for that. Such a system would needed to be discussed further in detail, but that's not really up to us, more to BI. We can just make suggestions ✌

paper prawn
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Roger that. End of the day, no matter what the system, the mod uploader does get a chance to provide evidence that they are permitted to reupload something as part of their mod. If they do then they are golden, if not...

fossil basalt
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Uploading or reuploading to the SW is alot like sex, you either have consent or you do not. There is no Grey area.

soft egret
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I know the solution! Blockchain! 🛰

fossil basalt
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Don't infringe on my research project 😉

soft egret
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Just got an update about a Server that I reported last week. They lost their monetization approval just before actually releasing their Arma server. They still released today. Turns out they just stole another Life server's modpack. And that other life server is also monetized and again using a dozen mods without permission.

paper prawn
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LMFAO... sorry, but wtf...

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"I'm sorry, we stole out mod pack off another server, we did not know that we could not use that mod pack on our unapproved monetized server"... you just cannot make this shit up

soft egret
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We'll now I can report them again for still monetizing without approval. And I can report that server they stole from for their mods. Win-Win

paper prawn
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🙃

undone pier
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@soft egret steam://connect/31.210.129.135:2403

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you can connect basically a server to a collection

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Also I don't think it's a good idea to make a official BI tool dependent on some community tool.
wont be worse than right now. BI wont do it on their own, and if it doesnt work out forwhatever reason BI can always easily drop it again

Meaning they'd need to pay for the infrastructure and stuff.
they did this in the past already

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one guy will. And he'll publish it everywhere
yes this is normal and to be expected. hence you need to update the API regularly in some form - imo its already good enough if you do it just for the official publisher as 95% still use it

Those are probably the Amateurs that are the easiest to stop. Just a message that it's not allowed weeds out most of these
instead of disallowing the upload, you can use the duplicate detection to inform the user about it, mention collections, or even auto create one (thats more complex though)

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one reason why people also do their own upload (or most use arma3sync/etc) is to have control over mod versions and when to have mods update (aka not auto update but have your own update cycle/update day for your community) - Steam seems to got slowly there as as upload your can revert to older versions now. so Valve could introduce this also to collections or users at some point

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that all said from what i can tell BI/A3 team just doesnt care much about it.
withSIX was seeking a cooperation and there was already arrangements done with BI leadership, yet the A3 leadership then just said we dont care, we go Steamworkshop only - too bad for you

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the GUI/interface/tool of withSIX was never good enough, yet the backend was/is very advanced and handled all this easily for years now - and this is also just what BI meant to use with their own interface/client

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Ondrej (Suma) even made an API in last days of OA that allow server and mission sync for these purposes - was even more advanced and practical what we have nowadays

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so imho people just need to get realistic about BI's prios and look behind the "best modding support" fluff

mental edge
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As endless as this discussion is, the first one to tackle this issue effectively will have a huge advantage.
Regulation of mods is probably something most companies will not even look at, considering the legal mess it is.
A shame though, as I am sure modding is the sole reason we're mostly even on this discord talking about it.

As long as there are no real consequences nor financial benefit, nobody is going to give a shite, it is how things work (imo) sadly.
I still believe there needs to be an entity attached to each upload, people act like shitheads when given the precious gift of anonymity.
I guess it makes you appreciate huge projects like RHS even more.
Kju touched a good point, it's not a lack of innovation nor willingness.
It's a case of stubbornness. We have the means, we have the ideas, they (BI, Steam, ...) are still driving the car. (cough xCam / 3DEN cough)

soft egret
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PsiSyn is back. They launched a new unmodded Malden life server and enabled their Store again.. Although they still don't have their monetization approval back

rapid wagon
soft egret
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Just wrote a recap on my reported servers to BI.
Out of 7 servers.
One just Launched a new vanilla Life server and already reenabled their store without monetization approval. And they are still running their old server with the same old violating mods.
Another also lost their approval. Isn't currently selling Arma items in their Store. But just Launched a new Arma Life server with a Modpack that they just stole from another Life Server that contains atleast 13 mods without permission.
Next one. Lost monetization approval but no change at all. Same modpack. Same Store. Still selling stuff .
Next one removed almost all violating mods. But left over 2 that I didn't mention directly in my report. Which tells me they didn't go through all their mods and made sure they have permission. They are also still hosting Arma binaries which is against EULA.
Next one. Nothing happened at all. Still have monetization approval. Still monetizing. Still running mods without permission. Maybe BI overlooked my report?
Last 2 lost their approval. Cannot access store because it's only accessible for players who actually wrote an application to request to join the server. Also can't look into their modpack because of that.

Overall tons of activity from BI's side. None from the communities side.

Oh and I forgot that Life server that never had monetization approval. But has a store and is running 14 mods without permission. Still running just as before

fossil basalt
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If anything, it shows that the process works, but that it also lacks follow-up verification.

stray lagoon
soft egret
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It shows that many communities don't actually care. They loose approval they just continue as before.
Or that one that removed all mods I reported. But didn't remove the mods that they still have no permission for that I missed in my report. Shows me they want to pretend they play by the books but don't really.

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@stray lagoon BI can just shutdown their battleye.

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Interesting. I could create a token for Arma on that page

stray lagoon
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Shutting down BE wouldnt really help much though. As they can just disable it. By creating a GSLT, you get a key. Maybe this key needs to be put into the starting parameters. This is what Valve does to CSGO atleast. To filter bad servers from the good.

soft egret
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yeah. But big public servers disabling BE basically let's hackers make the server unplayable

carmine folio
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kinda what they deserve being illegal and stuff

stray lagoon
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I mean what if they have infiSTAR?

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or a custom anti-cheat?

soft egret
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hah. no.

stray lagoon
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I know that Altis Life servers have something called SpyGlass.

grand oyster
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Which iirc is debateable at doing anything, Infistar can only go so far without Battleye though

stray lagoon
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Infistar is quite configurable, if you know what you are doing

low tapir
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@soft egret It is all about the money they make. Not that they actually care about following the rules. Rules just get thrown out the window. If money is to be made the communities will either skirt the rules or ignore them all together.

scenic swallow
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Gotta ask @soft egret why do you hate infistar so much

soft egret
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Because of the admin backdoors

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Wouldn't want that in my server

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Don't see me saying here that I hate infistar?
offtopic much?

coral tendon
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@soft egret I think you need to lay off the koolaid and dial back on watching the douggem videos

soft egret
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never drank koolaid

proud flicker
fossil basalt
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👍

echo orchid
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lol, i love when such manufacturers living a fucking digital world cannot really understand that they don't own IP rights over some representation

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non commercial or otherwise

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and instead of considering this free publicity, they take such feeble actions

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i personally haven't heard of this particular product till this thread poped up

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Trademark law arose in a world of physical goods to protect manufacturers and prevent consumer confusion as to who manufactured the goods. In a digital world, manufacturing will increasingly be done, if at all, by individuals with 3D printers. Other digital models, such as TurboSquid’s BMW models, will never exist as physical objects. Where consumers care about the quality of a digital file, trademark law can protect consumers from being deceived by indicia external to the file. But if purchasers are not confused about the source of the digital file based on external indicia, courts should channel any other potential claims (if any) to other areas of intellectual property law.

pliant oar
olive sparrow
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I'm on good terms with several games company and movie company execs, and heard an interesting tale (without naming names) - after one of them released a popular commercial game chock full of military hardware models they received a complaint about IP infringement. The complainant was arguing that their logo was being unfairly used on a cafe sign. So the games company modified the sign (much like you see in GTA) and that was the last IP complaint they received, several years ago now.

soft egret
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X: Hey I'm starting a Life server. Can we get permission for TFAR?
D: Community name? Other mods?
X: All the mods we have we have been granted permission to use
D: Can I get a list of the mods?
X: The map,cars and buildings were purchased from XXX and XXX. The framework was purchased from Travis Butts
Do you need a detailed list of the mods we are using?

<Posts detailed list of every mod containing 9 mods that cannot be monetized and kickass stuff>

Heh.. All the mods we have we have been granted permission to use Yeah.. Sure dude. Sure.

echo orchid
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lol

soft egret
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I started writing Travis Butts? Let me guess you also "bought" permission for these mods from him before I scrolled down and saw the modlist.

dull moon
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is there smth like ctrl+alt+del for humans?

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a lot of need serious reset

river spear
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more like ctrl+alt+nuke

soft egret
keen trout
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but he says he doesn't own it!!

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that makes it okay, right guys??

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tell that to the countless other people across thousands of workshop items. I'm not saying any of this is my content, if vanschmoozin wants this verison gone, or anyone else thats apart of the development team. then ill remove it. not that big of a deal man
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🙃

faint nacelle
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🙈

fossil basalt
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Check their steam user name against Forum names

carmine folio
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it's a shame that the legitimate version of VSM AllinOne was taken down again as a contributor wanted his creations to be removed. I understand a ton of unit mostly or entirely based their gear on VSM per its variety and quality. I foresee problems in groups that have to find something else as I can understand reason not to use RHS or vanilla gear

echo orchid
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it's a shame that the legitimate version of VSM AllinOne was taken down again as a contributor wanted his creations to be removed
i assume you mean it was taken down from Steam.
it can be uploaded again once all the IP issues are solved and the content requested to be removed is taken out, by anyone who actually owns the IP for the content that is being uploaded, as per Valve's TOS @carmine folio

carmine folio
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sorry, yes it was taken down from the Steam Workshop. I know that it can be reuploaded when all is resolved, but groups that use it as their foundation can't really wait unless they've introduced a summer holiday pause

echo orchid
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and who is there to blame for using both ripped content and stuff from all over the place, with multiple owners that, in all this fuss, choose to have their own content removed from such a "pack"?

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also, there are other means outside Steam for hosting addons as long as these addons do not contain copyrighted materials

carmine folio
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also true

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though I see why people prefer the SW

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it's plug-'n-play

undone pier
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@carmine folio just to be clear. the guy stole stuff in full knowledge and with purpose

carmine folio
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and the most recent version of VSM AiO had those parts removed already

undone pier
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if you want existing missions to work again, you are either to edit the mission, or make a replacement mod to rewire the needed classes to BI/RHS/whatever fits

carmine folio
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it was just a contributor that wanted his work off there that it got taken down again

undone pier
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nope this isnt the full story

carmine folio
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really? That's what I got from Jarrad96

echo orchid
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who uploaded the most recent whatever VSM version?

carmine folio
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VSM AiO is Jarad96's

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one of the contributors

echo orchid
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ok great, so he owns IP just for some of the files in there. As soon as another one wants his stuff removed, he needs to comply

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pretty sure it is warden, who already told the VSM bloke he needs to take his stuff out

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the fact that people fail to communicate between them leads to this sort of uploads/dmca

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¯_(ツ)_/¯

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isn't it better to do your own then "acquire" stuff from places?

proud flicker
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Is it even technically possible to ban someone from uploading to steam WS?

grand oyster
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Yes afaik but it's down to Steam to do so

stoic beacon
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Well, if there would be, then the kickass stuff would have been banned a long while ago. So if Steam has the ability, they don't make use of it

soft egret
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Steam has the ability. But BI doesn't. And Steam doesn't really care about KA's violations

faint nacelle
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steam migth do it if the big game companies owning the IP made a case about it

grand oyster
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I believe "temp" bans are generally handed out via Steam but they don't outright ban unfortunately

echo orchid
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steam can also restrict someone's permission to upload stuff to workshop

burnt oak
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In the case of someone uploading my stuff, obfuscating it and removing debug stuff from the game, steam actually banned that account form reuploading. so it says in the email i received from steam

soft egret
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did you check if that's true?

burnt oak
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So far that person has not uploaded under that account again, but unltimately caused them so much headache that they just closed the server

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dmca'd them 5 times

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reuploads from 4 accounts total

mint edge
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oof

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oh he has a 2nd one

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first 3 words

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"I did not..."

snow bloom
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Do I remember seeing something about Taviana can't be ported to A3?

soft egret
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Yeah. Think so too

soft egret
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or something about uploads to workshop not allowed at all atleast

snow bloom
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I havent downloaded so best to check it out

mint edge
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says its "only" 278mb so i dont think it would have the maps files, probably everything but the map and they are using taviana which has been on the workshop for awhile now

faint nacelle
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uploaded via alt account

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the 3 account group it is in has one 15 steam level guy who likely is the actual dude

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if you upload with an alt account like that you are 100% aware youre not uploading legit stuff

mint edge
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true

errant drum
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Omg look at this server

soft egret
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What about it?

errant drum
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The amount of mods, and Taviana lol

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That was the only populated one I was able to find with Tavi

soft egret
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Aaand?

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I'm also running Taviana

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the A2 version

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And I probably run more mods than they do on my server

errant drum
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Oh so u can run Tavi on A3 ?

soft egret
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Sure.

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The A2 version doesn't need to be "ported" you can just load it

errant drum
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Ooo didn't know that

soft egret
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But that server shows a steam upload of Taviana which is not allowed

errant drum
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Tho it can't be on the Workshop?

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Yeah that's what I am saying

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Although link is "invalid"

paper prawn
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Those are not mods running on the server - just keys that have not been removed afaik

soft egret
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No.

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They are the mod.cpp itemID of the workshop item

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they are running on the server

errant drum
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When they appear in blue then are -mod

soft egret
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the keys are listed seperately

paper prawn
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The Taviana mod listed is not on Steam anymore btw

soft egret
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Yeah. Which @errant drum just said

paper prawn
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Why would they run Chernarus Redux, Taviana and Lythium on a takistan map...?

soft egret
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Also the version number is weird. Taviana A2 is version 1.0
That steam thingy is 0.1.3 so probably a A3 port

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Because they are idiots?

paper prawn
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Oh, yeah...

soft egret
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I mean.. They run a not allowed taviana port

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that has already been deleted off the workshop. meaning players won't be able to get it via the Arma Launcher

errant drum
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Yeah the A3 port was always either 1.0.3 or 1.0.4

paper prawn
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Actually the good A3 port was 0.4.1

errant drum
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Oh @soft egret look what I found for u

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Maybe @echo orchid wants to see too 👀

paper prawn
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Maybe BI does... you cannot give in game benefits like those can you?

errant drum
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Nope

soft egret
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how is that website related to them?

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they list a different non existent server on their website. and they are not monetization approved

echo orchid
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yeah that entire thing is against monetization tules

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rules ^ but you sure the server and website are the same though

soft egret
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it's too hot today. PuFu can do that

echo orchid
errant drum
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@echo orchid here VIP slots with RHS

paper prawn
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That Enjin spacebar group seems to run Tanoa. They just announced it was live again. From the chat messages they had hoster problems

errant drum
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On Vanilla Servers, we may have generally 8 - 16 Reserved slots. On RHS Servers, only 10% of total slots will be Reserved. For example, an 80 slot server, would have 8 Reserved slots

paper prawn
#

But they are breaking monetization rules

soft egret
#

they would break the rules if they were actually running a server

#

or if they were actually approved to monetize which they aren't (Spacebar server)

errant drum
#

Reserved slots are available for Contributors, and OutputGaming Staff/Admins/Moderators.

#

So they are giving reserved slots to contributor on their Exile RHS server

#

They are approved for monetization, tho they are using RHS

soft egret
#

have fun PuFu

#

They also run @dull moon CUP

#

Can't find their RHS server tho... Under their server list there is no RHS server

#

they probably removed it when RHS removed monetization permission from koth

paper prawn
#

That output gaming tbf says that they do not do reserved slots on their exile server (which has CUP) since it cannot be monetized... that's for their KOTH servers that do not have those mods

safe arrow
#

But they are not using that on Exile no?

paper prawn
#

They say: Contributions start from $5 / 31 days. This excludes eXile as it cannot be Monetized.

#

The two KOTH servers are vanilla KOTH

soft egret
#

They are approved for monetization. And they run a server with CUP. rest doesn't matter

paper prawn
#

So you cannot run an unmonetized server if you run a monetized one?

soft egret
#

the community is approved. Not the server. Afaik.

errant drum
#

These guys are approved for monetization

#

Using CUP

echo orchid
#

yeah was about to say that we allowed ARMAKOTH monetization till 8th this month

errant drum
#

You can buy "tokens" to purchase in game items

echo orchid
#

they most likely didn't get to change their websites

errant drum
#

Tokens are the currency used for purchasing donation items. You can also give them to your friends so they can purchase donation items.

echo orchid
#

the stupidity

#

purchasing donation items

soft egret
echo orchid
#

make up your mind

paper prawn
#

Note that the Exile server is not listed on the monetization approval page, only the KOTH servers

errant drum
#

Guys if I'm bored enough I can whip out like a dozen of those exile servers 😂

soft egret
#

make a list. Maybe a google doc.
Name, Link to website, which mods they are running that they can't. And link to where to find the modlist

errant drum
#

Huhhh

paper prawn
#

One last thing about that Output Gaming group - they also state: eXile will continue to be provided as it presently is. Unfortunately we cannot Monetize this server, and provide any paid perks, however it's something which our Admin's, and players enjoy using alike, so it's not planning to be removed any time soon. If you enjoy it, you can still contribute towards us, without expecting any bonuses within eXile itself!In their news section from 6/6... Could be good guys might not be

errant drum
#

Make a doc and share it @soft egret I'm at work and can't get too technical, ya never know if someone spies me 😂

soft egret
#

You disabled private messages 😄

errant drum
#

Oh yes

echo orchid
#

ffs, i still don't get who i need to spank

errant drum
#

7000 ppl in my discord, can't have them open accept me

paper prawn
#

One thing re: Output Gaming. Definitely seem to be "good guys" That thing about RHS servers: On Vanilla Servers, we may have generally 8 - 16 Reserved slots. On RHS Servers, only 10% of total slots will be Reserved. For example, an 80 slot server, would have 8 Reserved slotsrelated to their KOTH servers (since in that doc they said their Exile server could not be - mainly due to CUP since Exile does allow monetization). However, PuFu said that permission had been removed from KOTH. I would note that according to BattleMetrics both of their KOTH servers are now vanilla

frail flint
paper prawn
#

Do they get anything in game rather than a rank within their organization... Cause being a sergeant in the group is sort of not an in game thing

frail flint
#

considering that they run RHS, CUP, etc

#

well as a milsim I'd assume they get more stuff as an NCO than a boot

#

but dunno itc

paper prawn
#

Then again, I wouldn't rate or consider a "MILSIM" group that sold ranks... that's just solid gold bollocks

frail flint
#

well that's what they're advertising, it's lost somewhat of it's meaning

paper prawn
#

But good point. If they get better gear then it is monetization and has to follow the rules

soft egret
#

Selling ranks is not gameplay altering I'd say. Thus not forbidden through the monetization rules.
monetizing without approval or using RHS/CUP is not allowed though.

#

I'd count this as Arma centric monetization

paper prawn
#

But the better gear of an officer or NCO is... but... ???

soft egret
#

Also afaik RHS also doesn't allow donations. Better read their license exactly.

paper prawn
#

Still. Shite MILSIM group that should be called out for their bollocks!!! Not here but

frail flint
#

tbh they'll probably kill themselves off with that organisation plan, I just wanted to bring it to you guys on here, coz you understand this stuff better than I XD

soft egret
#

Got it on my todo list. I'll look into it when I have time. I'm quite sure RHS doesn't allow such things

paper prawn
#

RHS does not prohibit donations...

#

Otherwise every server running RHS would be shut down

#

Donations for stuff yes...

stoic beacon
#

It does disallow monetization. So getting something in return for a donation is monetization

soft egret
#

setting a term donation goal that will lead to in-game benefits (perks, items and/or in-game currency)
I'd count a higher rank under that

#

Will see when I look closer

paper prawn
#

I agree. Dedmen said that you could not accept donations on an RHS server. That is not true. Donation-Reward is prohibited: You may not use the material for commercial purposes. This includes running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems.Bohemia Interactive's approval of your monitization scheme does not grant you rights to wave this clauseof the EULA.

stoic beacon
#

So getting a rank as reward is monetization.

paper prawn
#

If RHS prohibits donations then no one will run RHS. Yes... getting a rank is ... for RHS. Question originally related to BI monetization

#

BTW: I run CUP on one server and RHS on another. I do not accept donations!!! Just want to make that clear. No donations of any kind

soft egret
#

I thought I remembered some money limit above which RHS is not allowed to be used. Must've been another mod then.

stoic beacon
#

You can't prohibit freely given donations without counter value. But when the server kind of pushes you towards donating by giving players a reward, means you kind of earn money with using others mods, as they are essential parts of a server

soft egret
#

You can ^
If your license says that then you can do whatever you want.

#

Don't know which mod that was. I thought it was one of the big ones.

paper prawn
#

Agreed. Again, the original question related to BI monetization of the bought ranks. RHS specifically prohibits donation-reward so if that server uses RHS then they are in breach of the license

soft egret
#

PuFu will see tomorrow

frail flint
#

34thid.enjin.com
they have their steam modlist linked on the front page, easy to see what they're using

paper prawn
#

Still... selling ranks in a MILSIM group... though that ended in the early 20th Century

frail flint
#

people will do dumb shit to keep a sinking ship afloat

gritty path
#

If the end result of a donation is a reward/gift in-game, and that reward/gift gives that player a gameplay advantage ... it is considered monetization. It's pretty simple honestly.

paper prawn
#

Agreed, question was asked in a MILSIM players all on one side against AI situation, which I among others was not clear on

gritty path
#

Doesn't mean BIS or us at RHS are interested in hunting down every offender. Some things walk a very fine line. Some not so fine. The not so fine ones ... usually get dealt with.

paper prawn
#

So-called MILSIM... since they bloody sell ranks... what the hell will be next?

gritty path
#

i assume fidget spinners.

paper prawn
#

And roger that Hatchet. Thanks for the response and great mods

#

And a shout out for Chris and all the great guys at CUP!!!

#

Got to be unbiased 😉

gritty path
#

haha, tis all good. 👍

tawny sentinel
#

They're all a bunch of peeps making cool stuff for ARMA, that's all that matters ^^

paper prawn
#

💯

frail flint
#

this sorta stuff keeps my faith in arma despite everything

fossil basalt
#
PuFuYesterday at 7:52 PM
ffs, i still don't get who i need to spank```

Everyone
carmine folio
#

Me! Me! Me! 😁

echo orchid
#

@soft egret @stoic beacon @paper prawn
donations are allowed on servers using RHS. again, donations are money gifts, there should be nothing in return.
the mention:
setting a term donation goal that will lead to in-game benefits (perks, items and/or in-game currency)
is in regards to some exile and life servers that had a weekly/monthly donation goal that would give everyone ingame money or some other perks

#

which is in my opinion some monetization in disguise

soft egret
#

This instance is a donation goal too. If you donate you get points and better ranks. Only need to find out if the ranks also hold ingame benefits

echo orchid
#

yeah if ranks is something that has no prupose other then being LT or CPT or whatever, i don't care

faint nacelle
#

/rant the wrong use of the word donation has deep roots in the history (looking at you catholic church(many many many other instanes too)) so add that up with the loose ethics and greed and "self centric me me me, likes likes likes, got to be the best" thinking many have today and you see exactly why people do what they do. /rant

tawny sentinel
#

Whilst promotion based upon how many people you can recruit is some true Multi Level Marketing shit and an awful way of recruiting leadership, I don't think it's against the rules personally of RHS @frail flint

soft egret
#

CUP terrains,units,vehicles @dull moon Also your TF47 skin

keen trout
#

cg_emswheelchair.pbo, last time I checked that was our (SFP) stolen wheelchair

mint edge
#

im searching up my server mod, it has a bunch of arma 2 data so im getting alot of false positives for what im actually searching for, but everything has the abreviation of cup or rh or some other generic popular mod 😒 I FEEL FOR YOU CHRIS

soft egret
errant drum
#

ANZAC Class Frigate - Wasp Class LHD

soft egret
#

The uploader @frozen pawn is here if you want to talk to him directly.

#

Also contains some VSM/Kickass stuff.

#

And tons of Firewill's jets

#

Okey. He's not here anymore. Was already breaking 3 other #rules and now the 4th one. He got removed.

#

Okey he removed it himself now. He was probably one of those who simply didn't know that reuploading is not allowed.
👀 Message in publisher 👀

gritty path
#

^^ that is a good idea.

soft egret
#

Need some Info about A3PL. Known offenders for anything? They are running EBO's and TFAR without permission. But other than that they look clean.

dusk dew
#

IIRC most of their content comes from freelancers or alike on their Trello page

#

But that may be wrong. Seemed they paid good money for things

keen trout
#

might have to look into those ebo files to answer that

fossil basalt
#

“ Seemed they paid good money for things”
You can still pay “good money” for stolen items.

#

(Not saying they have, just stating a fact)

olive sparrow
#

the money they have comes from their A3L stuff back i n2014 when they were selling forza cars for $500 each

#

and charging for use of kiorys hats and roberthammers guns etc

#

before they got shut down they had made over 100,000 EU

dusk dew
#

💸

jovial mica
#

They've made $140,000 off of their new venture now.

cobalt creek
#

Thats "life" ¯_(ツ)_/¯

stoic beacon
#

I'll just borrow a few mods and make my own.

#

Well I'll just steal it

river spear
#

Make some cash when you're at it

stoic beacon
#

That was the plan, wanna help? 50/50. The more pbo's you steal the more money you get

river spear
#

Sounds great lets do it

mint edge
#

dont team up with optix he will leave you hanging and take all the hard earned and honest cash

stoic beacon
#

Lol, I might steal his work and sell it as well to compensate my losses

#

Don't tell him tho

chilly pebble
#

😂

#

My lips are sealed.

worldly minnow
#

So this might be a stupid question but, If you want to change whether a weapon can be put into a backpack or not, can you make the config change within your own mod calling on said weapon without any violations? Or would I need permissions from said weapon mod author?
I would not be claiming the weapon as my own, just asking before I go through the leg work of making my own config within my own mod

soft egret
#

yes. You can make config changes from a seperate mod

worldly minnow
#

@soft egret sweet and thank you

grand oyster
tawny sentinel
#

@grand oyster They got a website?

grand oyster
#

I didn't see one advertised

rapid wagon
#

this map contains loads of ripped things

stoic beacon
#

promoting their outstanding material
How's he promoting anything other than stealing?

clear pike
#

"Allow me to steal this piece of art you've spent weeks working on. I'm promoting it, you see?

No, I'm not putting you in the credits."

soft egret
#

Activison makes it kinda hard to find the place to report such stuff.. EA is just copyright@ea.com.
Activision has legalaffairs@activision.com to file complains that they stole your stuff. Not the other way around.
Sent a report to them anyway. Let's see what happens.

#

@rapid wagon do you have screenshots that proove that Artic contains stolen stuff?

rapid wagon
#

one second

clear pike
#

Oh boy.

rapid wagon
#

btw meanwhile im looking heres a compiling list for everything that is stolen (and I can find proof where it is from etc)

rapid wagon
#

he didnt say any source or credit the original games

#

the first workshop page only had him say thank you to other modelers

soft egret
#

Please don't make him take that down. Let Activision do it. ^^

soft egret
#

I thought you had more Activision stuff ^^

rapid wagon
#

oh 🤔

#

his artic stuff has what I believe is mass effect

soft egret
#

This is the first time I reported something to a big game studio. Let's see what happens 😄

clear pike
#

🍿

rapid wagon
#

GWfroggyZoomeyes hope it works

languid fog
#

He also have World of Tanks assets and World of Warship assets in there as well, which is Wargaming

#

Though I think Wargaming is a bit more lenient as people re-model their ingame models all the time and they actually promote them

merry kestrel
#

apparently, because no one is doing anything about IP theft in Garry's Mod, he is wondering why people are having a problem with his maps

#

like

#

what the hell

#

what does Garry's Mod have to do with this?

languid fog
#

I think what hes trying to get as it that developers dont seem to care about Garrys mod, which is 1000x times worse than Arma, so why would the developers all of a sudden care about Arma

#

If they wont take action against the biggest problem, then why would they bother with 1 map on Arma

merry kestrel
#

Garry's Mod is owned by Valve tho

languid fog
#

Thats what I mean though, we have another company (valve) literally doing nothing against people uploading other companies work onto one of their games to a massive extent... so why would a big developer go after 1 guy who made a map for Arma

#

I understand that stealing content is wrong, but from a massive developer stand point, I dont think making one guy take down an Arma map is all that worth wile effort wise

#

Considering they wont do anything against Valve

rapid wagon
#

garrys mod isnt owned by valve, its by facepunch but the engine is owned by valve. (but valve kinda own it in a way I guess)

river spear
#

afaik it's 100% facepunch

#

but yeah ripping stuff is at its peak on Garry's mod, as stupid as it sounds, same goes for Roblox, you have gamemodes there that have the exact same models and sounds as in csgo

hallow lark
#
Variable.A  [author] 3 hours ago 
Those of you who are raging about models from other games please read map description. I do not claim nor do I take credit for 23 total assets that are there from other games. 
Those inculde all ships and subs. COD assets include crates, barrels, and 2 static vehicles. Map uses over 300 custom assets build by me. Others are imported from various sites which provide mod makers ie. Garrys Mod with such content for non monetary use.```
LoL
tight copper
#

WoWs assets?

#

Hang on, still got some connections

river spear
#

"I'm not the bad guy, I'm just redistributing for free with proper credits"

#

There's so many examples on the workshop where this logic is applied

tight copper
#

@languid fog which one has the wows/wot assets?

snow bloom
#

Reuploads of RHSUSAF aren't allowed right?

grand oyster
#

Nope

hallow lark
#

@tight copper

Big thank you to all talented model creators that created many other assets (SHIPS, SUBS, some Crates, some Barrels) used in this map. Assets include ones from games like COD WW2 (Sledgehammer Games) and World of Warships (wargaming.net). ```
https://steamcommunity.com/sharedfiles/filedetails/?id=1456318394
fossil basalt
#

Todt has been removed from the Workshop

fervent needle
#

I still don’t understand people who reupload for their milsim group.. why would you want two copies of rhs? Do people just play that and do nothing else with arma..

drifting scaffold
#

easier management of mod updates for the server and the players

#

and that's about it

carmine folio
#

It's not RHS USAF

#

It's their own additions and retextures

#

Nowhere in the world in RHS 500MB

merry kestrel
#

I was thinking that aswell

#

defo not a reupload

carmine folio
#

I've already had them take down their previous mod after using mods like CUP without permission

soft egret
#

Not all RHS things allow retextures though. But they say they have permission for everything.

#

ALTHOUGH!!! They reuploaded other peoples stuff. Which you can't do

merry kestrel
#

maybe they do, but it would be best to ask

#

and that

carmine folio
#

The mods I've seen there extra I think allow it

#

Mostly because they've been discontinued

soft egret
carmine folio
#

And author released their licenses

soft egret
#

@echo orchid RichardsD might care? Dunno if he would

tulip nexus
#

file size on the workshop page is rarely indicative of the full size of the mod

tight copper
#

Hmmm

#

And now I cant find it,

#

Anyone screenshotted the page?

#

also, loads of interesting stuff in this list

hallow lark
#

FM said it was already removed from SW

tight copper
#

Back when WoWs was in alpha we warned wargaming for this possibility due to there beeing no encryption... the reply I can not share here, (would be breach of NDA) but it surprised me a lot, and by now nothing has changed...

hallow lark
tawny sentinel
#

@tight copper WoW?

paper prawn
#

World of Warships?

heady stump
#

World of Warcraft ?

paper prawn
#

He mentioned WoW and WoT earlier so?

heady stump
#

Warcraft of ShipTanks ?

paper prawn
#

I want orcs in ARMA

#

With tanks!

heady stump
#

Make it so

tight copper
#

Look at my pfp

#

Which one would you bet on if you had to put money on it...

echo orchid
#

@soft egret no idea, ask @young pond directly

soft egret
#

Oh. That's convenient ^^

carmine folio
#

I`ll ask this here, hopefully not triggering anyone

#

I see VSM stuff back on Workshop, is this a legit upload now?

soft egret
#

no one checked yet. It's by one of the VSM authors. And he claims to have everything removed.
The original issue was about vests anyway I think. That upload doesn't contain any vests. Only uniforms

merry kestrel
#

it was also a uniform

#

one from BF4

carmine folio
#

Hello,

I must say I have been reading comments here since start of this unnecessary drama.
Whether you deplore what i did in strongest possible terms or have no issue with it simple fact is most of us (at least hopefully) are here to create some stuff that other have fun with. We don't do this for financial gain. We work with our own content and content created by others all the time.

As modders you should realize the fact that you all use ported assets to a degree. You personally create very little content from ground up. Someone allowed you to use their game, (Arma, Iron Front) someone designed a cammo pattern, gun, tank, plane you than reproduce, texture etc.

If you use 3D software to reproduce existing designs, a ruling from the Tenth Circuit Court of Appeals based in Utah, United States might hold some interest for you. Utah, by the way, is a State that has more than its share of 3D knowledge and has an active community of 3D companies and game developers.

The ruling says that (in this case at least) a company cannot model an existing Toyota car and then claim a copyright on the 3D model. The court in effect says that there is not enough original, value add in the modeling/digitizing process to make the resulting model copyright-able.

This ruling would appear to be a net positive. On the plus side, it seems to suggest that copying a Toyota (for example) vehicle is OK (you just cannot protect your work via copyright). The negative part is that this will make it harder for purveyors of 3D models to protect the investment they made.

#

Wide availability of ported assets to modders might not be an excuse from legal standpoint of IP owner however if it is developers policy to tollerate a certain stretch of rules regarding their IP (ie. Garrys Mod - COD assets) why do you think its your responsibility to report it ?
Why would you even waste a minute of your precious time on that unless it was your work that was ported ?
The fact remains views on this subject vary greatyly and for a vast majority of gamers , game content in mods which is not monetized is a stretch of copyright rules they tollerate and accept .

soft egret
#

Ripping models straight out of someone elses game != modelling something that looks like something that really exists.

#

financial gain has nothing to do with this.

carmine folio
#

They are all recreations of objects that existed in real life.

merry kestrel
#

it does not matter your viewpoint about it, you did not give credit about what assets you ported, when others pointed that out, you banned them from commenting and deleted their comments

soft egret
#

It would be even worse if financial gain was involved. But it not being involved doesn't make it better

merry kestrel
#

and you also seek permission aswell

carmine folio
#

Wrong . First of all you once claim credit has nothing to do with the issue than you accuse me of not giving it. I did give credit perhaps not straight enough.

soft egret
#

If you made these models yourself. Modelled after the real object. It would be perfectly fine

#

Just ripping models out of a game and using them is not fine at all though.

carmine folio
#

No value to continue this as obviously I am not going to convince any of you. Just wanted to state my point. Wrong or right.

echo orchid
#

The ruling says that (in this case at least) a company cannot model an existing Toyota car and then claim a copyright on the 3D model. The court in effect says that there is not enough original, value add in the modeling/digitizing process to make the resulting model copyright-able.
that is in regards to a single case

#

As modders you should realize the fact that you all use ported assets to a degree. You personally create very little content from ground up. Someone allowed you to use their game, (Arma, Iron Front) someone designed a cammo pattern, gun, tank, plane you than reproduce, texture etc.
3d modelling is not reproduction, is more of a reinterpretation. There is artistic value in most 3d work that is being done

#

what you are saying is that you cannot own copyrights on a photography of a certain building, or car for that matter

#

because someone already owns the copyright on that building or car

#

which is 100% false

#
Jisc

Looking at the intellectual property rights (IPR) issues that staff face when involved in 3D digitisation projects.

#

also, my own lawyer advised me otherwise. Being a good friend and IP /copyright lawyer, i sort of believe her over your own 2 cents given here

fossil basalt
#

@carmine folio Your post started out well enough, but quickly deteriorated.

Let’s begin with the Steam Subscriber Agreement, specifically section 6D. I will paraphrase as I’m on my mobile: “that the Workshop Contribution was originally created by you.... that you have the right to submit on behalf of those other contributors”

The content was not created by you and you did not have permission from the original authors to upload it.

echo orchid
grand oyster
#

Unfortunately couldn't find if they had one or not

echo orchid
#

will dig further

#

but i was away for 4 days

#

and now i am swamped with wankers that either cannot or are unwilling to read/respect a simple license

carmine folio
#

@soft egret he released everything, but in separate packs, hence my question

echo orchid
#

the ripped content from VSM needs to be removed, together with stuff from other authors that want their own contributions removed as well

carmine folio
#

apparently, it`s an official new release from the original author

merry kestrel
#

apparently, it had the ok from Admins, which he had gone through first before uploading

#

and also the ok from a couple of contributers aswell, those that he couldnt get a hold of, he left out

wild stone
#

@merry kestrel by admin i assume you mean BI Forum Moderator. If so i am not aware of such communication.

merry kestrel
#

yeah that

#

more specifically the ones involved in the whole situation

#

but I dont know which ones

echo orchid
#

most likely @carmine folio

merry kestrel
#

yeah, since it was Beck that closed it down last

wild stone
#

Well thats correct, as @carmine folio is a member of BI Staff. The rest of the moderators are volunteers (including me).

merry kestrel
#

ahh, so it is most likely then he got the OK from BI (atleast I am assuming so)

wild stone
#

I would not try to assume, lets just keep it to the facts.

merry kestrel
#

true

#

besides, its between Bohemia and VSM now, so whatever happens, happens

echo orchid
#

due to the recent event, would have been preferable to have a topic on BIF about such a release

merry kestrel
#

maybe

undone pier
#

is the jarred person and VSM author the same guy?

wild stone
#

no

merry kestrel
#

no

#

Jarred worked with Van

echo orchid
#

afaik jarred is a contributor/member just like warden and adacas were (their stuff should have been removed from VSM as requested)

wild stone
undone pier
#

well lets hope all is legit and fine there then

wild stone
#

Hopefully, it caused enough headaches the last time

fossil basalt
#

@merry kestrel I’m not at my desktop at the moment, but I’m pretty sure that Vanschmoozin has been banned from the Forum. I will update this if I am incorrect.

merry kestrel
#

yes I believe so aswell

#

but, best to check anyway

tawny sentinel
#

@echo orchid Well, I hope their hard work isn't wasted, and finds itself a new home.

echo orchid
#

@fossil basalt

this blokes are going VSM route - everything is bought or "acquired" from some place, but there is no credits or links from where it they got it from. And i thought credits were mnadatory on BIF

https://forums.bohemia.net/forums/topic/217740-wip-task-force-leviathan-special-operations-vehicles/

snow bloom
#

I brought up the fact that one of their members is a self confessed ripper who took stuff from the Veteran mod. All it earned me was a warning point

soft egret
#

I don't understand these people. Buying models from someone else. Then porting them into the game. And then feeling proud that everyone tells you that your models are very nice.
I couldn't feel proud for stuff that I didn't make

And they are even posting WIP pictures as if they were actually working on that. Yeah sure, I can't tell if they didn't make it themselves. But he said himself he'll buy a hilux model and port it. and a week later he suddenly has a WIP picture of a high quality hilux.

And random people "donating" stuff to them? Even though they have never made anything before? I don't donate stuff I spent days of work on to people who I don't know

snow bloom
#

@rapid wagon just found where they bought the Stryker from

tawny sentinel
#

@echo orchid Foxone is working on it, I would suggest maybe having a chat with him about what they're doing since he should know a bit more then the either of us.

soft egret
#

Wow. Their "WIP" pictures are really just that model from turbosquid put into 3ds max and rendered in clay view.
Pretending that they made it themselves..
They didn't even import it into arma. They literally just drag&drop into 3ds max and make a screenshot of their "work"
Doesn't really make me trust them with anything. But that's just human morale. Legally they can do that if they want.

echo orchid
#

@tawny sentinel "working" at this stage is an overstatement

tawny sentinel
#

Save the snark, would you?

echo orchid
#

why would i?

#

@soft egret

https://i.gyazo.com/51cd8b0b0ea6489504d03cfb738487d1.png


Vehicles: (minus MRZR)

https://www.turbosquid.com/FullPreview/Index.cfm/ID/818781

https://www.turbosquid.com/FullPreview/Index.cfm/ID/1229274

https://www.turbosquid.com/FullPreview/Index.cfm/ID/1289682

https://www.turbosquid.com/3d-models/3d-model-of-2015-cab-crew/823012

https://www.turbosquid.com/3d-models/super-2017-duty-3d-model/987160

https://squir.com/oshkosh-jltv-2014.html

https://hum3d.com/3d-models/dodge-ram-1500-rebel-trx-2017/

https://squir.com/ford-f450-superduty-2017.html```
broken hornet
#

He is the same guy who posts pictures to reddit with "Private" mods

#

private because they are utilizing ripped stuff

echo orchid
#

yeah that Mal guy as well i am being told

broken hornet
#

they are the same person 😛

#

meow = Mal

stiff vapor
#

Yes mate, thats me

#

If you have any questions/concerns, contact me through my discord or my profile. So if you have a issue with me I am here. So have a good one lads.

echo orchid
#

i do not know you, hence i have no particular "issues" with people i don't know

stiff vapor
#

Well then the feeling is mutual mate.

echo orchid
#

however, i have expressed my concerns quite clearly, and very publicly

#

it has nothing to do with a particular person, much rather with a certain way of doing what some would call PR for people who have no idea what this entire 3d world is made of, and especially due to the recent issues with VSM, where i have raised the same concerns which were ignored, i had the urge to speak my mind about it

stiff vapor
#

@echo orchid I would like to thank you for helping out on this issue, I do agree that it's a concern to the whole community. And would like to support your efforts in terms of my mod in any possible way. Feel free to contact us whenever, but please be wary with accusations or assumptions.

echo orchid
#

i made no accusations. You stuck a 3d model you have acquired from a website in 3ds max and presented it as WIP.

#

that model is being sold as done not as wip, is it not?

chilly pebble
#

That sounded like a copypaste

stable zealot
#

I do not feel that this mod is in anyway related to the path VSM took. VSM stole models from other games and tried to convince people he "Accidentally" bought them. Mal has purchased legitmate models from legitimate vendors. I'm sorry if people think this is an attack on their creative skills, but currently we do not have very many high quality vehicles fitting this niche. Purchasing these models and subsequently implementing them is in my opinion one of the best courses of action to get high quality content into ARMA.

If you would like to get philisophical on what mods mean to you, how they're the artists way of leaving an impression or something, then cool. However, most people only care about getting high quality content into ARMA in a legal and ethical manner.

echo orchid
#

i said it before, and you seem to don't be able to grasp this: buying models from any legit vendor is quite alright, no one has any issues with that

#

but just like VSM deliberatly eluded these sort of questions and never provided the source of purchase publicly, always walking the fine line between "i made this" and "i purchased / has been provided / acquired this model" as he saw fit

#

this is precisely what is going on here as well

#

However, most people only care about getting high quality content into ARMA in a legal and ethical manner.
unfortunatley, the first part is accurate, but the second is not true

stable zealot
#

The minute you step onto their discord (Which is linked in the thread), it is very apparent the models are purchased. No one tries to hide that fact.

covert whale
#

Do you guys have a problem with purchased models or something?

broken hornet
#

no read up

echo orchid
#

i never denied the fact that these have been bought. it was 100% apparent from the 1st moment, without having to join yet another discord just for that.

stable zealot
#

Within a personal friend circle composed primarily of creators, the belief may be that my second statement is untrue. However, when you engage with the wider community it is very apparent that no one else cares about anything but having good quality shit to use in ARMA. Only a small percentage look into mods any further than face value.

#

Just look at an average MILSIM group. You've got 3-4 people who curate the modset, make tweaks and additions, then you've got everyone else who just logs on and plays without a care in the world. It's just maths.

echo orchid
stable zealot
#

I think it's fair enough to post a picture of a model that is intended to be put in the mod

#

Everyone gets excited about it

#

Everyone is interested in the models being used

echo orchid
#

no issue with that, but maybe i am being old and getting hard headed

#

where is the WIP in all that

#

in the back of my head, WIP means work in progress

stable zealot
#

Would you prefer they got the model and just didn't show anyone the cool new toys?

echo orchid
#

emphasis on progress

#

where is the progress from the model that was bought as "done" to the "wip" image

frail smelt
#

@echo orchid I reckon they're still adding stuff to it to flesh it out? Textures, animations, sounds, etc.

echo orchid
#

none of the models are game meshes - the stryker above is 566,151 vertices and not unwrapped

#

as an example

#

there is a fuckton of work from the moment you have the high poly model done to getting it game ready and injected ingame

stable zealot
#

In my opinions, WIP relates to the progress of the mod. The WIP channel is where content related to the progress of the mod is posted. Although that model may be untouched, the mod itself is still in progress and not yet in a realised state. I don't think anyone is claiming the model is ready to go, everywhere I've looked people say how much work there is left to go.

frail smelt
#

@echo orchid Work will be done to the models acquired, therefor it is a work in progress right?

echo orchid
#

monk: Within a personal friend circle composed primarily of creators, the belief may be that my second statement is untrue. However, when you engage with the wider community it is very apparent that no one else cares about anything but having good quality shit to use in ARMA. Only a small percentage look into mods any further than face value.
if that would be true, there would be less ripped content that there is at any given time within the so called mods in A3

#

@frail smelt lol, nope

frail smelt
#

Whats a WIP then?

stable zealot
#

What would you refer to those pictures as then?

#

Work not yet in progress?

echo orchid
#

read again what i wrote above please

stable zealot
#

Alrighty, done

stable zealot
#

Still don't know what you would call the pictures if not WIP

frail smelt
#

@stable zealot exactly, feels like he's just complaining

echo orchid
#

yeah, i have other shit to do, like actually creating stuff. "just complaining"

#

WIP - work in progess

  1. work - who did the work
  2. in progress - what is the damn progress from point of purchase to point of making a public show out of it?
#

if 2 = money exchange, then i do not call that progress

frail smelt
#

So you are saying they aren't creating anything?

stable zealot
#

I mean, imagine as the creator you have screenshots of a new model you want to share. You have a channel where people can go to find screenshots of things that will be in the mod..... Where do you post those cool new screenshots?

echo orchid
#

i am saying in order to call something WIP, there needs to be both work and progress done to it

#

monk: I mean, imagine as the creator you have screenshots of a new model you want to share. You have a channel where people can go to find screenshots of things that will be in the mod..... Where do you post those cool new screenshots?
on my social media channels, in my own BIF topic etc. but sure, i will show work i have done myself on the model

frail smelt
#

Okay, so the work is done by the people who the devs bought the model from who will be credited at the release of the mod

echo orchid
#

not the models i have bought, without being
a. very specific that the model has been purchased
b. very specific that there has been no "progress" since the purchase moment

#

EloBandit: Okay, so the work is done by the people who the devs bought the model from who will be credited at the release of the mod
unfortunatelly with the VSM that close i think the entire thing needs to be more transparent, way before "the mod has been released"

#

not up to me, but i did notify BIF moderators on the subject way before this thread even made an appearance

frail smelt
#

Well I think that's for the BI mods to decide

echo orchid
#

sure

#

i get some of you don't understand the "author" position

#

i also understand that they are walking the same fine line - we show this, call it WIP and then take credit for it because 90% of the A3 population knows jack shit about modding anyways, much less about 3d modelling

frail smelt
#

Ah, so everyone has to have the same view as RHS when it comes to running their mod?

echo orchid
#

nope

#

also such a fucking stupid thing to put in a sentence

frail smelt
#

"i get some of you don't understand the "author" position" that's pretty weird, it feels like you're speaking for all addon creators

echo orchid
#

RHS is a group of people, and each individual can have his own views on the subject

#

but funny enough, everyone who has ever created something from scratch has the same view as i do

#

@carmine folio ohhh, did you get you nappies twisted?

#

great

#

it's not my name btw

#

i thought that was obvious it is a nickname

#

but you seem to be on the slow side of things

#

it's ok

#

good grief

#

listen nicky

#

if you cannot contribute to this channel in any way

#

go someplace else and sing to another table

#

you're personal attacks are one of the lamest i have seen on the internet

heavy moon
#

A viewport render of something you bought a licence for isn't really 'WIP' it's just going "oh look I bought this shiny thing, here have a picture". So I would agree that they are not really WIP shots and purely serve to get some sort of verification of your actions whether honest or not.
Also you do not 'own' the models, you are only licenced to use them under the terms of licence under which they are sold, Turbosquid and sites like it are quite clear in the fact that they are licence marketplaces. So long as you stay within the terms of those licences that is fine.
In the eyes of clarity and giving authors credit where it is due by stating the origin of content goes a long way towards your own personal credibility as well as being being honest to the community about your content or any content created using licenced assets from other authors.

echo orchid
#

good point, pretty sure there are corners with even lamer people and comments

rigid otter
#

what is being contributed here other than toxic waste?

echo orchid
#

well, seems @heavy moon get's the gist of things

broken hornet
#

and here come the trolls

echo orchid
#

@fossil basalt + @wild stone

heavy moon
#

@thorn kiln please remove your post as it is completely off topic

rigid otter
#

@fossil basalt makarov?

#

🔫

echo orchid
#

@heavy moon don't bother, the mopping squad will eventually clean this up anyways

heavy moon
#

Well I figured asking them nicely would be the honourable thing to do

rigid otter
#

well it is worth a try, although i'm sure with their attitudes it is fultile

echo orchid
#

such joke, such basement

frail smelt
#

welp

heavy moon
#

@cold pasture you busy chap? best load up the makarov

rigid otter
#

makarov needed plz @cold pasture 🔫

echo orchid
#

RHS makes trash models that people rip all the time.
yeah because people are ripping content that is trash indeed

#

dude, please stop embarassing yourself

rigid otter
#

walked right into that one

#

led urself into your own trap there nick

heavy moon
#

Would you guys kindly respect the server and channel rules and stop posting off-topic comments

echo orchid
#

Nick Gurrs: The only thing thats embarassing is your trash mods
i am so heart broken now....please stop it, i will shed a tear

#

you assume i have nothing better to do than see your sorry ass replies

#

IQ?

heavy moon
#

well you are already breaking discord terms of service, which require you to be 13 years or older to use it.

frail smelt
#

who is bobby

jovial mica
#

@soft egret Whats the issue with porting purchased models? At the end of the day they are just creating a mod and having some fun, its not like they are making a fully fledged game?

#

The end goal for them is not to spend years developing a mod, its to have some fun in a few months and not spend years

agile gyro
#

With regard to purchased models, there is always a possibility they have been ripped. If you stick to reputable names then that can help. That $3 special "may" be questionable.

#

That being said I think it's an under used resource in general.

ebon sand
#

Provided the models are from a legit source, and the license you buy for that model allows you to freely distribute said model for any game, there's nothing wrong with buying models to put in a mod

#

I think what's at issue here is how the "WIP" images are being presented

heady stump
#

Being that you need to configure and animate said model after purchase, it's still considered WIP

#

WIP could also just be purely indication of future presence in the mod. The point was clear to the people who were interested in progress on the mod

ebon sand
#

basically what's happening is that somebody bought a ridiculously high-poly model that's nowhere near being ready to be put in game, loaded it into 3ds max, took a screenshot of the viewport, and said, "hey everybody, check out my new WIP content" without ever disclosing that literally none of the work was done by them

#

it's a bit like that person who buys a birthday cake from a bakery and then tells everyone at the party that they made it from scratch...

heady stump
#

I must've missed who this was, as I have always seen sources from reputable people in the community

ebon sand
#

it's a white lie that's not really harming anyone, but it's kind of lame as it seems like that person is just begging for attention/praise for something they did exactly nothing on

agile gyro
#

LOLs

heady stump
#

Yep

fossil basalt
#

@echo orchid Mopping Squad is here. Let me know if I missed any.

@frail smelt @stiff vapor @stable zealot

Moderator voice on.

If you are showcasing "wip" of a project that is not 100% your own creation, I would highly advise (you can read that as "I'm about to have it made a written rule" ) that you post a link to where you acquired the model and the associated rights/permissions granted by said purchase.

hallow lark
#

Here comes the cleanup crew.

fossil basalt
#

🗑 I couldnt find a mop

stiff vapor
#

Understood. @fossil basalt

frail smelt
#

k

soft egret
#

@heavy moon So long as you stay within the terms of those licences that is fine. Good point.. I actually looked at the license of one of the models...

@broken hornet @stiff vapor https://www.turbosquid.com/FullPreview/Index.cfm/ID/818781
Editorial Uses Only
https://blog.turbosquid.com/royalty-free-license/
Extended Uses include games, digital media, corporate use, education, product design, and 3D printing (described below). These are allowed for all Royalty Free products unless they are marked for Editorial Uses.
You cannot use that Model in games.

I honestly can say that I expected this.

@jovial mica Whats the issue with porting purchased models? Read above ^. That is the issue.
@ebon sand and the license you buy for that model allows you to freely distribute said model for any game Yeah. It would be fine if the license actually allowed that.

stiff vapor
#

We actually have taken this in to account, we have decided that the MATV is no longer a model we can use so expect a change in the near future 😃

soft egret
#

Ah. All of the sudden? Just as I say it? What a coincidence

stiff vapor
#

No its not mate, we didn't like the model. Its not only the MATV we are replacing.

#

If you think you will change any of our decisions I have bad news for you.

#

We will continue to work on this mod and push it out for the community. If you have any questions and concerns please contact me. Thank you.

soft egret
#

Let's take a look at the other models shall we?
https://www.turbosquid.com/FullPreview/Index.cfm/ID/1229274
Extended Uses May Need Clearances Do you have that clearance?
https://www.turbosquid.com/FullPreview/Index.cfm/ID/1289682
Extended Uses May Need Clearances again.
https://www.turbosquid.com/3d-models/3d-model-of-2015-cab-crew/823012
https://support.turbosquid.com/hc/en-us/sections/206607527-Ford-Motor-Company
Don't know if "non-commercial games" applies here as Arma is commercial.
but "non-profit" applies.
Police. No interaction with police vehicles is acceptable That might be interesting for Life gamemodes :D
False Attribution. You may NOT misrepresent yourself as the creator of Licensed Products. That is currently the case. For anyone who just reads your public BI Forum post. You are violating that license currently.
https://www.turbosquid.com/3d-models/super-2017-duty-3d-model/987160 same license as above.
https://hum3d.com/3d-models/dodge-ram-1500-rebel-trx-2017/

The CUSTOMER may NOT:
    redistribute PRODUCT or modifications/parts of the PRODUCT;
    use in projects not protected from extraction of PRODUCT by other users.

Does redistributing it in an Arma mod count? as redistributing? I think so.
use in projects not protected from extraction of PRODUCT p3d's are not uncrackable.

For your https://squir.com/oshkosh-jltv-2014.html I cannot find a license.

stiff vapor
#

I'm glad you are interested in our mod, as I said above we are replacing current models in our list. If you have any questions or concerns please contact me. Thank you.

carmine folio
#

Dedmen somethings you have the patience of a saint. But this isn't getting through, this probably needs to go to turbosquid so they are aware of the license breaches and can take legal action.

undone pier
#

the PR speak levels are going through the roof here 😄

stiff vapor
#

Indeed. @undone pier 😃

soft egret
#

Don't have time for that. As long as #rules are not violated.
And if we look at rule 19...

undone pier
#

make sure to apply at a fitting firm "Mal"

stiff vapor
#

@undone pier Understand exactly what you said mate. @soft egret Thats the spirit.

#

Well it has been a absolute pleasure speaking with you gentlemen. I have other things to attend to. So have a nice night.

carmine folio
#

Hello again,

Some of you gents are really going out of your way to make life miserable for other modders. Regrettable.

To illustrate to you what I mentioned in one of my previous messages regarding developers of games accepting certain level of copyright infringement regarding free game mods, I will show you a response I have from lead game developer for Silent Hunter 5 Dan Dimitrescu . I asked him for permission to use ships from the game as static props on my map:

Hi Andrew,

To be honest, I have no idea who to talk to, most people from SH5 time are gone from the company, and if not, they would decline responsibility. It would be an enormous hassle to get an approval, so much I would say that considering its a non commercial and low profile project, you should just do it.

But I have to ask, how do you plan to import SH5 assets into ARMA3? Are you sure it's going to work or are you using some sort of converter from the radgametools gr2 format we were using?

Thanks,

Dan @ KHG

I am still waiting for Ubisoft to reply which is unlikely, however people who put their sweat and tears into a game dont give a rats ass if content is used in free mods. Lucky for game developers they have characters like Dedmen or PuFu to police for them....

soft egret
#

Good that you are right now actually getting permission for the stuff you use. Everything is completely fine as long as you have permission.
And here is the proof that you didn't have it.

echo orchid
#

@fossil basalt cheers my man, hold on to that mop of yours 😃

carmine folio
#

They are making life miserable for the bad modders who steal content, they have nothing but good impacts for those who made their content/obtained it legally.

echo orchid
#

Some of you gents are really going out of your way to make life miserable for other modders. Regrettable.
lol what? if helping other people get their head around modding counts as making life miserable these day...but whatever, if ripping models and injecting these in is called modding, i have been doing it wrong for so long

#

@soft egret 👍

heavy moon
#

lol

broken hornet
#

the last one is a oof

carmine folio
#

You obviously have no clue how much work goes into making a map....

fossil basalt
#

@carmine folio you have been given an opportunity to correct your wrongs. Do not waste it as this is a one time opportunity.

carmine folio
#

FM I would expect moderators to be neutral

soft egret
#

#rules violations @carmine folio.

fossil basalt
#

Not when you are in the wrong

#

It’s blatantly obvious that you uploaded content that was not your own without consent.

#

You were given an opportunity to correct this. Your actions will determine if the next person gets a similar opportunity.

#

We are often criticised for being too harsh, so you were a chance to take a “softer approach”, one I am already beginning to regret as you appear to have no remorse for what you have done.

hallow lark
#

@carmine folio In regards to that conversation with Dan Dimitrescu. Did he understand that the models from the game were to be converted to a different format, and then again into P3D format? Also, was he aware that these models would then be published to steam, claiming ownership of them as per Steams Subscriber Agreement? Not saying he doesn't, but curious.

carmine folio
#

Asking for permission to use under a mod into Arma 3 was the question. He is a game dev I think he more or less understands the process . Now that I had my experience with your soft approach I still want a green light from the studio which published the game.

hallow lark
#

I only ask because hosting your mod with their assets on say Armaholic, or your own repo, as mods used to be, is very different in terms of ownership of the assets and rights as Steam Workshop is.

undone pier
#

usually the ownership is at the publisher or the game dev company owner

#

both usually ignore any requests, or disapprove

#

the actual content creator in game companies usually has no say whatsoever

#

do work, get paid, your responsiblility and ownership has ended

#

the actual creators would have a larger interest to see their work seen used and appreciated

#

yet the legal model pushed by the big companies has killed that aspect completely

#

you have to do OSS or modding for any chance with that in general

echo orchid
#

^^ a lead developer for a company does NOT own IP rights for the content produced while under contract in that company for a product

#

so what no matter what dan said, he has no legal right to give or revoke any sort of approvals

carmine folio
#

Well I'll continue with this legal exercise and see where it ends up.

heavy moon
#

I'm interested to see the outcome of this, since SH5 is still commercially available, I can however probably guess what that outcome will be.
Irrespective of that and your choice now to approach the developer for retrospective permission, you have already broken the terms of the licence you were issued upon purchase by reverse engineering the program to extract the data from it, which is for want of a better term ripping content.
To me that is not modding.

river spear
#

I believe they will end up not doing anything against it not because it's allowed, simply because they don't care anymore at this point. And obviously that "we don't mind anymore" is going to be understood as "It's legal and it had always been"

#

Which will just lead to more of these cases until someone makes big money with such a scheme and a publisher actually sues them

fossil basalt
#

The outcome will be, if they cannot prove written consent from the relevant IP owners, they will be removed from this Discord and The Forums.

river spear
#

Oh that aswell

rapid wagon
soft egret
#

yes

#

selling access is allowed

faint nacelle
#

oh my the prices xD

#

/life

#

well its not the one asking but the one paying.

soft egret
#

Look at what they are doing @faint nacelle It's really an exception

faint nacelle
#

I know

#

they got cool stuff going

#

I guess the price will keep the beta player base civilized

#

thats just a lot of money 😄

soft egret
#

Well. I got free beta access :3 Although I'll probably not use it

echo orchid
#

afaik yeah that is allowed

soft egret
#

@rapid wagon for reference https://www.bohemia.net/monetization
Charging players to access your server, if the fees and associated perks do not affect gameplay in any way, is allowed. Cosmetic perks are allowed. Limiting access to only paying players is allowed.

echo orchid
#

again, as long as everything there is their own stuff

merry kestrel
#

now that is the golden question

rapid wagon
#

Alright, because I saw their announcement about beta and was not sure if it was server or a mod.

echo orchid
#

it is a server/community

#

that makes their own mod afaik (well, using some other people to do it, not everything is made in house either afaik)

short flicker
#

When it comes to content within DR we have found developers within arma with the skill level we approve and brought them into the team and paid them to develop things that myself and @random osprey cannot do when it comes to community mods already made within arma we are NOT using anyone’s mods besides the ones we have got the ok to use.

#

And the mod itself will be released for everyone to use when it’s complete

proud flicker
#

"selling access is allowed"

#

so I can sell addons after all

#

I just sell "access" to them

fervent leaf
#

@proud flicker It explicitly specifies selling access to a server, not mods

proud flicker
#

Easy, I'll make the mods only function with servers I approve of.

fervent leaf
#

Sure. You can do that I guess.

chilly silo
#

@proud flicker Yeah it seems all you need do is create a modpack and sell access to your game server to download it. Its perfectly (technically) legal according to BI's policy.

keen trout
#

"Mod is only allowed to be used on X server"

proud flicker
#

oh man... :&

chilly silo
#

as long as it all your own work of course

proud flicker
#

well of course it is

chilly silo
#

or have permmission to sell access from the actual author

proud flicker
#

Well the problem would be with the heads/faces, as they are BI specific to match UVs

keen trout
#

put those in a separate mod

chilly silo
#

Well that wouldnt be an issue under the current monetisation rules

keen trout
#

"Mondkalb's troll faces"

chilly silo
#

all it needs do is reference the source/model in the stock content

echo orchid
#

@proud flicker indeed, i think i said this before - this is the only way to actually sell your mods - having a server attached to it

#

even better, you aren't selling mods, but you restrict access based on payment

proud flicker
#

Yep. Pretty sketchy IMO

grand oyster
#

Mondkalb: Easy, I'll make the mods only function with servers I approve of.
I have been waiting for people to do just this, using a dll instead of scripting to check 🤣

soft egret
#

Actually. looks over to chat on other screen that.. uh.. nvm.
I've been talking with people about that just a week or so ago

jovial mica
#

Could someone just remove the DLL from the mod and then have access to your mods? How would you secure something like that?

soft egret
#

that was exactly what I've been talking about with these people

jovial mica
#

sounds interesting

errant drum
#

Anyone remembers Breaking Point? lol

heady stump
#

Yep

dull moon
#

rings a bell

soft egret
#

Sure. They open sourced most of their stuff. Very nice references for beginner modellers. Often look into that when Arma 3 Samples doesn't provide samples for what I need

errant drum
#

Well no I believe they used to do some sort of monetization, wanted to bring that up as the a good example on how to monetize your own mod. Or even Origins does / used to do that

soft egret
#

Ah yeah. True.

hallow lark
#

Dont think breaking point ever monetized

soft egret
#

Somehow this whole breaking point and Origins thing went past me over the time where it was popular.
I played DayZ BP in Arma 2. But that's about it

hallow lark
#

@errant drum are you talking about standalones?

errant drum
#

I thought they had reserved slots or something similar

heavy moon
#

iirc A3BP comes with APL/APL-SA licence as well as A2 APL/APL-SA ported content, licences are non-commercial.

#

they could have done some slot stuff i guess, wasnt that familiar with it

fervent needle
#

origins never did reserved slots they just had their own hosting company/service

#

and only hosted origins servers through there

jovial cove
#

is ka weapons still IP violation or has that mod been cleared?

faint nacelle
#

pretty much nothing in it is original content made by KA

#

so yes its all violation

jovial cove
#

was just wondering since its been reuploaded to workshop

faint nacelle
#

well he is not burdened by the immorality of his actions nor are the users of his "work"

#

and BI can only do so much

jovial cove
#

doesnt BI have steam remove workshop upload ability for IP violators though?

#

thanks for the info

rapid wagon
#

Is it me or are the vehicles from IFA3 Liberation from war thunder? I could be wrong.

pliant oar
#

@jovial cove no, we can't

heady stump
#

What? Try Iron Front

tawny sentinel
#

@rapid wagon Link the mod you are using

tawny sentinel
#

Oh, perhaps. You can send it to war thunder legal department I'm sure.

rigid otter
#

its been around for over a year now

rapid wagon
#

doesnt stop me from investigating.

tawny sentinel
#

Just make sure to not link the "proper" IFA mod, otherwise you'll upset a few good people.

rigid otter
#

oh, it is pirated by the looks of it

#

if youl ook down in the comment section you can see author admit copyright infringement lol

#

seems it got locked by Valve, had items removed that were from CSA38 then unlocked afterwards

rapid wagon
rigid otter
#

is the coloring on the arma one added by you or is that genuinely what it looks like ingame?

rapid wagon
#

the coloring do you mean the yellow texture or the colored dots?

rigid otter
#

colored dots

rapid wagon
#

Oh no, that's just to point out the similarities. Should've said that before.

rigid otter
#

oh ok

#

in that case then it looks like that might just be that they're both based off the same vehicle

#

the turret appears to have more of those little metal bits extending out from the center of it

#

also the arma one has a little red light on the right side where the warthunder one does not

#

no chain hanging down from arma one either

rapid wagon
#

Could be modified but I will take a closer look at the other models. They all seem to differ in quality which is quite common in other ripped content mods.

rigid otter
#

hm

#

this one specifically is inconclusive in my opinion at least, look at some of the others and see if they match more closely

rapid wagon
#

I think I found a match

#

left is mod, right is war thunder (incase it's not obvious ^^)

rigid otter
#

this one is closer but it still has some differences

rapid wagon
#

can you point them out? I am quite convinced this is from WT.

rigid otter
#

the machine gun on the arma one is green like the rest of the vehicle, the tool mounted beside the turret also looks different than the warthunder one

#

the two panels on top of the track beside the headlight are a different texture

rapid wagon
#

keep in mind texture can be altered.

rigid otter
#

it can

#

i'd send it over to warthunder's legal team

#

they can probably determine better if its stolen or not rather than two people with keyboards can :p

rapid wagon
#

true

tulip nexus
#

those models don't really look the same to me

rapid wagon
#

well I find it suspicious how similar they are

tulip nexus
#

the edge where the gun mantle meets the turret is much rounder on the WT tankette

#

chain geometry on the back is totally different

rapid wagon
#

thats true

tulip nexus
#

position of the handle on that left engine deck cover is also different

rapid wagon
#

its probably better to have Gajin take a look at this

tulip nexus
#

that one looks like the same

#

the panzer iv and T-26 have a lot of differences however

rapid wagon
#

I can agree on that however if one thing is stolen, it's likely there's more.

old mauve
#

Aren't those lower texture res stuff all from Iron Front 1944 though?

rapid wagon
#

note: IFA3 liberation and IFA3lite is not the same mod

tulip nexus
#

he's asking if some of those things like the pz4 aren't just retextures of existing IFA3 content

#

since it's dependant on IFA3

old mauve
#

I'm saying given the low resolution of the textures they might just be those same old models

rapid wagon
#

I haven't seen any of those in Iron Front 1944, ifa3lite should already have all vehicles ported.

#

can be wrong

#

Iron Front 1944 should have panzer 4s but not panzer 3s like in Liberation

old mauve
#

Ah.. i see

paper prawn
#

Was so confused for a few minutes thinking IFL 1944 came out before War Thunder... LOL... understand now

soft egret
#

@rapid wagon well the war thunder model(Tank) was clearly used as inspiration. But they are not the same models.
But yeah.. That plane. Exact same camo pattern. No one would go to the effort to make a camo pattern match the one from War Thunder 100%.. That would be a F-ton of work.

undone pier
#

@tulip nexus IFA3 Liberation is not dependent on IFA3 (AIO) - in fact they are not compatible

frail flint
blazing wyvern
#

it looks like it came out from dayz

cinder ridge
#

DayZ SA maybe?

tawny sentinel
#

^

#

Was just about say that

faint nacelle
#

@frail flint you can report it on the infringement Email on the channel description

frail flint
#

jesus, that's it

#

couldn't put my finger on it

#

@faint nacelle ty, wanted to work out if I was imagining things before I filed anything 😃

#

It's exactly the same, crease for crease

faint nacelle
#

ye its definitely the same

soft egret
#

Dedmen having fun with Life idiots again :D

"You are allowed to use TFAR on a montized server. But you are not allowed to monetize TFAR"
"We have all the licenses for all the mods we use"

And answer to a guy telling him exactly how things really are.
"You apparently know nothing at all about this. Please inform yourself. I've been doing all this for a long time. I know what I'm doing"

After telling him that I'm the TFAR Author and that BI just sent him an email explaining his missunderstandings
"Did they? Funny, you don't seem to know my mailbox that well. I have been in contact with BI for some time and it's all going it's ways. But thank you for your courage on the Internet - thank God there are people like you! 😃 I clear it all up with Bohemia Interactive and then the topic is off the table. Thank you for your help."

Don't know if he thinks he'll still get TFAR permission after the fact.. Delusional guy..

faint nacelle
#

No he'll probably just use it anyway.. 😛

frail flint
#

stupid people are stupid

soft egret
#

He couldn't know anything is wrong. He doesn't know anything about scripting so it's all his developers fault. He doesn't even know where a mod's pbo would be and how to notice any new pbo's being added. Even though he set up the Arma3Sync server and is using Arma3Sync himself to update his mods.
And he already sent out requests for all the mods he is using.. But none of the authors told me yet that they got a request. And I also didn't get one.... 🤔
Also he removed all mods already that he cannot use... But the last change in his A3Sync repository was begin of july...

I don't know if he really thinks that I'm that dumb...
But different to PsiSyn he seems to actually feel bad for it. He even punished a 6month twitch subscriber for attacking me 😄
If only everyone could be that nice. Ofcause without the not caring about what mods he uses part.
But maybe you shouldn't put your name onto a Life server. If you don't even know where a PBO goes.... He literally did no dev-ing at all on the server. He only streamed the stuff his devs built. Just like... You know who 😄

frail flint
#

It's nice that he feels bad and seems apologetic to an extent, shame so many people run these things without knowing what goes into it

lone flame
#

Right up there with all the idiots that think they will get away with stealing A3PL's files & framework 🕵

soft egret
#

They stole citylife stuff. Which also make everything by themselves. So not that far off of stealing A3PL stuff 😄

lone flame
#

The greatest joke is that they stole the files, the framework, the staff ranks and all the official posts and whatnot, can't make anything for themselves and then they wonder why the community will fail very quickly 🙄

echo orchid
#

also, @fossil basalt does the freaking font needs to be THAT big

fossil basalt
#

linky linky please

soft egret
#

Is the whole post that big font? In that case #rules spam rule talks about that

echo orchid
#

yeah everything is like that

fossil basalt
#

Better?

echo orchid
#

😙

fossil basalt
#

A bit of bleach has been added to the forum this evening as well.

dull moon
#

and who was forced to drink it this time? 😄

frail flint
#

I do love it when FM buys people shots

wild stone
#

@frail flint its not always shots, sometimes its pints. 😉

frail flint
#

@wild stone the perfect time to put a penny in someone's glass, cleans it and causes them problems at the same time

soft egret
carmine folio
#

@soft egret I own that mod pack and I just want to be sure so I can fix this ASAP what we are using that we don't have permission to?

#

@soft egret Please note, we have run these mods for a few years under a different name and rights were given for a lot of the stuff but I just want to make it right.

soft egret
#

"own" what?

carmine folio
#

Sorry

#

I am the publisher of the mod pack

soft egret
#

what we are using that we don't have permission to everything that you don't have written permission for.

#

literally everything.

#

Not my job to tell you what you are doing wrong. It's your job to do everything right

#

Please go through each and every mod and check your permissions.

fossil basalt
#

And do remember that if “bob” says it’s ok for you to used that ripped model, it’s NOT ok and DOES NOT qualify as “permission”.
@carmine folio

carmine folio
#

@fossil basalt Yeah I have had a big wake up call, sending lots of emails now and sorting this out 😃

clear pike
#

not arma but i figured i'd post it anyways

heady stump
soft egret
#

Email in channel description

heady stump
#

^

clear pike
#

kk

muted lantern
faint nacelle
#

garrysmod generation of gamers got very loose morals

fossil basalt
#

@muted lantern Such are the pitfalls of accepting content from individuals with no guarantee of said content’s origin. I’m some respect it’s like buying a Rolex for £5 from some random guy on the street. It’s either fake or stolen.

muted lantern
#

@fossil basalt Totally. I work as a photographer and dealing with infringements is a bigger part of my job than it should be. The majority prevailing attitude of "it's online, therefore it's free and I can do what I want with it." seems almost impossible to fight against; for every person who comes around there are thousands who will just carry on regardless.

fossil basalt
#

We ban those types

heavy moon
#

@carmine folio why are you reuploading Bohemia/Apex content to the workshop? you clearly are not the owner of actual game content.

#

I somehow doubt you bothered to email Bohemia and ask for permission to reupload their own content.

#

and given your mod is 17Gb download, 24gb on disk and you aren't aware of IP rights until you were mentioned in this channel, I'd place bets on their being NONE of your own content within that upload.

carmine folio
#

My community might be seen as unknown but the people who owned the community before I took over actually got permission from most of the owners of the mods. Believe it or not I spent 9 hours yesterday seeking permission from everyone and I cleared out about 15 .pbos we didn't need that I couldn't manage to contact the owners of.

#

If you have a concern contact bohemia and they can contact me

heavy moon
#

I already sent the email.

carmine folio
#

The original owner of ANZUS previously known as Underbelly helped make the life framework

#

👌 Great way to spend your time 😃

heavy moon
#

If it helps to clean this community up from people ripping content and swindling money from unsuspecting players, I'll happily give my right arm.

carmine folio
#

We don't pocket any of the money, it goes right back into the community mate.

heavy moon
#

Yep, heard that before, pretty sure you guys have a handbook of excuses.

carmine folio
#

Believe what you want mate, I understand you're envious of the success we have.

#

I asked Bohemia to suspend my monetisation while I sorted out the permissions, I am not a bad person mate although you probably think I am.

heavy moon
#

I couldnt care of your "success", what I do care about is you claiming right to other peoples content by breaking the steam workshop agreement, and monetising other content without permission. Just because the previous server owners allegedly obtained permission does not mean you have the same rights.

carmine folio
#

I contacted steam support in relation to that and asked if I have the permission to use the content if I can upload it, they said it was fine aslong as the owners didn't contact them to get it taken down its not an issue.

heavy moon
#

you have read the workshop agreement right?

carmine folio
#

Yes

#

and I double checked with steam

heavy moon
#

did you tell them that you do not own any of the content you are publishing?

carmine folio
#

Why don't you let bohemia do the talking

faint nacelle
#

oh Frank you were coming out as a good guy last night.. now its I do what I want

carmine folio
#

No

#

I just spent a bloody long time fixing the issue

#

and contacting a lot of people

#

I learnt the lesson

heavy moon
#

I hope you emailed Bohemia seeking permission to claim licence to upload their content

carmine folio
#

I just don't want any issues.

fossil basalt
#

@heavy moon can you confirm the BI content ?

heavy moon
#

have a look for structures_f_exp*.ebo

carmine folio
#

I personally didn't make the mod pack but I spent a long time making sure we can use what we are using

heavy moon
#

there also existss the vegeation*ebo's from apex

fossil basalt
#

Frank, what’s the link to your community?

carmine folio
#

That is apex content that is available to the public, they released it last year with malden.

heavy moon
#

that does not give you a right to reupload it.

fossil basalt
#

In fact it is prohibited

#

Uro, got a link since he doesn’t feel like providing it?

carmine folio
#

I'll take down monetisation until this is fixed..

#

I dont want issues I just want it fixed and within bohemia policies.

fossil basalt
#

Great! @carmine folio you are hereby banned from here. Your workshop will be shut down soon as well.

carmine folio
#

😦

fossil basalt
#

I left the evidence

heavy moon
#

thank you, I emailed infringements@ prior to starting the conversation with Frank so they will have emails about it also in which I gave them all the links I have pasted in here.

fossil basalt
#

👍

carmine folio
#

As fellow problem maker can someone explain to me please what was it exacly Frank did wrong ?

heavy moon
#

Uploading content to the workshop that includes licenced game data from the Apex expansion, in addition to that multiple community content that he has no permission for.

fallen wagon
#

Used mods with monetization without rights and uploaded BIS content.

carmine folio
#

Oh so you are only allowed to monetize base game with no paid addons ?

#

Mods aside.

heavy moon
#

It's more about breaking the Steam Workshop agreement by claiming licence to content he does not own nor have IP rights over. The fact they are monetising in addition to it shows just how much they disregard the community.

#

And BI content being prohibited from being uploaded to the workshop.

#

There really is zero need to upload Game Content unless your trying to circumvent the purchase of those dlc/expansions.

carmine folio
#

Oh understood I assumed people needed to own a game to use his workshop content.

paper prawn
#

BTW... Frank's also got the Australia map in there too. Aussie removed that from Steam Workshop earlier this year. Afaik, you cannot upload to Steam

#

Guess he may have given permission for Life stuff?

heavy moon
#

No idea, anyway it is in Bohemias hands now.

#

IF you know any of the authors who's content is within that item you could shoot them a pm

paper prawn
#

True. Also has RH stuff that is licensed with "The commercial exploitation of any game content created using this Pack is expressly prohibited," MattAust's stuff, KA Weapons (LOL), SAB, Hidden Items Pack v2 (wonder whether they asked permission from Cunico like I did for non-monetized use?) and TRYKs - all re-signed against their private key...

paper prawn
#

👍 That's why I thought he may have given permission - I know he was big into Aussie Life

#

He's gonna pay the price for the BI stuff I suspect. That is more than just dumb

#

He may have removed it in today's update. The ebos (and several BI pbos) were there...

fossil basalt
#

The evidence has already been provided

#

That alone shuts his case down

#

Absolutely zero Bohemia content gets reuploaded. Period

undone pier
#

wrong - if you have permission you can

#

also not true for scripts and configs, neither mp game modes

fossil basalt
#

We are not talking about people that can actually think for themselves kju . Dont muddy the waters.

undone pier
#

if you want them to respect the rules, you have to be straight about it

#

@cyan breach no they didnt

paper prawn
#

Also if BI care to in certain situations I'd guess they could get you for uploading configs (CfgVehicles for example) since you would have to reverse engineer the data PBOs which is forbidden by default in the EULA - though obviously they allow... sort of

fossil basalt
#

The rule of thumb is “unless you have explicit permission from the actual mod authors, you DO NOT reupload!”

undone pier
#

to workshop

fossil basalt
#

Correct

undone pier
#

otherwise it depends on the license

#

@cyan breach the guy was proably just lying all the time

fossil basalt
#

Yup

paper prawn
#

Love this in the announcement of non-monetization: "If you donate during the pause we will reward you once we resume, but be aware there is a very small chance it wont resume."

undone pier
#

from what you are telling the conclusion i came up with is the only feasible

coral torrent
#

From what I see there were a few commits, some of them only 1 line changes

#

Also this was not about him but about Frank

#

Except that is the same person

#

K then i am not sure why you brought him up here

#

Well this does not matter right now, what matters is that the given community now violated the rules

#

Without any doubt

fossil basalt
#

Ignorance is no excuse

#

Ignorance at the expense of modders with his unauthorised monetisation is completely unacceptable.

fallen wagon
#

Especially if you agree to monetization rules that state you must have the rights.

opaque nimbus
#

Can I re upload a mod to steam for a private collection for a milsim unit?

fallen wagon
#

If they are on steam already, why not just make a collection for them to subscribe to?

opaque nimbus
#

Sorry worded that wrong. Theyre not on steam theyre on Armaholic

fallen wagon
#

I'm by far not the expert on it, but if it's all unique content and their license says you can redistribute it or you get explicit permission from the author, I don't see why not.

opaque nimbus
#

Ok Ta

sonic blade
#

Steam workshop EULA might want to have a word with you

opaque nimbus
#

With Me?

fossil basalt
#

You MAY NOT upload to the Steam Workshop unless the author has given you explicit permission to do so.

fallen wagon
#
You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).
opaque nimbus
#

What if its private just for a collection thats also private?

fallen wagon
#

You are still abiding by those terms.

fossil basalt
#

No

#

No you may not Ross