#ip_rights_violations

1 messages · Page 32 of 1

tawny sentinel
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(╯°□°)╯︵ ┻━┻

fossil basalt
mint edge
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maybe they came from gmod

dull moon
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Burn it with fire! That's going to be easy once elon releases his latest tech 😉

hushed fox
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This might be an easy question but.. I keep on seeing modelers creating models for real guns (AH-47, M16, UMP45,...), however ArmA does not use real names. I understand these are copyrighted, so how can modelers use those names but then games such as ArmA cannot use those real names in game?

dull moon
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That's a good question...

hushed fox
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Some models even have BERETTA written on them.... in the textures I mean

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Anyone has an idea regarding usage of those names in game?

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For instance SQUAD uses the real names... Did they purchase some rights to do so...?

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LOL

neon crater
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@hushed fox No, squad in fact got in trouble with the Humvees. So they had to use MRAPS instead

hushed fox
neon crater
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who knows, it could be a matter of time

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The barretas handle awfull in the game anyways

hushed fox
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I'm thinking that just reversing the names might be good enough 😄

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so an AK-47 call it 74-KA and that's that

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then ppl know what it is, and no copyright issues

tawny sentinel
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@fossil basalt What a absolute idiot

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You can sign keys yourself and distribute them internally and place them in the folder without reuploading their work, no?

chilly silo
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@hushed fox Many US, EU and UK designations are legally property to of the government or public organisations and cannot be copyrighted. eg M-16, CH-47, AH64 etc. There was a test case a good few years ago about this. Colt alleged that the M-16/M-4 and AR-15 designations were subjects of their copyright. It was thrown out. The M-16/M-4 is a US Government designation and therefore cannot be claimed by anyone but the government. And the AR-15 designation was now so "diluted" by popular culture as to be seen as generic. eg Hoover.

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In most countries that are signatories of the Berne Convention you may create "an artistic representation" of any object providing you do no use someone elses registered (or established) trademark or branding.

hushed fox
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I see, thank you

chilly silo
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In the case of the Squad thing. their use of the the HMMWV name caused the problem

hushed fox
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How can I know though which ones can be used "safely" and which ones not? For instance, if I were to do my own game?

chilly silo
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its actually a copyrighted and tradmarked name

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Use the government designations, avoid any logos , trademarks or brand names

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you can check if something is copyrighted online too

hushed fox
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The ones I'm interested in are:

UMP 45 
Sako 85
Ruger MK3
Stealth Hunter
PX4
Sig Sauer P250
P90
MP5
M16A4 + Acog Scope
M9A1 Black & Chrome
M1014
Flaregun 
Fabarm Martial
Glock 22
DT11
CX4 Storm
Colt 1911 Black & Chrome
MK18 & Scope
CZ75 SP01
Mossberg 590A1
AKM
MK2 Grenade
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I imagine "Colt" ones for instance are copyrighted

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I guess I'll check one by one

chilly silo
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Well Colt is a trademark but 1911 is now a generic term so just drop the Colt name and its ok

hushed fox
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right

chilly silo
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Sako again is a brandname

hushed fox
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UMP too

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so is Glock

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ok I'll use made-up names for those I guess, and keep the model number

chilly silo
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Glock - is very protective of its branding and image too but it seems to tolerate its use in popular media providing it doesn't impinge on any of its businesses

hushed fox
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"Ruger MK3" -> "Rokkelweiser MK3"

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(given that I didn't occasionally create a name that actually exists lol)

chilly silo
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if in doubt do a search on the trademark registers

hushed fox
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ok

chilly silo
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there are lots of free ways to do it. dont be tempted to pay

hushed fox
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thank you this is precious

chilly silo
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there are plenty of site that try to con you out of US$10 just to search a public database

hushed fox
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I would imagine that normally trademarks on guns are for the name of the company, not really model numbers

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so even AK-47 is probably not copyrighted

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oh scratch that

chilly silo
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some are registered it depends on how they are designated. IE by the maker or by the government buying them

hushed fox
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it is actually copyrighted

chilly silo
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it way be but you can argue that its now a generic term

hushed fox
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but for PERFUME FRAGRANCE?! lol

chilly silo
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lol

hushed fox
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so it's copyrighted alright, but in another class

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I guess that means that it is not

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so, no AK-47 copyrighted as GUN, that is

chilly silo
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then you arent competing in the same business so they cant claim you are infringing their rights

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Most instances just stay away from the Brand names and their logos and you are usually safe

hushed fox
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the UK one is very clear

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the US is confusing

chilly silo
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especially if you arent generating income from your "artistic representations"

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the US one is subject to state laws too. Its really odd legal setup where state law can overide Federal rulings in some cases.

hushed fox
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for example a search on ak-47 in the us returns multiple results, but not sure which ones are relevant

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if I open them up their usage is unclear

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this is so funny

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AK-47 is a registered SANDWICH trademark lol

chilly silo
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Trademark # 87131735 JESUS LOVES YOU NOT YOUR AK-47

hushed fox
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AHAHAHA

hushed fox
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"Bumper stickers"

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(your link is a session expired for me unfortunately)

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ok anyway this was precious, thank you so much

chilly silo
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no problem

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anytime.

mint edge
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anybody know if bi uses textures often from any of the texture websites

neon crater
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@mint edge Doubt it, last I heard they bought out their modeling studio? I think they're doing everything themselves now.

mint edge
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arma 2 days?

chilly silo
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theses days they seems to be using Substance Painter which renders texture websites useless

mint edge
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nvm got my answer

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bought an asset pack which had that texture

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and that was used on an arma 2 house

hushed fox
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IIRC the grass texture of a3 comes from textures.com, you might want to check...

mint edge
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yea good to know

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rather go investigating instead of getting punched with the legal fist later on

hushed fox
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?

mint edge
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i mean i saw it in arma first

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then in the pack i bought

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so i was confused

hushed fox
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yeah

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I think I bought once the exact texture used in arma... to use it in arma. facepalm

blazing wyvern
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LOL

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these guys are stupid

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as always steam comenters doesnt care

soft egret
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He's even a german

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Russians and Chinese not caring about copyright is atleast soooomewhat understandable

blazing wyvern
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yes , but most of these type of people think when arma has a workshop then automaticly its gmod time

soft egret
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Feature

Q - Turn left
E - Turn right

Wtf is that even? Are that plane or helicopter controls?

clear pike
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no idea if its still up (can't seem to find it but it might be in his big pack) but KICKASS (KA) ported the metalstorm from BF4

green rose
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If u want to use this on your Server let me know and ask before ;)

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😄

soft egret
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And to keep the quotes up. He is a lifer too.

dull moon
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@carmine folio

tawny sentinel
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Oh right

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He's in here

neon crater
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unfortunately

dull moon
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haven't seen him in a while tho

tawny sentinel
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@neon crater be nice.

faint nacelle
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Kickass got stuff from Survarium and Payday 2 and Hitman and probably many other places

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unfortunately the IP owners are hard to get in touch with regarding stuff like this 😛

neon crater
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@tawny sentinel okay dad

dull moon
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The buggy is gone now. I wonder why tho...? I just told him to google for DMCA and content theft from other games and in what relation they stand to each other........

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Oh, and i flaged him

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😄

faint nacelle
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👌

languid fog
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What I missed out, did someone port PubG to A3?

stoic beacon
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@soft egret Im pretty sure 'E' and 'Q' are controls for turn signals, at least that's what I've seen in other mods

soft egret
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@languid fog The buggy yeah

soft egret
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4 IceBreakr maps in there

keen trout
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yeah

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and gruppe adler's trenches @abstract vapor

abstract vapor
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Thanks for the Info

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@thick vapor

thick vapor
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Let's make a map pack and include a lot of other mods too

river spear
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The 501st Legion has no rights to the maps in this map pack.

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then y do it

soft egret
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Their steam group has 2k members

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According to A3 units they have 1920 members in their group

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I think that's the biggest Arma group I've ever seen

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The 501st Legion is a Star Wars™ Starsim Unit was formed to bring to light the lives of clones of the 501st Legion during Clone Wars.
That explains why they don't care about copyright. A star wars group.

keen trout
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I wonder why they've added stuff that is already on the workshop too...

tulip nexus
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it'll be glorious DMCA-ing their pack then

keen trout
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but people don't seem to understand how collections work

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it's a shame that we probably will never see many of the great arma 2 maps on workshop 😦

thick vapor
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It's really ridiculous to upload a mod on SW if there is already a mod entry

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This is not how things work 😠

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So, let's DMCA them

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even though they have 1920 members in their group their teamspeak is empty as hell

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and you can't even contact anyone there because you're not allowed to write them

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so they don't want contact from outside

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¯_(ツ)_/¯

faint nacelle
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1920 dummy accounts incase of ban

thick vapor
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It's down

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Steam is quite fast tbh

fossil basalt
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With a little help...

thick vapor
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Yeah, at least they are removing content then without asking too much

molten sedge
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If you make a custom texture for an Arma 3 vehicle, do you own the copyright for it? Can someone take your custom texture and change it and claim it as their own?

soft egret
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Can someone take your work and just claim it's theirs?

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Sure they can. But they are not allowed to

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Yes everything you make you have copyright on.

molten sedge
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Does this work with map edits as well? Just dealing with some issues right now and trying to determine what I have control of and dont.

soft egret
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edits?

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no.

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Stuff you make yourself is yours

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Stuff that other people make is theirs

molten sedge
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Map edits as in lets say I made a city in the Eden Editor, do I have copyright ownership of that?

soft egret
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if you edit other peoples stuff it's still theirs

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that's not a map edit

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that's a mission. and yes that's yours

molten sedge
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Alright, thank you.

dull moon
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If you use a map from another autor and create a city with buildings from another autor, it is complicated. You do not own the copyright, but the IP to the city design

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But all is based uppon the original license of the content you used to create the city design.

soft egret
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You own the right to the placement of the buildings basically. Not to the buildings nor to the map you've built them on

dull moon
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That's what i ment for design

stoic beacon
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I have a little question, this is not an actual violation, but It still belongs to ip rights I guess, so if I use for example animation files from an Arma 2 mod, lincensed under APL-SA and include them into my mod and rework them at some point, am I allowed to release my mod under a different License? I mean it's not a direct port of only the animations, also it's not the only content of my mod. Or can I just release the pbo with the ported animations under APL-SA and the rest of my mod under something else?

soft egret
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yes. You can release part of your mod as APL

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ACE does the same

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they have a apl pbo

carmine folio
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apl license is different you can relicense that as long as it stays in arma

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APL-SA i would argue you can't mix licenses in an addon. But people will do it anyways.
You will prob be fine by just mentioning it clearing in readme / license files & having it a seperate pbo.
Really can't see anyone from BI complaining about it

Also what animations ? I was under impression only Map & Map assets are under APL-SA

faint nacelle
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@stoic beacon also bear in mind A2 animations are done on different skeleton than what A3 uses so if you dont fix them they will spam rpt with missing bones etc

stoic beacon
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@carmine folio they are animations from an community mod, @faint nacelle they actually work fine

true hollow
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Lots of stuff in there, such as Robert Hammer, VSM and SMA etc.

fossil basalt
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@blazing wyvern

blazing wyvern
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i see

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dmca been already filled so its on way

fossil basalt
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👍

thick vapor
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btw, this 501st Map pack is online again, still containing a lot of mods from others

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e.g. by @elfin oriole

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afaik all gos stuff is cc-nc-nd

soft egret
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wtf

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So.. You've taken down my mod because I violated copyright... Okey
MyMod v2
501st Legion has no rights to the maps/mods in this mod, Cruisie has no rights to the maps/mods in this mod.

Problem solved now. I explicitly say that I don't have the rights on that. That makes it Okey right?

thick vapor
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`Credits:

Cruisie and the 501st Legion`

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ehhhr

soft egret
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They even make the effort to link to the workshop pages of the mods they steal...

thick vapor
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I told him to not upload all those stuff again and just create a collection

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and a mod adding all dependencies so their players just have to load one mod

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but well

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he appers to be inveterate

soft egret
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They even reuploaded a reupload

thick vapor
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yip

tawny sentinel
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Density knows no bounds

thick vapor
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He added me on Steam after he received the DMCA request

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That conversation has been funny ^^

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at least he apologized like 30 times

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then he said: "you will see a huge increase of subscribers the next days"

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he has got 163 subscribers on his new map pack

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like wtf ^^

faint nacelle
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🙈

sand obsidian
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Does anyone know if this mod on Steam workshop http://steamcommunity.com/sharedfiles/filedetails/?id=1106365683 an authorised upload of this mod on Armaholic http://www.armaholic.com/page.php?id=30974

dull moon
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doubt it...

fossil basalt
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I would say no

proud flicker
fossil basalt
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He's taken one part out of context and completely ignored another.

faint nacelle
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Garrysmodgeneration

proud flicker
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whipped out a reply.

faint nacelle
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well written

carmine folio
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he is compelety wrong, steam has limits on what it can do with workshop content.

proud flicker
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oh he replied 😄

carmine folio
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Regardless it would have nothing todo with enduser rights or bi monitized servers

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mondkalb reply sums it up nicely

faint nacelle
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oh reply already moderated xD

proud flicker
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Where do they even get it from that "Valve owns the content" That awfully worded clause was removed a year ago or so?

faint nacelle
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they know it form the internez

tawny sentinel
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Hearsay I guess

proud flicker
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Yeh, i didn't want to delete it and just roll with it. But galcomt just killed it as I was typing. 😄

tawny sentinel
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Dangit

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Now I will never know

proud flicker
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If you want to chime in and lay it on him, feel free. 😄

tawny sentinel
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😭

carmine folio
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People tend to hear something once, believe its true. Never notice when it gets changed / updated etc

tawny sentinel
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You new content creators

gritty path
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i read it, that one there is a piece of work. have fun with it 😄

tawny sentinel
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HE DOUBLED DOWN

proud flicker
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Please help yourself to the fresh second serving. 😄

tawny sentinel
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Hold my beer

proud flicker
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👐 🐻

Too late.

faint nacelle
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😝

carmine folio
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@proud flicker notice the discussion that your addon can't have eula

tawny sentinel
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EULAs literally don't exist

fervent needle
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😂 volvo cutting it down on him

proud flicker
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Lets see how he likes the fact that there is an explicit agreement between BI and BISim about the market division. BISim cant make games, BI can't make serious games. (Sounds Harsh, but that is the terminology used to delinate between Arma and VBS)

tawny sentinel
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Just telling it how it is Andrew

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😎

proud flicker
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Hah, now he has deleted his own original trollposts.

faint nacelle
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burrrrnnn

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and he was so sure of himself

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I hope you got screenshots xD

proud flicker
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Nah. That guy will be forgotten by tomorrow.

tawny sentinel
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Yeah, I had a really good laugh at it.

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But the show must to go on

hybrid rock
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Reading the latest reply I can only assume that virtual files cannot be owned. Perhaps next time you should consider only uploading non-virtual files so that ownership can be properly established.

tawny sentinel
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And who are you? @hybrid rock

hybrid rock
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@tawny sentinel I am me

tawny sentinel
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Me being Jodo?

hybrid rock
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No, me being Manason

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I didn't reply on there

tawny sentinel
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Oh alright, no worries then 😄

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Oh I'm dumb

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It was obviously a joke

hybrid rock
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I guess reddit is right, you really do need a /s tag these days

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From a comedic perspective I do really love the term "virtual files" though.

tawny sentinel
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When dealing with stupid people like myself, yes

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Especially at 12:30 AM

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😅

grand oyster
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@tawny sentinel Stupid 😉

mint edge
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yep

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hes nobody tommorow

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we will have another ignorant dip to laugh at tommorow

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.<

hallow frigate
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Hmm if someone gives me written permission to do "whatever the fuck I want with his work without asking for permission" does that include WS upload? xD got such kind of permission twice.

soft egret
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According to steam workshop agreement thingy: No.
But IMO it's fine ^^

dull moon
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Als long as you mention the original autor and that you have “generel permission“, you should be fine

fossil basalt
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In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).

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So, no you technically cannot reupload it.

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I’ll post more on it after work

tawny sentinel
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I'd still ask as a courtesy in any case.

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@hallow frigate

carmine folio
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You can re-upload if the content is licensed gives you the right to modify & redist changes & to give endusers the same rights. Basically an opensource license etc and also apl / apl-sa licenses would be included

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But its always good to ask first

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In your case author has already given you permission.
I would give them credits etc & just confirm they are ok with steam workshop.
Some people still believe steam gets full rights to steam workshop content todo what they like with.
Helps also to keep copy / screenshots of convo aswell, incase people forgot etc


As for only owners of content being allowed to upload.
Remember alot of ported arma content stuff, people got permission/rights via the APL/APL-SA Licenses etc.
Its also why authors that don't want reuploads on steam really should avoid APL/APL-SA License & use the newer APL-ND instead etc...

chilly silo
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You MUST ensure that you have authorisation to deed rights to 3rd parties before you upload anything. The Steam agreement states you must either own the rights or be authorised to assign rights by the authors. That doesnt affect your own license to control your releases. Legally, uploads of releases with "Open source" or "donated content" should require a clear statment from the original source that allows the distribution of that content. ie - no limited use or distributions rights. many examples of which are on turbosquid and some of the "game ready" content sites. Bottom line, always check the license terms about permissable uses.

fossil basalt
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One solution is to add the original author as a contributor

echo orchid
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@blazing wyvern

thick vapor
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lol 😄

blazing wyvern
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lol

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"Download from A3L> put client files in server files > run server > key error"

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even better

shell topaz
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that smells like someone reuploaded some RHS stuff..

tawny sentinel
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Straight fire

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🤣

neon crater
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@tawny sentinel 'straight fire', you're starting to sound like you are the seventeen year old

tawny sentinel
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@Midnight#4592 Oh excuse me, what I meant to say was This ticket really activates my cortico-basal ganglia-thalamo-cortical loop and activates my mesolimbic pathway in my mesencephalon.

grand oyster
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Much better

neon crater
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much much better

languid fog
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Think you might find a bit of RHS and friends in this

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Size is apparently 1.5gb however it states its a collection of smaller mods, plus hes got a collection not sure if thats to show whats in it? Or something seperate

undone pier
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@echo orchid ^

echo orchid
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aye

dull moon
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imagines the face dawn d. makes once the crawler is back and everybody starts reporting

coral torrent
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Reporting Intensives

dull moon
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[Laughs in DMCA]

tawny sentinel
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Gotta lure them in first

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And then BAM

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The great cleanup of The Workshop 2018.

echo orchid
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@river spear ^^ 😛

river spear
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I'll write the software to dump the whole workshop into a database today and let it run

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It will probably take 3 days or so to index everything, but afterwards it's just a matter of updating workshop items that were updated after the initial index

dull moon
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🎉

grand oyster
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Gon be lit

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Cannot wait to watch the fireworks

coral torrent
fossil basalt
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Where’s the donate button?

pallid epoch
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"aaaaaaand it's gone

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what do you mean? I just uploaded it to WS?
It's gone, someone took it away"

coral torrent
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XD

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Hello Mr uploader, how are you today? Wanna upload some cup. Thank you aaaaand it's gone

river spear
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I'm just thinking how to design the user interface

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I thought of giving a user that visits the site to do a scan for a given workshop item without logging in, so it basically is:

  1. Select the game (only ArmA for now)
  2. Select your workshop item
  3. Select which items you'd like to not search for from the collection of files from your mod
  4. Scan and see the result which is saved in the database
coral torrent
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Big red button called DMCA that shit

pallid epoch
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you're missing something extremely important optix

river spear
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?

pallid epoch
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random workshop items flashing on the screen and a target moving across them "finding" offenders

river spear
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lol

pallid epoch
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bonus points if you got sounds and a progress bar

coral torrent
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10/10

river spear
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If I was fluent enough in CSS I'd do it

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And for others theres the option to register and do roughly the same but bound to the account meaning you

  1. Create a account
  2. Create a mod portfolio
  3. Select which files to blacklist
  4. Start a scan for the whole portfolio
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Given this structure you could also set your portfolio to be scanned for every x days for example and have a result list be sent to your email

pallid epoch
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how does the "mod portfolio" works, it's your steam* account?

river spear
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Basically you can add multiple mods into one collection

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It's really just a bundling up

pallid epoch
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and how do you know people are the authors?

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or related to the authors?

river spear
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It's only for scanning really, I didn't plan to implement any restriction from selecting a mod that isn't yours, however if you have valid arguments why this should be done feel free to tell me

fossil basalt
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An anonymous scanner would be nice. That way, if a mod looks “fishy”, a non mod owner can check.

river spear
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If I had to add a restriction, the user would have to login with Steam and I'd have to get the list of things you're author of via SteamAPI (if thats possible)

pallid epoch
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true, I thought it was fully automated DMCA requests 😄

river spear
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Can't do that 😛

pallid epoch
#

sounds a lot better without the last step 😄

river spear
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@fossil basalt There will be a way for any anonymous user to start a scan on the frontpage

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However the settings for these scans will not be saved and if you lose the link to the result you can't directly view it again but instead have to scan again

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For everyone else after setting up their account it's just logging in, clicking on their mod collection and clicking scan

fossil basalt
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That’s perfectly acceptable

river spear
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I'll send you the first results from the raw database via letter 😂

fossil basalt
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That would be a very heavy letter

dull moon
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DMCA only with an account?

coral torrent
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Though I think the scan shall be behind a login of any kind or there needs to be a limit for non logged on users to one scan a day ... Otherwise poor servers explode

river spear
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The website can't really file a DMCA I think

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I could prepare a text to copy at the end of the scan, but I think thats about it

coral torrent
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I don't think we can file a DMCA automatically

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But a copy pasta make dem people burn template would be working fine

carmine folio
#

A big red DMCA Button would be cool to plug into your computer. Slam that shit like the exterminatus.

fervent needle
#

Dmca duck hunt, each time you have a reupload another duck is on the screen and you need to shoot it to get a link to dmca 😂

coral torrent
#

We could make a statistic of how many DMCA's are filed by which person ... @dull moon might win it each month and get a free cookie?

dull moon
#

but i want my #350 😦

river spear
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I'm sure I'll get the indexing to work completely tomorrow and then it will run for 3-4 days to dump everything

#

in the meantime I'll start working on the website

faint nacelle
#

👌

river spear
#

I'll let it make a test run tonight and see how far it gets, maybe it finishes without errors duh

#

Will probably error though and I'll need to fix something :^

#

So many files

#

I'm getting dizzy

#

755 files in one pbo

#

Can't wait until it reaches cup

grand oyster
#

I'm curious of just how much space it needs 😄

river spear
#

I don't know

#

But I have 20TB bandwidth and 400 GB

#

(I delete the mods after I indexed them obviously)

#

9 workshop objects in

#

and I have

#

20402 files indexed

#

Oaki this is going to be a big table

coral torrent
#

Big is gud right?

river spear
#

411 workshop objects done and we're at 6.84 million files

soft egret
#

How many excluding duplicates?

river spear
#

No idea in a hurry 😄

#

6669 total workshop objects to scan (that classify as mod)

dull moon
echo orchid
#

^^

river spear
#

If there are any particular wishes for the new workshop crawler please send them to me within the next few days

#

Otherwise it might be too late to implement them properly

dull moon
#

@river spear
Can you put up a google sheet of sorts with the stuff you have for the crawler in mind, also for us to add wishes? Might be easier for all (no double posts/whishes)

tawny sentinel
#

Do you need monetary assistance with upkeep and etc? @river spear

river spear
#

@soft egret I'll make a query now

#

Ok so I currently have about 17 million hashes

#

and according to my latest query, it's 3.444.514 unique hashes

river spear
#

I would actually like to query now what the most found hash is but Kibana is making it really hard for me

celest quest
#

inb4 cba_a3

river spear
#

Yeah Kibana just crashes on me because some datatype internally has an overflow -_-

#

Otherwise I'd have had a result in seconds

river spear
#

Puh 1,7 TB downloaded so far

#

and I'm only at 37% of the whole workshop :S

tawny sentinel
#

O_o

#

The Great Purge is upon us.

river spear
#

Currently in the database are 39.977.588 hashes

#

If the data is correct, only 5.295.252 hashes are unique

#

You have to take into consideration though that this time it's scanning every PBO to theres probably a lot more stuff that can be found on multiple objects

tawny sentinel
#

Mother

#

Of

#

God

soft egret
#

Maria?

#

Or Rhea

tawny sentinel
#

¯_(ツ)_/¯

river spear
#

I'm writing to a Maria DB and Elasticsearch Cluster currently

#

I'll go with what turns out to be faster in the end

#

Until now I didn't notice any difference when it comes to accessing the data

#

hmm 40 million hashes, it will probably end up at around 100million

#

probably less though

keen trout
#

@river spear are you using steamcmd to do the mod downloads or something else?

river spear
#

Yep SteamCmd

#

It's fast enough though, 500Mbit usually

keen trout
#

No issues with timeouts on larger mods? Or do you handle timeouts?

river spear
#

I handle them

#

Basically I just retry the download until the final directory is there because the download was completed

keen trout
#

The usual way then 😄

river spear
#

Basically

while (ModFolderDoesNotExist) {
    AttemptDownloadWithSteamCmd();
}

// Its done!```
#

😄

keen trout
#

Heh

#

It’s a shame that it works so poorly

river spear
#

I occasionally run into login rate limit reached

keen trout
#

The game downloader is a lot more stable and gives decent progress

river spear
#

But then the program just waits 30 minutes and continues, it really only happens when it downloads many small mods quickly

#

Oh, can you send me a link?

keen trout
#

The usual app install i.e. for installing arma server

#

Not for mods sadly

river spear
#

OHH

#

Wait so you're still talking about SteamCmd

keen trout
#

Yeah 😦

river spear
#

I actually didn't know SteamCmd has different code for workshop mods and games

#

Well, vastly different code

#

So it results in stuff like.. "tiemouts"

keen trout
#

Yeah, different commands with different feedback

#

App install have the validate flag too

river spear
#

To be honest I've always assumed I would also have to do the repeat-until-its-done with everything else like games via SteamCmd

keen trout
#

And shows a progress ”indicator”

#

It can also fail sometimes but not as often as far as I’ve seen

#

Workshop downloads can get cranky even for small mods 😦

#

And the cached acf crap too

#

If you don’t want to purge the workshop folder everytime, like for normal mod management 😛

river spear
#

I'm actually just deleting the .acf file right now everytime I start a download

#

Because I haven't written any code to parse it and remove the specific workshop mod I'm looking to re-download

keen trout
#

Yeah, I just remove any entries for the desired mod manually before any changes to the files (such as deleting) or new downloads

river spear
#

Mainly the reason why I don't have multiple workers sitting on the job at the moment, but it's fine, in 2-3 days the initial indexing will be complete anyway

keen trout
#

😄

#

Looking forward to it!

river spear
#

I think SteamCmd actually would kick other instances running the same account details, so I would probably have to get multiple accounts with ArmA on them

keen trout
#

Yep, steam loses the connection if steamcmd is called

#

On the same machine

#

Seems to be a limit for number of concurrent steam clients too

#

I think we have about 4-5 per account

#

Across different VMs/machines

river spear
#

Yeah would be a solution

#

but for multiple instances of the worker to work correctly I'd probably have to make a coordination logic

#

and change the project up a bit

keen trout
#

Work Broker 😄

river spear
#

^^

keen trout
#

We use Sidekiq in Ruby for most of our task delegation

#

Or the CI server directly

river spear
#

For this task I'd probably end up writing my own logic. I mean it isn't really complicated if I think about it...
It's just a head that has a list of jobs that need to be done and then every worker can call him to get a job and call him again once it's done, then he checks if the job was actually done and crosses it off the list

keen trout
#

Yep

river spear
#

But that's probably a plan for later down the road if the project actually expands to other games and theres too much for my small server to handle

light phoenix
#

Hello man i want 1 information, i know 1 server modded in italy sell money in game for real money, is possible ?

echo orchid
#

not allowed no

#

please report the italian server

light phoenix
#

where ?

tawny sentinel
#

Does it have a website? @light phoenix

light phoenix
#

yes, is a forum

tawny sentinel
#

Can you link it here please?

light phoenix
#

i link you in private ok ?

tawny sentinel
#

Sure

light phoenix
#

send it 😃

neon crater
#

Or Volvo, have the person contact BI directly, as I can't find any email linked to violations in this regard.

light phoenix
#

where can i contact ?

fossil basalt
neon crater
#

Ah there you go

#

Is it not listed on the site? All I see is PR and Marketing, Business and Licenscing, Job Opportunities

#

oh and support

fossil basalt
#

Its in the channel description ^

neon crater
#

takes in breath, walks away

fossil basalt
neon crater
#

Yeah that's where I looked initially lol

light phoenix
tawny sentinel
#

Yes, tell them and link them what you linked me.

light phoenix
#

ok perfect thanks

fossil basalt
#

Prego

neon crater
#

Prego? Isn't that like tamato sauce? 🍅

light phoenix
#

Prego is italian

neon crater
#

Google machine tells me Prego is "You are welcome" in english.

light phoenix
#

yes

light phoenix
#

Perfect i send email for report

river spear
#

well I just realized why only such a small percentage of items on the workshop has a unique hash

#

Its most likely due to the bisigns, one mod has in the best case one bisign hash for all pbos but includes the bisign for each pbo, so if your mod has 200 pbos, it will effectively add 1 hash for all bisigns and 200 indexed files

#

72% of the workshop indexed so far

merry oasis
#

I always just ignored the bisign files - but every combination of bikey and pbo should create a unique bisign file

river spear
#

@merry oasis Yeah I should open my eyes first

#

found multiple files with the same hash, didn't realize they were from different workshop objects #-_-

#

That's still quite a lot, I highly doubt the numbers I'm seeing

#

57609620 hashes

#

6836325 unique ones

#

That's roughly 11% original files

merry oasis
#

that could be correct - when only looking at PBOs i've got ~ 13 % unique files

river spear
#

Hmm

#

Really unexpected

merry oasis
#
datetime(:t, :d) | COUNT(DISTINCT sha1) | COUNT(sha1) | CAST(COUNT(DISTINCT sha1) AS REAL)/COUNT(sha1)
2018-02-18 18:47:15 | 54664 | 380850 | 0.1435315741105422
#

ok, about 14 %

river spear
#

Hm

#

Are you also indexing the files inside the pbos?

merry oasis
#

no, only the pbos

river spear
#

Hm oh well but atleast I have confirmation that my data isnt wrong 😄

faint nacelle
#

so most of WS is duplicates

fervent needle
#

75% mixed between cba_a3, cup pbos and rhs 😂

faint nacelle
#

🙈

keen trout
#

don't forget about sfp_wheelchair! I think we've found it in almost all life mod packs but often renamed, both pbo and ingame 😦

#

there's a combat version with dual miniguns too

river spear
#

Lol

faint nacelle
#

could we start some sort of nonprofit IPsquad that would contract its services to the major publishers to be their proxy in SW with authorisation to drop DMCAs

#

probably would be a bit more complex to set up that it sounds but could it work?

neon crater
#

A cooler justice league? thankong

faint nacelle
#

If thats what you want to call it yes 😄

neon crater
#

😄

faint nacelle
#

thing is that name would likely infringe ips itself

coral torrent
#

There are agencies dedicated to dcma's and ip right

faint nacelle
#

so something original

coral torrent
#

Steam does not cooperate with any of those directly

#

they only follow dmca rules because the US justice system applies to them as a US company

#

If that would not be the case they would give a **** - as good old mother Russia btw

faint nacelle
#

yeh youre right. :C

#

so new steam

#

10% smaller cut from publishers and moderated workshop

coral torrent
#

But ip theft ist one of the biggest problem for any kind of internet related companies ... trillions of dollars are wasted because some idiots from insert any of the copycat countries here just resell your code or leak it etc etc

tawny sentinel
#

If it'd pay for server upkeep, and OpTiX would even want to potentially make it into a actual business/nonprofit, sure.

river spear
#

@tawny sentinel I'm paying like 44€ for the box each month at the moment

#

However I will probably also end up using it for personal applications sooo ^^

river spear
#

cup CWA has toooooo manyy fileeees

#

jesus

#

im just doing a test run and its just so much

#

CWA consists of 43196 files dies

#

puhh this might actually take some time, given it's so many files, I'll most likely add a deepscan checkbox again. deepscanning works fine, but for something like cup it might take 2-3 hours or so 😛 cant tell right now, but for every other mod it works with reasonable times. for those that dont want to wait so long, ill a normal search option

stoic beacon
#

If a Life Server uploads my Content without permission on their Root Server, so others can download it via Arma3Sync, could I do anything about that beside of a friendly text to the Server Owners?

soft egret
#

You can file a DMCA sure.

#

you can always do that

#

If the server is monetized you can contact BI. Either they take your mod out. Or they loose the ability to monetize

low pebble
#

They can also completely block access to the specific server.

#

Every player will be kicked with a message that the owner of the server needs to contact BI.

soft egret
#

If they keep monetizing while not being allowed to

low pebble
#

Yeh, seen it happen once.

hybrid tide
#

@stoic beacon and if they ignore it you can contact their server host

stoic beacon
#

Alright, thanks for all those answers

hybrid tide
#

@soft egret I’m my personal experience bI will tell you it’s up to you to protect/enforce ur ip they not gunna take away little jimmys sever acess coz he won’t remove some Pbo he’s using without permission

fossil basalt
#

Actually, they have been pretty good at pulling monetisation from offending servers.

hybrid tide
#

Glad to hear, when I contacted them couple years back I got told it was down to me to protect my ip

echo orchid
#

@hybrid tide yeah it is up to you to protect your IP, it is down to them to enforce their monetization policy

soft egret
#

That's allowed

#

If not monetized

#

Well.. The stalker part is.. Looking at the text..
Thanks to
4A Games - authors of Metro Game Series
Porting metro stuff is not allowed afaik. And why would he give thanks to them if he didn't steal their stuff

#

This modification for ArmA3 is a port from the game S.T.A.L.K.E.R. and METRO. Okey yeah. Metro stuff

tawny sentinel
#

Stalker is fine from what I've heard, metro no.

echo orchid
#

^^

sinful vector
#

@soft egret we've sent request to 4A Games to clarify the content usage legal possibility. At current state content made by 4A Games has been deleted until further notice.

#

P.S. there are some projects that use 4A Games content and doesn't have problems with it at the moment. I think it's possible to use it for non-commercial usage but I am not sure.

river spear
#

@sinful vector The thing is that assuming something isn't an option when you're dragged infront of a judge

fossil basalt
#

^^^^

#

If you do not have Explicit permission to do something, you DO NOT have permission.

dull moon
#

I've seen a statement by the creators (pre metro) that allows the use of the models in non-commercial projects. After reading it i went through the files to check for possible use in CUP, but the models had a worse quality then A2 models. I need to find that statement again. Once found i'll post the link

#

But metro content isn't allowed to be used for sure

soft egret
#

Still violates steam agreements as you don't completly have the rights on that

fervent needle
#

Wouldnt there be a loophole/agreement of use of allowed use in non commercial products, allowing use and upload in your project?

#

If they allow anyone to use it in non commercial products, does that fall under the section of allowed upload rights by the original creator (idr the exact wording in 6D on sw agreement)

dull moon
#

Good questions. This would be a grey zone i guess

#

Like i said, once i found the statement it will clear things up

undone pier
#

@fossil basalt the license matters first and foremost - not "permission" per se

#

however i would be careful with the developer statements - usually their publisher has a different idea and owns the IP and (certain) rights

#

so if you are unlucky at least, you can still run into trouble

fossil basalt
#

You are correct. I was referring more to what people “imply” or “assume”.

carmine folio
#

There is a difference between having permission todo something like porting stalker content versus everyone else is doing it and they haven't done anything about it yet.

#

i.e just because everyone ports Forza Cars doesn't make it legit

#

Also no such thing as loophole when using someone elses content for non-commerical project etc...

sinful vector
#

GSC Game World released their source code of engine and SDK (it included source objects in .object format) and allowed to use it for non-commercial usage. 4A Games didn't do that. That's all I wanted to say. We do not violate any rights. Our project is fully non-commercial.

#

We do not own original content and didn't claim as it was made by us. We've just created port.

undone pier
#

@REALM#1374 did you consider to make the objects a standalone mod for other terrain makers yet?

sinful vector
#

Didn't think about it yet. We are creating our own terrain based on original STALKER levels terrain combined as one big map

echo orchid
#

@REALM#1374
4A Games didn't do that
then
a. none of that content should ever be present on Steam because it's License Agreement (TOS)
b. if 4A Games never released any content, how is it that you are using some of their assets?

neon crater
river spear
#

@neon crater ? 😄

neon crater
#

Damn lifers man

river spear
#

oh its actually quite a lot of life stuff

#

So this item has 977 reuploads

neon crater
#

wtf

river spear
#

Puh yeah but its already at a working state now

#

Just hasnt indexed all elements yet, that will be completed tomorrow though

#

I had to split results into two groups, the "header" of the results and the filelists for each reuploader so it doesn't reach abnormal sizes

#

and not all file lists have to be loaded at once anyway, you just click a button and it loads the filelist you want to see

#

Currently sitting at these values

#

And the ArmA 3 workshop should have like 6600 objects that classify as mods I believe, so roughly a thousand to go

#

Believe me you find the weirdest things on the workshop with this tool 😄

neon crater
#

Lol, nice work 😄

river spear
#

When the thing goes live and anyone of you decides to do deep scanning, I HIGHLY recommend you to create custom filters to not include generic files, otherwise you might end up having tons of detected "reuploads" of veery generic files

#

The Quick Search will have some filters enabled by default, but those are really just the basics

#

Best is to go through your own mod and exclude all files that are definitely not yours and/or which you don't want to look for

#

Anyway I'm off for now, I'll probably put it on today or tomorrow, cya 👋

neon crater
#

Awesome Man, thanks ! 👋

fossil basalt
#

Just a thought, could you scan based on the Approved Monetisers list? Would love to smack down those who are illicitly monetising the content of others. In my eyes, those are the worst offenders.

undone pier
#

@river spear what about providing a list of generic files or making an option to exclude them?

soft egret
#

Most monetized servers, if the violate probably know that they do so. So either private mod on Steam or they host themselves. Where the crawler can't do much

tawny sentinel
#

It'd be really nice if the crawler could try and include a hyperlink to the offending Workshop Upload. It might speed up the process a bit for those who file a lot of DMCAs, like PuFu and so on.

dull moon
#

Awsome work @river spear
Will we get an export function in txt format of the item content again? Would be crucial for propper evidence guidence If it comes to counter claims.

#

I had several cases where this saved my case

sinful vector
#

@echo orchid we don't use any of their content anymore until I get permission to do that. I've sent an e-mail to their legal department and now I wait for response. We're sorry for that. Also I want to point that there are some more released workshop mods (not by us) that use 4A Games content and never get that attention. Probably 4A Games doesn't care about that.

tawny sentinel
#

👍

soft egret
#

To that stalker stuff. I know they allowed people to use the stalker stuff for non-commercial purposes. But does that also allow you to re-license it to APL or CC?

vivid timber
#

What does the APL cover?

#

I am not familiar with the APL License so I am curious

soft egret
#

Cannot be used for commercial purposes. Attribution required. Cannot be used outside of Arma (you cannot use any APL licensed part in a non-Arma game)

sinful vector
#

We have the right for our own creations (geometry lods and etc) but we don't really have right about the provided content created by GSC Game World. We indicated this in mod's description. I will edit it once again to clarify it in the License description place.
All content that has been made by GSC Game World used to create port and included with this distribution, unless declared otherwise, is commercial GSC Game World property.

#

Also most of total conversion modifications like Call of Chernobyl are distributing commercial game's content for free. GSC Game World just "doesn't mind it" because game assets were released under no license (not the actual game).

soft egret
sinful vector
#

I will try to contact with the creator and help him fix this issue.

vivid timber
#

@soft egret Thanks

soft egret
sinful vector
#

I know that ArmStalker included TFAR inside their modification at steam workshop. Probably they got permission from author. P.S. they monetized their project.

soft egret
#

Most life servers use it too. And some monetized ones too. I don't have a problem with that. Didn't even know that it's not allowed. But the APL license says non-commercial so I guess it technically is not allowed

dull moon
#

APL NC - no monetization

#

Next thing, a mod is only allowed to be used on a monetized server if a permission by the autor is given, either by written request of the server provider or offical statement by the autor

soft egret
#

So if the author says nothing you cannot even use it? Also didn't know that 😄

dull moon
#

Exactly

soft egret
#

So far I got 1 request by monetized servers if they are allowed to use TFAR. And that request came in a couple hours ago

#

A written statement that a server can use it is fine although it is licensed as APL NC?

dull moon
#

In theory yes, but that wouldn't make any sense since monetozation is a commercial use...

sinful vector
#

So if the author abandoned modification so it's not allowed to use anywhere if server/project monetized?

dull moon
#

I don't understand your question

soft egret
#

If one cannot reach the author because he simply isn't there anymore

sinful vector
#

Yeah, that's what I was talking about

soft egret
#

you don't have the ability to ask if you can use it for monetized servers. Thus you cannot use it and have 0 chance ? (I also don't know the answer. Just rewrote the question)

dull moon
#

True. No permission (for not reaching out to the autor), no use on monetized servers

fossil basalt
#

Correct

river spear
#

@tawny sentinel It will

#

@dull moon how do you want it exactly? Have a dedicated page to enter a ID and get a file list back or have the first option and also have the option to download a reuploaded filelist of yours as txt? I would to both

#

@undone pier Hm well when you make a filter you can use one of the templates as a basis, so in theory I can make a pretty good filter that excludes most generic files, however I certainly don't have the knowledge what files are generic and should be ignored

dull moon
#

Both would be cool. Like the old crawler. Enter the item page url and get a list of all pbos

#

Maybe even an option forr deepscan export of all files inside the pbos

river spear
#

Will do

dull moon
#

🤘

undone pier
#

@trim minnow#6431 what counts as generic? probably files with frequent legit duplicates, right?

trim minnow
#

^ Wrong Optix lul

undone pier
#

sorry mate 😛

#

@trim minnow#6431 ^^

#

wtf

trim minnow
#

xDEE

undone pier
#

discord is bugged

trim minnow
#

@river spear

#

Their you go

undone pier
#

magic 😮

trim minnow
#

haha

undone pier
#

how did you do it?

trim minnow
#

his is all caps apart from the i

#

but you can just select from the list also

undone pier
#

so you typped the whole name with correct case (and not selected from the user list), right?

trim minnow
#

yea

#

Everyone gets it wrong most of the time lol its funny tbf

tawny sentinel
#

@undone pier Open up a discord PM with him, you don't need to send anything, just open. That usually fixes it for me.

soft egret
#

I just mention by ID.
CTRL+SHIFT+I select users profile picture. The link to it has his user id. Then <@userid>

#

Just don't edit your message afterwards. That will revert to the default discord mentioning and break it again

tawny sentinel
#

Can't do that on mobile ;)

river spear
#

@soft egret

#

Damn.

#

The tagging revolution has begun

coral torrent
#

@Dedmen#0000

river spear
#

I always forget Discord is just a fancy website

soft egret
#

Discord probably has a higher priority on Veterans. And normal users have so low priority that they sometimes fall out of the list

river spear
#

Anyway, @undone pier I'd say all files that are commonly uploaded fall under that generic files category

#

For example a lot of people have a "basicDefinesA3.hpp" in their mod, this is for example something I'd exclude in the default filters

river spear
#

With the new system, non-deep-scans are much faster now aswell

river spear
#

Yep everything working pretty smoothly now

#

I'll put it online when I'm awake again

tawny sentinel
#

Looking sweeeet!

river spear
burnt geyser
#

Out of curiousness. Is it possibel to search to see if people have used COD gear ( or any other game where they have ripped gear from) in an Arma mod?

#

that would be cool

coral torrent
#

Yes that is possible if we would know what identifies such an asset ... but its not the main goal for the crawler right now.

#

If publishers want their stuff to be removed from arma they can pay for it, the crawler is there for the community members here 😉

sinful vector
#

@river spear great work! But if someone "steal" pbo and rename it will your search engine find that it was renamed?

coral torrent
#

Yes

sinful vector
#

Awesome!

river spear
#

urghhh it would be up already if my OS installation didnt time out

dull moon
#

¯_(ツ)_/¯

#

😄

river spear
#

hurry up windows

#

my KVM is only available until... right now

#

2:17

dull moon
#

i hope it's not 10

river spear
#

so its a matter of minutes until someone else needs it and they unplug it 😄

#

92% faaak

dull moon
#

DU ET. NAOOOW!

quiet elm
dull moon
#

it's not allowed

quiet elm
#

then how would I report it? just email them?

dull moon
#

and use the report flag on the steam workshop item page

grand oyster
#

I'm sure he's previously listed it and had it taken down

river spear
#

anyone here that I can test the crawler a bit with?

dull moon
#

YESSSSSSS

#

😄

rapid wagon
#

Well I got someone who took assets from my mod and others without credit and made the thing private, now what.

#

Though I think he removed it so unless it pops up again ill message him. Looking around in the mod its for "pirate bay life server"

dull moon
#

is you stuff on steam aswell?

#

if so, simply file a DMCA report on the violators item page and insert your mod as proof that you are the rightholder

rapid wagon
#

It is but I dont have his profile only name and few other screenshots

#

I have publishedID and etc

#

I also have the file for it // found him

river spear
#

I'll add a proper FAQ page tomorrow in case any questions come up

#

This is an example scan with CUP Weapons (no deep scanning enabled)

#

Ima head to bed now so dont try to blow my machine up

undone pier
#

working on it 😛 (IFA3 deep scan)

coral torrent
#

Oh my ... @dull moon better send a warning letter to your good friend who handles the worlds arma 3 DMCA's cause he will have some hard weeks coming.

#

Cup Weapons alone ~60 Reuploads.

#

It's a pity we can not automatically file the DMCA, aka auto DMCA after upload. Imagine your mod pack contains cup and you havs not even shown the URL to your mates and boom dmca'd

fossil basalt
#

That would be cool

keen trout
#

@river spear will there be an official API? 😄

coral torrent
#

@keen trout for what an api ?

keen trout
#

for the workshop crawler

#

previously there was some websocket calls that could be utilized

soft egret
#

Ability to make custom queries would be awesome 😄 That way you are not limited to what the webinterface can do

#

Does the crawler also index workshop item's descriptions?
Some mods are allowed to be reuploaded if you credit the author. So you might want to check if the item description includes the author name

keen trout
#

157 cg_emswheelchair.pbo which is our stolen sfp_wheelchair 😦

tawny sentinel
#

🎵 Bustin' makes me feel good 🎵

fossil basalt
#

🥜

dull moon
#

@Arkensor#1337
jep, once i'm done reporting i will receive death threats again.... but this time from valve 😂

fossil basalt
#

Maybe 1 email with all the violators?

dull moon
#

afaik one has to use the DMCA form on the workshop item. this means dealing with one by one...

#

this might take some time 😄

keen trout
#

😛

coral torrent
#

Uhhhh f***

#

@fossil basalt sadly DMCA must be filed for each item violated. You could provide one DMCA with all URLs that violate something though, but I am not sure if valve had a pulk processing as some fileupload sites have

#

@dull moon Maybe hire a clickfarm to instead file DMCA's :)

coral torrent
#

Welp

#

941

#

Though there might be some generic arma 3 asset in it or something. What filters were used ?

keen trout
#

a huge improvement over the old tool @OPTiX#6431 !

coral torrent
#

Maybe we should save that info

keen trout
#

that was not even a deep scan D:

#

I've tried to slim down the number of false positives for our SFP mods

coral torrent
#

Btw great avatar @keen trout

#

Maybe the doge be with you

keen trout
#
.bisurf
.fxy
.hpp
.ogg
.paa
.prj
.rtm
.rvmat
.sqf
.txt
.wav
.wss
.xml
#

since we have some old arma 2 assets

tawny sentinel
#

SFP 😩

coral torrent
#

I would exclude .txt too

tawny sentinel
#

👌

coral torrent
#

And .md

keen trout
#

yeah

coral torrent
#

Excluding .pbo might close it down to a few entries XD

keen trout
#

maybe add all arma 2 assets etc as an option to exclude?

coral torrent
#

That what the arma filter is there for

keen trout
#

😮

#

can that be added to custom filters as well?

coral torrent
#

But I'm not sure if that is set only for the quick scan option. Will ask Optix later on when I invade his house for a visit

keen trout
#

I'll test with the arma scan but the shown filters seems very generic

#

yeah, metal_rough_dt.paa is scanned for duplicates

echo orchid
#

only 25 for USF and 14 for AFRF, and 2 for GREF and 1 for SAF, pretty decent

keen trout
#

so arma scan filter won't exclude arma 2 assets

dull moon
#

@keen trout
you can an exclusive scan.
go to filters
create a new filter, name it SFP Wheelchair
add a new filter type
use "Exclude File Extention"
enter your wheelchair file name
add another filter type
change that to "Exclusive Include Mode" (this will set your previous filter to Exclusive Include)
go to collections
create a new collection with SFP mod
set your custom filter as default

coral torrent
#

@echo orchid For the time the cralwer was down yes

echo orchid
#

yeah for the time, i used to do a clean at least once a week

coral torrent
#

I noticed alot of Reuploads are russian ...

keen trout
#

@dull moon our issue is with some old arma 2 assets such as textures, rvmats and rtms

coral torrent
#

Not saying all Russians are breaking the rules but there is a slight pattern

keen trout
#

which some other mods of course also reuse

tawny sentinel
#

One with a lot of subscribers PuFu

dull moon
#

we have that too for deepscanning

tawny sentinel
#

And 100 ratings

#

Burn it all down

#

🔥

coral torrent
#

🚒

echo orchid
#

@tawny sentinel which one?

dull moon
#

@Arkensor#1337
do you happen to know if there is a steamAPI to see if an item has been DMCAed already?

tawny sentinel
#

700 subscribers

#

Sure would be a shame

#

If someone DMCA'd it

dull moon
#

😈

#

~12 weeks of not DMCAing and ppl think they can do what they want.

keen trout
#

~157 life mods to send dmca about our wheelchair to then 😦

dull moon
#

but how about NO

#

@keen trout
stap talking, start DMCAing!"

#

😄

echo orchid
#

700 subscribers != a lot 😛

#

but yeah will take some time today to slap dem fools

tawny sentinel
#

👌

echo orchid
#

haha these 700 subcriber fools only have 2 files re-uploaded

#

the radio protocols

tawny sentinel
#

Loooool

echo orchid
#

¯_(ツ)_/¯

dull moon
#

oh and btw to all the #ModJusticeWarriors:
remember the eMail i got from valve to keep the reports down to 25 a day/person?

#

😄

coral torrent
#

@dull moon I talked with Optix about it, we need to check the status of an object aynway to see if it was deleted since the last scan. I am not sure but I think Optix said that a DMCA would change the one of the apis flags from normal to something else. So we might be able to filter them out, will have a look with him at it

dull moon
#

it's not a must have, so no worries

fossil basalt
#

Start with the the one with the most subscribers first 😉

tawny sentinel
#

Maximize the amount of hate steam comments per DMCA by doing what FM said

fossil basalt
#

yup

dull moon
#

😂

coral torrent
#

Good thing for DayZ is btw, that since they kept pbo we can use the exact same system for it. So we might be able to educate them there from the beginning

dull moon
#

Sounds good

keen trout
#

we've unleashed our cranky modeller living out in the cold harsh snow in northern sweden to report all those life mods

dull moon
#

Slap them even before they know whats going on

coral torrent
#

I still do not understand why people reupload cup for example. Personally it would be too much for me to reupload, like the filesize alone ...

echo orchid
#

it's gonna be a long day at Steam

tawny sentinel
#

How can a norrlänning file DMCA on dial up internet? @keen trout

#

😄

coral torrent
#

XD

#

And as a user from the add-on I would beg the server owners to just make a collection ... Redownloading cup for all modded servers you join eats up your HDD real fast

dull moon
#

@coral torrent
Because uploading all CUP to One mod is easy on the user (who already has CUP Most likely) 🤔

coral torrent
#

There is literally nothing positive about it ..

dull moon
#

/s

keen trout
#

I think the only somewhat real positive thing with the reupload is that they get to keep the old version to avoid breaking their poor mission / other mods

#

so instead they have an old broken version once a new official upload is out...

coral torrent
#

Meh ... Ok but very weak argument though from my point of view. Steam could add versions of something like git does

#

Where you can say, add mod xyz with version 1.2.3 to my collection and it's always usinf this then

#

That's how I use third party content from Github for example. Ofc that would require alot more space to save things to ...

keen trout
#

Yep

#

But then users would need mutiple local copies too

#

If collections (accidently) declare different versions

echo orchid
#

what steam needs is a tickin the settings, allowing you to download addons automaticly or just notify user and download addons manually

#

but as always, your needs do not trump (sic) my IP rights/EULA

tawny sentinel
#

Of course. Nobody implied otherwise.

#

Also, with any foresight, you can create a local copy of whatever mod you are afraid of losing compatability with, no EULA or rights violated.

coral torrent
#

I mean steam workshops is a great thing and it helps to make modding more available than downloading some creepy third-party non signed updater_totally_not_a_virus.exe, but they need to get a hold on IP rights violations

#

There are still some file sharing people that upload GTA5 or skyrim etc as cracks as mods for little non known games.

tawny sentinel
#

You mean the good old wget days? 😄

#

Pepperidge Farm remembers

coral torrent
#

And steam hosts TB of those cracked games and illegal mods etc with super fast servers for free like that

tawny sentinel
#

Pufu's pockets also remember the wget days

#

🤣

coral torrent
#

You forgot the dial up for a few moments before that

#

I had the pleasure to still use an old modem like that and download unreal mods :)

#

Btw what about you scanning speeds so far ?

tawny sentinel
#

Seems very fast from a end user experience

#

So fast it'd be something I'd expect from a commercial solution

coral torrent
#

Ok that's fast enough. Now we need to evaluate how often we let it run. Aka once a week, of daily or every few hours etc. Depends on how much the backend needs to update. First downloads were a few days, will be interesting how long it takes now then

dull moon
#

i think a once per day update of the database is sufficent

undone pier
#

@OPTiX#6431 my IFA3 deep scan got stuck at 10% I think (GIQATAYCR8BK2SS9BAAJ); now it says: "We're currently looking for reuploads. Please wait a moment. Connecting..."
did you implement also a file/mod history now to detect older reuploads?

keen trout
#

couldn't steam at least check the hash of each pbo for duplicates 😦

soft egret
#

They probably do that internally to save space 😄

river spear
#

@undone pier how long did it run until it failed?

keen trout
#

@soft egret one would hope so at least 😛

#

but would be nice if they rejected the upload and showed and error too 😮

river spear
#

@keen trout do you need an api? :D

keen trout
#

... maybe 😄

#

scheduling scans, fetching scan results as json etc

river spear
#

Scheduling is actually something I wanted to put in

#

So you get e.g. Emailed once every x days

keen trout
#

otherwise the new site is a huge improvement

#

seeing history of scans is very nice

#

and customizeable filter

#

maybe sort the filter items in edit mode too, just like when choosing filter for the scan

#

fetch scan results as json would be nice, then we can customize the report into a format that suits us

river spear
#

Chris Lutz actually wanted that aswell, I'll put in the option to export it grouped by either reuploader ID or by items you scanned

#

It's going to be an api endpoint anyway, some things are api endpoints already internally to make some lazy loading on pages possible

#

The fastest thing I can do for you is make a start collection scan api, get status and get result api

#

That would require you to configure filters and the items of the collection before using the api though

keen trout
#

oh yeah, pagination if reuploads is a must

#

the page breaks when there are a couple of thousands 😄

#

configuring filters before scan is okay!

#

oh yeah

#

running a scan on a collection breaks the page

#

We caught the wild exception and caged it. Tell the staff that you found this identifier: PA2DUBF2C6YNS3MPYPHOTTUYY5EOHY

#

I hope that id doesn't contain my credit card info!

echo orchid
#

@OPTiX#6431 i tried loggin in with my old creds, no joy

river spear
#

Yeah I broke that yesterday I'll fix that

echo orchid
#

😘

echo orchid
#

@river spear what is the difference between scan and deep scan

#

ahh, got it, it looks for files inside pbo, how cool

tawny sentinel
#

Dang, too late :P

carmine folio
#

Hey just tried the new crawler +1 for that

#

Just wondering about the button "File Steam DMCA" I´ve used another button in the past (in steam) where i did not need to fill in my personal information

#

What is the best choice?

#

I have no intentions doing a legal battle somewhere over the states, just want them to remove their shit

coral torrent
#

@carmine folio You will always need to provide personal details for a DMCA takedown

#

Full name, address etc etc

#

There is no way around it. What ever you might used it was not a DMCA

carmine folio
#

The red flag on their workshop

neon crater
#

^ Is that if you file a false DMCA you can be held accountable for it?

coral torrent
#

@carmine folio that might have been a report button but not dmca

#

And reporting will not get you far from my experience

carmine folio
#

Allright

#

No risk of me having to fight a legal battle in the states?

#

DMCA doesn't really apply here even tough sweden is americas bitch

coral torrent
#

If you file a DMCA while not beeing the copyright holder you can get sued

#

If you are the copyright holder there is nothing to fear

carmine folio
#

Well i am one of the authors

#

Allright, i´ll send it right away

dull moon
#

If you file a DMCA, make sure you have a copy of the file list of the violating item on your personal space. This will be of need If the violator counter claims the DMCA

carmine folio
#

I got the crawler file list

#

Steam is giving me a fail32 tough

dull moon
#

Did you download the list? If so, the last numberblock is the steam ID to get it sorted.
When does this error occur?

carmine folio
#

When i press the submit button

dull moon
#

Strange...

#

Never seen this happen

#

Have you checked If the item still exists on the workshop?

coral torrent
#

Maybe @dull moon already DMCA'ed it :)

dull moon
#

Could be 😂

#

But this shouldn't be a problem

river spear
#

@undone pier the getting stuck issue should be sorted now

#

I fixed the collection scans not working now aswell

#

and changed the results page a bit

#

I'll make an alternative view for the results page tomorrow in which you will see the reuploaded files grouped by reuploader -> reuploaded item -> reuploaded files

#

instead of reuploaded item -> reuploader -> reuploaded files

#

so its easier for some people like @dull moon to go through the list

dull moon
#

👍 🤘

#

i think this would benefit all modders with several mods on their page.

languid fog
#

@clear pike Looks pretty good though I'll give them that

clear pike
#

FotbSP2 it looks like trash; literally 30 second textures.

river spear
#

Things you find over the workshop crawler lol... Call of Booty 69

rapid wagon
#

great job with workshop crawler

bronze oasis
#

What is the relevance to IP_Rights though? @clear pike

tulip nexus
#

model needed to be ripped from Arma 3 to be put in other software

dull moon
#

clear pike
#

^

#

Also.

#

Google "ZIL Punisher".

#

A lotta pics of the Ifrit ripped.

hybrid rock
#

This is more of personal curiosity than anything, but I was playing GTA V and noticed that the boat trailer in GTA V is the same one used on A3PL. Anyone know if GTA got some models from external sources? http://gta.wikia.com/wiki/Boat_Trailer

dull moon
#

@hybrid rock
Most likely the other way around. Life mods are notorious for stealing content from other modders and even games

heavy moon
soft egret
#

I'll tell them

languid elbow
#

@river spear thanks to you i sent 4 DMCA today.

dull moon
clear pike
#

I hope you have a template for all those DMCAs.

echo orchid
#

@dull moon can you scan multiple shit at the same time?

dull moon
#

Yes, create a collection and you get the option to scan it

coral torrent
#

@echo orchid lol you missed the main part of the rework :)

#

@dull moon well ... I hope you had no other plans for the weekend did you ?

dull moon
#

Beside my regular work, Nope 😄

coral torrent
#

Have fun

#

Allrighty so on Monday we get a message from valve begging to disable the cralwer again I guess.

dull moon
#

Well, I'm kinda bound to 25 reports/day by valve, so it takes some time 😂

echo orchid
#

@Chris_Lutz_(audiocustoms)#5482 collection on steam or crawler

coral torrent
#

@echo orchid at the cralwer.

#

Put all add-ons that belong together in a collection, setup filters and let them all be scanned :)

#

@dull moon there is a limit ?

dull moon
#

Yes, for those with a high amount of reports in the arma community. Valve had troubles in the past getting them done. I can post of the mail later once i'm at home

river spear
#

Should I redesign the results page? I'm curious as to how to design it honestly

dull moon
#

@river spear
i like the result page a lot. but i'm still missing the option to donwload a complete content list of a scanned item

river spear
#

if you dont need an alternative view but just the complete list, i can do that fairly easily

coral torrent
#

@dull moon :) That is cute. But since you want your content removed you better stick to what they asked for XD

pallid epoch
#

@keen trout but, but it totes states

is entirely non-profit, has zero commercial application and is entirely for pure fun and enjoyment of arma, we are a very small community of CTI players.
you caaaaan't DMCA if they do that.
Watch out or i'll tell my father working at valve you're a big bully 😄

keen trout
#

I didn't say I filed the DMCA!! 😮

#

I just happened to have stumpled upon that mod in a totally unrelated event previously and most certainly not related to mods I'm involved with using the workshop crawler

pallid epoch
#

saying you don't get money from content you reupload totes means the license doesn't apply to you 😄

blazing wyvern
#

lol somebody started porting GTA V models

#

not surprised at all

soft egret
#

@carmine folio How did you get a complaint about that if you asked everyone if you can use it beforehand?

soft egret
carmine folio
#

You missed the part "Exceptions may be granted upon contacting us."
Plus their website has 12-13 items for sale for 10-15 euro with the phone for 50 euro.
Looks like someone is basically selling the code and rights to use the steam addon on a monetizated arma server.

Guessing there is an annoying UI dialog if you aren't on a whitelisted server etc

fossil basalt
#

Notice that the vehicles are all ports?

carmine folio
#

I would prob be more surprised if they werent

fossil basalt
#

Need to dump some more bleach into the SW

dull moon
#

Uhm, I'm kinda lost... what is it about?

fossil basalt
#

Just the amount of ripped content on the SW

dull moon
#

Re amount of reups

fervent needle
#

when i spawn in a vehicle my toon has a straight arm with middle finger and i cant make it stop, how do i deactivate this?

#

LOL

soft egret
#

That's next level copy protection

fossil basalt
#

At least its not a shed where when you open the door and a schlong pops out and hits you @sour edge

keen trout
#

not quite on OFP "copy protection" levels where it deletes your partitions if you're using direct play mode

tulip nexus
river spear
#

@keen trout which of my api endpoints have you already abused? 😄

river spear
#

@dull moon ill have the list endpoint ready today

dull moon
#

🎉 🤘

#

Watch out, workshop rampage incoming 😂

hybrid rock
#

@safe arrow (in reply to your latest post in #creators_recruiting ) That's not what that says at all. SpanishSurfer has told us that this mod pack has gotten permission from all mod authors it contains. It is entirely possible that someone filed a DMCA because they forgot that they gave permission, or they were just doing a workshop sweep and forgot that they gave that specific pack permission. While it would have been fine to ask why he needed to have a paragraph asking mod authors to contact them if he already got permission, to make an accusation like that and read way into the rest of the paragraph (asking nicely for mod uploaders to upload their own mods for the community to enjoy is not linked to why they decided to host the mods on steam workshop, that's you reading into it), the attacking is not ok. If I had a mod pack and an author no longer wished for me to use their mod in it, I would want to know why as well, nothing in that paragraph implies that without telling why you want your mod removed, they will deny the request. If you are going to call someone a liar and attack their character, you better have something to go off of. Questioning the paragraph would have been fine, you jumped the gun though.

dull moon
#

If he has content from mod X in a pack, and written (!) permission for using it in a modpack that is uploaded to the workshop, and got a DMCA for the content anyway, he can counterclaim the DMCA and send the permission to valve. Then get in touch with the autor and clear things up.

fossil basalt
#

@hybrid rock I don't read it that way at all. Lets dissect their post on the WS shall we?

This pack is intended to be only used on our server (BECTI Warfare Server - Seattle, WA) for our mission and is entirely non-profit, has zero commercial application and is entirely for pure fun and enjoyment of arma, we are a very small community of CTI players. This is a pack of Add-ons created by other authors and uploaded to steam workshop for use on our server only. These are uploaded to steam in order to make use of the new arma launcher auto mod download support to give our players an easy way to join in on our custom missions.

#
We do not take any credit for these Add-ons or any responsibility for this mod pack or any Add-ons contained within it. If you are the author of any of the contained Add-ons and do not wish this to be used please notify us and explain why! If you do not wish that your mods be contained in this pack, please consider properly formating your mod, properly adding signature and server keys and uploading to steam workshop so that others can enjoy all your hard work. This Add-ons pack been formatted correctly to work on Linux and Windows servers!!! Every pack contains a server Key!```