#ip_rights_violations

1 messages ยท Page 29 of 1

robust abyss
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The L85 was completely open source

mint edge
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ah k

robust abyss
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In hindsight, I should probably stop releasing things open source, as it encourages this kind of behaviour

mint edge
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ive only ever seen it in the epoch mod and i think cup which are both reputable mods

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but your probably right

robust abyss
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I used to work with Epoch, great guys

mint edge
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yea

ornate maple
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@robust abyss - i hope behavior from the select few in the community doesn't ruin your generosity in releasing open source things. Its incredibly useful for people learning

amber eagle
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eating a bagel with pecan honey cream cheese going through darkzone This is so exciting, it's been too long since I've done a DMCA!

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Bingo! stole my pasgt. And they ripped the model.

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And my helmet. They must be using a 3d ripper

echo orchid
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@amber eagle which one?

amber eagle
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The PASGT vest and helmet

echo orchid
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who stole these?

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link link ๐Ÿ˜›

amber eagle
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In fact in two of their pictures you can see my pasgt helmet

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they think they were smart and flip the model lol

amber eagle
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DMCA filed. We'll see what happens.

mint edge
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already screeching in the comment section

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tsk

dull moon
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๐Ÿคฆ

amber eagle
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Kind of entertaining to watch in a sick way. It's like a pack of cannibal rats stuck on an abandon floating ship eating each other just to survive.

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๐Ÿฟ

fossil basalt
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๐Ÿญ Its like watching an ๐Ÿœ scurry around under a ๐Ÿ”

celest quest
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DrSova 11 hours ago 
cheeki breeki i v DMCA

haha

balmy lotus
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Hi guys, I've been reading the licenses of certain units/objects from Vanilla and RHS which I would like to mod a bit(Textures, configs), but still it's not completely clear to me. Is it allowed to make separate .pbos with configs having dependancies to original addons and just inheriting everything excluding new classes and data which I'm going to mod? Original textures would be used as template mostly. I'm not going to release it to public, just clan use.

chilly silo
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Clan use = public

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The moment you share it with anyone its a public release

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as for interpreting the licences - contact the authors and ask first. You will get much further

balmy lotus
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yeah that was my next plan. Thanks for clearing out the term "public" for me ๐Ÿ˜‰

echo orchid
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@balmy lotus regarding RHS, you are free to create you own new retextures. You are not allowed to unpack or redistribute any of the provided files. You are also allowed to create your own new configs as needed

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dependency is fine

balmy lotus
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@echo orchid Thanks! So then using original rhs textures as template is not allowed? may sound repeating, but I wanna be sure ๐Ÿ˜‰

echo orchid
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there is no real other way to do a retexture...

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that said if you see any watermark on any of the original textures, you'll have to keep it in any of the existing retextures

balmy lotus
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Roger that. Cheers PuFu!

amber eagle
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DrSova 11 hours ago cheeki breeki i v DMCA

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Only if they were so passionate about learning how to mod instead of stealing other's work.

mint edge
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takes a day to learn how to weight a character model, takes even less time to just copy paste a camp texture to retexture the arma uniforms

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it's just dumbfounding how they don't look for 5 minutes and realize they will have their mod taken down and crippled in a week

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weapons are even easier to do

dull moon
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the sad thing is, all those lake and life modpacks that pop out of nowhere are sort of the same. they copy/paste it from each other without even knowing what is in there.
i received messages saying "i got this modpack gameready from a friend, i didn't even know cup was in there. could you tell me what i also need to remove to avoid further takedowns...?"
sad... just sad...

fervent needle
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I love the "I got this model from a friend" or anything from a friend

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Does that friend happen to be A) Turn 10 studios or B) know you even got it from them? Lol

dull moon
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i took down several modpacks that where identical

mint edge
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my friend EA

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like there needs to be an age requirement to post items on the steam workshop

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most of these are people who are too young to know better

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young in age and mind

fervent needle
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Or better yet, just link tutorials on how to mod for arma when people takedown/dmca

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"Stealing isn't cool, have your mod stay on the workshop if you make it yourself-heres how!" Lol

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Speaking of which I almost want to make a tutorial on how to make your own vehicles+get them into arma but I feel that it would just allow more ported/stolen vehicles ingame

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Very few guides on the diy aspect of it

fervent needle
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From 2 to 3

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Not fully your own vehicles/assets. But to be fair thats pretty much how I learned was the porting from 2->3 guides

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Applied that to custom stuff, but a lot of people wouldn't know what is needed if you start from nothing

mint edge
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lol I could link my YouTube I've done a bit of everything besides vehicles

fervent needle
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Thats the issue though, would tutorials help or make the stealing problem worse lol

dull moon
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"yes"

fervent needle
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Go home

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Haha

dull moon
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๐Ÿ˜„

fervent needle
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Legit though

mint edge
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well you'd need to prove to the ones stealing that creating their own content would be better

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which itself is tough

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it's more work but the reward should be worth it

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some people however just don't care about the reward and just want it easy so idk

dull moon
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from my experience the majority doesn't even know that they are stealing. they just see a modpack, copy it from life server X to create life server Y
some basic education on what is legal and wht not should be the start

grand oyster
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inb4 new DLC Rules of Modding

dull moon
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โ˜ ๐Ÿ‘

fervent needle
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I had a guy I knew who wanted to learn so he could rip his own forza models so he paid another life mod guy who knew..$25-27 an hour.. Said it took 10 hrs to learn and he didn't know how to make the vehicles the non generic lifemod gloss all the vehicles have

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Some people... Lol..

grand oyster
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๐Ÿคฆ

mint edge
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arma 4 needs to have some kind of system to control mods being allowed on the game

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free an open is great until you realize the Internet is full of scum

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atleast something you have o pass your mod through and then it will be allowed to be uploaded to the workshop or something and be useable for others

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idk :S

worldly meteor
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That's sounds orwellian as fuck.

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No thanks.

mint edge
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then keep dealing with life modders stealing everything an causing trouble for all

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my 2c

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also illegally monetizing with said content

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in most cases

worldly meteor
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Just sue people who take your ip.

dull moon
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CM is right. the only way to keep bullshitter to a minimum is to regulate and monitor mods

worldly meteor
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Simple.

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Or send them a C&D

mint edge
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even regulate is a harsh way or wording it

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just something to check if mod has reused content

dull moon
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but i highly dought that something will happen with mods and A4 if BI can't even overhaul the publisher with hints and informations about IP right, reuploading and whatever.

mint edge
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and will not allow it to be uploaded until the original uploader clicks yes or no

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be it pbos or p3ds or whatever

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inside the pbo

worldly meteor
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You see that's why when you create or publish something original you either watermark it or, if you're smarter. Put some sort of steganography in it. So that if it does go to court as a dispute or whatever then you can just point out the stegged stuff and it's gg. As an added bonus, if they try and take out the stegged stuff then they'll corrupt the file. Easy.

mint edge
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yea but stealers don't even care if your name is plastered all over a vehicle texture

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they'll leave it or try and retexture it

dull moon
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that's one way. but the better is, to prevent this (going to cort) in the first place

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by controlling the upload

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in what way ever

mint edge
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some kind of auto check system like optixs crawler would atleast alleviate the pain modders deal with

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from theives

dull moon
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^

mint edge
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that's more a workshop thing which bi doesn't rlly command

dull moon
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"oh sorry, this mod (or parts) are already avaliable. upload not permitted"

mint edge
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so it's a valve thing but eh ffs

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it would send a message to the original guy saying x mod is uploading with your y content, allow this content or no

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maybe a contact form for them to talk and sort it out

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idk

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wishful thinking

dull moon
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also an idea. or some checkbox while uploading original content that says that reuploads are welcome or not

worldly meteor
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People are going to get around shit like that, whether you try and prevent it or not. Watermarking, yes isn't the best idea because someone can edit it out.

But then you would'nt be able to colllaborate with other's or edit someone else's thing and make it into something new, (what modding is in the first place.)

mint edge
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all watermarks can be erased

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config texture

worldly meteor
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Yes

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But steganographic materials cannot.

mint edge
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quite easily infact xd

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yea

worldly meteor
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So I propose that as a form of "watermarking"

mint edge
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but that doesn't stop the problem of the content being uploaded in the first place

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a preventative measure is what we're suggesting

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instead if a detection measure

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they can upload on any sketchy site they please

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but the workshop still gets tons of illegals everyday

worldly meteor
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The only preventative measure I can think of is that you don't allow people to upload mods in the first place or you put up some sort of a paywall.

dull moon
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sure ppl will get around it, but compared to the amount of what we have now....?

worldly meteor
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Neither of which are good options.

mint edge
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that would wander into the paid mods realm of sorts which always gets backlash

worldly meteor
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Hell yeah.

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Bad news.

mint edge
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mods are for enjoyment of the game

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not profit

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at their heart

worldly meteor
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At their heart.

mint edge
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but life modders always try to profit

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v.v

worldly meteor
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But some people do make a living off

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Yeah

mint edge
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cus there not actual modders

worldly meteor
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It's often not the modders per sey.

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But the server owners.

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And it's often through donations.

mint edge
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well life packs are from the server owner

worldly meteor
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Not always.

mint edge
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90% of the time

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usually

worldly meteor
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You mean like.

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Supporting things.

mint edge
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@lifecommunityxyzpack

worldly meteor
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E.g. custom textures etc?

mint edge
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full of other mods

worldly meteor
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and the menu's?

mint edge
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scripting

worldly meteor
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Yeah.

mint edge
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different type of modding

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ish

worldly meteor
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Yeah.

mint edge
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but scripting is more on a per server basis

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compared to a car

worldly meteor
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Pretty much, how I see it.

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Life mods.

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"Life mods"

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Are all pretty much just

mint edge
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life "mods"

worldly meteor
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Tonic's framework.

mint edge
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๐Ÿ˜›

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I'm

worldly meteor
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And some skins

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and scripts.

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But basically they're all the same.

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There are no new "life mods"

mint edge
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I still think an integrated workshop crawler type system would work great

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but valve

worldly meteor
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There hasn't been new "life mods" since the big split with tonic and red whatever his name was.

mint edge
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you mean original code

worldly meteor
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Which was like many years ago.

mint edge
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map other stuff

worldly meteor
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And now tonic is working on his own game.

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IdentityRPG

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Yeah, pretty much.

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You've got your fruit picking, your drug dealing, your "police force", your medics and that's the whole game.

mint edge
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yea

worldly meteor
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Every server.

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Maybe a slightly different layout.

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Some new skinsd

mint edge
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more indepth then the arma mods but meh

worldly meteor
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a snazzy looking menu that does the same as the rest.

mint edge
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just more reeeeeeee-ing

worldly meteor
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But it's essentially yeah. More reeeeeee-ing

mint edge
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atleast it won't have stolen content

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xD

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or else actual legal woes

worldly meteor
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So I don't think they are the ones we particularly have to worry about. The "stolen content" that life servers scream at each other about are just textures and thjey sort it out themselves. Nothing to really worry about because the original author of the mod, a few years ago threw up his hands and said "Fuck this" and left and made his own game. He literally doesn't give a shit about that and neither should we.

We should worry more about the actual mods, like OpTreb and the like.

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But I haven't heard that there have been troubles with any of those.

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Correct me if I'm wrong.

mint edge
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well most life mods still use stolen vehicle models

worldly meteor
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But I feel that the community is pretty healthy atm.

mint edge
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after the workshop crawler week 1

worldly meteor
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Ignoring "Life"

mint edge
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thousands of trash uploads were removed

dull moon
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thousands of trash uploads were removed
lol, this was fun ^^

worldly meteor
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Wow

mint edge
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lol

worldly meteor
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My first mod would probably be trash too tbh.

mint edge
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trash as in reuploads

worldly meteor
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Makes sense.

mint edge
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my first mod was some shitty exile addon which was just a small config and images for inventory xd

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as long as something is made genuinely it'll never be trash

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poorly made or amateur? maybe

fossil basalt
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^

mint edge
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as for optre unlike life mods they don't have servers directly linked to their mod that is monetizing the stolen content

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infringement is bad

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infringement with profit is worse

fervent needle
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scum

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Wish BI had more workshop control

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Or at least repeat dmca offenders be banned

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Thats a start

grand oyster
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That'd be nice, like 3 DMCAs then you're banned from uploading for x months or something

mint edge
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would just have to make a new account

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even with a wait time

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most of these ppl probably have tons of throwaway accounts

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most hackers do and I wouldn't put it past them to fall under that catagory

grand oyster
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I guess it's impossible to completely stop but they could try to make it a huge inconvenience?

tender hawk
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@amber eagle If by "moving the goal post" you mean the quality standard is being raise that's a whole problem on it's own. To make a decent quality mod or even addon people have to devote a lot of time and effort, including financially. Soon, probably within the next 5 years, that goal post will be beyond what anybody is willing to do as a hobby.
A problem I foresee in the future is with as difficult as it's getting to create something high quality people will need to devote more time and effort into it.
Considering what -FM- described, maybe call it the "better than Bohemia" problem?

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@grand oyster Keep in mind that (as with active mods in general) the current state does not guarantee that it won't be better someday ๐Ÿ˜ƒ for example, see how CUP Weapons' M249 changed as Tim and audiocustoms discussed

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@worldly meteor Mine was that straight-port of the F-35B that keeps floating around despite me abandoning it after v1.1 ๐Ÿ˜ฆ

amber eagle
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I think the SAWs were from Toadie. I offered to retexture the m16. Oh the pain I got myself into smh

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I would almost want to make an entirely new one if it wasn't for the fact some turd nugget would probably rip it.

tender hawk
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That's my recollection too re: the M249, though I vaguely recall that not being the only weapon that benefited from Toadie... just namedropped it as proof that hey, just because an asset was initially released as a port from A2 doesn't mean that it'll stay that way

mint edge
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I'm trying to think of ways to make the stuff I'm about to release harder to steal

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maybe seperate the content between multiple pbos

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that require multiple other pbos to function

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just to make it a headache

tender hawk
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That's certainly one technique

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Though to be honest

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I wouldn't do that if you're just trying to make it harder to steal

mint edge
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like have a weapon and in the p3d path other pbos for the textures and rvmats

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then inside the rvmat path another pbo

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lol

tender hawk
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As opposed to, say, what CUP has going on (i.e. CUP Vehicles are crewed by CUP Units and armed with CUP Weapons)

mint edge
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then make a pbo that it paths to require even more shit

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and just go on and on

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idk

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they could just add it all

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but I could make a required pbo early on which would break the whole mod if loaded with anything but specific other pbos

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would be tough to make that forced or else it doesn't work

tender hawk
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That sounds like you'd screw over anyone who wanted to play your mod alongside another mod

mint edge
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well if it's for a total conversion mod

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like specifically to be used alone

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or if I try and make it compatible with like cup

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or some of the big ones

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idk

grand oyster
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If your mod's gonna be large in size, it'd definitely turn into a headache if they tried to rip it, as it'd mean either alot of hard work which could be towards making a mod or adding xxx GB to the existing stuff that's probably ripped

mint edge
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cancer to put it lightly but it could deter the amateur theives

grand oyster
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Should add a few hidden txt files which point out how they should make their ownn ๐Ÿ˜‚

mint edge
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I think I'd work

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maybe to slow ppl down

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have really whacky shit in some of the pbos that would ruin the game if not overrided broken camera angle ect lol

amber eagle
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I wish I could write a virus that when the pbo is open it spams the computer with donkey porn...

mint edge
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u don't open pbos to steal stuff

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u just resign them and put them in your mod lol

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u can open them and take stuf but that'd break p3d paths and whatnot

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which is why id make dozens of pbos all requiring them in a chain

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fixing and breaking shit along the way to the end

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hide addon names inside obfuscated pbo in a pbo named something random to seem u related

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but that's like a "key" pbo or something

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for everything to work correctly xd

amber eagle
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Maybe you can make a box over your model like a uniform, and in the uniform texture hide 1 pixel of transparency, then apply that to the box. If they do a retexture it'll make the box appear and then they only get a box to play with

mint edge
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like a cat and mouse game with the theives

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lol

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exaxtly

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if you can do it at the p3d level that stops like 70-80% of the theft

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hard though there's workaround for everything

amber eagle
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that deepzone mod though is using a 3d ripper

mint edge
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yea

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but that's one mod already dmcad

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the average pleb doesn't have that I think

amber eagle
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Yea..I wonder who did that....

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giggles

mint edge
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well they used it on fucking apex content lol

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stole the akm and modified it

fervent needle
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I know origins did a scummy thing, or smart

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They made like glitchy sky mesh that stretched across the whole map if you tried to rip out taviana or load it in editor

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But when joining their servers it hid it all

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So the map looked fine

amber eagle
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ooo zbrush is only $150

mint edge
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well they were within their right to do so since they had the license for the content in their mod

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all mods need to do this and make it even more difficult to steal unless a preventative solution is found

fervent needle
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Exactly, sucks that you couldn't use it in the editor but it was basically there to screw out origins epoch servers

mint edge
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I think that specifically isn't good because a mod should be able to be used for anything once released, public download public use, but if it's to prevent content theft I fully support that stuff

fervent needle
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Wasn't an IP theft issue, they just wanted everything funneled into their own mod

mint edge
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yea

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that is scummy but the same process applied to pbo theft is great

fervent needle
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Thats why I said scummy, if people could only play the map by playing origins they made money from renting servers

echo orchid
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@mint edge there is nothing scummy about it

mint edge
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it's perfectly fine to do but I don't like it

echo orchid
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that's a different discussion

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the assumption that a mod should be always free and publicly available is also false

mint edge
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workshop mods aswell?

echo orchid
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what is a workshop mod?

mint edge
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talking about being able to play with a mod if it's publicly released somewhwre

echo orchid
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if one owns the ip for a mod, he can release some modified version publicly as a teaser

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what's wrong with that

mint edge
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absolutely nothing

echo orchid
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this particular channel is for IP reports

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not hurt feelings

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or personal prefs

mint edge
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which is what I've been discussing for the past hour

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xd

echo orchid
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bar the last 5 mins when you managed to call someone scummy

mint edge
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idk anywhere better to discuss this

fervent needle
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Talking about how people modded in to protect from stealing

echo orchid
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because you don't like that you cannot enjoy some island

mint edge
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was just bringing up ways to protect content from theft and Andrew brought up origins

fervent needle
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That was me not mike

echo orchid
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whatever

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in a world where people consider stuff that is released for free as open source for whatever reason

fervent needle
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I said it was a method to protect your own IP, glitching your terrain but they were using it for profit which was scummy

echo orchid
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why is that scummy?

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because they make a buck out of their own work?

fervent needle
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No they ripped off companys and screwed over gsps because of greed

echo orchid
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i am not talking about particulars

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but principles

fervent needle
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Nothing wrong with making money off of something, no

echo orchid
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if BI only allows server admins to make money

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and not addon makers

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and while most server admins make money by using addons

mint edge
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I'm talking about ways to stop theft Andrew threw in origins and how they did it, added his opinion of it being scummy and I agreed, which is off topic

echo orchid
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the logical step is to make your own addon

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and fucking restrict it only to your own server

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is it not/

mint edge
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they did something smart to protect their work and could possibly be used by people nowadays to protect theirs from pbo theft

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not the moneyization part

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just the method in which they stopped use of their addon outside of what it was intended for

echo orchid
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alright, i was not aware of way they managed screw others over

fervent needle
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Thats kinda what they did in the end, but they ddos'd their own servers on a different gsp to convince people to move to their created company

echo orchid
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not even heard of origins till this moment

fervent needle
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But no, I agree with everything you said. But what they did is on par with the IP theft we currently see with SW

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Thats all ๐Ÿ˜›

echo orchid
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no it isn't

mint edge
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I don't rlly care what they did in the past, just like their idea to break their terrain if not loaded correctly on origins mod however it was suppost to be setup

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could work for other terrain makers who don't want their stuff tampered with but idk how they did it and if it would even apply

fervent needle
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Another thing they did is had all models and textures in the addon, but all configs and scripts serverside

mint edge
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yea but I don't think that'd work for a mod just being released

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cus you'd have to release the server side stuff and I'd be pointless

fervent needle
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Yea, it more applies to locking something to your own server, so unless you don't do that you can't do much for theft

mint edge
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te idea I threw around before was to have a dozen or so pbos splitting the content up as much as possible and in each pbo have stuff that would ruin gameplay if not all loaded together to override stuff

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have more pbos which would fix them but override even more stuff that someone might not want

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idk

dusk onyx
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Is it appropriate if I ask a theoretical question about it here?

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I don't want to violate it by myself.

mint edge
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anything related to up rights violations should be here

dusk onyx
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Alrighty.

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Is it legal if I rip content from abandonware (from EA) and make an addon to Arma 3 with it, while giving credit to EA?

fervent needle
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Ripping content from games will get it removed

dusk onyx
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Dang.

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Well thanks for telling me. I won't bother with it then.

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I wondered why there were no rips from other games in the first place.

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What if I take inspiration from the rips or modify them instead?

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Or it'll get connected to the game and I'll get a takedown?

mint edge
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giving credit never works unless you have direct written permission and proof of that

dusk onyx
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But what if it's abandonware?

dull moon
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What if I take inspiration from the rips or modify them instead?
you can recreate models, as long as the design is not copyright protected. what EA games are you talking about?

dusk onyx
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BF2142

dull moon
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doesn't matter if abandoned or not, the copyright stays the same

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you can use it as inspiration tho...

dusk onyx
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I see.

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Just scramble the names a little, modify the model and theoretically it's okay?

dull moon
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no, you have to build the models from scratch, as long the design is not copyrighted

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see star wars as reference

mint edge
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ok

dusk onyx
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I gotta find out BF2142's licencing stuff.

mint edge
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if you don't have direct permission

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you must make the entire thing your self start to finish

dusk onyx
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I see.

mint edge
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you take ips like stalker which the developers have stated usage of their game assets are allowed to be used for any non commercial project

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Ea has said nothing like that

dusk onyx
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Oh.

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Well I'll look more into it all.

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Thanks for telling me.

mint edge
#

if not it'll get dmcad in a week and be a waste of effort

dusk onyx
#

Yeah. Maybe I'll do something in private just to test a bit of modding.

faint nacelle
#

would strongly suggesting going straight into creating your own material.

#

much easier to learn the ropes from the ground up than trying to jump into a moving train.

dusk onyx
#

I suppose.

#

Even though it's weird that I can see all kinds of ripped off content in gmod workshop.

#

But maybe BI just wants us to be more creative.

faint nacelle
#

well

#

that does not make it right

dusk onyx
#

Or maybe gmod workshop is just too large to control.

#

I mean, I'm just curious about it.

dull moon
#

no, there is just nobody taking care of the gmod rips. the arma community is kind of regulating itself

dusk onyx
#

At least Arma 3 workshop doesn't have horrible FNaF rips.

dull moon
#

because we don't want to be seen as the same modding wild west as gmod or other games

dusk onyx
#

I understand.

#

Well, inspiraton way it is then.

mint edge
#

I mean

#

people do steal

#

but there shunned

#

and dmcad

#

lol

fervent needle
#

Quite a bit of older and more respecting audience here as well

mint edge
#

arma has always been somewhat more of a mature community

fervent needle
#

Maybe more mature in some parts

#

Yea lol

mint edge
#

I mean

#

tons of kids

fervent needle
#

They are inside the lifemod cribs though

mint edge
#

but the backbone of the community is mature

#

yea once u get past life trash it's mostly adults or normal sane people

fervent needle
#

But stealing = bad but you could take pictures and make something of that

#

Even if a game is dead doesn't mean its then ripe for the picking

#

๐Ÿ˜›

dusk onyx
#

I suppose.

#

It'd be crowded with FNaF stuff if there wasn't copyright control here.

#

Damn, it's awful in gmod workshop.

mint edge
#

pretty sure nobody moderates there

#

it's one of the outliers when it comes to copyright infringements not beig enforced

dusk onyx
#

They don't. Unless it's something against general ToS and gets shitton of reports. Gmod is just too large of a game to moderate.

dull moon
#

idon't think it's too large, nobody gives a fuck...

dusk onyx
#

That also works. Nobody wants to get cancer or is brave enough to.

mint edge
#

yea

#

arma modding is big as hell aswell

dusk onyx
#

A little smaller than Garry's Mod, which is crowded with dupes and all.

mint edge
#

awhile ago thousands of illegal uploads were taken down in the span of a week or so

#

lol

dusk onyx
#

Oh.

mint edge
#

didn't deny the modding community at all

dusk onyx
#

What kind of illegal downloads? Rips?

hallow lark
#

Rips, copies, modpacks.

dusk onyx
#

Also Source games in general lack any copyright control.

#

And ah.

hallow lark
#

You cannot upload anything to the steam workshop that is not yours. Creating packs of other mods and uploading them is a quick way to get DMCAd

dusk onyx
#

I just make collections.

#

And I see.

#

Understandable.

hallow lark
#

You can make a mod, and if you need to use other mods, you make them dependencies, and require the player download those mods from their respective workshops or download locations. Do not reupload.

dusk onyx
#

Correct.

#

I'll just take inspiration then.

#

And make a semi look-alike to avoid legal issues.

tender hawk
#

@dusk onyx What's the asset you were interested in from the abandonware?

dusk onyx
#

Some weapons from BF2142.

#

Dice/EA holds the licencing so I'd run into ยฉ issues.

#

@tender hawk

fervent needle
#

You could always use sites like cgtrader and purchase things but that requires $

dusk onyx
#

I doubt they got BF2142 content.

#

Also, I'd better make up something by myself then.

faint nacelle
#

they could but using bought ripped content is just as bad

#

and you also lose money in that

dusk onyx
#

Not worth messing with in the first place tbh

tender hawk
#

For what it's worth there's more than a few tutorials out there for both modeling/texturing and configuring for Arma 3, both small arms and ground vehicles

mint edge
#

cgtrader and turbosquid are both good sites

fervent needle
#

I found ripped forza content on there, 1 item for sale like 50 cars for $200 right out of forza and I reported it - had 3 reviews from the exact same hour right when it was listed or something

#

after I reported it for content theft it immediately dissapeared from the store

#

think cgtrader has a bit better reputation but yea, as long as you aren't trying to buy stolen stuff

tender hawk
#

Turbosquid's licensing may also be an issue for Arma purposes

dull moon
#

depending on what license the model is been sold

fossil basalt
#

I seem to recall a discussion about even the Royalty Free license not imparting full ownership to the buyer in some instances.

echo orchid
#

most assets under TBSQ or cgtrader

#

only allow you to use these, not redistribute it

#

the seller still owns all IP for his work

amber eagle
#

Why is it taking Steam so long to take down deepzone?

hallow lark
#

Always takes 3-4 days.

mint edge
#

they have to review the item

#

some poor guy at valve

amber eagle
#

It's been over a week now

hallow lark
#

I believe its been less than 4 days

mint edge
#

needs more dmca

hallow lark
#

It would break my thumb trying to scroll up, but you can go up to the message from the original dmca and see the date

mint edge
#

last thursday

#

Tim put his dmca in

dull moon
#

Do not go over 25 DMCAs a day or dawn will send you a not very friendly email. ๐Ÿ™‚

hallow lark
#

So 3-4 days, depending on what day someone actually read it.

#

Poor dawn...

dull moon
#

Hehe, they will have to stock up the department soon ๐Ÿ˜‚

mint edge
#

pretty sure optix is on a few shitlists aswell

#

that shit just doesn't get old

dull moon
#

Shitlist?

amber eagle
#

oh...feels like a week

mint edge
#

at valve

#

first week of his tool filled their dmca box with quite literally thousands

dull moon
#

I dont think the crawler is known as such at valve

#

And i wouldn't say thousands, but in the 3 digits for sure

mint edge
#

ok

#

cba had over 3-4K reuploads

#

cup had almost as many combined all of their mods

#

rhs less but a staggering number

#

added up oh lordy

#

and those are a few big ones

#

I don't think cba was dmcad a lot but if you had cba 90% chance you'll have a mod that was going to get dmcad

dull moon
#

Not sure, but i think cba allows redistributon

mint edge
#

ye but most mods that require cba don't

#

so if a mod has cba it'll have a mod that your not allowed to redistribute in all likelihood

tulip nexus
#

is T_D's web tool working? put it in that and export the UV map to compare the topology (might need to account for triangulation)

#

looks the same to me though, they just mirrored it

mint edge
#

where's that from

amber eagle
#

deepzone

mint edge
#

oh

#

where's the other one from

amber eagle
#

my mod

mint edge
#

lul

#

check the uv

amber eagle
#

I haven't looked at them, but I know they're the same. I can see the UV seems since...you know...i made it lol

mint edge
#

lol

amber eagle
#

they used a 3d ripper though, which is why they were able to mirror it and there's so many weighing errors

#

and add the equipment belt

mint edge
#

lol

#

well they have a lot of arm stalker stuff in there aswell if they asked permission or not

#

I know those guys get angry if you use their mod for anything

dull moon
#

Vest looks the same to me

compact merlin
#

they heve mentioned Armstalker in description, and seems that it is enought for Romzet
He is frendly enought or simply understands that if he starts to shutdown all this mods, who use ArmStalker content and in most cases proudly say "It is 100% unique content, not armstalker at all" and sell premium tanks, this won't solve anithing.
Pirates just reuploads to another link, whrites a topic about "Greedy bastards, who don't wont to share" or even perform a DDOS attack on original Armstalker server

echo orchid
#

yes

mint edge
#

are you on their server for that deep zone shit lmao

#

wut is that

#

or is that armstalker

fervent needle
#

Looks like a lifemod

amber eagle
#

darkzone lifemod made with gmod assets.

fervent needle
#

Full circle

#

Reee

minor sonnet
#

Dear lord save us

dusk onyx
#

Dang

dull moon
dull moon
steady adder
#

Thanks Chris. I see a DCMA has already been filed on it.

dull moon
#

@steady adder
your content also in it?

steady adder
#

3CB

dull moon
#

ah, right ๐Ÿ˜„

#

it is my dmca, but that shouldn't hold you back also filing one

steady adder
#

Does it make a difference having multiple DCMA's filed on getting it taken down?

dull moon
#

not really, but my hope is that valve has some sort of "asshead ranking" and every dmca gives a level up

steady adder
#

You never know! Which is your mod out of that lot?

dull moon
#

CUP

steady adder
#

Oh right. Is Chris your BI forum name too?

dull moon
#

nope, it's audiocustoms

steady adder
#

lol, I missed the clue

dull moon
#

๐Ÿ˜‰

glacial atlas
#

alright

#

where are the gp 5 gasmasks in deep zone from

#

armstalker?

mint edge
#

maybe

#

only gas masks ive seen in arma are theirs and some raidiation mod on the workshop

#

the exile one aswell

#

probably just taken from stalker models

tulip nexus
#

pretty sure they're from DayZ

#

they were in that gear and weapons pack ripped from DayZ that is now in Deep Zone

indigo thorn
#

Anyone know the 'correct' rules for file uploads to Play With Six? Their own 'publishing' section says you can only upload if you are the author of a mod. But then later down thei FAQ page, they have info for how you 'claim' a mod to be yours if it's been uploaded by the PWS team. Someone pointed out to me that my mods have been uploaded to PWS. I've only uploaded to the SteamWorkshop so far as I'm going to struggle to keep more than one location up to date properly. I'm not that familiar with PWS so I've not been able to find out who has published them their. The PWS mods appear to be out of date already which was exactly what I was trying to avoid....

midnight vine
#

Just PM one of the WithSIX guys on BI Forums and ask them to remove.

indigo thorn
#

OK - thanks.

fossil basalt
#

^ and that is why reuploading someone else's work is bad.

chilly silo
#

^ +1

tulip nexus
#

SIX staff tend to upload stuff themselves to their servers, same as Armaholic do (because this was the norm in the community before workshop and self-maintained hosting, and having an agreement to sign up to - most addon-makers didn't have access to their own hosting capabilities)

#

but as you noticed, SIX isn't always so hot on keeping stuff up to date as they once were

#

unless you manage the SIX mirror yourself

carmine folio
#

check the two posts below the linked one...

river spear
#

LOL

tulip nexus
#

I think SIX maybe has a bot for the workshop stuff

#

and generates those posts if the item links to a the forums

#

I'm not sure kecharles is even human

#

๐Ÿ˜„

willow star
#

If i see correctly the author hasn't specified a license, can't he just file a DMCA? As neither PlayWithSIX nor Armaholic have permissions to redistribute the files?

soft egret
#

He can if he wants to

undone pier
#

@da12thMonkey#2096 she is. however its largely automated process of course. why waste anyone's time if you can avoid it

mint edge
#

that is fucking hilarious

#

i posted a release today and when i go to the armaholic link they have

#

i dont even have access

#

v.v

echo orchid
#

@nic547#2614 good grief...if you don't want your addons on 3rd party mirrors, just say so on your front page

#

dmca is used for stuff like sw where uou need to share your io right with em

dull moon
#

and even if it ends up on PWS or armaholic, a quick msg to sickboy/sonsalt or foxhound and the stuff is gone within no time

amber eagle
#

This darkzone guy has filed a counter complaint for stealing my ip. So now I'm basically forced to spent a lot of money and time to fight this or let them steal my work? wtf?

midnight vine
#

Can you not prove the content is yours?

amber eagle
#

yes, it's the same model

#

same uvs and everything

hallow lark
#

You should only have to provide evidence to Valve of the evidence backing your claim.

compact merlin
#

I've talked to him. He say, that he take models from HD Models Pack stalker mod

amber eagle
compact merlin
#

But in this HD Models Pack also is a few models from Dayz SA

glacial atlas
#

you're the guy who made us army 2005?

compact merlin
#

HD NPC Pack *

amber eagle
#

no

#

Where is this HD NPC pack?

compact merlin
glacial atlas
#

r

#

grrr

#

it's not in there

amber eagle
#

I don't think he got my helmet and pasgt from that. I think he just ripped it straight from arma3. It doesn't matter where it's from anyways, he's in possession of stole ip

glacial atlas
#

i've used that mod

#

there's literally no western helmets in there

#

any faction that would be using them(freedom, mercs) doesn't

amber eagle
#

So basically i have to get a lawyer and fight this person and then possible fight valve

glacial atlas
#

out dmca'd

amber eagle
#

out dmca'd? He just committed perjury

glacial atlas
#

false witness

mint edge
#

cus he's in Russia

#

they have a huge thief to genuine modder ratio and they don't care

#

if they have stolen dayz content get dwarden in on it and they will go away

#

that's infringing directly on BIS rights

#

they have stolen apex content I know that for sure

tulip nexus
#

Yeah, have a word with Dwarden about it

#

see if their content can't magically become incompatible with Arma 3

mint edge
#

I also believe the poncho from unsung I'm 80% sure

#

they have packed in

glacial atlas
#

who is dwarden in the company

mint edge
#

I believe community manager or sorts

#

plus a few other roles I bet

glacial atlas
#

i see

#

a vest

#

soldier_pasgt flak 06.max

#

is that an effective argument for valve though

amber eagle
#

we'll ask a lawyer

soft egret
#

You can theoretically debinarize p3d's and convert it to a 3dsMax project

tulip nexus
#

you can't get the high-poly mesh though

mint edge
#

^

faint nacelle
#

nor can you release it before the other guy after ripping his release

fervent needle
#

Do you need to fight it or just prove it to valve? Via hp models etc

faint nacelle
#

I think this would be the proving part still

fervent needle
#

The way I saw it is dmca is the threat and if they counter complain then you pull proof

#

Or am I mistaken

glacial atlas
#

so what's your mod

amber eagle
#

@glacial atlas why are you so invested into this issue?

glacial atlas
#

i've got too much free time friendo

grim rose
#

Hi @amber eagle , I hope you looked at the original materials that we attached to the counter-complaint? If you want, we can also send you the source files for 3DMAX. And show where exactly the model data is ported (the dragonkeeper has already named, thanks to him).
Or do you just want to show that someone has offended you, and show that somebody took the two models from you content, deciphered them, remade, mirrored and inserted them in the our mod? Do you believe in it by yourself?
I think it's worth attaching the source files so everyone can see that you're wrong. This is the same link that was attached to the counter-complaint stuff https://mega.nz/#!olQTXS7S!fQZTsV21u7lpDvckcuvHK3K8sYiEfuDlxHKOAPmPW4I

mint edge
#

It confuses me

#

you are with deep zone and this is your mod and tag

#

these are apex assets that have been ripped and modified

echo orchid
#

several BI A2 and A3 assets used here

soft egret
echo orchid
soft egret
#

LUL. Ridiculous.

pliant oar
#

@echo orchid just report to the email

echo orchid
#

yeah yeah i was trying to push that in your lap @pliant oar

soft egret
glacial atlas
#

is it okay to copy stuff from one mod to another if you don't publish it

grand oyster
#

Ask the mod creators if they're happy for you to butcher their mod

glacial atlas
#

like I want the mi6 and armored suv from cup w/o having to load the whole thing

compact merlin
#

You can take it directly from A2 sources, it takes a few minutes

glacial atlas
#

you're probably right

#

i just don't own arma 2

echo orchid
#

@glacial atlas you don't need A2, the samples are available to anyone

glacial atlas
#

oh really

#

thanks

#

where do i get them though

carmine folio
glacial atlas
#

thanks

ebon ruin
#

Doesn't that require more than a few minutes to correctly work in arma 3?

echo orchid
#

yes ^

fervent needle
#

Better time spent porting then dealing with dmca takedowns ๐Ÿ˜„

glacial atlas
#

dmca takedown file transfers

#

hmmm

ebon ruin
#

Porting something that's already ported....

#

Is it illegal to use sounds or images from other games?

neon crater
#

Images like concept art? Sounds I'm pretty sure undergoes the same protection assets have as well

ebon ruin
#

A picture of a game, like a picture of a city taken from battlefield...

#

If I want to include that in my steam workshop mission, the DMCA police will fine me?

neon crater
#

I don't see any harm in such, but I don't know for sure.

fossil basalt
#

@ebon ruin The simplest answer is, do you own the IP? Yes or No.

midnight vine
#

If the screen shot was taken in game by @ebon ruin then yea it will be fine.

fossil basalt
#

I hate the term "should be".

midnight vine
#

Correction I'm wrong - copyright law is complicated is the best answer....

little crown
#

actually, it's very, very simple.

#

Fair use only applies when you are referencing the original work - as implied by that Wikipedia disclaimer. Namely, that if I'm talking about Game X, I can share a screenshot or piece of artwork from the game to illustrate what is being described.

#

However you cannot take an image from a game and use it as though it's part of your game.

neon crater
#

@little crown Does fair use always apply unless specified otherwise?

#

the audio assets maybe not ๐Ÿคท

little crown
#

fair use in general means short excerpts - whether it's text, video or audio are permitted, but again the context matters. I can quote a paragraph from your book if I'm attributing it to you and either critiquing what you were saying or using it to illustrate a point. Same applies to audio and video. I can include a clip of the audio, but only if I'm discussing or parodying the work, if I'm merely including it in my youtube video as background because I like the music then the fair use defence isn't likely to work.

#

so to summarise, if my hypothetical youtube video was a discussion/documentary or review of audio design in games, then fair use would apply

#

if my video was pictures of kittens, set to the sound effects from your favourite game, then no fair use

#

in the case of use of assets in games, it would be hard to imagine many scenarios where you could legitimately claim fair use.

#

and fair use, as applied in the US at least, does consider whether you made any money from your derived work as an additional factor. Even if you meet the above criteria, you can still fall foul of the law if you make a lot of money from your derived work. i.e. . Make a multi-million dollar blockbuster documentary which relies heavily on clips of other people's content and no judge will find in your favour.

#

I should not forget the obligatory, IANAL

fossil basalt
#

But you explained it so well ๐Ÿ˜‰ ๐Ÿ‘
IDOGGYSTYLE

#

(Yes, I know what he meant. It's a joke)

little crown
#

๐Ÿ™„

zenith wolf
#

That joke is rock solid

chilly silo
#

Its nowt to do with me.

mint edge
#

namalsk reupload if not allowed

carmine folio
#

guess i have to read up on DMCA now... ๐Ÿ˜ฆ

#

thanks

mint edge
#

๐Ÿ˜‰

mint edge
#

looks like he also had exile on the workshop

#

trying to hide it in that quarantine mod

#

nvm

#

every single upload he has is without permission it seems

#

just the ol "not mine original here"

grand oyster
#

I guess this might be the wrong channel, I don't suppose anyone knows why the Australia map mod was removed of off the SW? It was on the A3launcher so I assumed it must've been the original creator who put it up

fossil basalt
midnight vine
#

Oh this is a good one I wouldnt support this guy anymore, he has filed for legal action against a small non-profit group because he believed they were attempting to steal his mod, while this mod is good its not theft worthy, Mr. Alec i ask you again reconsider the complaint filed against [GVG] Spacewolf, he has done nothing wrong and does not deserve the punishment he is being dealt. It is all because you think your mod was stolen (which it was not). If you would like to discuss this further, add me on here. If not i understand, cowards always hide from the truth, also i think you should invest in some disclaimers in the description, may help from making yourself look like a jackass in the future. Regards,

dull moon
#

where is that from?

midnight vine
#

On the comments on my SW upload.

#

It was just a normal DMCA

dull moon
#

activates super mind reading powers to find the link.........

dull moon
#

thx ๐Ÿ˜„

midnight vine
#

He's added me so I'll pollitely fill him on where he is wrong.

dull moon
#

sure. send him a link to this discord channel also. we are hungry... ๐Ÿ˜‚

midnight vine
#

Will do.

dull moon
#

๐Ÿ˜ˆ

neon bear
#

tries to convince a guy to take off a DMCA

#

calls him a jackass and a coward

#

actually steals his mod

#

hmmmmm

carmine folio
#

does someone have a template to ask for a takedown with SW EULA and other things in it?
i'm totally not in the mood to DMCA right now

#

aah just remembered @heavy moon posted one ๐Ÿ˜„ thanks!

oblique mantle
#

So I have a question, if I were to make certain edits to a map, and someone decides to take that and use it in their own community, could I make a claim? As they do not have my permission to use my work?

fossil basalt
#

Did you have permission from the original author of the terrain?

oblique mantle
#

It is Kelley's Island, Andino open sourced the map for public use.

#

I understand the map itself is not my property, however all of the builds and terrain edits I made are mine.

#

"My version" I guess you could say.

fossil basalt
#

If the terrain was originally released as Open Source (and they were legally allowed to do so) then no. Its original license must be kept intact (iirc).

oblique mantle
#

Yes, Andino was the creator of the map, he used it for his alpha/beta for Orgobyte, but then soon after he released the map as open source.

#

So I took the files, wiped it, added new islands, terrain features, cities, etc. and I was wondering if I could at least get those stripped away from the people who are using my work atm.

fossil basalt
#

It was never "Your Work".

oblique mantle
#

I wasn't meaning the map itself, but the edits I made to the map, thats what I am referring to.

fossil basalt
#

Yes, but by using someone elses terrain, you are bound by the license it was released under.

oblique mantle
#

Ok, thank you.

fossil basalt
#

But, if you create a terrain 100% of your own making, thats a different story (as long as it adheres to Bohemias rules).

oblique mantle
#

Understandable, thanks for the clarification.

undone pier
#

@fossil basalt you are not necessarily correct here

#

it depends on the specific of the license

#

his work remains his own regardless

fossil basalt
#

that was the license it was released under

mint edge
#

I think what's being said is that a. the terrain was released as open source under aplsa and b. you have to release it the same way meaning other people can reuploads it aswell yea?

fossil basalt
#

Yes

#

That's my understanding, but the likes of KJU and PUFU are more knowledgeable than I .

carmine folio
#

Technically APL-SA wouldn't be counted as open source, even though its close.
You aren't required to release source files for example

But yeah @oblique mantle is screwed basically.
Anyone that was/is able to download his modified version of an APL-SA Map, can use it / build on it / modified it etc & redist the changes etc. Also you aren't allowed to relicense or add additional restrictions.
If he wants a map for just his community / friends, best off to make one from scratch

mint edge
#

ye I didn't mention the source

#

well kinda

#

but I understand

#

sa stands for share alike and is a pretty straightforward tldr of the license if the guy didn't bother reading it lmao

carmine folio
#

In fact if you want to prevent people making derivatives / repackage of your addons, you shouldn't be using either one of the arma licenses. Those licenses were really made for arma sample/licensed data files for people to make addons from.

fossil basalt
#

Thanks for the clarification!

carmine folio
#

So I made this new mod called Argo Life and its pretty much like Atlis LIfe but on Argo. I think it'd be a hit since people won't have to buy arma 3 to play it. Does anyone think that would violate anything?

oblique mantle
#

+1

grand oyster
#

I doubt it, considering you're given an editor to create stuff

#

Also, #channel_invites_list I believe there's an Argo invite link in there, which'd be better suited for asking the question

fossil basalt
#

That one's taking a while to get taken down. Was reported around the first of the month and CDEEKS was banned from here.

dull moon
#

Why would it take a while? It an original autor finds his stuff in it and files a dmca, this should be down within days

#

On mobile so i cant check, but if JBAD and JSRS are in there a DMCA would be a walk in the park

gaunt geode
#

JBAD, JSRS, TFAR, etc

midnight vine
dull moon
#

isn't NI arms from toadie2k?

soft egret
#

true

echo orchid
#

@heady frigate ^^

mint edge
#

I laid out what's gunna happen if they don't remove the stolen content (basically the whole thing lol)

#

waiting on my comment to be deleted or insulted

keen trout
#

I should probably file a DMCA on behalf of SFP too

dull moon
#

๐Ÿคฆ
wasn't in the mood to kick some ass, but whatever... ๐Ÿ˜„

late hare
#

Hello, had questions with the whole rights violations and reuploading multiple mods as one into a pack "like that fk pack linked above".
You're not allowed to reupload stuff into 1 file to be used on 1 server can you?

#

I'll go through the pack and remove items/remove the whole thing if i have to, it was only uploaded so users wouldn't have to enable about 60seperate mods

soft egret
#

You are not allowed to reupload. period.

#

unless you specifically ask the author for permission

dull moon
#

you can basically do on your server whatever you want. putting all mods in one big pack is a pita to maintain, but whatever.
but as dedmen said, reuploading your modpack is not allowed

soft egret
#

Atleast to Steam workshop

dull moon
#

โ˜

soft egret
#

to upload something to workshop it has to be your work. Or you have to be authorized to upload it in the name of the author

#

meaning the Original author asked you to upload it for him

#

That is not copyright though. That's Steam Agreements thingy don't know correct english term

dull moon
#

EULA

#

๐Ÿ˜‰

late hare
#

Alright so this would include files that are not even on the workshop like beards and that?

soft egret
#

Everything

#

If you didn't completly make it yourself you cannot upload it

dull moon
#

the rule is:
you didn't created it, you're not uploading it

#

at least if you don't have written permission by the original autor

chilly silo
#

And the way around this is just to use a Steam Workshop Collection. Most of the addons you want are already on steam from the official Author's workshop.

late hare
#

Alright guess i'll remove soon when i have time

fossil basalt
#

If you're online now, you have the time.

dull moon
#

๐Ÿ˜‰

late hare
#

I'm on my phone right now

#

Be back and about in a few hours though and will remove it then

fossil basalt
#

Would be a shame to have a DMCA filed in the meantime

dull moon
#

๐Ÿ‘

late hare
#

You do you but if not i'll have it removed in a few when im home

mint edge
#

as far as everyone here is concerned an illegal act happened

#

ip rights are a serious thing

#

if you steal from a corporation or somebody with the time and effort they will sue you

late hare
#

The packs have been deleted now, Sorry for that

undone sun
#

Way to go on making a server admins life 900% more complex.

mint edge
#

just make a collection it's better then taking mods because they auto update when the mods update

undone sun
#

I guess we will just start boycotting mods that are not on the workshop

mint edge
#

nobody gives a shit when it's about violating licenses

#

lol

#

you can go steal mods and put them on an external download sure

#

but be prepared for more legal action to be taken against you xd

undone sun
#

Noone ever complained about mods being on arma3sync repo;s

mint edge
#

they do

#

what can they do about it tho?

#

not shit

undone sun
#

And if shit like this keeps happening arma3 will be dead in a year.

mint edge
#

how?

undone sun
#

The game needs mods, and making it a nightmmare to get them and maintain them is not helping

mint edge
#

If modders keep getting their shit stolen

#

nobody will mod anymore lmao

#

and mods help keep arma afloat

#

if I couldn't defend my ip

#

I wouldn't even make stuff

#

same goes for everybody who sends out dmcad on ILLEGALLY UPLOADED CONTENT on the workshop

#

.<

undone sun
#

You think I don't know that? The problem is the fact that there is 0 effort from arma side to make mod managent easy

mint edge
#

if you can't load multiple mods

#

your shit

#

simple

#

better yet

#

if the people who are reuploads nig can't even ask for permission

undone sun
#

@mint edge ever tried managing multiple servers with mdos for 36 diffrent sources?

mint edge
#

THEY are shit

#

use less mods

#

my old exile server had 24 mods

#

it was 60/60 for 6 months

#

plenty of intelligent people who can load mods play

undone sun
#

Again, not about the players. Its about maintaining the servers.

mint edge
#

if a mod updates

#

update it on your server

#

better yet make the content yourself so you don't have to

#

it's your work so you update when you feel like it

#

why are you defending theft

#

the workshop licenses states uploads are your own property

undone sun
#

I am not defending it, I am saying we need a better way to manage this shit.

mint edge
#

so uploadin other people's work is literally saying I own this

#

ok

#

arma 4 should have a better way to load mods

#

I agree

#

but that won't happen with a3

#

we are so far into arma 3s life it's just a waste of time for the developers

#

we are lucky there is even workshop

#

used to be near impossible to protect your ip

#

and far worse for joining modded servers

undone sun
#

"lucky", its the worst development ever for server admins

mint edge
#

server owners don't develop

#

they use already made mods to enhance their missions

#

develop as in making a mission or a script

#

both of which

undone sun
#

@mint edge I think you misunderstand waht I said

mint edge
#

don't require mods

undone sun
#

I said the workshop is the worst development for server admins

mint edge
#

why

#

I think it's good

#

if you search a server on the launcher it will detect all workshop mods and prompt you to load them up

undone sun
#

Because there is no decent way to maintain workshop mods on a server. The client side has fancy guis that do stuff. Server admins are required to make their own scripts to get a decent way of downloading updating mods

mint edge
#

your argument isn't really related to reuploading mods then lol

fossil basalt
#

^

#

Spidey senses were tingling

undone sun
#

It is tho, people reupload mod packs to make the life as an admin easier. Give them a proper alteernative and the amount of packs will halve. I guarantee you

fossil basalt
#

How about we give them jail time?

undone sun
#

90% of the piracy happens because of a lack of alternatives

fossil basalt
#

IT IS FORBIDDEN TO UPLOAD CONTENT THAT IS NOT YOURS

#

How difficult can the concept be?

undone sun
#

Its not at all

fossil basalt
#

So, dont make attempts to justify it for thieves

undone sun
#

Wouldnt you rather adress the source of the problem? Make it go away for the longterm?

#

Or would you rather send dcma's for the rest of your life?

fossil basalt
#

For the majority of server admins out there, there is no problem. The only ones with problems out there are those looking for an excuse to steal someone elses creation.

undone sun
#

"Steal" is a harsh term. As there is no form of gain for most people

fossil basalt
#

Uploading content that does not belong to you is theft.

#

Theft is stealing.

undone sun
#

-FM- theft is taking something that doesnt belong to you. Uploading content that isnt yours is more like fraud

gaunt geode
#

uhhh

fossil basalt
#

It DOES NOT belong to you, thats what makes it theft.

undone sun
#

But whatever, I am not going to continue this discussion sicne clearly you are all more interested in sending dcma's then solving the problem.

fossil basalt
#

You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).

You furthermore represent and warrant that the User Generated Content, your submission of that Content, and your granting of rights in that Content does not violate any applicable contract, law or regulation.```
gaunt geode
#

have you thought about asking permission?

fossil basalt
#

I'd much rather those who stole content were permanently banned from the Steam platform.

undone sun
#

@fossil basalt GG might help get rid of 90% of the idiots out there

gaunt geode
#

NiArms + compatibilities were a PITA for my server so we just asked toadie2k if we could compile them into one addon for our private use

#

He was fine with it, it can't hurt to ask

fossil basalt
#

^

#

GoT, back later

dull moon
#

re: steam and server administration
seriously? steam is the best thing that could happen for server admins imo...
just keep steam(cmd) running on your server and the world is full of rainbows and unicorns again.
once a mod gets opdated on steam, your server AND your players will be updated the same time.
the problem is not "difficult server maintanance", it's retarded "server admins" who have no idea how to use the mechanics that are avaliable

#

with a little thinking and reading an (almost) automated selfupdating server is set up in no time using the right tools

mint edge
#

he probably didn't play in the old arma 1 and 2 times

#

rofl

dull moon
#

"oh no, setting up a server does need real work and thinking... no, we don't do that. we steal and pack all 2.000 usless mods we have in one big f*** pile of steaming modpackshit and force the players to download terrabites of mods they already have"

mint edge
#

the workshop isn't easy enough

#

wants more

#

millennial syndrome

#

forcing players to download the same mod once

#

so will every server with a mod pack have cup?

#

I don't want 10 cup mods in my computer

#

that's literally 250gb

dull moon
#

exactly

mint edge
#

my old harddrve was 500 lOl

dull moon
#

ppl these days seem to unlearn basic thinking... sad

#

many don't even know how to use google anymore.

#

wasting hours creating stupid accounts on ridiculous forums and sites, asking idiotic simple questions to even more retarded ppl, instead of using 10sec of their usless life typing "www.google.com" and look for themself

#

sorry... got a little triggered there

#

"millenials"

mint edge
#

I'm glad I'm more mature then most people I know my age

#

when I wanna be ๐Ÿ˜›

dull moon
#

when I wanna be
eeeeeeeexactly

#

๐Ÿ˜„

mint edge
#

that's 90% of the time to strangers so it's fine

#

I only steal stuff from my friends

dull moon
#

like their GFs? ๐Ÿ˜„

mint edge
#

no I don't lean that way

#

your making me uncomfortable assuming stuff let's stop

fervent needle
#

late to the party but It is tho, people reupload mod packs to make the life as an admin easier. Give them a proper alteernative and the amount of packs will halve. I guarantee you Why as a user should I download a garbage compiled together outdated pack that an admin throws together to make it easier for them and updating

#

then download another pack to join another server, when I can download the mod myself and join hundreds of servers who are run on common sense

#

I remember having to wait days and days in arma 2 for my favorite servers to update, its so much faster now

#

The theft and takedowns these packs get, why waste your time setting one up and just use workshop how its supposed to work.. blows my mind

keen trout
#

if you're serious about hosting (multiple) servers just create your own dashboards and automate your most common tasks โœŒ

grand oyster
#

Someone talking about no fancy GUIs for the server admins doing the mods, theres third party tools out there which make life easy when it comes to keeping them all updated. Just cause it may make life easier til the day its taken down, does not make it okay to do.

echo orchid
#

i missed all the pop-corn here...

echo orchid
#

@undone sun i cannot solve the issue with the A3 launcher, steam agreement, or anything outside the mods i am part of and i publicly release. It is partly BI's problem (handling mods, number of mods and synking with Steam) and partly Valve's issue (the agreement, the way their SW is moderated and admined etc)

#

your ease of use should not and will not trump on other people's rights

carmine folio
#

Steamcmd with username/password with arma3 account.
Setup some bat files or whatever you like, auto download the steamworkshop content when you reboot arma3server.

If you like aswell can try this free service should send you email when a steam workshop gets updated for your server. Should work with any steam workshop addon, server just needs to running the addon
http://workshop.a3launcher.com/#!/home

undone sun
#

I totally agree with the fact that it should not happen. But the fact is that the information is nearly impossible to come by. I am not a "millenial",I make an effort in finding what I need, Yes I have an auto updating server that uses steamworkshop. But even for a veteran server admin it is a pain to get the needed information. Something as trivial as mods should not require "complex" scripting to work on the server end.

soft egret
#

@undone sun Steam EULA forbits uploading anything that's not yours. BI can't just go and change workshop EULA. And Imagine BI creating their own Workshop-like solution. Weeks of important dev-time and million of $ on bandwidth and Servers.

If you want it to become easier for admins and have the information available more easilly. Why don't you just do that? Create a new Wiki page on Biki and write everything down.

keen trout
#

you can't justify taking other people's IP by laziness

undone sun
#

I am not justifying it, and I am not saying the EULA not the workshop should change. I am saying that if Bi would add an easier way to add mods to the server from the existing workshop half of the reuploads would disapear.

#

Its cause and effect. Simply throwing DCMA's at people is not goign to solve the issue long term. People will just find new illigal ways to make their live easier.

#

It is the same thing with people downloading movies, the ammount of downlaods has dropped significantly with proper alternatives such as netflix.

fossil basalt
#

And just to remind everyone, this channel is to discuss their violations before sending email to infringements@bistudio.com , Arma 3 EULA : https://www.bistudio.com/community/licenses/arma3-end-user-license

carmine folio
#

Something as trivial as mods should not require "complex" scripting to work on the server end.
that kind of contradicts itself ๐Ÿค”

coral torrent
#

@fossil basalt That's correct, but it seems like there is a need to talk about steam workshop and other takedowns too, so shall we do it here or do we get another channel for that?

echo orchid
#

11:22 AM] Mavy: It is the same thing with people downloading movies, the ammount of downlaods has dropped significantly with proper alternatives such as netflix.
yet, these alternatives weren't made by the production companies, but by a 3rd party.

#

@coral torrent here, no need for yet another channel...dmca takedowns are due to IP infrigements, which is the name of this particular channel

carmine folio
#

I am confused about one thing though.
Majority of repacks are vehicles/weapons/units/terrains
Care to give example of addons require "complex" scripting

I always assumed admins like the though of a single addon, that they decided when to update.
If there is some changes to make an addon work correctly, easier to make up a seperate addon to override the original addon. Maybe send original author a message if its an actual bug fix

fossil basalt
#

Even if reuploads were allowed (which they're not) one glaring example of why they're a bad idea is evidenced in the feedback on the CBA workshop page. People using out of date (older versions) uploaded by some admin thinking he had reinvented the wheel.

midnight vine
#

There also seems to be some people saything something along the lines of if you ask the author and they say it's ok to reupload then you can reupload. Without it being an Open Source project under a revelvant license that allows you to create derivative works surely this is still not allowed as you do not own the IP for it.

chilly silo
#

According to the licence from Valve's perspective if you dont own it or don't have authorisation you cant upload it. But if you do have authorisation to re-upload it then you can. But the original license still applies unless the author wishes to deed his rights to a third party or make it open source

#

And any derivatives you make must be authorised in writing by the author. Otherwise the default license applies

midnight vine
#

Ah ok, I wasn't aware it specified if you have auth then you can reupload.

#

Thanks for clearing that up.

chilly silo
#

If you couldnt deed rights or authorisation you couldnt upload team made content

midnight vine
#

Yea fair point.

upbeat token
#

@fossil basalt the lightbulb sir

grand oyster
#

"complex scripts" for download/updating mods? Did I read that correctly or should I reread a bit.

If the server admin is not going to put an hours worth of effort into sorting a solution, they are not fit to be a server owner...

amber eagle
#

Is it possible to create an executable file and include it in a PBO and whenever someone used pbo extract or similar tool to extract the files it automatically deletes all of the files in the pbo that were extracted?

dull moon
#

Not that i know, also not sure such a thing is within the BI eula

soft egret
#

@amber eagle yes, yes, no.
Unless you find a very serious exploit that is existend in most major PBO unpackers but not existend in Arma itself. Chance for that.. 0%

amber eagle
#

So to be specific, lets say someone takes a .pbo, and extracts the files such as .p3d, .paa .etc from the pbo to a folder on that person's computer, the pbo extract tool inadvertently extracts this executable file to the folder with all the other .paa and .p3ds. Whenever that executable file gets extracted it runs looking for a predefined list of .paa and .p3d, in this case the files within the pbo being extracted, and then automatically and permanently deletes them.

#

And then deletes itself or rewrites itself with a IP copyright warning

carmine folio
#

@amber eagle Dedmen already answered ;P Basically you are dreaming, wont happen

amber eagle
#

That's what I was afraid of.

grand oyster
#

I guess your best attempt at stopping it would be to obfuscate/encrypt it and hope for the best. It stops most of the noobs getting at it but wont stop very determined iirc

soft egret
#

@amber eagle Also.. What If I take 5 minutes and build a extractor that extracts everything besides .exe's ?
If Arma can read it. Then I can read it. No way around that other than making a PBO that even Arma can't read.

amber eagle
#

I doubt noobs will make an extractor like that.

#

If they're smart enough and determined enough to make an extractor like that they can probably make better 3d content than me lol

dull moon
#

that is considered illegal intervention in somebodies privacy. you are not allowed to alter or modify files on a foreign OS without the permission of the owner.

amber eagle
#

I think for my 18th man-o-war I'll include a jpeg of a black dot...

dull moon
#

remotely or automatically removing files from another pc is an actual crime

#

only way is what mittens said: obfuscation/encryption

#

why cant arma use ZIP files instead of PBO...
good old times when you downloaded a pirated movie and the ZIP was passwordprotected with a 128 digit code ๐Ÿ˜‚

grand oyster
#

Wouldnt they still be viewable/editable with the usual risk of people being able to decrypt it?

dull moon
#

the zip files?

grand oyster
#

Yeah

dull moon
#

no chance to unpack them without the password. as long as you are no absolute pro

grand oyster
#

But then as dedmen pointed out, they still need to be read by arma so then if someones determined they can still get the contents, no?

dull moon
#

you can crack it with brute-force, but using a 128 digit password.... good luck with that

#

right, arma woun't be able to see the content... bugger

#

well, let's see what A4 uses as file system and encryption

grand oyster
#

I wonder how A4 would be different from A3, both content wise, performance wise, etc

dull moon
#

so many questions, but no answers

#

๐Ÿ˜„

amber eagle
#

I wonder if I should wait until A4 is released before releasing any new content with hopes of better options of securing our ip

grand oyster
#

Little point as its not gonna be around for years, by which time you mightve moved on and no longer have enough time or your done with arma

soft egret
#

Just get a EBO encrypter from someone and call it done ^^

dull moon
#

rumors has it, that old A3 content should be usable with A4 engine. but i wouldn't bet on it. if you have your content set for A3, release it and DMCA the shit out of the pricks

grand oyster
#

Isnt that the same as obfuscating it? It can surely still be done

soft egret
#

Or additionally obfuscate it

amber eagle
#

DMCA don't work

dull moon
#

why not?

soft egret
#

No it's not. And yes. I can still extract it

grand oyster
#

DMCA isnt enough imo, for "honest" people its enough to scare them away from it but people still will

amber eagle
#

What's to stop someone from filing a false counter claim and forcing you to either spend thousands of dollars just to get an injunction or let them continue using the stolen content?

soft egret
#

BI

grand oyster
#

Cdeeks is a great example, he decided to defend himself and immediately start insulting people, still has his "mod" on the SW full of other peoples content

dull moon
#

did the victims file a DMCA?

soft egret
#

I'm sure BI would intervene if you ask them

dull moon
#

โ˜

grand oyster
#

afaik I dont think so, he did get banned from here and people did get told of it, its still up

soft egret
#

Then that didn't get Dwarden's attention/free time yet

grand oyster
#

Has lythium, FFAA, RHS I think < ACE, CBA, and more

carmine folio
#

Also use a public repo service with private repos & have proof that you created the content etc.. People ripping your content won't have that etc

Regardless there is no real way except DCMA / legal route to protect your content in arma.

grand oyster
#

Instead of being a normal person and making a collection or a tiny mod which has them all as dependancys, he decides to reupload them all as one

dull moon
#

what torndeco said. using a git or svn repo to backup and manage your work files/mod is a pretty good way to proov that you are the one with the earliest digital time stamp

#

like github or riouxSVN

amber eagle
#

Yea, I have that. Like all of the high poly files. But that doesn't stop someone from filing a counter claim and forcing you to take legal actions

mint edge
#

you could record yourself when you create new content

dull moon
#

the legal action after a counterclaim is, sending steam a link to the original files

mint edge
#

make a private youtube video link only

amber eagle
#

Steam has told me they now need a court order

dull moon
#

and if steam doesn't move, write an email to BI