#ip_rights_violations
1 messages Β· Page 21 of 1
Wrong in your book
well in your book too
or you wouldn't bother keeping it hidden
behind forum registration
and wrong also in the book of BI since they shut you down
Lol, exactly
The store was not hidden
Yes, because we want people to register
Sooo... it was "hidden"?
No
π
but... you just said you couldn't see it, without registration?
So: not public for everyone.
this goes back to Black and White. Was it Public? NO, it was private, that makes it hidden, no grey area.
Yes, but not hidden. Nothing special people had to do to get access, same as the e-mails I send out to everyone
Nothing hidden at all, its not like we were selling ingame perks
agree @fossil basalt
this is the kind of mental gymnastics we have to argue against on a weekly basis btw, think of all the time CUP wastes going after these people, and then having to argue with them π
I actually enjoy how your minds work. Maybe you guys should enter 2016!
@lapis widget Maybe... just maybe... you shouldn't sell stuff for a game.
And if you can't afford the Server -> Just don't rent it.
@cobalt creek Maybe you are the one that does not understand how it works these days.
I know how it works mr. Smartmoth
Blaming CUP (or anyone else) for not allowing YOU to monetize crap, that YOU use on YOUR Server that profits YOU is bullshit
You use CUP? Right? Right.
You wan't to monetize stuff -> Don't use stuff.
Hey buddy, you fucked up, got busted by Bi...
Speaking of 2016: groΓ the fuck up and take your punishment as a man and stop whining about others. Getting tired of your shit
i understand i've been playing arma for a good 6 years and i never had anyone hand out rewards to me, to get a place to play on
THEY spend time and money on it so you can use that stuff for free, so don't even think about talking back like that again.
not counting the time before that
Dont think so. The industry created DLC and Micro transactions. They raised the new generations with these ideas. No one donates without getting something small in return. And we are against pay2win. We never created a pay2win situation. Nor did anyone ever had to pay for any content whatsoever.
Its a FKN HUGE difference between: Gamecompanys AND MODDERS
Is it?
It is
How?
Does CUP earns money with it?
You are not allowed and that is probably the biggest issue here!
Answer my fkn question
brb, taking a bath in my swimming pool full of gold coins π
Hostile? @cobalt creek
You start to pissing me off with your smartmouth/childish arguments
we dont want to take money for modding
again, answer my question.
on the other hand we see lots of malicious people hosting servers
Lunch time is over, getting back to important stuff now
Without those server CUP would not be as popular.
but dis is impotent @dull moon (intended missspelling π )
so what?
bullshit @lapis widget
i do this for very selfish reasons, for myself
btw. you noticed: He didn't answered my Question π
do you think i care if i have the approval of the exile community? π
@cobalt creek You are hostile! Salty?
or the life one, for the matter
Why do you guys hold a grudge over Exile?
waiting for answer
@cobalt creek Sry, autocorrect shit on mobile
I have something important to attend to. I will be back in a few. I'll see if I have any metal polish.
Lunch time is over, getting back to important stuff now
π
@cobalt creek Sorry, CUP does not make money. Happy? Do we make a profit?
You do!
Aaaaahahahahaha got it
I do?
π
well we'll never now because you hide that stuff
most servers dont even have the donations amount public
let alone the money taken with sales
Okay, lets speak kindergarden: You received donations? Right? Right! If you received Donations -> You take money. Right? Right!.
Puh, that was hard.
Its donations it does not have to be.
i give up. Useless to talk to ppl with an iq below a stone. drops mic
@cobalt creek you are defending CUP I am against their opinion, what do you expect?
@cobalt creek And TBH, you guys are the disrespectful ones.
I am not defending CUP, i am just showing what kind of strange perspective you have.
You compare a MOD-Team, that makes no profit to a big Company.
You blame CUP for reporting you to BI and shutdown your "Shop".
YOU complain about it.
And? Doesn't make it right.
I dont blame them
lmfao
btw.:
Many ppl supported Hitler. Still doesn't change the fact that it was a wrong decision π
Wow, really comparing this to hitler and you are the one insulting my IQ.
lol
allow servers to make a profit and soon you find armed men marching through the streets! WHERE WILL IT END?!
I rule the world π
No i do
Civil war!
LongBeards vs LongHairs
Who cares XD
wtf did i just walk into
@cobalt creek LMAO
that was the most stupid conversation I've ever read π
Goodmorning CEN
lol
morning π
@lapis widget , you should seriously stop BITCHIN and start respecting Addon makers rules, if you dont like it, go make it your fucking self
^^ message of the day
π
Still
rawr, someone is angry π
Rrrrr
at the end of the day, mod makers will continue to chase down servers because BIS acts like they care but honestly don't
well that is not true
but this facade that server owners are making large amounts of profit is pretty funny
this isn't the glory days of arma 2
tbh its a huge can of worms to try manage
or the peak of altis life
they should just stop allowing monitizing in general imo
arma 3 resources are a lot more than arma 2, servers costs money to run, current generation are self-entitled and want something in return
it's hard to change behavior
well it isnt hard to just shutdown any server that is monitized
everybody makes server owners like @lapis widget out to be a horrible person when he's just catering to a player base that was made that way by the current generation of parents π
gimme gimme gimme
NO
and that isn't changing any time
he makes himself look like a horrible cunt by the way he acts
because it isnt to his liking
and then people turn in to huge egocentric Aholes
He had a valid agrument, it just got out of hand π
you can't be completely against something in its entirety then allow one small thing
it destroys your stance
seems like monetizers don't just cater, but flat out take advantage of this whole thing
the only few times we got to see how much money monetized servers actually made, that was thousends of dollars more than what was needed to sustain the servers
most, not all, just do it to pay the bills every month. Not saying it's right, but the basis of it isn't to go out and make thousands of dollars
so everything on top of that is profit the monetizer make
and that is money Devs should get then instead of those server owners
as they are the ones who maed the mod
I can only speak for myself, but @lapis widget /EXO donated money back to the community and other scripters in the community. I did the same
they offered CUP money, but you guys didn't want it, fair game
I would support modders/devs in the community all the time
Hey I am willing to pay a monthly subscription to who's content I use.
I want a script made, I don't know how to make it, I pay for that service
BI should allow this system because everyone would benefit.
can you drop CUP over 5000 euro's then
no, not exactly...
Sure Brian, no problem at all, if they give me permission I will drop them 500 now!
because when you get money for something you create expectations and people consider themselves customers by then
π see what I did there π
Brian must be CUP spokesperson π
i am not
you sure seem like it lol
No but all jokes aside, I am willing to pay. Told CUP that before!
also the fact that paying for something instead of having it for free is kind of retarded imho
i am a Arma dev myself, and i know for a fact how much time it takes and how hard it is to make models and bring them in arma
like, why would you voluntarily choose that?
everyone thinks its a piece of cake
I don't agree with that point at all that everybody thinks it's easy
why do you think mods like RHS take such a long time to get out new stuff, because it takes months
Chairborne, I am not far off point of view. That is why we never sold content at all. It was all within BI's rules
i was watching a stream of someone making 1 single weapon, took him about 3 months
the masses just think coz u can port a free model ur a modeller
as it is no-one's fulltime job
im not talking about you specifically, im talking about it in general
really good modelers are few and far between
modders mod arma because its fun
but they do it because they enjoy it
if that becomes a job with all the commitments of the case, things change
took me about 3 months on and off to make a BAF snatch landrover
yeah
I know chairborbe, but building a stable/professinal community take the same ammount of time and costs money.
little jimmy can port a model from forza in a day
Brian? have you ever ran a community with 3 popular servers?
well servers do cost money
HOWEVER
communities have been existing long before this entitled generation
and they still exist
Brian, you dont know me. If I would want money I would host cheap. And steal scripts. We give back to the community!
where you join and get to play whether you give money or not
communities will survive and people will donate without anything in return
it's just changing their mindset
because they are USED to getting something
But Chairborne, EXO offers the same to donators as non-donators
We never charged anyone for content or access
If you start a community then it are YOUR costs, as it is YOUR decision, so YOU bear the costs. IMO you should not even ask people for money, if they are willing to give it themselves, then that is a different story.
That works for when you start out
@queen wing wow, just wow. You don't understand at all π
but when you grow/expand/enter new games that take 3X more resources to run, it gets tricky
We do not ask for money, people offer us money!
I do
But they want something in return
I can run 3 Arma 2 servers on the same hardware as 1 Arma 3 server π
and tanoa fps is still bad π¦
Brian, what do you think a community costs a month?
Depends on what server you got
"Maybe you are the one that does not understand how it works these days."
I got to wonder what has changed in the last 10 years or more? Word monetization didn't even exist back in Arma 2 before the DayZ. Server cost has likely reduced or remained the same but hardware and internet speed has increased.
You donated something, you are just a good guy or good friends with the community. "Donate to be master sergeant in our mils-sim community" is a thing I haven't heard.
@warm urchin What do you think off DLC and microtransactions.
server costs have not decreased
and you can run less servers now because of the amount of resources needed to run an arma 3 server
like I said before, the glory days of arma 2 are gone π
DLC is something made by the author of the game, that is something completely fucking different
I don't usually do microtransactions but I buy some DLCs so I can support the devs
and both DLC's and Microtransactions are OPTIONAL
for you perhaps
I know most of everything that went on then and what people made $$ wise lol
all this drama always comes from exile, life and all the new game modes
@cobalt creek You are missing the fun
milsim community, or tactical shooter players, rarely stir shit up
The life mod playerbase is off on their own island
at it's peak I know a lot of money was floating around
similar back in A2 when Epoch/Overpoch were at its prime
there were just a lot fewer "modders" back then
IMO (people will hate me for this), game modes like Altis Life should be banned
soo much stealing content and such
Crunch - Today at 2:53 PM
I know chairborbe, but building a stable/professinal community take the same ammount of time and costs money.```
If you can't fkn afford it -> Leave it....
We had 6 (Yes, SIX) Servers... we payed as Team for each and everyone of them on our own pockets... soo.. you argument is invalid.
BIS will never ban a game mode, let alone a popular one
No "Donation" Bullshit
it all makes them money
yeah i know π¦
Life isn't the problem. The people are.
I've never put a single dime into my community and I told the players that I wasn't from day one
so the whole "if you can't afford it" argument is retarded
Most communities are born out of necessity in some way/shape/form
@cobalt creek is not the smartes on the block.
because someone cough Crunch cough is a cheap ass
smartest*
If you can't growth, you can't.
English please
@lapis widget You better watch out buddy
I can't understand that sentence
FYI, you mess with Dscha, you mess with Me
LOL
just so you know π
@cobalt creek Threats?
let's not throw threats around fellas
If you can't afford, having a big "Community", then you can't have a big "community".
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
define "afford"?
Paying for it?
here's where the miss is in this entire conversation
A2 days
no rules about monetization
everybody had perks for donating
players expected something for their donation
And it was NOT allowed to do so
CEN, our world differs too much from them. BI allowed monetization for a reason.
players transition to arma 3
players expect the EXACT thing from Arma 2
rules were introduced
so that's a change to the ecosystem
takes time to change players expectations
It gets even worse when BI introduces rules that cater to LIFE MODS
@cobalt creek So BI is retarded for allowing monetization within their rules?
It won't change. You can change a cracked Window in a broken Car, but it won't fix the Car itself. The cause is somewhere else.
saying that you can give away things that "don't affect gameplay"
@lapis widget Don't put any words in my Mouth
So now you have this issue
BI allowed monetization because they recognize running servers have costs
BIS says it's ok for things that dont affect gameplay
@cobalt creek BI allows server owners to monetize.
mod makers disagree with them
+1
+-
so you can be approved for something like server slots from BIS, but mod makers reserve the right to say no to that
BUT
And even that is beeing ignored by some ppl.
It is a fight you cannot win. Look at the some commuties do whatever they want. BE gets shutdown and they just work around it!
that's a misrepresentation and you know it π
the arguement is that reserved slots have NOTHING to do with the content
it's like BIS' own DLC content
Company != ModMaker
@hearty ledge none of our perks affected CUP content.
you know guys , lets start servers and get the dosh from stupid people
you aren't forced to buy the DLC
I know @lapis widget
meaning of "dosh" @blazing wyvern ?
money
ahh
Rip em off
Yaaa
Just like that life-Thingy there
There will always be bad apples
that can't be avoided
but don't group everybody in with that
If I would want to make money I would sell basekits, repects and ingame currency! But I dont.
@hearty ledge The Problem is: ppl learn from those foul apples.
But you still didn't respected the CUP Guys in first place, just after BI went in.
@cobalt creek have you ever looked at the things we offered?
I dont give a fkn damn what you "offer". You "offer" stuff, is enough for me to have 0 respect for you π
^^^^^^^
You guys argue about the Details as much as you want, if i stumble across a server making money with my content i'm gonna bust their nuts. There are ways... And if they crawl out of their pittyholes again, i will continue
Wait a second.
No, i don't give a damn what you think @lapis widget =}
I thought for a second i would care, but... meh
@queen wing ...
Well at least this conversation shows the kids in the chat.
LOL
BI needs to moderate your attitudes
Said the guy, who compared ModMakers to Companys π
"but BI is selling DLC's, y i cannut sell ma staffffff dat othas madeee"
If they moderate our attitudes, they should shutdown your server π
"here's where the miss is in this entire conversation
A2 days
no rules about monetization
everybody had perks for donating
players expected something for their donation"
Was there some communities who even did that before DayZ/clones happened? I guess reserve slot was probably the only thing.
@cobalt creek You are not the smartest on the block and you keep repeating yourself.
He's Kinda cute, isnt He?
@lapis widget So do you, i repeat, cause it doesn't seem, that you understand π
Can i pet him, @dull moon ?
He is, in a strange and disturbing way @dull moon π
Ikr XD
@cobalt creek you are the one that does not understand. We never sold content. Dont put all server owners in 1 group. We are not all the same!
!!!!!!!!!!!!!!
And, i bet, he walked around in Windeln, when i did my first steps in Arma/OFP π
Im going to name him "fluffels"
Did i? @lapis widget ? Where did i mentioned, that YOU sell stuff?
you dont sell content but the mods make your server look more enjoyable
Said the guy, who compared ModMakers to Companys π
"but BI is selling DLC's, y i cannut sell ma staffffff dat othas madeee"
Ok, done taking a dump, back to work
lol
thanks for the heads up @dull moon
;)
Don't forget to whipe twice.
use a bidet you fuckin peasant
bidet is for french's
real man don't whipe. They just fart hard enough.
Okay, back2Topic
what was the issue again? i cant be assed to scroll up with this mess
Donations aka selling stuff/"VIP"-Slots
something like that. I just came here to rant around.
the issue was at first with the possibility of steam adding mod monetization again
then it moved towards how monetized servers are jesus who paid for our sins of growing children with DLC and microtransactions
well sooner or later there will be mods for money , when you got like stores with stuff for games
Don't forget the "but i did nothing wrong"-part, where certain facts (like: ModCreators didn't allowed it) were ignored.
Then, its the death of the normal Mod-Community we once had here in Arma/OFP.
to be honest this arma community aint what it used to be
true, sadly.
"Its all about the money."
When i remember... FDF/BAF/i44 back in the days π¦
ye but that happiness with modding is fading away
thats why guys asking money for it
Because they see other ppl gaining profit from it. So they want their piece of the cake.
Also i think, because bringing stuff in Arm is a horrible process
well with those outdated tools
"horrible" isn't even close
i would kill some one xD
cough i touched UE a few days ago cough
π
The only reason people mod is because the base weapons/vehicles are trash π
"moved this memory point slightly, now i'll sit here 3 minutes doing nothing while the game packs and reloads"
^+10000
kinda true but not fully @hearty ledge
They wanted to separate from arma 2 and create a more futuristic set
Not all of them are trash. tbh, i just didn't liked the setting of A3 (especialy Altis - most boring map ever made in the Arma-Series).
Takistan ππ
any other map π
best Arma 2 map ever created
i think altis is a masterpiece
Yes, too flat, too "colorfull"
It sure looks good, it is like in Greece, but.. its so fkn boring at the same time.
but it allows you to make very different missions
but... no real forrests
from urban warfare to open ground tank v tank
and everywere grey in grey. meh
also its big enough to give a meaning to fast helicopters and SOME planes
@wheat wave isnt that with all official islands ? π
Tanks... You mean: "i turn slightly to the right... annnddd i made a 720 backflip"
π
lol
which reminds me that in A3 i probably never played in tank combat if we dont count that early showcase xD
Giving BI 3-6Month, no updates, just fixing the Engine -> I would be happy and maybe consider doing stuff again, but now... meh.
(until you flip your tank π )
would 've been better if the supply vehicles worked ok
or get stuck
since my t55 ran out of ammo midway through
or explode on a stone
with magic called phsyx
Quads are fun!
Don't ever mention Quads again! NEVER!
bikes are even better!
Wich bikes? π
I asked BI for 2 wheels vic support
spin uncontrollably in air and die like CJ from GTA
we reverted to A2 simulation
works ok btw
@blazing wyvern Yeah, Locality is the biggest shittything in PhysX, otherwise -> PhysX would be nice.
On the FB tracker
you should seen the bike in OFP Resistance xD
BUT, i have to admit: The feeling, when you drive around in a car -> Way better with PhysX. Feels better.
Hey, the Red Bike in OFP was awesome!
I never died so often!
ye that driving with it was weird for me
for some reason it always went to one side
I get used to it + i prefered it in CTI Missions π
I did play around with the quad the other day, not too horrible if you spent some time with it
if you go slow that is
if i remember correctly those quads from AO werent that bad
I did fine on takistan at 70+km/h, you just have to slow down for turns and bumps
well we been using them only on takistan so no issues there unless a sudden rock
Then it was fine, true.
We finished the Altis-Topic 10min ago, welcome to the "now" Brian π
Tanoa?
Yes
Gut map
I think we should switch to #general_chat_arma
Yeah.....
ππ»
so did anyone comment on the MANW question?
No, I think it got lost in all the flak.
Well looking at the kind of crap that was on Skyrim's monetised workshop (beyond the initial "examples" that Valve/Bethesda approached) it's certainly beneficial to have some kind of oversight from the game developers like MANW had
But the workshop's terms for it were shit. You made, what 25% of each sale? And didn't see a penny until Valve could credit you a sum >$100 (i.e. you had to sell ~$400 of content every time you were to be paid).
For them taking that kind of cut and arsing around of the sellers, one would have expected they'd be able to curate the quality of content being sold a lot better
well the main problem there is that Valve doesnt want to do curation
they try to automate everything and find ways to handle that with algorithms and processes - yet this obviously cant work for that
minimum sale before getting a pay-out is common in game dev; i guess thats why Valve just applied it too - also the less transaction frequency/the higher the amount, the less you loose on payment costs
I'm not sure how War Thunder does it, but I saw a recent post where they integrated a community members scratch built model into the game and he gets a percentage of its profits (when someone buys that plane).
well BI did many times in the past contracts with 3rd parties to create assets, or bought 3rd party assets; as far as i can tell even ACR DLC was largely made by externals
i would assume just like Valve, BI would prefer a more automated process and general framework to reduce the effort and responsibility on their part
what cant work is just to allow anyone to sell "their" work - for some reason Valve and their partners thought that would be a good idea..
wth 300+ new mesages who nuked this place?
get on that lots of nice mods in there cries for DMCA
Looking for clarification on something. If a mod uses ported a2 assets, is a server owner allowed under bi monetization rules to put that mod behind a paywall?
To add to that, the mod allows bi monetization rights.
if you have permission from mod author apply for monetization with BI
it does not matter if it uses a2 assets or not, question is who ported it and if the author gave you pemission to use it in such manner
for all A2 assets APL or APLSA applies, read that and that would be your answer partiaally and then read monetization rules
Saw that last faq link. I noticed it said
This means that you cannot use it on a server with access limited only to paying players. This also applies for the derivative works based on the licensed data packages, provided that the author of these works gives permission for such monetization
Which would mean you can't use it on a server behind a paywall. Unless I'm completely misunderstanding that part. I've been given that link, then told it doesn't matter if they are a2 assets. The assets were ported by my mod team, we just wanted to be sure what restrictions came with the assets before telling people wrong information.
if youre going to restrict access to assets or restrict access to server to paying players only then NO you cant use arma2 assets... I am not an official if you want more info contact BI as I told you
or RTFM π
I've been given that link
instead you could find it just as I did
I would say NO as well
From the links I've just read it sounds pretty clear cut. You could always email BI (as Jastreb said) for clarification).
Yeah, we will just let server owners know they can't restrict access to their servers with our mod.
You may want to inform them that it's due to the BI licenses imposed on the A2 material. I'd imagine they'd come down with much more force on someone who violated their licence rather than violating a modders license. I.e. Legal representation.
Thanks guys for helping to confirm, we suspected it would be that way anyway. π
Yes, thank you.
<@&105622502444711936>
is it somehow possible to see what data is contained inside a mod without downloading it (steam workshop)?
if not, will this be possible in the future?
nope, (unless you mean something like steamDB) at max you can use steamcmd (for accounts with login/pw/titleownership) to download subscribed workshop item and take look
i was hoping not to be foced to download a mod to take a look inside... thx anyways
@dull moon there is an API from Valve to workshop
one can query all data - even private mods if I am not mistaken
contact Sickboy to see if he is willing to share more on that
thx, i will check that out
@dull moon No, they don't have such an API. If the possiblity was there, we would be scanning the Workshop :/ Unfortunatelly this is another area where Workshop sucks bigtime.
Too bad, but thx anyways. Looks like i have to continue downloading GBs of potentionally fishy mods then...
Can i change the license of my mod ~1 month after release? What about everything that happened in the ~1 month period with the original license? It will be "converted" to the new license?
Someone can suggest me a license that will enrich the community and completelly trow poo on the face of any type of thief?
The beauty and the ugly thiefs.
(More the beauty)
are you using content from the arma 2 source files?
@wheat wave no. My content is code by me (12K lines), 3 functions cortesy of pedearthian and Killzone Kid, sounds from www.freesounds.org, 8-bits art from me, images of objects from the BI Wiki, images of real industrialised food from the internet. Some few other images of items from the internet.
Next releases will have music by me :)
i think you could make your own license
about thieves, they'll always try to steal your stuff, because that's what they do
@wheat wave i want to allow server monetization.
that doesnt change what i said π
and monetization is not the same thing as theft (i assume you mean someone grabbing your code and putting it in another mod?)
@carmine folio
Just pick a license you like, but changing the license won't be applied retroactively to previous versions people have already downloaded.
If your not hosting the old versions, then it should sort itself out after awhile.
You can just mention you allow for server montization i.e you will be basically dual licensing a product.
Since not all licenses allow you to add additional terms/conditions, but some due if you are giving the end-user more rights (depends on the license)
I forgot to say i use extDb3!
Yes, with theft i mean people use my code in another mod.
Thankyou for all the help.
If you wanna repackage extDB3, needs to be opensource license (OSI approved licenses) or an arma license.
Otherwise just pick whatever license you like & give people link to download extDB3 separately
But regardless like chairborne says, people will always steal crap.
So don't be surprised to see your stuff added to servers etc regardless of what license you pick
@carmine folio Might be a good thing to check out if using any real life trademarks (food items etc) will collide with monetization rules.
Its contradictory that you have choosed Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License and at the same time you are allowing monetization and repacking. In this case you would use https://creativecommons.org/licenses/by-sa/4.0/
@faint nacelle i will try to find something about.
Nope you can add additional terms to the license if you like that don't add restrictions to the end-user.
It is also up to the end-user if they like to accept it those additional terms.
(sidenote: i modelled it after mysql foss exception)
Besides if i don't explicit spell it out people will repackage the extension in a closed project. Anyway getting offpoint
AP-SA license allow people to use part of the code in their own project?
Yes but remember they will also have to follow the liense i.e
"Share Alike - If you adapt, or build upon this material, you may distribute the resulting material only under the same license."
Can i use AP-SA with the aditional limitation of not allowing the use of part of BRPVP in another project?
People can change it for their needs, but not use a specific feature in another project.
Or use mostlly BRPVP but change its identity.
Nope, Read 5b no addtional restictions.... although there afew people that aren't aware of this.
Just use one of the creative commons no derivaties licenses https://creativecommons.org/choose/
Or just don't bother license it publically, it still protected by copyrights.
But some people will assume its public domain, so you will need to clarify it somewhere.
Hm, if one is using the APL-SA license, does that grant them the right to reupload it to Steam Workshop again?
No, APL-SA allowes one to use the content, Adapter and modify it under same license. Technically reups on private repos like A3S and so on are also no Problem. But steam says clearly that ONLY the author or rightsholders is allowed to upload content to steam.
not sure there, APL SA allows you to modify and redistibute or build upon, so technically its your IP once you build on top of it
assets are owned by BI so youre not IP owner anyway if you used APL SA content
Wasn't finished, had to get off the train :)
That's right, cup for example is not the IP owner, but still the author. So only cup is allowed to upload the content to steam. But since cup also adapts the APL-SA others can modify content and only then can upload their modified content with their prefix to steam since they are the new author of the new content
But a simple reupload in a New modpack because one doesn't want to use dependencies is forbitten by steam
yeah thats what I thought, but if the mod contains any data which is not part of APL SA content that has to be left out unless author in this case grants explicit pemission to reuse and reupload
Exactly
But the safest way no matter the license is: fucking ask before messing around with stuff you didn't make
looks at Exile and A3L communities
^
I second that one
Best thing is, when you find your content repacked on steam and you approach the uploader on his teamspeak to nicely clearly things up and he kickbans you with the msg "it's APL-SA and free for all, fuck off"
...
And this happend not just once
Always contact offenders in ways that are admissible in court.
so email is more plausible as evidence but court... meh I dont think it should come to that point but still email is best as evidence yeah
for a steam reupload π π π
I'm just saying in general. I never do anything of any importance over voice.
FYI Exile made everything themselves
in relation to what exactly?
looks at Exile and A3L communities```
Communities, ahh, ignore me
Just reads like its rolling developers into it
Not sure life style asset stealing takes place in Exile tbh
I bet
Possibly referring to monetization of others work?
Probably
personally the only one time CUP had an issue with Exile MOD developers over content they were super friendly and everything was resolved in a matter of hours, can't really complain
monetization is a whole other thing
monetization is a whole other thing
Correct. The monetization and reupload bollocks is not caused by the Exile devs, but the communities using Exile. I admit that there are fair playing communities out there, but the majority fuck shit up to another level
Just like the majority of Life-Servers. Some walk the right way, alot do not.
Trow all of then in jail!!!! *the robbers.
π
If i model something and make 2 copies, one for arma 3 and one for another game. Will that cause any problems?
lol what? if you model something yourself, you can use it wherever you want
you can sell it, give it away etc
it's your IP, you can treat it as you choose to
But if i take it in oxygen and then save it, wont BI have the owner rights of the model?
yeah I think Jonas means that if you make model in object builder (or oxygen2 in arma2), you cannot like sell the model as bis forbids that.
yes, or if you edit the model in object builder?
You are always the rightsholder
I've been thinking about that as a loophole, if you use modo to make 3d model and export it directly as P3D without needing o2/ob at all... then you could sell such model (just an example) π
Really? Once OB was involved in the process you cant sell the model?
is that odd to you? I thought it was common knowledge since arma2 times (heck prolly arma1 too?).
the basic thing is "you cant sell arma addons!" which means that bis tools license doesnt allow selling content made with them (hence my above funny example of doing it with other tools).
That's totally New to me. Well, i actually never thought about such stuff and don't really do 3D stuff
Ah, ok
The thing is, arma+modding+money triggers me Hard in a not so good way ;)
So i never thought about it
yeah its really strange that you feel so strongly to all that monetization stuff but dont even know the basic tools license things π
but who knows maybe I recall all that incorrectly, I just remember that waayyy back prolly arma(1) times the tools license stated that content made with them cannot be sold for profit. I think lateron it came known that donations for poor modders are fine though.
hmm lemme snoop if I find arma2 tools license somewhere...
bah no txt files with tools download package and bis wiki link http://community.bistudio.com/wiki/BI_Tools_3 is empty hehe
anyways probably someone else knows.
These tools are provided to the community under the terms that allows free use of the tools for any non commercial purposes. Any commercial use of the tools is strictly prohibited without permission from BI.
https://community.bistudio.com/wiki/Category:Tools
hmm tools, not content, hehe dunno if that is the same thing. anyways π
okay thanks for help π
you are reading this too strictly. in regards to O2/OB no one would use that tool if he doesnt have to for commerical use.
also its not like BI adds a watermark to find out or actively tries to catch violations.
this is a general legal phrase to state commerical use is not desired and only blant violation has any chance if ever to get called into question by BI
finally it also means just without BI agreement - BI can always agree to commercial use and in general is not against it. why should they as commmerical company
bi owns no rights whatsoever
no matter if one uses o2 to model the entire thing
or just to config it for game use
even though bi didn't take autodesk route ( their student/edu license and watermark)
it says the same: anything done in o2 is not viable for commercial purpose
that said no real 3d artist would use o2 to create game ready content when there are way better and free alternatives out there
but that doesn't mean the IP rights get transferred over to BI
okay so its fine to do arma3 model in OB and sell it?
nope
ok π
but "no commercial license" doesn't mean IP transfer
yep I believe Jonas was asking if its okay to sell models (I think).
read above ^^ if i save in ob, won't BI own it?
this is such a common mistake, hence why people believe mods, addona, scenarious and campaigns all belong to BI
ok, I have no interest or part in that. I just pointed out what I knew from years ago when I saw Jonas question.
all the work i have done for BI commercially was done using commercial max license and same PE edition of O2/OB everyone in the community uses. But they can choose to ignore their own license rather than provide one with the same thing but with a commercial license
which exists btw
cool (I'd like to ask what you've done but its offtopic for this channel, so maybe another time).
you cannot sell the models for A3; you can sell it for other uses - quite a few ppl do that actually (however at times the buyer wants exclusive ownership - ie military or game dev env)
@hasty scaffold
okay so its fine to do arma3 model in OB and sell it? <--- Masochist
ok?
He doesn't "English" well π (jk)
Question, what rights or anything holds up if someone was to take something from another mod and use it in theirs? Like grab pbos and sign them and redistribute them without proper permissions? In question taking content from both Arma 2/3
none ^
well depends on the license
Just frowned on?
let me get this straight
Go ahead
you asking what rights has the guy that takes pbo from another mod, resign and redistributes it?
if you dont modify it, and the arma mod didnt explicitly states that its not meant to be used in A3, or cannot be redistributed nor repacked, its probably okay - depends on the usage setting too though; like private team server, public community server, to monetization or life mods
or the lad that made it in the first place (author)
Both?
reprase the question then please
Im looking specifically at "Desolation Origin" that came out yesterday, has content taken from other mods, tyrk(was some of that apl-sa from a2 assets? Idr) some zombies mods like ryanzombies and hlc stuff thrown in there, as well as they have stuff from arma2dayz mods in there and they already have a DMCA takedown request on steam and its been a day.. Lol
They keep remaking the same thing with different rips of peoples stuff and getting it taken down, again im not on either side here, not part of them or had any stuff I made used by them
Just kinda wtf is going on situation
yeah it is expected
in arma community, if there is no specific license written, or direct permission provided
the most prohibitive sort of license applies
cc-by-nc-nd
sort of thing
The main problem is that he changed all the headers of the files to add his name in the author list even on files he didn't even touch. He also proceeded to upload it to steam without the authors permission which is against steam workshop license agreement.
steam agreement clearly states that if one doesn't own ip rights
he won't upload it on steam
changing headers doesn't make it yours...
can you please send me a link to that steam upload?
I dont think anything is theres besides the 'origin' in the name, the original guy still has desolation uploaded and he said 99% of the code is unchanged and basically its new packs thrown in
yeah shit doesn't work like that
it's mainly his server files that he changed all the headers on.
I haven't checked client files.
but yeah either way it was bound to happen.
I have client files if needed to check, I did compare to the ones and june and its mainly all the same
neah, as long as there are none of mine or rhs, i don't really care
i sent both lax and zee a message about the above
@fervent needle is the rogue uploader here on Discord?
Ok, np
@hallow lark Desolation mod is yours?
@carmine folio No, Desolation Mod is @river spear . DesolationREDUX is @hallow lark , and Desolation Origins is De4dCert's
DesolationREDUX is all original assets and ports of our own, if we include other mods in the final product those will have proof of rights to use those with proper credits and a message to and from the original owner say we can use them.
Atm DesolationREDUX is 100% original assets plus arma 2 ports and is in no way affiliated with De4dCerts "mod" nor should OPTiX be considered a role in De4dCerts "mod".
wasn't desolation the mod that repacked a bunch of mods like cup, enhanced movement, jbad, xcam, taviana and even dayz sa stuff?
@carmine folio I wasn't really around at that time when original desolation was first released but I know that it doesn't do that now and only makes them dependencies on the steam workshop (cup, enhanced movement). DesolationREDUX on the other hand has 0 dependencies and is being written from the ground up with a completely new structure by one of our talented coders. The main reason why DesolationREDUX has Desolation in the name is because it was inspired by the original desolation and needed to be given credit where it was due.
I just don't want DesolationREDUX to get mixed with any drama between Original Desolation by OPTiX and Desolation Origins by De4dCert.
It does currently do that(repacks a bunch of stuff), I called de4dcert on his youtube about whats in his mod and I dont think he really had a clue.. Seemed so anyways. As for redux, yes its being custom made, and there was another one floating around.. Anarchy? Anyways if desolation is the inspiration and thats the only thing thats similar then I would move away from it. Desolation was made to be more like a dayz in arma 3. So nothing new there I guess. Best of luck, looking forward to seeing something with desolation not cause controversy
Yeah, don't think I'd want my hard work to be associated (even in part) with those who are shady.
So, I'd +1 a name change
I packed some of the mods up because I didn't know dependencies were implemented back then, when Chris from CUP told me about it I removed everything which was on the workshop and made them dependencies
No intention of stealing them, forgive me [T]/
YouTube have plenty of musical tracks you can use.
So, what will happen to those guys from Desolation Origins?
Anything from a simple takedown to a complete Steam ban I imagine.
Possibly more if lawyers get involved. But speculation on my part, I'm not privy to what's up with them.
what musics can i use in my BRPVP videos?
Every license / royalty free music. Depending on what genre you prefer. If you like cinematic music like two steps from hell, there are plenty composers out there who are happy to hear their music in other videos if you ask them first.
@fossil basalt @dull moon thankyou for the answers.
The best rule of thumb is "always ask permission first". If no answer, assume the answer is "No".
what I gathered this stuff is from COD Advanced Warfare. :L Thought the scifi stuff looked cool in a video posted and then saw the Atlas logos.
I would say thats Activisions problem ^^
Not necessarily. But it will be looked into.
Burn it with fire before it lays eggs...
By insinuating it's someone else's problem, it implies quasi legitimacy. That is incorrect.
(Not you Chris π )
I know :*
@fossil basalt I know of one community thats done this repeatedly
Including using car-names from companies without explicit permission
Ford, Holden, Dodge
Do you know how many communities have ripped copyrighted material @fossil basalt ?
As they say, the squeaky wheel gets the oil ... or DMCA in this case.
Is A3L getting hit in this wave too?
I'm not aware
@fossil basalt ArmA 3 Life ripped a lot of models from other games. Including Need for speed models
I dont say its legal or ok. I just dont want to play the Cop for a Multi Million Dollar Company ^^ If there would realy care about that, there would Pay people for this ^^
yeah but only takes me a second to notify david about it:
@pliant oar - cod shit inside: https://steamcommunity.com/sharedfiles/filedetails/?id=646476994
Steam Workshop: Arma 3. Π ΡΡΡΠΊΠΎΠ΅ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅
ΠΡΠΈΡΠΈΠ°Π»ΡΠ½Π°Ρ ΡΡΡΡΠΊΠ°Ρ Π³ΡΡΠΏΠΏΠ°- http://vk.com/epsmmod
ΠΠ°Ρ Patreon https://www.patreon.com/EPSM
ΠΠ΅ΡΡΠΈΡ: 1.5.0 - ΠΠ΅ΡΠ°
@echo orchid Did I inadvertently get that guy in trouble?
he got himself into it on its own
It would have been a matter of time
@tender rampart had reported A3L to EA back then βΉ.βΉ got a 20β¬ voucher for origin / EA store
So I guess that A3L got some problems / it's being taken serious.
wow that's cool
Wow, a 20β¬ voucher to spend on a tripple A +60,-β¬ life-long beta game.
20β¬ for doing a good deed is better than nothing.
Ok, true
for reporting one life mod and getting money for it - i would take that π
at that rate i would be game voucher milionare again π
So I just made this new revolutionary life mod, we only stole 50% of the assets this time. It's a game changer π
Wait a second, dwarden lets run a scheme here, we rip stuff and make mods with stolen content while you report then and take them down while earning money and we all split the profits.. What could possibly go wrong!!
Lol
Little confused on cod mod is fan made mods not allowed?
it is illegal to rip a game apart, extract it's models, import it to arma
So why don't the halo mod get the same thing happening to them I see it posted on armaholic all time still little bit confused unless they make the models.
they crafted the models from scratch
Ah I think I get it now.
rlly? π
i saw a russian military promotion video the other day. it had the arma 3 signature music in it. pretty funny.
link? There are many fan made videos Russian MOD does not use music in their videos often.
nah, it's nearly impossible to find now. i watched the "new videos feed" of a particular website that rotates them quickly
Anyone enjoy DayZero content, here is a great mod to enjoy it with. http://steamcommunity.com/sharedfiles/filedetails/?id=791853918
https://puu.sh/s8QPO/f1c1f1cbf3.png https://puu.sh/s8R8c/3a2a97dd87.png mod has "permission" from the creator of "Desolation" and iirc that had been DMCA'ed for RyanZombies, and DayZ content in the mod.
@languid lantern its Deadcerts "Desolation Origin" reuploaded... Lol. The bikey isn't even changed, see if the filesize matches or is almost the same.. also: http://i.imgur.com/Nfnrccq.png http://i.imgur.com/lh8sqva.png
Filesize of Desolation Origin: http://i.imgur.com/JcGIdw9.png
As the mod's desciption states "Uploaded with permission from OPTiX" is Deadcerts a copy of it?
yes^
all de4dcert did was change all the headers for all the files to say made by optix, de4dcert and blah blah. Plus a few minor adjustments to a few files but not all of them.
Yeah i remember hearing that from someone.
Rights violations, hmm, every a3l server (stolen content) π
πΏ
@fervent needle in the end, it's still the origional thing that was DMCA'ed correct?
It seems to be, everything is the same even the bikey
check filesize?
you wouldn't upload with permission and use the same bikey as the original lol
2.11GB
so they dropped something in it
dunno but yea its pretty much the same
On my cell phone, but trying to clear some things up. Optix created desolation. He abandoned the project, and a few months later posted the server files up for anyone to use. He did not post the client files though, and did not give anyone permission to upload the old client files to steam workshop. Months later, he reopened his steam workshop so people could play the old desolation @ANixon#4860 set up while they waited for one of the reboots to finish. Then de4dcert started desolation origin which used a slightly edited version of OPTiX's desolation, and he uploaded the client files to steam workshop. Optix did a dmca on that as he did not give de4dcert permission to upload it, and it was not original work. That dmca stuck. De4dcert then did a dmca on OPTiX's steam workshop. Optix doesn't care to fight it as he's not supporting the mod, simply opened the files so bored people could play the old version while they wait for a reboot. As far as I know edict uses OPTiX's version, and has permission to upload it. Whether the permissions optix has to modify and upload hlc and Ryan zombies transfers, that I don't know.
I love how dodgy mods are moving off steam to use a3sync instead to try and hide more
Where do I even start....
@fossil basalt You start by not starting because it's a merry go round. π
Only in a sense that it's the same content over and over seen by new players. The above reference is why you don't bundle content with code. Upload your mod (code). Make the rest dependencies. Simple.
Agreed, or just don't make a mod unless you have the talent/team to create original content with all rights to distribute, not just slightly modified code of someone elses hard work.
Was waiting for that "just just" edit.
shhhhhhhh
haha, no i agree nixon. so much rubbish out there of just copied content. its not original. the problem is that the streamers then go on to play these "mods" and promote them even more to the masses
It would be nice to have a tool to warn streamers that they are promoting stolen content. Something less harsh than A DMCA takedown, but also could lead to one if they persist.
@fossil basalt Every Life Mod streamer lol
@fossil basalt just go hack servers and send a global AAN message π jkjk
@carmine folio you can't watch anything else on twitch but Life, BR, and KOTH, rare Exile, BP, etc.. streams.
why is there even discusion about a ripoff from a ripoff mod?
even the "original" author was dmca'd multiple times so there is no "who has rights to upload what" regarding that mod, it's just ripoff content that should not be an SW at all
To be honest I'm just waiting for action to be taken against these so called community's which are stealing content from hard content creators within the community.
Theres no need to wait for "someone" to take action. If you know whos content has been ripped/stolen/uploaded without permission, you yourself can report it. (Notify Original Author)
To much effort when there are loads of servers out there ripping content
And sadly, this is what contributes to its perpetuation.
That maybe true if I know the author of every mod ever created, but those of use that don't follow the scene closely, aren't going to be able to spot a stolen mod and know who the owners are.
If it really only took 30 sec you'd see a lot more people reporting this shit
check if it has a topic in Arma 3 Addons & Mods. if you can't find it there, there's a big chance the content isn't legit
^ yeah, plus, the guy that no one knows who has 100 cars on Steam Workshop probably isn't legit.
@fossil basalt You could look at it like that
except you forget that 99% of the people don't know modders beyond the major mods RHS/CUPS/ACE/CBA
Hell I've been lurking in here for the last 6 months and I can ID maybe 6 modders from the list.
Kju does IFA3
PlayerUnknown does BR
and I think Soul_Assassin is part of the ACE team
beyond that I have no idea who's mod is who's, Hell I'm not even sure what your claim to fame is in this community
I dont mean that as direspecful but if I had to pick your mod out of a list I'd have no idea even if I used it every day
I have no claim to fame except for longevity maybe (15 years).
Thats a hell of a claim though and you've been very helpful to me an others
@wanton dragon soul assassin is with rhs (he started it almost 15y ago), so am i. he has nothing to do with ace
most big mods have twitter and facebook acounts
send a message, done
Ahh okay thx I knew he was part of one of the big ones but I didn't know which one.
rhs has facebook, twitter and vk
I follow you guys on both twitter and facebook but from the few post I've seen you usually dont include your names or even screen names
ace has boh fb and twitter, same for cup
maybe I just missed it, and if thats the case my bad
well, i for one do, i always stick my icon on stuff π
same icon as here, bif, steam etc etc
what i am trying to say is that you don't need
to know ppl personally
to report shit
@warm urchin is on the right track though. "Most" modders have a prominent presence on the BIF ( Bohemia Interactive Forums) in addition to web presence. It's not that often that a relative unknown will release something completely independent.
Yeah, I understand that Reddit can be useful , but it's like asking a crowd of random people on the street how to do brain surgery when you live next to 2 brain surgeons.
^
@echo orchid I'm not a particular fan of BI-forums
I got chewed out once so that wasn't fun.
well, it happens across the internet, but it is a place that is properly moderated
although not the most newb friendly one
i have chewed quite a few myself on bif
I posted code on there and got chewed for it @echo orchid
lol
It was because people perceived the code I wrote was an eyesore. Which it wasn't they just thought nitpicking it was a good idea
They didn't explain, that I was running a very deep recursive function
and append
No one pointed it out they just nitpicked the code.
I was using append on multiple [] arrays that caused the array to become 30,000 elements
@echo orchid No one was of help, if anything they were a hinderence.
most help moved on discord
I noticed.
all i can say is that on the part of the modelling parr on bif
questions are being answered in detail by the sane 3-6 ppl
nitpicking and chewing happens only when questions are "i wanna do a rifle, halp"
or alike, or ppl asking to be hand held and tutored for eaxh step
I wrote a weather script that calculated a smooth gradient overtime.
It was MP compatible.
The script wasn't formally finished
As the goal I wanted was abandoned
Skipping time ahead in A3 was an issue
If you do anything in the Arma community, you will get pissed on for doing it by most.
Like starting this business....
That brings up the question, do you report the content on steam generically so Dwarden will recieve it? Or shoot a msg to the creators of the mods for them to DMCA or how does that work?
Or rather, what is best?
contact first, PM Dwarden second, DMCA third
but I guess Dwarden would be burried with PMs then, so maybe better skip that part
Yes poor Dwarden π
Just DMCA it. It's much faster than flagging it and the support people contact the uploader to explain what you wrote in the DMCA form
Best off to contact/pm the person/people that owns the content. You could get into trouble if you start to DCMA content that isn't your copyright at all.
Plus you might end up filing DCMA for something, someone might have gotten permission for & you just aren't aware of it.
If you can't content the owner you could just leave message here, someone might see it & send them a message etc...
@carmine folio Do you know how many AU people don't give a eff about DMCA?
And ? Its relatively little effort to file a DCMA and steam will honour it.
If you wanna go after other dist channels, then its up the content owner to decide if they wanna pursue other legal options
Altis Life servers in AU are cancer
They have copyrighted material lots of it.
Police emblems etc.
Well its up the copyright owner to enforce it.
My answer was directed at dealing with Steam Workshop content, were a DCMA will do the trick.
I mean I don't even know if the Australian police would act on it
Using QLD police emblems in a game.
I highly doubt they would care and one might argue it will fall under fair usage (depending on local laws)
Anyway its up the copyright owner, And i am going back to looking at pboproject logs
@carmine folio Staring intensifies
?
@ GeekyGuy5401: Thing is most people don't issue DCMA's unless it affects their sales , finicial or they just don't like other people profiting from their hard word. I highly doubt the AU police would act on a community using a emblem...
i just DMCA 65+ rhs uploads on SW...and will need to check about 10-15 others that might or not be private...just saying
SW is beautiful concept.. but people just are not ready for something like it..
There will never be ready for something like this ^^
there is always some smartass that just uploads whatever he wants in SW
and just for a example - look at the Steam Greenlight lol
Can't say I've ever done this.
Those that have are kicked pretty quickly.
love the ones that put it on sw, then write a bla bla copyright - all rights reserved
I knew numerous A3 Altis Life communities that have named the SUV BMW
Which it is.
But BI-avoids, royalities problems by simply naming it GMW or whatever
bi's suv is surely not BMW
but neither is a 100% representation of a real car
in any case it doesn't belong here
BI's SUV is called "FTW"
TITSUBUSHI , my fav car manufacturer
@vast notch Wasnt that on the steering wheel? π
@river spear also on front grille, my fav was the Sundat pickup from Arma 2
...
If a server is monetizing by selling VIP or accepting donations. Is it still a private server?
Can its admins abuse rights and ban players without showing proofs?
@fringe aspen Why would you want a server where admins abuse rights and ban players without proof?
Unfortunately, most popular servers are filled with admin rights abusers.
They just can't afford being pwned.
^^ quickest way to kill a community imo
if an admin pays for his server he can do whatever he want's with his players
indeed ^^but there are some others limits imposed by monetization status
you are again off topic
two days
two days and i find my work in someone elses modpack
god damn steam workshop cancer
Just don't expect any intelligence/respect from others.
i'm just baffled that it went so fast
but then again, the only place where he can peddle his stolen mods is steam workshop while i get some actual goodwill and resepct in the actual modding community, which is worth a lot to me
might sound elitist but i think there is a real difference
DMCA the hell off it π
What happens when you DMCA someone?
Someone is going nuts.
Would love to see a bar graph of most ripped mods
I.e how much rhs/cup etc etc is reuploaded to workshop
159x CUP reuploads either full or in parts (last count 4 weeks ago)
god damn.......
rhs, 70+ just last week, around 400+ dmcas in the last year
Why can't people be honest?
And get credit where credit is due?
Not be parasites?
@echo orchid Couldn't you start imposing account suspensions? Or steam doing that?
"You have been found to be stealing content creators work"
"Your account has been suspended for 1 week"
out of my control, it's up to steam
Jesus thats a lot
They should build checks into publisher for big mods.. π
Solve problems before they hit steam
Or maybe register your mod somehow, like with all these people uploading other mods that are already on steam.. Why are they making people download stuff twice and not just make it a dependency.. Seems stupid
Because: "I made dis"
http://i.imgur.com/snLplqq.jpg
@fervent needle - hope sooner rather than later there will be some 3rd party tools that would allow batch DMCA. if not, i might need to actually dig into steams workshop api myself
As I said @echo orchid maybe you could work with battlEye or steam and basically ban them from the steamworkshop
i doubt you could BE or steam to cooperate here. its too dicy for them to take a position here
one could do a community ban list, but again its questionable how useful that would be
better (3rd party) tools is the way to go
Could have a script on addons that ban SteamID from using the mods, a script that will do this: If player is detected with this SteamID and is within 10 meters of vehicle then set damage 0 to vehicle
Just ban people who edit the mod or leak it or upload to other website without permission get on the ban list
Then they just open the mod and remove that script repack and reupload
Banning wouldnt solve anything, steam wont issue anything nor will BE. Imo the only real decent solution would be for publisher from tools to stop the upload at the source
Cant upload cant even get to any other of these points
i dont think everone understand those scripts π you can just start with it at the first line in config to include it, if it does not find that script it will spam out errors
bans, steam upload control and whatnot are all just bandaid for the problem of people lacking human decency and common sense.
@fossil basalt Is it considered a violation if I open BI .pbo files?
Purely for the purpose of finding root class definitions for GUI's etc?
or learning how to do things to right way?
I mean I even begun re-writing a specific function in arma 3 from BI-code
because it needed optimisation
I am not sure @fossil basalt There is clause there I am not sure about.
You may not reverse engineer or hack our games to access the content you want to make items from or to change the gameβs functionality.
Is fixing a function considered that?
Tonic did this as well.
For BIS_fnc_MP
over-wrote the old one and removed a specific action it did.
Thats where the "Contact us" email comes into play.
Is likely I'll get a no?
I don't know. I guess it depends on if you have a valid reason that they find acceptable.
Do people peek into PBOs? I'm sure they do. Doesnt make it right though or ethical.
If it's purely for educational reasons is that not okay?
Or to fix a function that uses slower functions
I believe the pbo's are fine, but ebo is another story. For example, terrain makers have to have the a3 content extracted to use it.
Never touched an EBO
Most of the answers I was after were in ui_f.pbo etc ui_f_data.pbo
I was using the .paas to interface with BIS_fnc_holdAction
And as you know you need to know the path to the file.
But I'll send an email
Just to do the right thing.
prays it doesn't fail
Which email should I contact?
@fossil basalt
Business & Licensing sales@bistudio.com
?
its the one that says "Contact us" just below the last line item.
legally, just by looking over EULA, you are not allowed to reverse engineer shit
which is what unpboing does
in any case, BI turns a blind eye to it
Maybe they'll be happy because I asked.
especially if it is for learning purpose
there is an answer to that question someplace (BIF, twitter whatever i can't remember)
from maruk himself
for example they have BIS_fnc_spawnGroup;
uses TypeName != TypeName [];
I could replace all those with
if (!isEqualType []) then {};
good man, you just can't overwrite things that are distributed by BI
you can write whatever in your own fnc addon
But editing it? Then making a new one for mission is okay?
yes dude, it is ok
no need to ask anyone
if you want BI to change their own scripts because insert reason then yes e-mail
I'm a very bad stickler for IP property I own a legal copy of Adobe Master Suite CS5.5
if not, don't bother