#linux_mac_branch

1 messages Β· Page 9 of 1

plush reef
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Should I get more dlc's maybe?

gritty sage
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for singleplayer I heard that the laws of war campaign is very good

plush reef
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cool

sly rover
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LoW is excellent

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In my opinion

rain flint
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@gritty sage i am exiguous on twitter, i got BI to write

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"After Tanks DLC, we expect that Arma 3 updates will slow down, and so it should become easier to achieve parity.L

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in december: "We were glad to see Laws of War ported, but I feel your frustration! More work planned for 2018 "

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wtf

molten pulsar
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you could just appreciate the fact that they're trying and that they're even open to porting to Linux/Mac

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and it's a good sign for future products

arctic oyster
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The port is very slow and it's a beta. Not public release. It's very nice to BI for create a experimental ports.

hasty pelican
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what do you mean "wtf" in reference to those 2 quotes? they both encourage port progress

we ported laws of war. now in 2018 there is more porting work planned
tanks dlc is the last thing for arma 3, so less updates, so easier version parity
I don't see a "wtf" there

plush reef
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Yeah love the support, just waiting and hope the better πŸ˜„

rain flint
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wtf

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better?

hasty pelican
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no

rain flint
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good

hasty pelican
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we really need a salt emoji

tight yarrow
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PJSalt @hasty pelican

hasty pelican
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πŸ˜›

plush reef
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I mean, better because we already have a port that works online with the DLCs and anticheat and I don't have to use Wine πŸ˜„

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Just need the parity with Windows really, at least for me.

hasty pelican
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Hey, when I try to run any non-cli command inside my ArmA 3 Folder I get "Bus Error" ; outside of the ArmA 3 Folder everything works fine... this now ofc prevents me from starting the game, anyone got an idea why this is happening?

hasty pelican
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okay... validating files fixed it xD

quasi orchid
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like the world only about 3-4 feet from my view renders but everything else just doesn't load unless i move close to it, the bottom of the map just shows
you know how on certain games you can clip to the bottom of the world and see what it looks like from the bottom and there is no floor, thats what it looks like but from ground level
My specs are macbook pro 3.1 GHz (i can turbo boost) i5, 8 gb ram DDR3, intel iris plus gpu
i turned down all the settings but it still doesn't render correctly

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is there a way to fix this or am i screwed and get a refund

arctic oyster
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@quasi orchid You have a screen ?

quasi orchid
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xcrre: 13.3-inch (2560 x 1600)

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screen*

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gpu: Intel Iris Plus Graphics 650 1536 MB

scenic sleet
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@quasi orchid the last release was the first to use Metal, there are likely to be issues which may get fixed in the next update

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It works fine in OpenGL but I know that doesn't help any, blame Apple for inventing their own proprietary graphics API

wary fjord
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I wouldn't call a Iris Plus a GPU it's insulting to proper GPU's πŸ˜›

quasi orchid
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How to die, I might just need to get a PC

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So I should just wait for an update?

sly rover
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Iris Plus is definitely capable of playing Arma at low settings, if you are very tolerant of low frame rates. I've seen many a macbook user dealing with it to play with us.

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I've also seen people use bootcamp to use Windows on their macbook.

quasi orchid
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I was thinking about boot camp, no the game ran good it’s just the maps would fuck up

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I need help setting up boot camp i dont know how to do it

arctic oyster
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@quasi orchid Exuse me, i talk about screenshot for see the problem

quasi orchid
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What was that?

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I send a screen shot?

covert quiver
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πŸ˜„

scenic sleet
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well seems I was wrong about the timing of the next linux release, I was sure it would happen while I was away for a few weeks with work, but I'm back and it still hasn't happened

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I'm going to hope that this is because they were taking the time to implement TrackIR support for Linux with the next update

covert quiver
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isnt trackir already implemented?

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i think i already tried opentrack with my self made headtracker device

scenic sleet
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I didn't try opentrack, but it didn't seem to detect the device when using linuxtrack

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will give opentrack a go

covert quiver
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not sure if i got it working, already a few months ago

midnight blaze
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Dovydmcnugget - Last Saturday at 4:36 PM like the world only about 3-4 feet from my view renders but everything else just doesn't load unless i move close to it, the bottom of the map just shows you know how on certain games you can clip to the bottom of the world and see what it looks like from the bottom and there is no floor, thats what it looks like but from ground level My specs are macbook pro 3.1 GHz (i can turbo boost) i5, 8 gb ram DDR3, intel iris plus gpu i turned down all the settings but it still doesn't render correctly is there a way to fix this or am i screwed and get a refund

Same problem. But it was already like that when they updated a few versions ago.

foggy robin
molten pulsar
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lol

scenic sleet
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anyone know of a tool to convert images to PAA or way to use the A3 Tools ImageToPAA on linux?

gritty sage
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armake. But afaik it has problems making the PAA a bit darker than it should be

scenic sleet
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@gritty sage thanks

covert quiver
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@scenic sleet TexView2 works fine in wine

scenic sleet
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the tools don't seem to get installed with Steam on Linux, is there another download location?

covert quiver
scenic sleet
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I was going to say apart from the old Arma 2 copy πŸ˜ƒ Guess it doesn't matter how old it is, if it works

covert quiver
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converts png to paa, so i guess works as intented πŸ˜„

molten pulsar
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I can send you an archive with the tools from my Windows partition if you want me to

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most of them work in wine last time I tried

scenic sleet
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@molten pulsar I may take you up on that, I notice that the Samples don't get installed either

cursive oasis
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you can use steamcmd to download it - use @sSteamCmdForcePlatformType windows to force the download of the windows version

molten pulsar
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@scenic sleet I just realized that I removed all A3 stuff from my windows partition a while ago... sorry 😁

scenic sleet
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np

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@cursive oasis thanks, I'll give that a try

gritty sage
scenic sleet
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nice

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that bit about multiple monitors and alt tabbing is disappointing though, I quite often alt-tab when building scenarios

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still, at least we seem to be getting parity again, at least for a few weeks

sly rover
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Looks like it has been released.

scenic sleet
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yep

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downloading now

sly rover
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I just finished the update. Definitely released.

scenic sleet
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yeah, I'd probably be finished too if Steam hadn't decided that I didn't have enough diskspace - 7.5GB download but it needed more than the 18GB I had free?

short tulip
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Unpacking is a pain, ain't it?

sly rover
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The download is compressed, so it will install to a larger size, and there needs to be enough space for the download and install to exist at the same time.

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After the install is done, it can free the downloaded space, but it needs it for a short time.

scenic sleet
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if it just unpacked in place, instead of decompressing to a temp folder then moving into place ...

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@sly rover Yeah, I know why it asks for that much space, just not why it needs that much πŸ˜ƒ

molten pulsar
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@scenic sleet just switch between fullscreen and windowed with (right) alt + enter then it'll work fine πŸ˜ƒ

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and neat.. updates ❀

brisk vessel
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Love it when ports are at parity with Windows!

scenic sleet
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will see how that works, but windowed stuff doesn't always do the right thing on my HiDPI display, a lot of stuff ignores the window hints and scales wrong

molten pulsar
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oh yeah HiDPI sucks in general πŸ˜›

scenic sleet
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it's possible that multi-monitor crash stuff only applies to AMD or Intel drivers and it will be fine on my Nvidia system

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will find out shortly

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well later ... got to get back to work, conference call in 4 minutes 😦

sly rover
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I haven't had windowing/monitor issues for a long time. I think I switched something in the config file years ago that fixed it.

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No regressions with this update for me.

scenic sleet
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yeah, it's continuing to work fine for me

wise canyon
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@molten pulsar HiDPI scaling implementations sucks in general*

scenic sleet
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yeah, they really do, they all tend to be hacks

wise canyon
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HiDPI screens are awesome

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Software is still lagging

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I’ve had mixed experiences on Windows

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Worked fine overall until I played Squad on release

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macOS generally works good

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Linux is... disappointing

molten pulsar
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that is what I meant ^^

wary fjord
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πŸ‘Œ

scenic sleet
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KDE/Plasma's solution works fine, except when it doesn't and under Plasma 5, the HighDPI+Multiscreen bugs are really very frustrating

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stuff like context menus not working on anything except the 'primary' screen

dusk ermine
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πŸŽ‰ πŸŽ‰ πŸŽ‰

quasi orchid
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Just saw on twitter! Is it true!?!?!? Can I play on my exile server on my Mac!?

hexed osprey
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yes!

quasi orchid
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Fkin sweeeet

hidden grail
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@left fog and BI thanks for the version parity !

left fog
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np, glad you can finally enjoy the mp with rest of windowsers

sly rover
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Remember that it may not last for too long. Enjoy it while it works!

hidden grail
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the game seems to run smoother and with more fps for me

dusk ermine
gritty sage
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increase your audio driver buffer size thingy.
But that might add a little more delay

wary fjord
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in pulseaudio default.pa try adding "tsched=0" to the end of "load-module module-udev-detect" line

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around line 47 it is

molten pulsar
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I'm not entirely sure but I've had that as well in the past and I believe switching between windowed and fullscreen (and/or alt+tabbing) fixed it

arctic oyster
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@left fog I have the same issue on old release of mouse x axis blocked to 0

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Cause by dual screen. My game is initialized on my first screen and the game running on my second screen

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I use the same method of @molten pulsar. I ALT+ENTER after all alt+tab or switching window.

spring kite
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wow buying new dlc and started download want to rush windows players!

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Any news how much time we have for fun?

hasty pelican
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April 11 is Tanks DLC release

spring kite
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so in april we will be behind again?

hasty pelican
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unless VP is fast enough lol

spring kite
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Ok, thanks

hidden grail
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πŸ‘Œ

short tulip
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I think it would be best if we be on our best behavior around them. It's best if we can get them to treasure the time that we can be there, and miss us when we're gone. Just remember: Hearts & Minds

spring kite
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lold so much

hasty pelican
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game froze while dragging map aroung :/
could still move cursor, time and sound etc still updated but I could not leave the map => had to kill A3
anyone else had this? is there a workaround / fix?

scenic sleet
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this release seems less stable, it's crashed on me a few times 😦

short tulip
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The parity party scheduled for tomorrow is in a rather sticky time for me (although I can't think of a better time in the weekend). If I can launch the game in time for the event, that'll be great. But if I crash, I might not have the right to relaunch it. Still, this might be the best time, all things considered.

scenic sleet
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@short tulip Since the event was announced in the ArmaOnUnix group discord, a few people here may not have any idea what you're talking about πŸ˜‰

short tulip
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Right. Yeah. So just so you know, @hidden grail scheduled a Parity Party (my term, not his) for tomorrow at 18:00 UTC. That's 13:00 EST. So let's have fun with the Windows players.

hidden grail
molten pulsar
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hmm this white texture pop-in thingy is back even with Mesa 18

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and sub 60fps feels a lot less playable than before πŸ€”

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could be because I moved A3 to my HDD but it feels different to me

hasty pelican
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yeah, no idea where the white texture thing comes from
once it disappeared with an a3 update, then it returned for me although no update to the game
so I guess its something mesa breaks?

molten pulsar
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yeah before it was fixed by upgrading to mesa 16 or 17 and whatever llvm version at the time

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if I remember correctly anyway

hasty pelican
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okay, I'm on Mesa17 and it does happen ; but only for objects spawning in and when LOD drops (so getting further away)

molten pulsar
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hmm for me it happens whenever I look around

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well I guess that's the same as objects spawning in

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it's this dithering effect that's causing it I think

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or whatever it's called

hasty pelican
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either that or maybe it simply doesn't load textures fast enough

molten pulsar
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I'll try moving A3 to the SSD instead later and see if that changes things

midnight blaze
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still have the bug with the ground not rendering infront and around me

hidden grail
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@left fog the game is crashing a lot with the new version

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is there a way to determine if thats server related ?

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some people crash at the same time

scenic sleet
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in a two hour period I crashed about 10 times, and it was affecting a lot of people, guys were dropping from the server every few minutes

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I noticed from at least of of the BTs that it was failing to allocate memory, which I'd accept if I didn't have 16GB and if the previous release hadn't been very stable

dusk ermine
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with my 8gb ram pc i played 2 hours fine in an eutw server

short tulip
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I had one softlock and one real crash. I have 32GB of RAM.

scenic sleet
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@dusk ermine what resolution? The higher the resolution the more memory is required. I was playing at 2560x1440

dusk ermine
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1920x1080

molten pulsar
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I've played maybe half an hour to an hour at 2560x1440 with 16GB ram and didn't have crashes

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also on an EUTW server

sly rover
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The only time I was crashing a lot was in a super busy invade and annex server.

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Everywhere else it seemed to be fairly normal. Sometimes a random crash, but not frequent.

dusk ermine
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when i use alt + right clic an emergent menu appears, anyone know how to fix it?Γ§

molten pulsar
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try right alt I guess

dusk ermine
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i use alt to move the head , but right alt its too far

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and if u mean right clic first, isnt optimal cause i use alt to look and right clic to zoom and zooming first isnt a good option

scenic sleet
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I've been getting crashes in SP too, playing tac ops but they were much more frequent last night in MP

molten pulsar
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@dusk ermine I see what's up, it's your OS/window manager doing this. You should be able to change the shortcut somewhere in your OS/wm settings

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on Fedora 27/Gnome 3.26 it defaults to the windows key for example

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that's why it's working fine for me πŸ˜ƒ

dusk ermine
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thx, i will check im on mint mate

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after searching, i found that its not possible to disable unless i install compizconfig setting manager but i tried this in the past and i failed doing it, but i found a bug that after changing the window manager from metaciy to another option it disables the alt+ right clic for some time sometimes

molten pulsar
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I see, Gnome doesn't have an option to change the modifier key either apparently

molten pulsar
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Mint Mate is a fork of Gnome 3 iirc and Gnome has a dconf setting /org/gnome/desktop/wm/preferences/mouse-button-modifier where you can set the modifier

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I'm sure there's something similar in Mate

dusk ermine
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im triying to find it

dusk ermine
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ty very much, i had the configuration as the solution in the link says, i think the change from metacity to other options also works

dry venture
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Tanks dlc is coming -> non-compatible unix-windows?

short tulip
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Yes. It's coming on April 11th. And our time o parity will come to an end.

dry venture
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Then I postpone windows uninstall, btw which is better for arma ubuntu or fedora?

covert quiver
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technically ubuntu, because thats the only distro steam and most games support only, but you shouldnt have a problem running on other well-known distros

scenic sleet
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or even some less well known distros (I use Mageia)

covert quiver
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i meant if something distro specific interferes with arma you can ask other guys who are on this distro, could be hard on Mageia (didnt even know of this distro :D)

tame pier
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I played lastnight for 4 hours or so on the linux version (I use Arch Linux) and didn't experiance any issues. I would love to have the linux version kept up with the windows version - heck - I'd even pay for it again. I don't know how practical that would be but the only reason I have windows today is for ARMA!

short tulip
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Well, we'll probably lose our parity when the Tanks DLC comes out. But since that's the last DLC planned, we might get it back again, and it might be for the forseeable future.

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Well, we probably will get it back again.

tame pier
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I hope so - loving it right now!

heady ginkgo
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do any of you know how to run ACE, CBA, or ALIVE on mac not through steam.

gritty sage
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Just like windows or Linux server

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use the -mod launch parameter

molten pulsar
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moved the game to the SSD but the white vegetation texture thingy is still there and according to the wiki it's a known Mesa problem so 😦

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e.g. AMD Mesa drivers can cause graphical glitches, such as white blinking vegetation LODs.

quasi orchid
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Been that way since the 7970 era and Arma 2! AMD had graphical issues on Windows for years. One thing to try is to try turning off the anti aliasing for trees and grass, the name of the exact setting escapes me but its something like ATOC and that seemed to be the cause of it for me at least. Looks worse with it off but it is better than white snow on the edges of everything.

molten pulsar
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nah that's a different issue

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the issue I'm having (and some others) is when you rotate the camera the vegetation textures will be white for a little bit

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like entirely

dusk ermine
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i had that similar problem with arma and nvidia since arma2 in windows too roofs, trees etc stuttering

quasi orchid
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Not seen that one unfortunately. Weird edge effects is most of what we see across a range of hardware since the lighting update and white snow but no one has mentioned white vegetation so far.

dusk ermine
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any plans to help players like me who only play in 1ΒΊ person only servers, to find this kind of servers? i only found 1 wasteland, a pair of king of hill and the eutw ones.

Triying to find an exile server for example its impossible without trial and error, cause the difficulty filter dont say anything about this, and i must download and install docens of mods before every try just to find is not configured as i like.

If server owners want to allow 3ΒΊ person view its fine for me, but i would like to know that before joining that server.

another topic, isnt the view camera in first person view of the zamak truck very high?

tight yarrow
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@dusk ermine As far as I can tell on both my Ubuntu and Windows installations, difficulty filter works fine, you can also look at the server details before joining if you have the given server selected. Information regarding mods will be on the right hand side, left hand side will be address, battleye status, mission, etc. Should be there

dusk ermine
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i think i explined it wrong, i know what u say, but for example i can join a server marked as veteran dificulty but it has 3ΒΊ person view allowed, and many many servers with custom dificulty its a lotery

tight yarrow
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The mission may force it

solar pine
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@dusk ermine is it somewhat related to Linux though?

tight yarrow
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Server default could be anything, but the mission can force third, first, etc.

dusk ermine
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yes it is, cause in linux we dont have a launcher that can filter view modes

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and there is in windows launcher

tight yarrow
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^ True, but the difficulty should he still viewable in the server list

molten pulsar
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EUTW has 3rd person mostly disabled but other than that it's luck and remembering the servers where luck was on your side πŸ˜ƒ

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or you'd have to figure out how the launcher gets the server list and server information and make something that replicates that

brave rover
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@molten pulsar did you get your nice and flashy white trees fixed? Because there is a proper solution

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using this with steam fixes it . glsl_correct_derivatives_after_discard=true %command%

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you can also make it permanent in $HOME/.drirc

molten pulsar
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I didn't, I'll have to try that one. Thanks πŸ˜ƒ

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how did you figure that out?

brave rover
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That thread

molten pulsar
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yep fixed ❀

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it does seem to take away some fps

brave rover
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enjoy you flashfree scenery ;)

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it really does

wary fjord
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@molten pulsar edit the file /ect/drirc and add

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<application name="ARMA 3" executable="arma3.x86_64">
<option name="glsl_correct_derivatives_after_discard" value="true"/>
</application>

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nvm, ysbloke had replied πŸ˜‰

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he got his pump fixed and there's no stoping him now πŸ˜›

molten pulsar
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thanks anyway πŸ˜ƒ

scenic sleet
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did anyone else find that the LoW campaign related achievements didn't unlock? I completed the campaign a while back but I just noticed that they are still locked.

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Remnants of War/Memories of Oreokastro should have definitely unlocked but didn't

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Humanitarian ... not sure if opting to fight the AAF when they entered the town counts against that achievement

sly rover
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I got those three when I played it in December.

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Regarding the Humanitarian achievement, I have suspicions on what has to be done, but I don't want to post spoilers here.

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I think Memories is completing the main storyline and Remnants is for getting 100%, but I could be mistaken.

scenic sleet
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hmm, odd, guess I'll play it all over again or at least try playing from the last save

eternal burrow
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Hey admins or tech supports! Why on my bug reports on the site feedback.bistudio.com there is no reaction? Reports have been created, but they still have the status "not assigned"?

hasty pelican
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maybe they didn't see them yet ; also not all bug reports instantly get assigned to someone when there might be more critical bugs that need fixing first

scenic sleet
scenic sleet
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at least one reason why a lot of the stuff in the tracker doesn't get immediate updates is that there are thousands of items in there and BI can't possibly manage to keep up with them all anymore

gritty sage
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Well...

scenic sleet
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and then of course there's the fact that few people at BI speak Russian (edit - stupid autocomplete)

gritty sage
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I would do a very far fetched guess. And just guess BI people don't speak russian...

eternal burrow
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Reviews about found bugs you want, and the interface is only in English. There is no other language choice. It's difficult for me to navigate, maybe I'm not the only one. Maybe there would be more feedback if the interface would be more friendly, especially with its native language.

gritty sage
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Exactly. There is no other language choice because they want you to write in english

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Because they themselves don't understand russian. So they'd have to pipe everything through google translator just as you would to navigate the site

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Also.. Maybe they would pay more attention if you'd actually mark that bug report as Arma 3

scenic sleet
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even English isn't their native language

gritty sage
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instead of tagging it as "None"

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Because if you tag it as "None" then none of the Arma 3 devs will look at it

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because it's not marked as Arma 3 issue

molten pulsar
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@eternal burrow for T127895 the parameters need to be proper case

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i.e. -skipIntro -noSplash

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I know the wiki says -nosplash but it's -noSplash with the port ^^

hasty pelican
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yeah, on unix it's not case insensitive

molten pulsar
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it's kinda weird that the parameter reading differs between Windows and the port but whatever πŸ˜›

hasty pelican
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Β―_(ツ)_/Β―

gritty sage
hasty pelican
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you just edited it πŸ˜›

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i can read the history

gritty sage
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pssssst.
but -skipIntro was always correct

molten pulsar
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lol πŸ˜›

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thanks

cursive oasis
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I'm using -Nosplash and it's working, too

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just tried -nOsPlAsH and it's working, too - I would guess that everything but -nosplash will work

eternal burrow
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Boyarsky's hat! Really! -skipintro does not work.
It will be correct -skipIntro

gritty sage
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Yeah. Exactly as the wiki always said how it's written

eternal burrow
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Just in windows the register does not matter, and in linux this is important.

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I recently came home from work, so only now I was able to check these parameters.

dry venture
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On unix?

spring kite
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Hi, i have a question what will be with Arma on linux after tank DLC release? Will linux receive update but game versions will be different (but i can play the DLC with AI) or we will need to wait some time to play it?

short tulip
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When the Tank DLC comes out, the Windows branch will get it. Maybe, the Linux server might get it as well. But the Experimental Port Branch just won't get an update. We'll need to wait some time to play it.

spring kite
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Thanks

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Hope arma 4 will support linux/mac by default, volvo is doing their best for linux drivers now

hasty pelican
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volvo? xD

spring kite
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volvo = valve πŸ˜„

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As i understand on port work VP company, and this dlc looks interesting, so they might port the game. I think BI share linux/mac sales percent with them?

hasty pelican
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i don't know how they are paid, but yes, VP will most likely port the new Tanks DLC update, but not on release, rather a few weeks/months later

spring kite
dusk ermine
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Im having a problem, sometimes in the middle of a game i lost the chat box, searching for this problem i see people talking about the stream friendly option, but this is not the case, and in an answer of 2014 someone said that was a bohemia bug that happend when u hit esc but was solved in the next patch, is maybe a new bug in linux or its just me?

gritty sage
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Have it on windows too sometimes

brisk vessel
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@gritty sage, you run a server on Linux or you run a server for Linux branch?

gritty sage
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I run a server on linux

brisk vessel
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Ah, okay! Do you run headless clients? I used to run a Linux server back in the gap, but we swapped to Windows because we COULD NOT get headless clients to work. Have you had any issues like that?

gritty sage
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yes

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works just fine

brisk vessel
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Interesting.

uneven locust
#

I can't run it on My main Mac because it hasn't got Metal

#

πŸ˜…

arctic oyster
#

With arma 3 client not arma 3 server because is only on 32 bits

steel lintel
#

Is this the proper place, when you have some questions involving Arma Server and Linux?

wise canyon
gritty sage
#

Channel description: Discussion related to LINUX and MAC client-port branch https://dev.arma3.com/ports
@steel lintel

dusk ermine
#

2 days more... i will miss the pvp 😭

dusk ermine
#

can anyone enter the EUTW server or is just me that i crash everytime today? i tried 5 times i played there yesterday without problems

frail aspen
#

When Linux port will get new update?

dusk ermine
#

"We hope to be updating those as soon as possible. "

scenic sleet
#

cue three months of people asking whether it's ready yet

short tulip
#

Yeah. Maybe there might be plans for a Vulkan port of the Linux version to match the Metal port of the Mac version.

#

It would be nice, but it would take a really long time.

hidden grail
#

would be fun to see Arma on linux running with more fps than on windows

#

even now I am getting alsmost identical fps on both windows and linux

hasty pelican
#

arma 3 in wine with dxvk? πŸ€”

hidden grail
#

the problem is battleye

#

at least for mp

tepid quiver
#

I've tried DXVK with wine and it seems to stutter a lot
Performance is still worse than even the Linux port
Here's hoping it gets better as DXVK develops

brave rover
#

Maybe it's me, but how does using wine help us get a better linux / mac port?

hasty pelican
#

it does not ; i said it cuz "running arma 3 with vulkan"

spring kite
#

@here i want to join Altis liberation on emp's server someone would like to join with me?

lilac lance
#

@spring kite the here tag is disabled so people like yourself can't abuse it and alert 2,000+ people

spring kite
#

i see

#

anyway 2 ppl online now:)

lilac lance
#

2?

spring kite
#

started liberation on altis

spring kite
#

If someone has Apex - join emp's server to play on tanoa right now

scenic sleet
#

aww, I missed it, to think I wasted that time playing Black Mesa instead (which is weirdly addictive and yet no fun at all)

hidden grail
#

πŸ˜„

empty yarrow
#

hello peoples, need help, pls see my problem server.cfg, my server visible in server list rma3, but when i try connect, stop connect after 5 sec, message disconect batleeys

#

class Missions
{
class Wasteland
{
template = ArmA3_Wasteland.Stratis-dev;
difficulty = "recruit";
};

};

#

i want server wasteland siple no mod no download, original arma3 stratis wasteland

#

pls help me

dusk ermine
#

change difficulty to something without 3ΒΊ person view

gritty sage
empty yarrow
#

@gritty sage wher is spam mate?!

#

i search help

#

yerstoday i asked in other channel no answear try in other channel , wher is spam?

gritty sage
#

Your spam is right there. Right where you posted.
Also this channel has nothing to do with your issue. #server_admins is the correct one so keep it there.
Also.. "no answer" ?? I was helping you for over an hour yesterday.

empty yarrow
#

here i asked because is linux my server, relax men, what is problem, yerstoday i ask other question, now new question, what is problem?!, if you can help me, write good answear, wow men, you say i am spamer, big lol

gritty sage
#

Yeah. This is not the linux server channel. I already told you where to go with your issue.
The problem is that you are violating the cross-posting rule of #rules .
I didn't make that rule but I have to follow it. I also have to follow the rule that tells me to report any rule violation. Sorry that I'm telling you first instead of telling a Moderator directly who would just tell you what I just told you.
There is btw also a "post in the right channel" rule.

empty yarrow
#

ok mate, i dont commin ther in yous server for make problems

#

sorry if i make bad actione

#

i just need help

#

ok i dont ask next

#

thx for help yestoday

#

i try search help away

#

good luck mate

gritty sage
#

If you need more help then ask in the appropriate channel as I told you.
You already posted yesterday and got someone helping you within a couple minutes. Why don't you try to ask again in there if you have a new problem.

empty yarrow
#

i dont know good discord because i post in new channel dont remember yestoday whish channel i tolkit

#

is ok mat ty for help, i never try make spam

#

whish channel i can see admins of server

gritty sage
#

Which I already told you twice just a couple minutes ago....

spring kite
#

join for dynamic combat ops on emp server just started

scenic sleet
#

playing SP Dynamic Recon Ops, sometimes my savegames just seem to disappear. Can't seem to find any reason for it, anyone experienced the same?

scenic sleet
#

it's really frustrating, I put 90 minutes into a mission last night and even resumed it twice, then this morning it's gone. Because DRO is randomly generated, it also means I don't just get to start again, that mission is lost 😦

scenic sleet
#

so I've been having a lot of crashes after the last linux release, I just happened to notice that it seems to leak a lot of memory, irrecoverably too. Prior to starting the game there was 14GB free, after it crashed, just 5.5GB

#

now it does seem to reuse this address space if I launch arma again it doesn't use any more memory, but that memory doesn't seem to be reachable by other applications. It's pretty clearly the texture cache

dusk ermine
#

maybe is just in tanoa? ive been playing altis antiestasi long sessions without problems

scenic sleet
#

it's not exclusive to Tanoa, but it does seem to happen more frequently there. Had the same issue throughout the Tac Ops campaigns, last night it was crashing repeatedly at one point of the first Malden mission. I know it has something to do with the resolution I'm playing at, since I can reduce the frequency by reducing the res and it would probably not happen if I wasn't using the high res textures since it seems to be related to running out of memory (though this was never an issue before the last update)

#

I'm assuming by now, given the fact that I'm not the only one experiencing the crashes and between us we've probably submitted thousands of crash reports that they are aware of the issue and it will hopefully get fixed in the next release. Still annoying though, not least because we never get any acknowledgement from BI on linux related problems

proven acorn
#

Has anyone had issues with extensions on Linux?

#

I have been able to use 32 bit extensions with the linux dedicated server

#

but I am not able to get the 64 bit linux client to find any extensions

#

no matter what I just get CallExtension 'xxxxxx' could not be found

gritty sage
#

.so extensions or .dll?

proven acorn
#

.so

#

I'm 99% sure it is running in 64 bit, I have both xxxxxx.so and xxxxxx_x64.so and no dice

gritty sage
#

you might need windows dll's.

#

As the entire game is basically running windows

vagrant portal
gritty sage
#

As we figured out a couple messages above you. .so linux extensions don't work on the linux client

vagrant portal
#

How can I run extDB3 on a Linux server? Do I have to use DLL files, and is that possible?

gritty sage
#

This is the linux client channel

vagrant portal
#

oh

#

sorry πŸ˜„

arctic oyster
#

The linuxds is only on 32 bits, you can't run a 64 bits so library

scenic sleet
#

huh?

dusk ermine
#

any news about the merge?

scenic sleet
#

oh, dedicated server ... thought you were talking about the client. Curious as to why the server is still 32bit only, but then they only ported the game itself to 64bit 18 months ago :/

arctic oyster
molten pulsar
#

I doubt they want to add GTK as a dependency πŸ˜›

arctic oyster
#

Linux is build on dependency πŸ‘Œ

scenic sleet
#

well, yes, though not everyone is really happy to add huge amounts of baggage to their application when they only require a small subset of the functionality. That's what causes bloat

#

and in recent years, that package bloat on linux has started to get way out of control 😦 1GB of documentation packages as a dependency for a standard desktop ... who even reads the documentation anyway? The whole JRE to install LibreOffice, when the only bits that actually require java are some advanced macro and filter related crap.

#

of course much of that is the fault of packagers, and many of those guys are just barely competent arseholes who think they know better than the people who actually wrote the code. </rant>

cursive oasis
#

yep, that really depends on your distribution - e.g. on arch linux jre is only an optional dependency for libreoffice

scenic sleet
#

yeah, in the past even on my distro it was optional ... until one day it wasn't

#

however that's just one example on a very long list of poor decisions. The average install size for the same set of applications has swelled significantly and not because the core binaries have really increased, but as a result of poorly managed dependency chains in packages. 😦

#

and ironically, packagers deciding to replace integrated copies of libraries in some projects have not only managed to increase the installed size (the opposite of their intent) but they've made those applications a lot less stable as a result because of compatibility issues

#

sorry for the ranting, packaging is definitely a trigger for me ... spent too much time in the past dealing with irate users and invalid bug reports because some packager I've never met, who knows next to nothing about code has somehow got on the packaging team for a major distro and has proceeded to start making his/her own broken patches to the code and is shipping it to millions of people as though it's the official thing. 😑

#

at least I'm not alone, hence the whole IceFox mess and major screwups (<< insert stronger language here) like insecure OpenSSH keys on Debian.

analog lion
#

Can I use the server software for a mac mini? I found an i7 model with 8gb of ram which i can easily upgrade to 16gb

#

I was just wondering if I could do that and what limitations I would run into

scenic sleet
#

this channel is for the game client, not the server

gritty sage
#

Does the linux server work on a mac?

scenic sleet
#

if you install linux on it ... sure

arctic oyster
sly rover
#

@scenic sleet Sounds like you need a new distro. Or to maintain your own.

jade pebble
#

I am trying to play the Unsung Vietnam mod on my mac. I have downloaded the mod and I can see it in my mods list. I can select to enable, I then get prompted that Arma needs to restart to load mod. Every I do this mod is not selected and I have to re-enable the mod from the list.

#

I need help, I have the mod running on a linux sever that works I verified with my linux machine. I just cant get the mod to work on the Mac.

#

Note that I am able to play the game stand alone .This issues is just with the mod.

#

Screen shot of my mac's over view

dusk ermine
#

not sure about that mod, but some need the last version of the game to work, u can check if there is a previous release of the mod that works on the 1.80 client of arma

jade pebble
#

Both the server and the client are running 1.8, like I mentioned the issues is not with the server. I have already played a mission on our dedicated server. The issues I am having is when I goto enable the mod on my Mac I can see the Unsung the mod I can check to enable it. I also see a blank space with an open check box as well. I do not have any other mods downloaded for the Mac client.

dusk ermine
#

same answer, that mod was probably made to work for the 1.82 client but usually when this happend an error appears when starting a game its extrange that the mod ask u every time to select it

jade pebble
#

There was an issues with the file permission. Seems like I needed to give the mod file write privileges, funny thing is that when I look at the .cfg file it is writing as if this was a Windows machine.

#

Do y'all know how to skip videos.

dusk ermine
#

i just subscribed to the mod and it works fine for me

#

well i just enter the arsenal and it crashed

jade pebble
#

Fuck my Mac lol it wont work on this machine. Enjoy bud it is worth it!

#

Keep at it mang it is so worth it.

#

Honestly thank you all. This shit is rough I love it!

gritty sage
#

@jade pebble it is writing as if this was a Windows machine. The mac/Linux version is running the Windows game in an emulator. So yeah. It's doing the same as on windows

wise canyon
#

@jade pebble did you try loading the mod with startup arguments?

jade pebble
#

@wise canyon I have the -noSplash argument running on start up. @gritty sage when I look at the config file on the Linux client the file is not written in windows format.

wise canyon
#

are you talking about carriage returns?

jade pebble
#

Does anyone know of a good tool to extract pbo files on Linux?

dry venture
#

New macos deprecates OpenGL/CL, will there be switch to metal api or staying with OpenGL till some next OS when it's fully deleted?

gritty sage
#

@jade pebble armake

scenic sleet
#

@dry venture They already switched to Metal on OSX some time back

dry venture
#

You mean arma on metal ? PogChamp

scenic sleet
#

yes, last 2 releases at least were Metal only, Arma no longer even works with OpenGL on OSX

#

a fact which upset a few users who had older Macs

rain flint
#

now works on dxvk linux

molten pulsar
#

?

scenic sleet
#

I guess he means he has it running under Wine with Vulkan

molten pulsar
#

I seriously doubt that but ok πŸ˜›

#

well in a usable state anyway

molten pulsar
#

nice πŸ˜ƒ

#

I stand corrected πŸ‘Ό

arctic oyster
#

@rain flint For the performance, it's better than port version ?

molten pulsar
#

man wine + dxvk will be awesome if the performance is good enough πŸ˜ƒ

#

opens up a lot of games to be played

#

I just hope it doesn't kill off the native port trend

#

or at least make wine a supported platform instead

rain flint
#

@arctic oyster Stid im not sure.
devs say vulkan/dxvk is decreases load on the CPU
I might be able to discern that, but most ppl might not agree, idk

arctic oyster
#

What is your FPS average Windows/Linux/Wine ?

rain flint
#

currently in dxvk its ~30 in downtown kavala with some eye candy
cpu: amd fx 6100 really weak lol and gtx 770
this is obviously subjective but it feels slightly smoother than port

scenic sleet
#

not native

rain flint
#

oh, port srry

arctic oyster
#

The executable is native 😜

gritty sage
#

yeah. Native windows πŸ˜„

arctic oyster
#

I don't know why, he doesn't add vulkan or opengl support on RV4 engine ^^

dry venture
#

Old tech from arma 1 or 2, maybe enfusion engine (dayz/rv 2.0) have it in mind so it will be implemented later on

quasi orchid
#

Hello, I'm thinking of buying Arma 3 and want to ask if I would be able to play with Windows users or not. I remember it wasn't possible a year ago and I can't find any info about the current state of the Linux version anywhere, could anyone provide some information about the port?

gritty sage
#

with 1.80 it was possible. But the linux build always lags behind. So you can't play the newest update yet

scenic sleet
#

however the number of updates for Windows should now slow right down and linux version should remain in sync for longer.

#

Now we just need 1.82 @left fog

quasi orchid
#

Thanks, I bought the game + some DLCs. The gap between Windows and Linux builds is unfortunate but I guess the more people buy it the better is the chance to see a full and cross-platform compatible version one day

scenic sleet
#

hopefully we'll get the update real soon

covert quiver
#

hopefully BI delivers πŸ˜‰

quasi orchid
#

the port is really good, I've played about ~4 hours and had no issues, solid performance on my not-exactly-gaming 1050 Ti

hidden grail
#

true πŸ˜ƒ

arctic oyster
#

@quasi orchid You don't have memory leak ? I need to restart my game after playing 2-4 hours.

quasi orchid
#

no, I didn't notice any. Gnome Shell's memory leak is a bigger issue πŸ˜ƒ

arctic oyster
quasi orchid
#

No, I use Gnome.

#

on Arch Linux

#

1.82 coming? nice, I was just invited to join an Arma team but had to refuse because of version issues

gritty sage
#

last update was 14 days ago...

#

Doesn't exactly sound like incoming

arctic oyster
#

@quasi orchid Is not officialy, what is your version of gnome-shell ? You can use wined version, for play on win ver

quasi orchid
#

3.28. I know I can use Wine but I never use it because I don't want to be counted as a Windows user in Steam HW survey. I'm one of the No Tux no Bux people trying to avoid Wine/DXVK.

scenic sleet
#

Good for you

scenic sleet
#

Seems we may get 1.82 just in time for 1.84 to be released on Windows 😦

#

although I'd rather have Tanks today, then have them hold off both Tanks + Encore for another three months

dusk ermine
#

"We'll deploy our next platform update (version 1.84) somewhere in July" that means we will not have merge this year probably... πŸ˜₯

quasi orchid
#

oh

arctic oyster
#

If you copy the Tank folder, he work at 90% on last release for unix port.

scenic sleet
#

?

quasi orchid
#

do my Windows friends have any chance of downgrading their Steam Arma version to 1.80 to be allowe to play with me? Did anyone try it yet?

gritty sage
#

yes they can

hasty pelican
#

yes, there is a ports branch for windows people

quasi orchid
#

we'll try it, thanks

arctic oyster
#

@scenic sleet If you copy the Tanks folder of Arma 3 main branch, and you copy in Arma 3 port branch folder. You can use Tanks DLC on port.

scenic sleet
#

nice, you need Windows to get that folder though?

arctic oyster
#

You need Windows version, you can download with steam wined

scenic sleet
#

I guess I'll just wait. I'm allergic to Wine

sly rover
#

You can download it with steamcmd also

#

No Wine required

hidden grail
#

the tanks dont really work

#

there are weird white windows, so you cannot see outside of the tank in 1st person

scenic sleet
#

ah, not that surprised to be honest. There were a LOT of engine changes which went along with the Tanks DLC

#

I'm hoping we'll get the 1.82 release within the next couple of weeks, it's been long enough

hidden grail
#

maybe it will be like with 1.68, they created a version, but we never got it

scenic sleet
#

maybe, but I really hope not. That would mean we don't get anything for another 4-5 months at least

#

I'd rather play Tanks today and wait just a bit longer for Encore

eternal burrow
#

If the developers still can not port A3launcher, that it would be possible to run the game with mods without any problems, then what to say about the more serious - the full port of the game.

arctic oyster
#

@left fog You can fix in next update, in priority memory leaks the game is unplayable ?

sly rover
#

Dwarden isn't the one porting the game.

#

And the launcher is seriously low priority, in my opinion.

#

They know of the issues and they will do what is feasible for them. Ideally, for us, that is 100% parity, but we shouldn't expect that.

scenic sleet
#

I would not say that we shouldn't expect it, I'm all for being reasonable, but at the end of the day we've paid full price for the game just like the Windows users. We need to have more self respect and expect Studios to respect us.

arctic oyster
#

@sly rover Yes, but he can talk that to VP.

#

The port is just a test for unix plateform, you buy Arma for Windows, not for Linux or OS X.

sly rover
#

We shouldn't expect more than an experimental port when they made it clear that this might always be an experimental port.

#

You shouldn't have bought it if you weren't okay with that.

#

If they said this was a fully supported, official release, I would be pretty upset with the state of things.

#

But they have already exceeded my expectations based on what they told us at the start.

midnight blaze
#

Anyone have a problem where there would be a blue void following your character so you can't see infront of you?

#

I tried sending a support ticket, but no response so far.

scenic sleet
#

how would something behind your character prevent you seeing in front?

#

I've not see any graphical issues, apart from AO giving any annoying effect around grass

gritty sage
scenic sleet
#

if they stopped working on 1.82 to work on porting 1.84 instead then it will be the end of the year before we actually get any update at all

#

I'd rather have 1.82 next week, so we at least get Tanks and related improvements, than hold out for the few assets that 1.84 will bring

short tulip
#

Is there even going to be a 1.84?

scenic sleet
#

yes, Encore update

gritty sage
#

I'd probably prefer 1.84 a few weeks after release. Instead 1.82 a week before 1.84 release and then not being able to play anymore

scenic sleet
#

few new assets including a ship, SAMs, radar etc

short tulip
#

Will it require new paid DLC?

scenic sleet
#

no free

#

no, free ... not "no free"

short tulip
#

Okay. You can edit your typos, btw.

scenic sleet
#

a kind of surprise bonus

#

yeah, I know I can edit, but then the comedy of the typo wouldn't have been lost πŸ˜‰

short tulip
#

Oh. Good point. I've been there recently.

scenic sleet
#

@gritty sage They've never started working on a port until it was out on Windows anyway and 1.84 will probably release in the last week of July, if 1.82 is still weeks away, then yes it wouldn't make sense to delay 1.84. However if 1.82 is just a week or two from being done, does it make sense to abandon that work to switch to 1.84.

sly rover
#

It is also possible that a lot of the work needs to be done anyway or transfers over.

#

We can't tell by looking at the depots.

quasi orchid
#

Id prefer 1.84 tbh

#

I only play arma on servers

#

not singleplayer

short tulip
#

Well, work on that can't even start until it comes out for Windows.

quasi orchid
#

Yeah.

short tulip
#

I think that about the only benefit we can get from skipping the 1.82 patch would be if it gave the folks at VP more of a break in their schedule of porting ARMA 3 patches.

#

Then again, it might be demoralizing for them.

gritty sage
#

Why can't they start working on dev branch though. And then have most things already prepared on release

short tulip
#

I honestly don't know. Maybe their work on the dev branch can only be good for the dev branch.

scenic sleet
#

I'd love to know why it takes so long anyway, especially since it's just a wrapper. New assets and some small engine tweaks shouldn't be completely breaking it every time, so why does it take months? even BI don't spend that much time on QA'ing their own product

short tulip
#

Testing, I guess.

#

They gotta make sure that the Mac version, especially, works at a decent frame rate on Macs.

gritty sage
#

Guess they are also waiting till they can get some new milestones done and make it work better than before.
Rather than just porting it the same without fixing old bugs and issues

#

Maybe they are only allowed one update per Arma version? ^^

short tulip
#

I'll bet they only have time for one update per Arma version.

sly rover
#

Well they have said that they want to wait for hotfixes and stuff, iirc

#

And that BI does QA on the port.

#

And I think that VP does optimize stuff for the game.

#

While also getting in their own fixes and changes.

#

Who knows, maybe they will have a Vulkan version :D

arctic oyster
#

Probably VP can't assume all update of arma and take only big update for the port.

#

And probably BI protect Arma MP for memory editing, because it's easier on port version.

quasi orchid
#

So we Mac users will not get an update which is on par with windows till the end of the year?

covert quiver
#

probably lol

#

and btw linux users too

quasi orchid
#

yeah linux too.

short tulip
#

Wait. I thought we're getting 1.82 next week.

quasi orchid
#

Even if we are, I heard theres another update rolling out soon.

short tulip
#

Frankly, I think the only thing that can hold back a patch for that long is if they decide to make a Vulkan-based port of the Linux version to compliment the Metal-based port of the Mac version.

dusk ermine
#

windows users will get 1.84 in July

quasi orchid
#

next week is July, so yeah, the end of the year is when we will be able to play on populated servers.

#

(im guessing)

#

may take more time may take less.

short tulip
#

That's assuming it's going to take half a year to port 1.84 over.

dusk ermine
#

i bet we will have a merge with the 1.88 version

quasi orchid
#

They are taking a long time to port 1.82, so its safe to assume.

covert quiver
#

if we could have an vulkan client without bugs i would have no problem with them working on it for 4 months

dusk ermine
#

i think old gpu's like mine 560ti dont support vulkan, u guys know?

short tulip
#

All the more reason to upgrade.

covert quiver
#

@dusk ermine geforce supports vulkan even on the gtx 600 series πŸ˜„

dusk ermine
#

but i have a 500 series i read only 570 and above had support, but im not sure

covert quiver
#

yea 600 and all after supports it AFAIK

dusk ermine
#

then i cant play on vulkan

covert quiver
#

your pc must be at least 6 years old

dusk ermine
#

ye is pretty old with a shitty phenom 955 cpu

covert quiver
#

wow

#

even older than my old amd athlon build

short tulip
#

Older than some kids I know from church.

dusk ermine
#

arma3 works fine in single player missions i can handle 14-30 fps πŸ˜›

#

and with very low tunning settings i can play pvp missions and had a positive fragratio

sly rover
#

Unless if a dev says, we have no idea when any of these updates are coming out.

#

Saying "not until the end of the year" is baseless.

hidden grail
#

Noone ever said anything to us before release of a new version, so all we have are assumptions

sly rover
#

Yes, but saying "not until the end of the year" is just a silly one.

quasi orchid
#

Well, i did say i was assuming πŸ˜…

hasty pelican
#

just had an arma update and was excited...

0 bytes
Steam why are you playing with my feelings? 😒

narrow fossil
#

Port 182 depot was updated 10 days ago so it would be surprising if it went public like that (I haven't watched earlier updates though).

arctic oyster
#

@hasty pelican Sometimes, i have this bug for Arma on steam.

hasty pelican
#

every time i start steam I get a random 0byte update for a game... often times for multiple games 😦

arctic oyster
#

Ha this is another bug πŸ˜„

gritty sage
sly rover
#

Just because it is a 0 byte update doesn't mean it was a bug or a mistake.

#

It could have just removed files.

#

Also, small updates that don't line up could be shader cache updates on Linux.

scenic sleet
#

there were a whole bunch of zero byte updates for a range of games that same day, I'm putting my money on a Steam glitch

sly rover
#

If it was lots of games, I'm guessing you just updated your grahics driver and it was clearing the old shader cache.

short tulip
#

I've been getting that on lots of games as well.

scenic sleet
#

@sly rover No driver updates

#

and it happened to a few people on the same day. Unlike DasCapschen I didn't see an update for Arma, but half a dozen other games around the same time

#

anyhow, this is OT and a pretty silly discussion anyhow

midnight blaze
#

Floorpancake (HexWolffe) - 06/21/2018 Anyone have a problem where there would be a blue void following your character so you can't see infront of you? I tried sending a support ticket, but no response so far. GBee - 06/21/2018 how would something behind your character prevent you seeing in front? I've not see any graphical issues, apart from AO giving any annoying effect around grass

https://ibb.co/esso4y

Screenshot of bug. By "following" I mean when I move foward, the void is still the same distance from me.

#

Its been like this for 2 or 3 version/patches now. I've tried validating files, uninstalling and reinstalling, etc.

#

is it a setting I am doing wrong?

scenic sleet
#

So this is on Mac? Which version of the OS?

midnight blaze
#

High Sierra

#

1.6 GHz Intel Core i5 processor, 8 GB 1600 MHz DDR3 ram

#

Intel HD Graphics 6000 1536 MB graphics

dusk ermine
#

isnt your computer below the minimun requeriments for arma3?

midnight blaze
#

Is it?

#

It used to work fine before 3 or 4 updates ago.

#

if it is, that sucks.

scenic sleet
#

well they switched from OpenGL to Metal about 3-4 updates back ... that may have something to do with it

#

of course that change was forced on them by Apple

midnight blaze
#

I see.

#

Is there a way to force it to load in a way?

gritty sage
quasi orchid
#

but we wont be able to play on populated servers πŸ˜•

scenic sleet
#

wow, BI break their silence on the Linux/Mac ports ...

lilac lance
#

Well, seeing as how they aren't the ones developing the port it may be that they finally got relayed enough progress to deem it "public notice", worthy

scenic sleet
#

it really wouldn't kill BI to give more regular updates, even if that's just to say "they've run into some problems, it's going to take longer" or "we're on track and current estimates are 3 weeks from now"

#

How they run things may be different, but I always have weekly status calls with firms I've contracted work out to, and when I was working as a freelancer generally I was expected to keep a company updated on the status every 1-2 weeks. So I very much doubt BI are ever kept in the dark as to the status of the port.

gritty sage
#

Do the Ports have Battleye?

covert quiver
#

i think so

scenic sleet
#

yes

#

wasn't there at the beginning, but BE support was introduced at least 18 months back

sly rover
#

I can understand them being quiet about these things. Have you seen the reactions that Linux gamers (and people in general) have had over unmet expectations?

gritty sage
#

Guy asked if he would get banned if he did the thing with runnin Arma over Wine with that directX->vulcan thingy

covert quiver
#

i think you wouldnt be banned, but it wouldnt work to run it with BE in the first place

#

AFAIK from other games which use BE

gritty sage
#

yeah. Any tampering with game files doesn't let you launch or join the server usually. But I don't know how far the linux version of BE is

covert quiver
#

maybe BE "whitelisted" the eon wrapper or gave them some secret files needed to make it work

eternal burrow
#

I came to the conclusion that:

  1. Developers from BIS are lazy. They do not make contact with players on linux and do not interact with the Virtual Programming guys.
  2. On the basis of polls in social networks, the function rotorlib uses 1-2% of servers.
  3. From developers BIS it is not necessary to expect support Vulkan API
  4. The porting of the game on linux is artificially inhibited. Because of this, interest in the game fades away. there is no way to play on
molten pulsar
#

come on, they did a nice thing allowing VP to try porting the game

#

no need to start talking shit about what is essentially an experiment

short tulip
#

I don't agree with your assessment, @eternal burrow . They did what they could with what they had. I'd love to see Vulkan support. In fact, I think the Windows gamers would also like to see Vulkan support. But if we had to have nearly a year for the Mac version to get Metal support, I think the non-Mac gamers will probably have to wait about a year for Vulkan support as well.

#

Although it might be worth it in the long run.

covert quiver
#

I'd only whish they would give us more information

left fog
#

@eternal burrow time for some debunk

  1. wrong, i would say the presence of this Discord, channel, BIForum or reddit clearly shows otherwise, hell i'm even on the linxu game IRCs, experimental ports got some blog and news coverage too
  2. possible, the advanced flight model was always niche use
  3. use of Vulkan API wasn't ruled out nor confirmed (it also depends on the VP)
  4. the porting was in first place artifically started by funding it
brisk vessel
#

What is function rotorlib? I know that I force rotorlib on my server...

#

My server is Windows, but I track these ports closely.

covert quiver
#

advanced flight model

brisk vessel
#

So function rotorlib just means rotorlib? Why say it that way?

#

I force rotorlib/AFM on every Arma server I run.

#

It has a couple annoyances, but ultimately, I prefer it completely.

covert quiver
#

almost no server is using it and most players dont use it, because (IMO) flying without a joystick is impossible

brisk vessel
#

How can it be an opinion that something is literally anything? Especially "impossible."

#

I fly AFM with my keyboard. Not impossible. Fact. I fly the Orca, which isn't the hardest, but it's far from the easiest to fly in AFM and I can still work it well enough in the AFM, and I'm not even an Arma pilot, nor aspire to be one. I run an Arma group and had to learn to fly to help develop our aircraft doctrine.

hasty pelican
#

yeah. I fly afm with mouse+keyboard too. it's far from impossible

brisk vessel
#

I know not everyone prefers it, I'm not saying anyone's opinion is wrong.

covert quiver
#

sorry then, i tried it a couple of times when it came out and couldnt use it. also a couple of other guys said so

brisk vessel
#

Is AFM working on the Linux/Mac ports now??

covert quiver
#

nope

hasty pelican
#

no it's not.

brisk vessel
#

Ah, I see. No big.

covert quiver
#

would love to try it out again though, but unfortunately linux port doesnt have it

brisk vessel
#

Yeah, flying AFM isn't stupidly easy, but if you can't do it, you just gave up too quickly. On my servers, that means you just couldn't be a pilot, haha. We do everything the wrong way hardcore, though. Our AI is beefed up to human competencies in many facets, vehicle and turret night vision and thermal equipment are completely disabled via startup scripts, the artillery computers are disabled, etc. Zero Zeus supports, so if you need indirect support, which you will on our server against our AI, then you have to call that shit in and someone has to walk it on target with our mortar calculator I made in a spreadsheet, haha.

#

If you're a Linux/Mac pilot, then you could be a pilot on my servers, since AFM is clientside, so I think since it doesn't exist on Linux/Mac, being forced by the server is irrelevant. I just hope it wouldn't throw errors... if it doesn't, then we're good!

covert quiver
#

i have a joystick now for another game, i would love to use it in arma, but without AFM its boring

brisk vessel
#

Probably too easy, huh?

quasi orchid
#

all i'm waiting for is for is the mac version to be on par with the windows version.

scenic sleet
#

Bah, Apple should just get behind Vulkan and stop being f'ing difficult. They are inheriting the crown from MS

short tulip
#

Microsoft is being a much nicer sport about this for the time being. At least they are tolerating Vulkan while pushing DirectX12.

dry venture
#

Apple tried with opengl but that didn't work so I guess they decided to do it themselves

wise canyon
#

They can also make it optimal for all their hardware across the board

scenic sleet
#

They always could do that with Vulkan, let's not forget they are just using a subset of the same hardware as everyone else these days and the API doesn't necessarily define the optimisation done at the driver level.

dry venture
#

nothing good went with opengl as far as i see, everyone else went dx way and dropped opengl support; now apple decided not to make mistake twice and has resources to make their own dx and develop it the way they want, independently also it's more than just desktop api for games/apps, with metal api they plan to let run ios apps on macos and vice verse

scenic sleet
#

not make the same mistake? Seems to me they are just making an even bigger mistake. However I really don't care about Apple and what they do. If they want to alienate gamers, build up the wall around their little garden even higher, then good luck to them.

shrewd sigil
#

Anyone use custom launchers on mac?

dusk ermine
#

not sure if the others works on mac

shrewd sigil
#

Alright

#

Just wondering

#

I cant wait for the game to get up to date, it'll be a great day for all mac and linux users out there everywhere

scenic sleet
#

unless they are going to skip a version and spring a surprise on us, that won't be any time soon. 1.84 releases on Windows next week, but 1.82 is still a WIP for linux/mac

left fog
#

considering the sound leak fix, i would like to see the 1.84 being in sync for both plaforms, but that's just IMHO

dusk ermine
#

πŸ™

hidden grail
#

@left fog what sound leak ?

#

linux/mac port specific issue or global ?

gritty sage
#

global

#

sounds handles were not closed. And checked every frame for "Are you done yet"

#

caused massive fps falloff after long sessions

hidden grail
#

oh, interesting, maybe thats the issue I got after longer sessions πŸ˜ƒ

left fog
#

not maybe, everyone got it, everytime, just with different effect (aka less or more noticable)

hidden grail
#

well I thought that the fps drop is caused by faulty nvidia drivers

shrewd sigil
#

Very intereseting, I see a future for arma 3 on mac, considering the new macbook pros i9 capabilities it would be very capable of handling arma 3 as my old 2013 macbook can run it on 30-50 FPS on low setting with a reasonable draw distance

scenic sleet
#

wait, is this the 5fps bug?

#

I noticed that when it used to occur, it was most often for me when a lot of explosions/gunfire were occurring. e.g. nearby cluster artillery strikes were virtually guaranteed to trigger it.

#

a leak that would explain why the 5fps became much rarer after the move to 64bit. Not that it's technically a leak if there's still a pointer to that memory, which there would be if something is checking that object's status on every frame.

#

an unintentional growth rather

shrewd sigil
#

anyone on mac had moment where the game will start essentially spazing out and will stat staggering over 1-3 frames over and over?

#

Because I seem to be getting it alot

dry venture
#

seems like what was written about above

gritty sage
#

@scenic sleet the 3 fps bug but no. That's not this

#

the soundbug gradually slightly lowers your FPS with time. Actually every radio transmission by any AI lowers your fps slightly

#

yeah what you are describing is the 3fps bug. Huge explosion and suddenly everything goes to crap.

#

the 3FPS bug is actually a memory allocator problem. It's the panic mode. That's not which there would be if something is checking that object's status on every frame

shrewd sigil
#

Yeah I feel like thats whats been causing it, It often happens when im using the A-10 with the GBUs and I am using the camera array to watch the explosion

scenic sleet
#

@gritty sage That bit you quoted was about it being described as a leak, it's a technicality but it's not really leaked if you still can reach those object in memory.

#

As to whether or not it's the cause of the 3fps (5fps on linux) bug. It can be both you know. Yes, it causes a slow drop in FPS over a period of time. However it's also causing a growth in memory usage. Under 32bit especially the memory usage needs to be kept under a particular limit, which the game itself must regulate, this mean it will be monitoring the current byte size of the caches and if it needs to cache something new and this would exceed the limit, it has to remove something else from the cache e.g. an object that hasn't been used for some time. If it's never removing sound samples from the caches, then eventually it reaches a point where there is nothing it can remove from the cache to make space for new items, it's running out of memory so it starts removing something which is actually required at that moment and then yes, it gets into a 'panic' state as you describe it, it's caching and immediately deleting from the cache the same things over and over and over, which would lead to a massive drop in performance as we see with the '3fps' bug.

#

Now without access to the code I cannot of course be sure this particular failure to cleanup is the cause of the 3fps bug, but it's a pattern I'm very familiar with, having seen it in applications I've worked on in the past.

#

Note, I did actually speculate about this being the mechanism behind the 3fps bug back when I first experienced it. That's why I immediately linked the two issues when the sounds 'leak' was mentioned yesterday.

eternal burrow
#

Thoughts aloud ...: Years pass, and my child will grow up. One day he will launch ARMA 4 on a new engine, with the native Vulkan API, on Linux. I guess I'll be old already.

left fog
#

and then some year later he will ask where is Arma 5 πŸ˜‰

hoary zephyr
#

oo

shrewd sigil
#

I’m interested to see will Mac and Linux get Arma 4 on release or will it just be a port again?

dry venture
#

I hope no arma 4, just arma 3 updates

short tulip
#

Well, ARMA 3 is nearing it's update cycle and they are going to be working on ARMA 4 after that. From what I understand, they will be using the Enfusion engine, made for the standalone version of DayZ for ARMA 4.

#

Oh boy. I just got a 5.3GB patch on ARMA 3. Does this mean we have a few days of version parity to enjoy?

shrewd sigil
#

Maybe

#

Hope so atleast

gritty sage
#

public branch got an update 21 minutes ago

#

maybe Encore release today

#

ports branch was 18 hours ago. So maybe you had 18 hours of parity πŸ˜„

scenic sleet
#

oh seriously? Well at least we got 1.82, can't wait to play with the Tonks

#

actually, Dedmen, public branch update would be the actual release for linux

#

though I doubt that 1.84 is going to be far behind

short tulip
#

Hmm. I can't seem to get a list of servers now. But at least we got 1.82.

gritty sage
#

Really? ports is not in ports branch? πŸ˜„ Oh.

scenic sleet
#

Ports branch is where beta testing is done, but it's in the public branch once released

gritty sage
#

BI also updated the legacyports branch from Legacy Build 1.80 for cross-platform MP to Legacy Build 1.82 for cross-platform MP

scenic sleet
#

1.84 might be a few days away yet, Reyhard mentioned that the searchlight fix for the Hellcat had managed to get into the 1.84 release yesterday. If they are still pushing fixes into that release, then chances are it's not releasing the very next day

gritty sage
#

They usually release on Thursdays. But Tanks was on a wednesday.

scenic sleet
#

I had secretly hoped they might surprise us with a day one release of 1.84 for linux. 1.84 doesn't have a huge number of engine changes so in theory it could have been done, but I'll take 1.82 and be grateful.

gritty sage
#

Maybe you can just pull the 1.84 assets and run them on 1.82. As long as the model formats are compatible that might work.

#

But that won't let you play with windows users :/

scenic sleet
#

well, much as I'd like to play with the new assets (I was one of those asking in the forums for static radars and sam placements), I'm even more interested in some of the fixes that did make it into 1.84 like the fallen tree lods, hellcat searchlight etc

#

I've already incorporated some of the possibilities those and other fixes will bring into missions for my campaign

#

ugh, update has done another complete save wipe 😦

gritty sage
#

They swapped the Tags in the Steam store.
Before:
Realistic
Open World
Now:
Open World
Realistic
πŸ€”

scenic sleet
#

did they swap the tags, or was the order just non-deterministic and after saving some other changes the order just flipped?

gritty sage
#

That's the only tag change. They moved OW from 4->3 and Realistic from 3->4

scenic sleet
#

so the game is getting less realistic ... πŸ˜‰

#

well, I have to say that the tank interiors are far better than they even appeared in screenshots and other people's videos. The increase FOV they give in some positions/vehicles e.g. gunner/driver in Slammer, is game changing.

#

I really can't understand why a few people were critical of the change, you can now see far more of the surroundings than you could in the past with the old letterbox and of course the 'zoomed in' view is pretty much the same.

#

Armour is still claustrophobic as it should be, but it's a vastly improved experience

#

can't wait until tonight so I can try out some more vehicles and actual combat.

lilac lance
#

#announcements :Arma 3 linux/mac ports are now at 1.82, just like Windows.
Must be Christmas in July

scenic sleet
#

@left fog Thank you, and thank you to all those at BI who believe in the ports

dusk ermine
#

😲

left fog
#

well, i really wanted that to be 1.84 but ... 1.82 ran around me faster 🀣

rain flint
#

omg server list not working

#

filter default

scenic sleet
#

@left fog ^^ no servers showing up for linux after the update

rain flint
#

@scenic sleet you have the same problem?

scenic sleet
#

yes

#

nothing at all in the server browser

short tulip
#

That's the problem that I have as well.

slim mountain
#

Same here, no servers in list.

scenic sleet
#

Reports of same on Steam forums too

#

Guess if you want to play MP you need to downgrade

heavy lion
#

The built-in steam server browser shouild work, no?

short tulip
#

So much for version parity. I guess we'll have it when 1.84 comes to the experimental branch if there's no 1.86 around the corner for the Windows branch.

scenic sleet
#

@heavy lion No

#

It will probably turn out to be a configuration thing, they used a development API key in production or similar. Otherwise I can't see how something so significant would have made it past two SQA teams

left fog
#

does the problem happen only on linux or also mac?

#

can someone get me SHA-anything/MD5 w/e checksum of all files of your linux / mac A3 v1.82 ?

blazing sphinx
#

ok working on it

slim mountain
blazing sphinx
left fog
#

does direct connect work ?

blazing sphinx
#

@slim mountain he said all the files use this command if you want tofind . -iname '*' -exec md5sum {} \;

hidden grail
#

yes @left fog

blazing sphinx
#

not for me

slim mountain
#

I havenot tested direct connect.

#

Will test thatnow.

#

Direct Connect works.

left fog
#

i do wonder is there actually anyone who has working server browser ?

blazing sphinx
#

@left fog confirming direct connection works

slim mountain
#

Direct Connect also "adds" the server to my list.

short tulip
#

What server are we talking about? emp's server, which we just had an event on last Saturday?

hidden grail
#

@short tulip mine is down atm

slim mountain
#

Lawl, then after I leave the ingame server list it disappears.

hidden grail
#

@left fog I dont think there is anyone like that, I already saw like 20 people saying it does not work, but noone saying that it works

#

got 1 guy downloading it for Mac, so we will see

slim mountain
#

A3 is 1.82.143869 on linux.

left fog
#

anyone tried connect to official servers ?

slim mountain
#

Lawl, don't know the IP.

blazing sphinx
#

Give me the IP, then i will try it

slim mountain
#

Offical Server list is empty too.

left fog
slim mountain
#

Connected to 85.190.157.210
Works.

left fog
#

everyone has the 143869 build ? cause ... that may explain all troubles

blazing sphinx
#

how i can see the build?

slim mountain
#

[SEOD]--|CoLdWaR|DCR - Today at 3:37 PM
A3 is 1.82.143869 on linux.

blazing sphinx
#

i can connect the the official servers

hidden grail
#

@left fog I have it too

blazing sphinx
#

this is my build version 1.82.143869

left fog
scenic sleet
#

Thanks @left fog

hidden grail
#

@left fog Mac players cannot see any servers either

left fog
#

ty all

blazing sphinx
#

❀

hidden grail
#

ty BI for the port

#

btw Rhino looks great, I really like the interiors too

dusk ermine
#

is 1.84 in the oven for linux/mac too?

rain flint
#

@dusk ermine not for a while

#

prelly

#

prolly*

rain flint
#

i like that

#

i think you can upload the photo so it shows but not sure

#

mebbe not

#

i can kinda see vulkan since arma came out long before

#

some update in steam!

#

updating steam...

shrewd sigil
#

@dusk ermine Dwarden did say that he hoped he could bring both to 1.84 at the same time so the update may be brewing

dusk ermine
#

nice

left fog
#
quasi orchid
#

ooooh, i can finally play on servers, this is amazing

#

or populated servers, i should be more specific xd

scenic sleet
#

has the server browser been fixed?

#

I don't see an update

left fog
#

it's wip, being tested

#

ok hotfix should be out, there is one known issue - windows users fail to join linux/mac hosted as non-dedicated server (at the ports client)

scenic sleet
#

@left fog Thank you! However I've not received any updates?

gritty sage
left fog
#

well from what i gathered the update was related to windows legacy ports

#

and the server browser shall work now, all of sudden ... so just check and tell me

#

if not ,i guess i need XenoHunter someone

scenic sleet
#

It's not working

short tulip
#

I'm still not seeing the update to ArmA 3.

left fog
#

so it seems i was misled and the server browser fix isn't out yet 😦

#

so back to wip status

slim mountain
#

Happens @left fog I am sure most of us Linux and Mac users will deal til the guys get it fixed.

scenic sleet
#

We have tanks to explore

#

I generally don't get into MP on weeknights anyway, don't have enough free time to make it worthwhile

#

so ... fixed by the weekend? πŸ˜‰

left fog
#

well at least direct connect works

slim mountain
#

Yes.

left fog
#

vanished into hideout

simple nimbus
#

lol

slim mountain
#

Ded.

shrewd sigil
#

Any recommended arma 3 mac launchers to use for semi competent people such as myself

rain flint
#

@left fog good
oh thought you where not a dev

hidden grail
scenic sleet
#

@hidden grail typo there, should be "Unofficial"

eternal burrow
#

I can not join the server. In the start line of the game, I wrote the parameters I needed, as well as a list of mods. In spite of the fact that 1.82 the list of servers has broken, I can not join even with the direct input of the IP address.
I decided to go the other way:
In the game launch line (in steam) I wrote -connect = ***. ***. ***. *** -port = ****, but there is no connect.

Another option to try to join the server, including the official server arma 3 is via a browser. I press the "connect" button, the main steam window pops up (library of games) and everything ... nothing else happens.

gritty sage
#

I wrote -connect = . . . -port = **, but there is no connect. yeah these are not correct. There is no space after the parameter
-connect=ip -port=port not -connect = ip -port = port

gritty sage
#

? do not post URL links w/o short description of what it is , anywhere <--

eternal burrow
#

Yes because it's idiocy)
Forbidden to display pictures, and instead of a link would be just a picture, in this case, a surprise to your post.
However, thanks for the help. I'll come home and check.

hidden grail
#

@scenic sleet ty, fixed

eternal burrow
#

-skipIntro -Nosplash -world=empty -mod=450814997;497660133;497661914;541888371;583496184;583544987;723217262;843425103;843577117;843593391;843632231;963035849;633789490;729834202;546678015;950795710;1385797655 -connect=00.000.000.000 -port=2302
Arma 3 not responding

eternal burrow
#

Well ... I tested 1.82 on Linux .. and this port has regression. There were strange "stairs" as if there was no smoothing. There was a clear glow in those places where there should be darkness (this is HDAO / HBAO). The game takes off in 10-15 minutes. This is related to the number of AIs, their waypoints, and so on. I determined this when I played the old version 1.76 and so far it has not been fixed.

The sound quality is also average. The sound is not bad, but not in terms of sound quality as in Windows OS. It's like 22kHz instead of 44100Hz or 48kHz.
Than reminds sounds from Duke Nukem Manhattan project

In view of the fact that you can not skip screenshots, I do not know how to show it.

hidden grail
#

@eternal burrow are you on linux ?

eternal burrow
hidden grail
#

do the mods work for you using the format you mentioned earlier ?

eternal burrow
hidden grail
#
  • means yes ?
eternal burrow
#

y

hidden grail
#

I doubt they do

#

you should separate the mods with ;

#

not just ;

eternal burrow
#

I was sitting in the chair and it was hard for me to write "yes" or "no", the only button + and - were available)))

hidden grail
#

the bad sound quality is probably connected with bad settings of pulse or alsa audio

eternal burrow
#

You're wrong. Do you know why? Because in all games the sound is good. And in Arma 3 there is no.

hidden grail
#

I dont remember which one of those, but one is set to some low quality audio by default in some distros (debian for example)

#

ok, maybe ur right

#

but back to the parameters

#

u have to use -noSplash and not -Nosplash

#

and if the numbers (mods) are the dirs from the workshop, then they wont work unless you symlink them (or copy them) into your arma root dir

eternal burrow
#

in no case! I already wrote here to get help how to properly prescribe. When I was told how to prescribe the -nosplash option, it all worked for me. And with a capital letter it was necessary to write the word "Nosplash" and not with a small one.

#

MODS works anyway.
option 1:
MODS downloaded. Next, "cut" >> "paste" in the root folder of the game, register in a shortcut (start line)
Option 2:
MODS downloaded. Next, make shortcuts for all mods (for each mod, your shortcut). "Cut" all the shortcuts and "paste" into the root folder of the game, register in a shortcut (start line)

molten pulsar
#

those textures popping in white is fixed with mesa git btw

#

for AMD anyway

#

without the glsl_correct_derivatives_after_discard=true

hasty pelican
#

awesome

molten pulsar
#

nevermind.. turned FFSA on and it was back πŸ˜›

hasty pelican
#

😒

tame pier
#

Would there be any way to get the multiplayer server list in-game working as a hack until a fix is released? I was reading once that there are some json files in the profile directory that are loaded to show the server info. Does anyone know the URL to the files and can one just curl them to the right location and see a fairly current list of servers? Probably not... but hey... I've been using the battlemetrics arma3 server list to look up mod requirements since the update... works but it's a bit tedious.

scenic sleet
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@left fog Are we getting downgraded to 1.80?? I have a 4GB download and someone else is saying they have been downgraded ?

heavy lion
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After the update my game says it's version 1.80. At least the server browser works again ;D

quasi orchid
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🀦

scenic sleet
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I've put Steam into offline mode. You cannae take ma tanks!

brave rover
#

goddamnit!

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I regret actually putting a comment in the crash dialog last night

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now they downgrade muh game again

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Also, now I need to downgrade my server

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because its useless

slim mountain
#

Ded.

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Someone made a booobooo.

left fog
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@heavy lion @scenic sleet it should be fixed now, can you confirm

left fog
#

just back to server browser issues, so if i understand it right none servers are shown ?

scenic sleet
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@left fog Looks like the version issue is indeed fixed.

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for the server browser that is correct, no servers are shown under any of the 'tabs/filters'

cursive oasis
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wireshark shows me that queries are sent out to about 12 game servers and 9 results are received - but not a single one is shown

scenic sleet
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@cursive oasis Thanks for doing that, I had been meaning to check whether it was network or otherwise

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those 12 are probably recently played servers?

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a full 'internet' search should return far more than 9 results

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ok, like you I see queries being made, and responses with server details

cursive oasis
#

yep, the basic server info like name, current map, ...

scenic sleet
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contents of which are encoded

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encoded meaning, not plain text

quasi orchid
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so... we stuck on 1.82?

short tulip
#

I still don't see any servers. Do I have to install a beta branch?

cursive oasis
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@scenic sleet the TCP connection is probably the master server query through the steam api and its results - the game server IPs

scenic sleet
#

@cursive oasis that's my thinking

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@short tulip server browser issue isn't fixed yet

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what was fixed was that yesterday we were accidentally downgraded to 1.80

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we're now back at 1.82 again

quasi orchid
#

so we are not getting the new update?

#

is there a date it will come out?

short tulip
#

Sure, but only God knows at this point.

quasi orchid
#

Aw, i've made so many new friends on this server i've been playing on. It would be nice if i could play with them again xd

cursive oasis
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@scenic sleet but the good old hosts.txt method works - but I guess that's a different query protocol

scenic sleet
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Yeah not sure what the protocol is. Could just be simply compression but I can't spare the time to test out different algorithms. It doesn't seem that important either, I doubt the server browser issue is with the query

left fog
#

How many users @here use Linux / Mac ports or may get interested to use ?
(especially if the delay time of port shortens after the Windows release ? )
{you can use reaction to add to the counter(s)}
{just to be clear this unofficial poll is for insight}

hidden grail
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should I invite here all the people from our community ? There is like >50 active users

left fog
#

as long this vote has weight and it's valid then yes it's quite important to get them to vote

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hell, that message was pain to edit, each time someone add reaction, it resets the edit dialog facepalm

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^i do wish i can't disable reactions per channel and keep them enabled only per message

hidden grail
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@left fog did you contact also people on gol IRC or Discord ?

left fog
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i think i just did @hidden grail

stray dagger
#

@left fog - The only reason I avent fully switched to linux is cus of poor support with games

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If Arma got full support - and bridged the ports somehow - I would probably switch to Linux full time

plush reef
#

Linux! πŸ˜ƒ Love to play ARMA3 and when we get parity it's like christmas

brave rover
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@left fog How about tipping liam from gamingonlinux about this little hidden voting system?

tribal schooner
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I’m on windows now but used to be on Mac. When there was parity it was like a new game. Would love to see it happen again though.

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Also this vote may not be very effecting as only a few people will see this. Maybe out up a straw poll or something?

candid anchor
#

An announcement just went out on Steam if you're in the Arma 3 group thing or something

brave rover
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To be honest, I think they want to pull the plug and are looking for an excuse... I hope BI proves me wrong though.

tribal schooner
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Ah ok.

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The main issue with the ports is that nobody knows about it unless your told by someone. As it doesn’t say it supports unix on steam.

candid anchor
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Yeah thats because of it being behind on updates. I only knew this vote was happening because someone linked it in the GOL Discord, though I would have also known when the announcement popped up on Steam

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Though for people that aren't in the GOL channel or get those announcement things, hopefully they find out about this

left fog
#

let's see how this goes for first, you can tip Liam e.g. for weekend ?

short tulip
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I was just thinking: if there were an article about this on Gaming on Linux, Linux users would descend on this channel like they did on the Linux interest survey for Ashes of the Singularity.

brave rover
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no @left fog you are the community manager if I recall, not my job unless you start paying me :D

left fog
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@tribal schooner @brave rover it's just my attempt on insight w/o making it anywhere 'official' {yet it may help soon into future}

tribal schooner
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Fair enough. I just think the unix ports should be more public. Took me a while to discover the port when I was researching Arma.

brittle compass
#

hi @left fog

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i can give it a shout out on the gamingonlinux site if it would help @left fog ?

dusk ermine
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arma 3 port was the best thing it happend to me, i did the jump to linux since this port happend

scenic sleet
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@brittle compass Don't ask for permission, beg for forgiveness

plush reef
#

Do we have the Encore Update?

dusk ermine
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not yet

brittle compass
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we're talking atm, sorting a post on it

left fog
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Encore is ofcourse part of the future , if you had Encore already i guess i wouldn't need to make that pin or have this discussion and we could discuss just how make it even better 😁

scenic sleet
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Even better you say? TrackIR support for linux!

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well, more specifically, support for TrackIR in Arma ... the hardware already works on linux, just can't be used in-game

hexed osprey
#

and what about rotorlib? it has linux version...

quasi orchid
#

wouldn't mind flying with my joystick

scenic sleet
#

ArmaOnUnix group has 86 people alone, so we really should be able to do better on that vote.

winter coral
#

ill help

scenic sleet
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of course, they are probably all off playing Arma and that's why no-one is voting πŸ˜ƒ

brave rover
#

Well at least I am ;)

hidden grail
#

actually 86 is only on Discord, on steam we have 324

eager elm
#

I made an account just to vote. Where do I claim my participation trophy.

scenic sleet
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I have an issue with group notifications on Steam, I saw the message pop up while I was playing (Arma of course), but when I exited the game there was zero evidence in my notifications. It's just too easy to miss group messages 😦

lime rivet
#

Give us dat port

hidden grail
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@eager elm go up, until you find an orange highlighted text

steep lotus
#

The message is pinned

molten pulsar
#

a more public vote thingy would've been better but I guess it's better than nothing ^^

#

though, requiring some effort probably makes it a bit more reliable πŸ˜›

still trench
#

@left fog Don't you have any kind of steam statistics how many active linux A3 users there is? I bet these votes will not represent actual amount of ppl, who wants the port to keep going, mainly becouse they are unawere of the poll. And if a person has the game, they must just want to still get the updates. Am I wrong?

steep lotus
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I think they can see what platform games were originally purchased from, but showing platforms used might not be possible. Though I could be wrong about that

still trench
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Platforms installed?

covert quiver
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@still trench many linux guys arent playing arma because theres no multiplayer support for 99.99% of the servers

candid anchor
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Yeah thats why I didn't play it for overly long

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Though I gotta say, the community experience of playing with other linux users was pretty damn enjoyable

short tulip
#

If you buy a game on Windows and don't play it within the first 7 days after buying it, it counts as a Windows purchase. If you buy it on WIndows and play it on Linux within 7 days, it counts as a Linux purchase.

left fog
#

@still trench this attempt on insight isn't focusing on souless analytics raw data {or one can just look at number of steam downloads/installs}

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there're lot of users who shown interest yet didn't install yet because of the delay between windows and ports update or just waiting for better state of the ports for some reason (bugs, drivers w/e)

steep lotus
#

makes sense, I would assume the amount of people who by a game because it has an unadvertised "experimental port" is way fewer than the amount of people who might play it if it was more official and advertised

onyx vale
#

yeah, I played ARMA on steam when it was free for some time and I liked it... I didn't buy it only because Linux version is not official :/ I don't know why the developer is hiding with it.

short tulip
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Frankly, it's official enough for me to be worth my money.

steep lotus
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Probably because people would be disappointed if they paid money expecting the full experience when they can only play on MP servers a few weeks every month

candid anchor
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The only way I knew Arma was on Linux was from it showing in my library personally

short tulip
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Dude, we have MP servers. We just don't have access to all the same servers the Windows gamers are using for the most part.

steep lotus
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I personally wouldn't have purchased the game if I didn't have it from the time I ran windows, but im happy to buy the DLC that comes out when the ports are in sync

covert quiver
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I was a Arma guy way before I ascended into the Linuxmasterrace so I had it before and noticed its also available in steam

steep lotus
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One server with 10 people isn't exactly the same thing as a hundreds of servers with different game modes

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I still enjoy playing on it, but people who would buy the game expecting to play things like koth, wasteland or * life would probably be very disappointed

covert quiver
#

dont forget Exile

candid anchor
#

I personally enjoy the co-op experience than the PvP

covert quiver
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or just Milsim at all

candid anchor
#

I feel like astigmatism makes me blinder to seeing people as easy xD

steep lotus
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Sure, co-op is fun. But I would expect most people who become interested in the game do so from watching streamers/youtubers play big multiplayer missions

short tulip
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This is going to have to be one of the defining eras of our culture. If we are going to be able to have Linux servers with lots of people, these people are going to have to be willing risk playing when the servers are spartan. Yes. It's hard to find people to play online. If the people who are waiting for the MP situation to get better would just go for it anyway, we'd already have a widespread community.

left fog
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@short tulip just note linux dedicated servers is different beast of it's own with #server_linux to cover only , while windows servers got #server_windows (and unfortunately there is no 64-bit linux dedicated server binary, yet (but i'm trying to change that too))

short tulip
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Oh. I thought the channels were for running servers ON Windows or Linux, not FOR Windows or Linux.

left fog
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so just to be clear linux ports != linux dedicated server, two different components

covert quiver
#

btw thanks Dwarden for helping the Linux & Mac community, we think you did a great part convincing BI to do a Linux/Mac Port

still trench
#

For me, issues with port like diferating versions and occasional bugs are not game breaking. We are fractured indeed into Windows and non windows communities. yet game is functional, you can host server and make it to your liking, you can just download scenarios you like and invite other ppl to join. We, just need to do some initiative. I personaly am not linux fan boy, just admirerer. I dual boot to windows, but i mainly choose to play on Linux

left fog
#

i wasn't alone in the fight, lot of team members like to see Arma at other platforms

slim mountain
#

Ohhhhh!

covert quiver
#

cool

short tulip
#

That's great to hear.

left fog
#

downplays himself to just doing what i always do for past decade

still trench
#

is there any chance to have a few official servers for port users?

hidden grail
#

shhh, you will ruin my monopoly

steep lotus
#

It doesn't seem like amount of servers is the issue, but the amount of players

slim mountain
#

Lawl.

steep lotus
#

haha

slim mountain
#

Just that moment when things looking good.

still trench
#

@hidden grail monopolies usualy get some profit, and you do only spending πŸ˜„

hidden grail
#

true

karmic ravine
#

Hi peeps

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is arma 3 linux port ready ?

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i want to play with my friends and so on...

hidden grail
#

ready for what ?

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we are still a version behind windows

covert quiver
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but your windows friends can downgrade and play on the armaonunix server