#general_chat_arma
1 messages · Page 421 of 1
Or they sit in one place for too long and get mortar'd
eh, that really doesn't happen too often
however i do enjoy pvp servers that allow full arsenals and don't realize what they have done
that sounds rather painful
i once did a zeus vs zeus session and we allowed full arsenals
it was six hours of chaos
mass mortar fire, everyone had full stealth gear
at one point we had a squad of only stealth medics
you get a revive you get a revive you get a revive, then we all get mortared then you get a revive you get a revive ........
in a nutshell yes
issue was, the medic squad was the "elite" squad of the server
with all serious and communicating people
they wiped eighteen full squads before they won
anyone on playing?
so i haven't played in a year or two. im just trying to find some action to learn everything over.
I haven't played via A3Launcher in a while but I get "Battleye initialization failed" every time. I've reinstalled arma3 and a3launcher - any ideas?
@river pendant verify cache first then go to #arma3_troubleshooting if that doesn't work
Already tried that, I'll ask there, thanks @jaunty whale !
👌
everyone dying in Arma? well it's simple people expect battles to play out like in other games or movies.. in reality, it's like what everyone says, WALKING simulator, and when not walking you're hiding.
you don't just keep on being "FINE" after getting shot once too.
hard to simulate, but usually you would go down screaming in pain than anything not go OH I'm hit gotta take cover and do all the bandage work then go back into the fight!
fair
although realistically most people can't seem to make a mission where you can't just say "why can't we just mortar the objective?"
Or use a drone strike
Mortar + ammo truck + drone = OP AF
the solution could be a script or just Zeus dropping a counter artillery barrage
The solution to 'why can't we just mortar civpop' is resolvable by simply making doing so an objective-fail, triggered by civilian casualties.
That is, of course, easier said than done - either you require all civilians in an area to die to set off the trigger, or just one of them, or scriptmagic a maximum casualty limit somehow.
Either way, it's just a lot easier to say 'no, don't do that' than to actually work all that out. 😛
i was more roasting 80% of the zeus community
that can't seem to find a reason outside of "we don't have ammo"
on why not to just call in american freedom on any given base
Enemy using a counter battery would be a nice plot. Like you need players to find the anti-artillery radar and destroy it. You can't fly in the drones to to jamming/AA meaning you need to find and destroy it yourself
In short making it possible for the flyboys to bomb the crap out of place would be the mission
Anyone know any rp milsim servers that are active
http://strategypage.com/htmw/htinf/articles/20180906.aspx We really need to be able to put scopes on light-vehicle mounted HMGs 😉 I should open a ticket I guess
or scriptmagic a maximum casualty limit somehow
This is totally possible btw
just a matter of allUnits with the side of civilian and then counting how many died
Support the Badgers!!! Or MILF!
I'm glad Antistasi is getting the attention it deserves.
the only reason artillery is so good in arma 3 is because cover is non existant
in reality if you artillery a zone, it gets full of debris and actually makes being on the defensive easier
the problem of dying so fast in arma is that you are meant to play as one life in a big battle...
if there is a big battle for gameplay reasons you should be able to respawn, but that feels gamey, so a better solution would be to respawn on another unit that is fighting
monte cassino is basically the too much artillery scenario, a normal place got bombarded so much that it actually became a good defensive position
exile mod and the ones it should say in the server browser.
The primary issue we have with the way mortars and such work is that the AI has godlike accuracy with them. What amounts to a miss with a rifle is a direct hit with artillery and the way it is currently balanced means the AI hits spot on with most its shots. Arty isn't that accurate in the real world and it is time consuming to aim. I don't find getting blown to pieces with the first shot very compelling or realistic gameplay. Quite dramatic changes to the way it works with the AI is necessary to make it worthwhile so that the players have time to react to indirect fire use that they would be fully aware was happening and move to stop it from becoming accurate on their position.
when i play in high command missions with MCC i never get one-hit by mortars
because the mortars are always targetting by commandfire some last known position of some other group
players get one-hit by mortars because the battleground is too player focused
so if there are 20 players against 100 AI... naturally the players will get one hit with mortars or at least badly injured compared to a big battlefront of 20 players and 80 AI vs 100 AI
but the players probably will feel it's boring that they are just a small part of the game
it's difficult to adjust for the typical coop gameplay that most groups do
I'm not sure where to put this so i'll just ask here. I'm really bored and i've made a couple little zeus scenarios if anyone would like to play them with me.
@noble haven I JUST left arma
oof
Played antistasi for 8 hours straight hahaha
woah
i haven't played it before
It's really fun, you know what's it's about?
Yeah, rebel group on Altis, guerilla type sutff. I saw womble's vid
it has TFR integration
looks at the time. good morning
Lies, TFAR is an awful mod maintained by an awful person @noble haven 😄
I'm still really bored and i've made a couple little zeus scenarios if anyone would like to play them with me.
Yeah, it's awful because it only works with TS
@sweet igloo shut up you non-european
Damn non-americans
I'm Aussie
@hearty island Where is my discord complete rewrite of TFAR and self made 3D positional audio plug in reee /s
Ok third time. I'm still really bored and i've made a couple little zeus scenarios if anyone would like to play them with me.
@sweet igloo fight me yankee 😤
What did you just say? Ill have you know I ranked top of my class in the US Navy Seals and I have over 1000 confirmed kills and have served in the most dangerous places in the world

@spare mantle Delete this.
The artillery computer is also a problem
Which makes arty not fun
As it removes much of the room for error
Plus mortars and arty need a longer and louder whistling noise to give people adequate warning
Another issue is that there's a lack of fragmentation mechanic, so going prone doesn't help unless there's microterrain in the way
To paraphrase the Will Emerson character from the excellent Margin Call, "If I start to simulate artillery in a meaningful way, then things get really f****** realistic, really f****** quickly - and people don't want that; they say they do, but they don't."
There's a lot about 'realism' that the 'realism' brigade doesn't really like.
yeah but clicking on the map and pressing "fire" isn't very engaging
if it was a bit more complex and error prone, could have even been viable for PvP
artillery computer sucks give me a fire correction circle
btw artillery is more accurate than it is in arma
more accurate you say? 😄
most of the problem comes from the lack of meaningful command lag
but yeah, not that i want a loader carrying rounds to the tube or something
e.g. the AI mortars will react to players because someone in the front sees the players with nigh-instant reaction
instead of the 40~80 seconds it takes to distribute the information for a player hierarchy
also yes, more accurate
especially tube
tube artillery in arma has awful accuracy
seems pretty accurate to me...
of course if you had empirical data then that would be more useful
not that deliberately larger inaccuracy is a bad thing for the game
@meager tundra Have done sorry for the offense given was just a meme.
https://discordapp.com/channels/105462288051380224/105462288051380224/488619048427585536 go and golf yourself over the mountain you ball
¯_(ツ)_/¯
i'm not artillery so I don't know anything but the calculation side of stuff
MPL15 gets cep max of 2 meters per km, at gvosdika range of 14km the cep is 28m (though you won't be ranging with MPL15 from the battery lmao)
cep max of 30m is the allowed maximum for target data though
efficient fire opening can't be done if the shells don't land at least within 100m of target t. FDF artillery
@spare mantle We have a strict anti spam rule.
Yeah realised that after I got kicked and read the rules, won't happen again
👍
Im new to arma 3 and looking for a game to join and learn, unfortunatley no expansions yet though
hey!
very well, thank you
@quartz magnet - you're right about map-click arty being a little boring; the question I have is: do people really want to simulate arty (which, if used against players, might render all their HSLD cosplay synchronised swimming effectiveness moot) - or do they just want some cinematic spice?
All recruitment should be through the #communities_arma3 channel (please follow the pinned template there)
@hushed kraken i can only speak for myself - when used by players, i would like it to be less boring, when used by AI, it needs to be cinematic spice 😄
the second part is still possible after some scripting and clever maths
some way of requiring correct coords would be nice.
Meaning that the player would need to be able to read a map
I mean, Artillery is pretty accurate these days
and sucks to be on receiving side
and if you want it to be truly lethal, run ACE and let it create fragments for Artillery
@quartz magnet and @native charm That's kind of my point - in the game context, unless the arty is 'cinematic' it's hard for a mission maker to justify a mechanic that might easily wipe out most, or maybe all, of the player units. And it's even worse if those players have an emotional requirement to be all HSLD and always have the upper hand in scenarios.
Oh it's one of those mission designs that is very very difficult to balance
Only arty we use for players is mortars with ACE Range Table option
and enemy rarely gets access to it because of whole "I'll drop this on your head accurately if some lone private sees one person"
Zeus will occasionally manually set it off for gameplay reasons
So, what you're saying is that you'd like to see Arty without the lethality? For visual purposes? If so, I can see the need for that.
Well walls of smoke are always good
Flashbang Arty
for enemy arty to shoot the players they got to be the only available priority target
OMFG. Popflash spam 😄
if theres something else to fire at or the players positions are not known they are relatively safe
bright lights and noise, but without the killing
Nothing quite gets people moving like arty going off next to them
Nahh.. The sound of a incoming shell is already enough 😄
I use it to teach snipers to reposition
A very large community I played with in the past once ran a coop mission where the entire platoon++ conducted an assault in the teeth of an enemy artillery barrage. It was fun, but not necessarily something you'd want to do regularly. I think this is one of those areas where you have to grapple with the differences between a simulation and a game.
well look at it this way
you know how we've hardly ever used a mortar team, because it's so incredibly boring for them?
i just want that to be more interesting
@hushed kraken exactly the problem that people get in milsim units. You want to be realistic, without the boredom
@jaunty whale absolutely. I think it's why 'milsim' is an unhelpful term, because even the aspiration is not particularly descriptive when you start to unpack the choices that must be made.
@hushed kraken Well I think that's kinda the difference I see between "realism" and "milsim" (at least in my eyes, everyone seems to have different definitions of these terms. The milsim I am a part of does "milsim", in meaning that it simulates military, but it tries to balance the game and realism, understanding that realism doesn't have to be strictly adhered to (Hell, we call ourselves Paramarines even though Paramarines were disbanded at the end of WWII), but then "realism", in my eyes, is that realism has to be adhered to strictly, which I would argue would be at the cost of "fun".
@jaunty whale We need more real, rig your airsoft to your desk. Get it to shoot you whenever you get shot ingame. Now you can inflict true fear into your enemies.
Oh now that's an idea
Shall we book our flight to Silicon Valley together? @balmy lotus
Absolutely, when do we leave? :^)
I actually just hire a guy off craigslist to shoot me with a paintball gun every time I get shot in game. Very realistic
Oh, that works too Hawkins. He provides the ammo though, let's hope he doesn't laugh in the face of your pain.
What did I do? Everyone seems to dislike me
@jaunty whale I agree that the definitions of 'realism' and 'milsim' vary; I also think they mean different things: the former is about simulation fidelity, the latter is about the kind of interpersonal experience you want to create for players. If you look at the terms that way, I think it's possible to decouple them - you don't need to have ranks to have lots of 'realism', and the fact that people were running around saluting teenagers in the OFP days (when simulation fidelity was lower than today) suggests to me that milsim can be done with any level of tech assuming all the players buy-in to the RP-ey elements.
who is witten? i got pms and everything calling me witten
hmmm... a fresh account, less then 4h old, joining ~22 arma related discord servers within a minute......
🤔
Sounds legit
My firend told me to join the discord
sure
4 of them being BI related, but initially you were in Ylands, KP, Epoch.
yes I joined every server linked in the invite list
@balmy lotus
shhhh
@tranquil bay 🤐
i'll be honest, deadman isn't that rare of a name
Might aswell wait a day or so till he outs himself. or completely disappears as he get's the next account going
As a regular user you don't have perms to.
well shit
🤔
💩
Can someone else change my name? I'd like the username "BR 261 032-7"
/nick BR 261 032-7
```paste this in chat ^ 😃
you do not have the Change Nickname permission on this server
Changing your discord account name will also change your name here
I think it worked, thanks @hearty island
😄
I'm about 5 hours late to this conversation, but flashbang arty actually exists, kind of
wouldn't flashbang arty just basically be a very bright explosion?
i feel like they're probably just as effective
Okay, Ravage Mod doesn't have a Discord server. So, how do I get good at survival?
should it be a spanish channel here 😃
@solemn zodiac It would be used to disorient people. If you're a baddie chilling in your compound at night, and there's dozens of small/bright explosions all around you, you're not gonna notice the Marines storming your front door 😆
any new players here?
I wanna get better
Best way to get better is to put quite a bit of time into exploring the game @urban sluice. Conventionally, singleplayer is the best way to figure out controls and the basics, and Zeus games are (so I'm told) the best way to figure out multiplayer.
I've never played under a public Zeus, though, since my interests head straight to community play.
Public zeus is pretty scary
Yeah had some squeaker kick everyone off the server becuase they wanted a different Zeus
In which channel can I post my question about a specific aircraft usage?
Public zeus is a very.. Difficult mode.
I mainly zeus for public servers, and I've met tons of terrible zeuses, terrible players, etc.
it's a sad thing really
Zeus with limited resources is very hard
My best Zeus actions were in supposedly complex dynamic heavily scripted missions that didn't work due to a bug and me doing Zeus as a replacement for the broken scripts without telling anyone.
voted admins can change lobby params
anyone wnts to play antistasi
@whole edge Use the #looking_for_game channel.
I really wish that they'd put debug console back into public zeusi
So do other people
There's so much need for it in game now especially with stuff like addrating, or at least some commands to give people their rating back
Quick tip: don't shoot you friendlies, it's as easy as that.
So if you throw a frag into a building, yell out frag in the window, and then some dumbass pubbie runs into the building and gets blown up?
Even though you call him out by name and warn him not to go in, is that still your fault?
So when you're landing a transport blackfish on a runway, and someone runs under your aircraft, is that your fault?
"Don't shoot your friendlies" is bullshit and you know it.
"Don't shoot your friendlies" Is common knowledge. Additionally, much like driving a car, one should be prepared for someone else to do something which unsafe. So, CQB with a completely unknown crew isn't the best of ideas. Common sense (thought its not often common with newer players) should rule the day.
¯_(ツ)_/¯
yeah, he is in no way a toxic person, he is just being attacked by a massive Illuminati conspiracy led by local lodge leader Dwarden
you forgot one faction:
https://i.imgur.com/HkPOzEH.jpg?1
that too
@lyric ingot no, I think he is not charming.
What dlc should I get if I want to do multiplayer?
Actually, only APEX matters, because you can't play on Tanoa without it.
The rest are entirely optional, unless you hate being blocked from picking up or getting into things.
Would I need anything to play a CAS role properly?
If you started a mission inside a DLC vehicle, no. If you had to get into the vehicle, though, yes.
There are vanilla CAS vehicles though, so optional again.
you forgot APEX vics
Yeah the CAS planes and helicopters are almost entirely in the base game
discusssions about whos fault the friendly fire was can escalate faster then controversial politics :D
Some people think they are the father of war and damn you if you question his line of fire that seam to find friendlys a bit to often.
Five years of A3!
yay
I keep shooting my AI friendlies who run out in front of me and then turn a corner like they're the enemy.
And it's not like I could not have done better with my trigger discipline but come on
And I play with almost full ACE3, so it's more often than not a lethal shot
I want to play A4 so bad 😩
i always enjoy when you assign AI to a player controlled squad as zeus
because the AI keeps it's settings, sometimes it just decides that tactically crawling everywhere while refusing to engage a single thing
is the optimal course of action
that's probably because ai can experience ptsd and it kicks in
hmm
every time my AI experiences PTSD we normally see a very long chat message about how many human players died
Also dammit I love the ACE advanced medical system
It makes lethal shots lethal
Not “jerk my body around for 1/4 of a second and use a medkit later”
No, u gun die son
it would be cool if they add some of the aspects of the medical system of A2 back to A3, like dragging and carrying injured teammembers
5 years or ARMA 3 video https://youtu.be/CjL3_H1BqWw
the moments when I was playing Invade and Annex, and I was carrying a team member back to our line while allies where providing covering fire, oooh it was excellent
invade and annex always has epic moments
if you ever wanna make a youtube highlight reel, just become a battle medic
some servers let you be a medic and squad leader, so you get to do all of the badass stuff while leading
Is there any addon that lets Zeus change the pylon loadout? I know ACE has something like this, but its not for Zeus (AFAIK) just ingame
not in vanilla without debug console iirc
Is there any addon
like dragging and carrying injured teammembers
It's in ACE3 Medical
It also has autoinjectors, a pain system, blood loss, surgical procedures, reopening wounds...
Also you can't aim for shit if you get hit in the arm, pretty much stops any solo run 😄
just like, bring loads of grenades
I savescum my solo runs
i cheat by using timescale
And bring medical supplies
I usually run with a medic bag full of bandages, injectors and explosives
i rarely ever do solo runs in this game tbh
I enjoy crawling around for hours in stealth solo missions
@real tundra Get a weapon with a bipod, it helps out a lot
i play it for the social interaction and cool stuff that happens in MP
@visual tiger I know, but still, if you're solo, you can't always expect to have a surface to put it on
(or zuesing and being that guy who needs to explain why a AA launcher can't be used to take down a angara)
Usually a hit to the right arm is you're fucked, load
Even legs aren't as much of a problem
I once finished an HVT mission with multiple gunshot wounds just cuz I could shoot straight.
Couldn't run! But could aim.
Although tbh half the objectives in solo runs are solved with getting close and aiming artillery right
And by close I mean a nice and safe-ish 2km distance from the target
@solemn zodiac In A2 I actually managed to blow up a charging T-72 with a Strela...
mother of god.
i think my most impressive moment in arma was during a pvp op i did, i wiped nine guys while injured
but the ninth guy downed me
so what happened next was quite funny
as we where using a system where if you went down you disappeared from the squad
so my team knew that i went down
so the squad leader's first reaction was to order our AT guy to destroy the building i was in
my final words where "NO WAIT I KILLED THEM ALL-"
and then as i bleed out i can hear my squad leader laughing like a maniac saying sorry over and over
throws 🍪
that was a wonderful day
I've had a good few impressive moments but I can't recall them very well, all I know is Arma is amazing and well worth "investing" your life into
definitely
the funniest part about that whole situation was that the compound where everyone was
it was on the bottom of a hill
and my squad was on top of the hill
i was seperated after a unfortunate incident involving my driver getting shot dead
so everyone in the squad witnessed the ordeal
vaguely reminds me of the time I was in a squad pvp op, It was me and two others left alive
I got the 3 fps bug as I threw a grenade
which, well... shredded me to pieces with the enemy only mere meters away
man, you'd be amazed with how many times i've died to windows being buggy with grenades
everyone spectated and was in a hysterical fit of laughter
i love the times when a window is clearly destroyed
but magically it's actually fine if hit by a grenade
I'm using the ACE Throw system, it shows the hitboxes on the windows sorta
Arma logic and the amount of things that kill you can be amazing
So you at least know if you can throw a grenade in or not
rams a few soldiers
gets sent flying into space
Arma: The only game you can fly a tank into space
my favorite moment about that has to be a time i was zeusing
we had a bar gate at our military base
we had two heavily armed tanks drive through it without a problem
@knotty plinth also Kerbal Space Program and Skyrim.
But yeah, one of the rare ones 😄
But can you really fly a tank into space in both them games? 🤔
You can build a tank in KSP
And you can mod the hell out of Skyrim
So yeah
And if you say mods don't count, who the hell plays vanilla Arma anyway 😄
mods don't count 👀
we had a marshall hit the bar gate
everyone here is a hardcore vanilla player 👀
so naturally it flew in a perfect direction to hit our already left tanks
hardcore
vanilla
Choose one.
Content — yes. Most of it. Mechanics can use a lot of work
I do too, except the CSAT uniforms
Yeah CSAT uniforms are yucky
I play with vanilla guns and vanilla vehicles a lot, they're just modded not to be shitty
Like, the sound in Arma 3 is probably the weakest part of the game
I like the AAF Stuff the most as they only really use European gear
With a sound mod it shines so brightly
To be fair, I don't mind the vanilla sounds
I feel like I'm back at a couple hours with sound mods on
I don't mind them, they impart the general feeling of gunshots etc. decently enough
But the echo is nowhere near as intense as in real life, which ruins the immersion for me a bit
Shots IRL reverberate a lot over open spaces
Arma muffles that almost to nothing
I fortunately haven't been shot at, unfortunately only shot a handful of shotguns so I can't really comment
Heh. I'm Russian reserve, never been active duty
But I've heard plenty of gunfire in training
Also, vanilla and RHS AKs sound pretty decent, but nowhere close to real ones.
IRL, when you shoot one, unless you do full auto (I've never even held an AK capable of full auto), you hear that LOUD-ASS clang of the mechanism
It's really loud
real guns sound more explode-y than RHS guns
To everyone else it's masked by the ultrasonic crack, but you hear it alright
RHS guns sound like pop guns
i've been to a few milsim west events
having people open up next to you with blank fire guns is fucking loud
way louder than arma makes it
I think they went for "quietly authentic", and it's... I dunno, if you realize you can't actually record a gunshot, it's decent
agreed, i was about to say the same thing
it'd kinda suck if all you heard in arma was BANGBANGBANGBANG like you do in real life
JSRS sounds are so much better still 😄
Still not realistic, but it goes more for the LOUD and REVERB of it
agreed, JSRS is retty nice
Loses the tactical advantages of Arma 3 sounds, but really gives you a feel of shots flying around
Cons: I now have no idea where any of the shots are coming from
Arma 3 vanilla has a character to the gunshots that is probably delibrate: they are not that hard to figure out directionally
You usually understand where you're shot at, generally.
JSRS adds a lot of reverb over hills and such, sound becomes unpredictable
But really nice.
Also a con: AIs behave like nothing has changed >_>
AIs are just haxxors
AI on tanoa at night are
AI on Tanoa in general are hellish
I still don't have a Dynamic Recon Ops finished on the map
Not a single one went according to plan
I have. I long for the day I can shed this meatbag and ascend to machine godhood
Alas, that time has not yet come
So AIs are cheaters <_<
But that will only get the cheat police involved
and you don't stand a chance against them because they cheat all day
But you will know
Deep inside you will know that you are a failure. A disappointment to your family and yourself.
i still find it funny that the AI can shoot through leaves
like, not the literal trees
but jungle leaves
unless you're on minimum settings the AI's like a terminator in comparison to you
Well to be fair, if you don't run, they don't see you THAT well
We're all impatient, it seems
If I take my time, it seems doable to sneak on Tanoa
It's just that it makes every 30 minute mission a 3 hour one
I've never done it successfully tho, but I can tell you that each and every time it was impatience that killed me
Non-vanilla AI are at least not literally Terminators and can't tank shots to the head without consequences
Although ACE does make suppressors way less effective, vanilla overstates their effectiveness a lot, ACE understates it
But I still like ACE more 😃
BTW yeah don't forget that suppressors are crazy effective IRL, a bit less in Arma, so use them.
In ACE, I've successfully ran around AI squads harassing them barely letting them know where I am
They go all confused and start searching for you in your general direction if you shoot from inside buildings or prone from bushes.
Real people do that too, but a bit more chaotically 😄
it just annoys me that you can't ever do anything with that one temple on tanoa
ye if you try to do anything from above
the AI just instantly see you
and end you
Also, I've been running around doing marksman stuff with an M249
if you try to come from below, the AI just instantly see you
(keep in mind, i only generally zeus offical servers, because i'm way too lazy to try and find a group that will let me zeus)
so i just do vanilla zeusing
and all i can say is, dear god the amount of bugs i need to deal with are amazingly funny
i made a google doc about all of the common glitches and how to fix them
I don't Zeus at all.
just because of how funnily many there are
Just playing as a soldier most of the time
Whoa. I've never actually tested out the MG42
I know why people were so scared of that weapon, wow
It's a buzzsaw
https://store.bistudio.com/products/a3-5th-anniversary-tshirt Secure your very own limited Edition Arma T-shirt now! (Discord no embed :U)
I already got mine! How about you?
According to whom? Your monitor?
┬─┬ ノ( ゜-゜ノ)
limited Edition Arma T-shirt now
I'll buy one once BI confirm linux ports are still happening :3
Do you mean the ports that we've had for quite awhile?
I mean the ports that have been in a questionable position for a while
I know Arma 3 for linux exists, I play it every day
Recently there's been a question of their viablity going forward.
The Linux port is the neglected stepchild of BI
And it's not a bad game on linux, it has a few non-gamebreaking problems, and some mods won't work, but I've enjoyed it a tad more than it's drustrated me so far.
Hell, I wrote a launcher yesterday 😃
But being unclear if even 1.84 is happening for us is unpleasant
Their (BI's) stance is pretty much stated on their ports page: https://dev.arma3.com/ports
It is not guaranteed these ports will ever graduate from their experimental betas. We will be evaluating the popularity of the betas and any issues they may reveal.
I know. But recently that has been made even more clear
And that disclaimer would probably not hold up in most courts btw. If you sell a product, there are certain expectations you cannot handwave like this, legally or otherwise.
But that's beside the point. I was only saying that once 1.84 is confirmed (if it is), I'll be happy to support BI with merch and stuff.
I mean... even if you're not perfect, if you're making a product I like and can use, shut up and take all my money
They were never explicitly sold or marketed as standalone linux games , so I'm quite certain it would hold up in court.
wonderful, time ingame means nothing
Yes. And that's the second time you post that. And your #looking_for_unit post in #communities_arma3 is still there
Who have arma 3 for me please mp
https://store.bistudio.com/ here you go. Thank me later
I want the game please?
So whats next after encore?
Where's the nail goat man?
USAF 2018 DLC? 😉
Old man @zenith surge
@humble bane Ssssshhhhh.....we cannot speak of such things. We might get an eear full
😛
Oh wait, we're not talking about the mod? Carry on.
Personally just waiting for the 18th when DayZ's server files are released (hopefully). Then we'll have a public view of the future scripting for A4, right Dwarden? Of course, I would never think of looking at anything in the offline version of DayZ... so I have to wait, wait, wait...
@balmy lotus I was... assumed that's why the Sarge was taking so long 😃
@humble bane 🤐
🤦
🙅
@real tundra @undone fractal (late to the party) use CF_BAI and set the spotting and accuracy minimums (or use our defaults) and the AI in jungle will be a lot less effective. All the mod really does is just allow balancing the AI between open terrain and much more vegetation terrain.
We wrote it for that very reason so the same settings worked regardless of the mission so we didn't have to keep setting mission unique values.
no one
I am trying to decide what we do with our fix for AI vision range. I could include it in CF_BAI but then it sort of solves a different issue. Not sure whether we will release it separately or at this point.
@jagged helm I'd advise you to have a read of our rules before you are removed.
🤔
pasted screenshot about a map icon bug to #arma3_terrain if anyone knows about this please let me know.
why no kekistan flag in arma 3?
@urban sluice Swedish armed forces made by ANROP is pretty fantastic for all things Sweden related.
I was just on editor and could see norway but not sweden lol 😰
@meager tundra tack så mycket 😃
Hey, thank @wide lion & Co who made it ^^
@hearty island Buy me this https://store.bistudio.com/products/a3-5th-anniversary-pack 👀
I just bought the shirt, If I had the money to spare I'd probably buy the anniversary pack 😂
byebye
$115? 👀
Worth
Really... $115 for a hoodie. a paperweight and a map I already have... hmm... not EA level of exploitation I guess...
I just bought arma is there anyone that would be willing to teach me the basics of the game?
there's a tutorial for that
Don't get me started on Laws of War... artillery scatterable mines were cool... but I'm not sure that their intention was for me to use them in every battle 😉
Artillery mines weren't added by LOW they were in the game from the beginning iirc
LoW only added the portable minefields
artillery dropped AT and AP mines have been in forever
hey guys, question. in order to play exile what do i need? anything more than base arma 3 or do i need apex/other DLCs too? steam has DLCs on sale so wondering which are "needed" if any
To play exile you dont NEED any dlc
The only time you would NEED dlc is if you want to play on tanoa
Tanoa's a pretty great map tho
So if you want more content, it's a very good DLC
To me, just the map is worth it
But it also has a buch of units, vehicles, some really cool flying things
All the DLC is worth getting 🤣
^
If I was required to say a DLC you can skip, I would have to say the Tac-Ops DLC.
But this coming from a guy who has bought about 6 copies of Arma, 3 Apex Expansions, and all the other DLC twice.
I disagree - Tac-ops is great for Singleplayer preferring or restricted users.
The obvious 'skippable' DLC is Karts. If you don't already start in a Kart in a mission, you don't need one.
I only mention Tac-ops because in terms of mileage it's the most limited.
Even Karts can be utilized in 100s of missions
Right next to karts is quad-bikes, though, and unless mission-maker has forgotten DLC-requirements are a thing unoccupied karts would have optional quads beside them.
But can quad bikes be a better option for the literal kart track on Altis :P?
At that point the player ought to be starting in the kart, and the point is moot.
For me it's about getting the maximum milage out of each DLC. So assets that can be transfered to frame work to frame work is important.
Tac-Ops was fun, and it does give you a nice little lore set up for the Scimitar Regiment, as well as a good example of the map briefing framework.
I actually liked the whole timetable set up they did in the campaign.
Were stuff happened even if you were not around, or couldn't make it.
Quads are rather 🤔 after the update as they'll slip and slide on the road, the karts stick like super glue now, it's awesome
Only thing I would want from BI now is a Altis/Stratis combined map
Agreed.
I'd enjoy a moveable destroyer,
vanilla "advanced" sling loading,
A few other little bits 😄
Go karts with powerful motorcycle engines would be lovely
I'm going to make "sportcar" textures for the Nyx when they release the pbo puiblicaly XD
😂
Finally put that racing framework to use
But really though, would definitely fork out cash for a combined map. Chern 2035 does a reasonable job with Utes added in. But the map needs a lot more work. AI don't recognize the Airfields, for example.
awaits 3rd party dlc mashing altis/stratis/malden together
Yea it's like NW of Altis, pretty far.
I just think putting the two islands together would offer a huge amount of unique mission ideas
Like you could actually make full use of the DLC Jets. Fighting for control of the airspace
Imagine being in a milsim group, having your fighter wing do bombing/clearing of enemy fighters as your platoon preps in VTOLS for invasion.
*oh, one DLC request I could seriously make is to put the ADR-97 into the actual game. Apparently the example mod causes RPT errors now.
I can imagine a handful of scenarios that'd suit
Agreed for the ADR
I'd like the ADR in-game, it'd probably become my vermin
Vermin on full auto will shred everything
Only reason I never use the ADR is becuase of balance issues. Thing is stupid accurate at any range XD
all DLCs acquired 05/03/2013
That's the benefit :kappa:
I still have my half-baked LCAC model some were. Having some fantasy I'll ever get time to finish it.
Need it so bad for Tanoa
I think my goal whilst I'm dying with the flu still is to superpower the go karts 🤣
Just a config setting away 😄
I gotta learn how, I've only found shreds of info here and there
Speak to the CUP team regarding the Hello Kitty Golf
The golf inherits its config from the base hatchback sport iirc?
It's honestly not to bad to do just basic config edits. Issue is 99% of the tutorials use the literal documentation examples. Which use a lot of extra stuff you don't need
Its been tweaked (its insanely fast)
(and deadly)
Did you add Eurobeat to it?
😉
Old Man Free-LC later this year, and then a community DLC lineup is planned.
whats the Old Man about?
Possibly Civilian Old Man wanders about somewhere that isn't Tanoa.
That's all the information I have, and none of it is confirmed.
good enough
For those people who don't have A3's DLCs but very much want them to be on sale, they're on sale right now.
welp, it's just on sale in general
Hi all..I just bought the game and as always immediately sought out the Discord, not sure if this is the main one but Hi anyway ^.^
It is.
Awesome 😃
Hello e girl.
eh?
🤔
The question to ask is: Would you have said "Hello e guy" if a male joined? If not, that's a really cringeworthy comment.
The funniest part is when these types react to people just using traditionally female names 😃
I use a bunch of girly names myself, keep attracting awkward/creepy people.
Mostly awkward tho, people are en masse not malicious, in my experience.
Hi all, what are the current must haves for Arma 3?
patience, a strong will and a lot of time
😂
Yeah fair play. I havent gotten my teeth into 3 as much as i did flashpoint and 2.....
I wanted to recommend a powerful computer and the will to learn alot of stuff
As long as you steal some superprocessor from NASA that's meant for the International Space Station, you should be able to run the game.
the will to learn alot of stuff
i'd say "the will to dig into problems by yourself", but since you've had ofp and a2, you know the deal 😂
sigh, the flood's already started on offical servers
polishes hammer in preparation
free weekend or something?
discount
we probably need people managing people for offical servers; plenty of trolls going around on zeus
voting system and #lock is your best friend in such case ...
eh, the voting system isn't exactly helpful when you just sort of get suicide bombers
All Zeus has to do is place a protection zone - one of the absolute best things about Zeus that people definitely underuse.
it's suprisingly hard to use protection zones when you'd need to place them in every single location friendlies will be, including the LZ at a active ao, eh?
I even use them in our all-private milsim group just because people have a tendency to accidentally hit
Well, no, I play a lot of public zeus, and typically the people killing friendlies try to do so at spawn/briefing area, so just watch it, catch them in protection zone, and boot them.
i'm well aware, i've almost exclusively done public zeus (as zeus) for a year
it's just that the trolls are getting more intelligent
You can put them in hotspots, but if someone is gonna be in the mission all day intent on ruining it, they're gonna find a way.
You can't "proactively" moderate, as in you can't know what people are gonna do before they do it. Just make sure Zeus and Admin are active/working together and you can boot them as they come.
eh, i just be admin as zeus, it's legitimately irritating to have a player as admin nowadays
Ah, but there are some people who play as Zeus who are legitimately terrible, and if they hold Admin, they become the Kim Jong Un of the server until next restart.
not wrong, but i'm also not a bad zeus 😉
Not saying you're not, but "I'm not a bad zeus", is the catchphrase of a bad zeus 😆
hey, you got me there ❤
but yea i've had quite a bit of time to hone what i do, but the point of this is that just at the current moment there's several trolls going around just sort of causing havoc
That happens everywhere
Even on places with active admins, and strict whitelisting.
For example..
Yea, i getcha. but again you're missing the point that it's just sort of the wild west at the moment, there's more trolls then actual players xd
In my unit, there's an interview, and a roughly 2.5hr training that is the barrier of entry to our private Zeus missions, etc. Every few weeks, there is one determined dude that "pretends" to be normal and truly interested in playing. They then try to crash planes, shoot up platoons in formation, and plant explosives on helipads. 😆
Sometimes they're randos, sometimes they're other units that want to "prank" us, etc - but we basically enforce it same as you would
Protection zones everywhere
And trusted people watching the recruit classes
i've also had the annoying issue where protection zones glitch out and become permanent
Hm, I've never had that
yea, after a while they just sort of dissapear off the zeus interface
and it's kind of annoying if you ever want to do any type of defend mission
honestly, there's tons of bugs i find on offical servers that i can't recreate in private games, so i'm unsure what's going on there
Okay, I am having some serious trouble doing the "Signal Lost" mission
No matter how quiet or sneaky I am I always get shot
I appreciate hard, but this is frustrating
what i always did for that mission was just intentionally go out of my way
to find a dead body
once you find a body the mission becomes much easier
Just head right up into town, raid the nearest dead body for gear.
Cut left of the hill you need to meet Miller at. If you do it fast enough most the Patrols will only spot you at the last bit.
Use smoke grenades as you find them as well
hi!
i want to buy arma 3 on steam but i need to know if i can run it, i read that i need more of the min req to run some maps
i have a i7 4700mq, nvidia gt 740m and 8gb ram
I would say you would be good although you may face some performance issues outside of Vanilla Arma
no not that It might be that you might face issues
like you can play np
your frames just wont be super High
like in the Editor 100% good
multiplayer you might die a little
but thats modded
stuff like KOTH you will be fine
Exile and other mods though not so much
but thats my experience with it
oooh well, the important thing is that i can play almost all servers
last question, apex or base game?
@winged lantern nvidia gt 740m is inadequate as such
it will run 720p at medium settings
1080p with that is going to be <20 fps
source: my laptop has that GPU
LOL... I play ARMA with a GTX 660 😃
wouldn't recommend buying the game if that's what you want to run it on
Have done for years
i don't care thing like 1080p or high details
GTX 660 is irrelevant to this conversation.
I assumed that a 740 would be better...
720p on medium it's ok for me
grahame no, that's not how it works 😄
Ah, my bad
so you don't have any problems with arma 3 @quartz magnet
What do you mean?
low fps
at 720p it's okayish
still wouldn't recommend it really
My situation is different, i play on a desktop with a more powerful GPU
so i had to play it on my laptop while traveling
i didn't buy it to play on my laptop
oh i understand
Ah, so do I now 😉
i'll wait until i'll have a new pc
yeah, you'll have a much better time with the game after that
thanks all you guys
FYI: Original recommended config for ARMA3 was RECOMMENDED: OS: Windows 7 / 8 / 10 (64bit) Processor: Intel Core i5-4460 or AMD FX 4300 or better Memory: 6 GB RAM Graphics: NVIDIA GeForce GTX 660 / AMD Radeon HD 7800 Series with 2 GB VRAM DirectX®: 11 Hard Drive: 35 GB free space, SSD / Hybrid HDD / SSHD storage Sound: DirectX®-compatible soundcard
Only thing I really could do with is an SSD
They have minimum configs... those above are recommended and what you really need... apart from the fact that they alway underestimate the power of the CPU needed and do not, like me, make the mistake of getting an AMD processor. Even the latest chip's benchmarks do not run ARMA as well
woah
CPU is more important for ARMA than the GPU in general
@winged lantern If you intend to play Arma seriously, Apex is mandatory if it's on sale.
All other DLCs are optional, but the Apex edition gives you the first bundle in addition.
If arma 3 is so good why hasn't Arma 3: 2 come out yet??? 🤔 🤔 🤔
🚪
I told you "those kind" would soon be joining us
@winged lantern Those are pretty much my laptop specs and it runs fine on normal.
Apex is only mandatory if you want to play on Tanoa. All assets are now free in the core game...
That said, I personally think Apex is very much worth having though
ARMA3 proves that it is "so good" by virtue of the fact that we still don't really mind that we'll have to wait two years plus for ARMA4, and some of us will still be playing it as our go to game until that point... (and perhaps beyond depending on what BI do with A4)
Then again... I still play ARMA2 as well (and OFP occasionally) so I may be an outlier 😉
I still play OFP
You are definitely an outlier... like me
Then again OFP changed my gaming life... so...
I never played OFp in MP, only singleplayer. Tonal was the best community terrain ever!
An A3 version of Tonal (with permission from the original creators) is in the works.
As the original author, he can do whatever he wishes with it.
(within the EULA that is)
It should be noted though that while ARMA3 celebrates its 5th Anniversary (Happy Birthday ARMA3!) Operation: Flash Point was one of those games that changed the gaming world and industry... there are not many games that can claim that and ARMA3 is the proud, and worthy inheritor of that history!!!
Agreed @finite relic did not mean to suggest otherwise... Just wish he would change his mind... 😦
the a3 tonal project is still in the works?
Yes
was that icebreakr?
He's probably 12... kids obsess about these things... parents should remove his Internet access though
If he is actually an adult then he seriously needs to get psychiatric help
its insane
"you care too much and it is too late for net drama. just go somewhere else" says the person who cares too much, is causing net drama and is clinically certifiable
mother of god he made his reddit account just to spam every subreddit he could find with that
Isn't this a second reddit account with the same username... pretty sure he was spamming reddit more than 10 days ago...?
guys, don't waste your time on nothingness and random bs...
i miss the Warfare game mode
@sweet igloo warfare was the tits
we used to play 24+ hour games on my old server
fuckin' anzu's war games
what a great server
wonder if it's still alive
used to admin it lole
https://puu.sh/BuCRD/a5d0b372aa.png good times
Agreed, Warfare was awesome
It represented the best of what A3 was about.
Only thing that sucked was I had less time to play, you almost had to just dedicate a day to play.
@solemn zodiac that's his second reddit account. The first one is "closed". I'm sure you already have ideas why it's closed... 😄 Just report his posts appropriately
Hello folks
Any interested people to play Warfare in Arma 2? I can set up an A2 server with carefully finetuned Warfare mission if there are enough interested ppl
@sweet igloo @urban sluice
@rugged escarp no advertising! ?
Does that count as advertising? 😦
Sounds like group advertisement to me
Ah, we're not an organized group, just people hanging on same Discord that miss Warfare 😛
That's also no advertising tho 😄
🤷
But if you leave out the "with my group" it's not advertising I'd say ^^
Fixed
But now it's still #looking_for_game 😄
Sigh
This is again one of those moments that make me want to learn programming enough so that I could script full MP missions myself with databases 'n stuff, but I just don't like programming 😛
Could make Warfare great again
Make Arma not war 😄
My life would be so much easier if I liked programming
I'm a game designer by heart, but it's not a much needed skill in volunteer projects that are mostly driven by passion of their programmers
Hacker just joined a game of public zeus, took admin away from me, broke my map screen with scripts, and destroyed the server
Looks like taking away debug console really saved us from scripting
I'm sure I have his ID. how do I get him reported?
So I haven't played A3 since, like, february. What's good these days? Any interesting developments while I was away?
@faint spear #announcements
Already been skimming the dev posts, aside from tanks and encore I don't see much interesting stuff. I guess I'm more asking about community happenings. Any new mods that're all the rage? New mp missions?
Sorry my mistake I thought that I'm writing on different group. My bad
Sovietwomble war crimes woo
i think the way to get rid of witten is when he talks, we just pretend he's not there, we carry on with whatever conversation is going on already and we don't even acknowledge him, so he gets bored and fucks off once and for all
Heh if only everyone were to agree to that xD
😄 You need really thick nerves to ignore a spammer pushing out dozens of message and constantly giving you mention notifications
publicly swearing at innocents in a public discord server representing a Game is also not nice for the makers of that game
we need a role specially for banning annoyances like him when they occur so the mods don't need to be mentioned when one guy makes a fuss
already recommended a vote ban
but then everyone with that role would be mentioned. Instead of the mods.
And mods are already people with a role specially for banning annoyances like him
I meant a role for that with a bunch of people dedicated to it, so the mods can deal with the more important stuff
It doesn't even have to be banning permissions, just kicking permissions to alleviate the problem for a short time
I know this might sound bad but when did girls play arma lol? dont kill me for asking please!
@proper magnet
why should it need to be asked though?
🙈
Idk, it is just very rare to see a female on arma tbh really
how do you know? maybe there are quite a few, but they never mentioned their gender
climb out of the cave pls.
Did you assume my gender? :U
and how do you know Luna is a she? some guys pick female avatars, or play female characters in games
obvious*
Well no shit, but it's not just the pciture it is the name
what the fuck is wron with this keyboard
😑
the user. 😛
🏳️🌈
💐/(°_°✿)\
No, im at school using a very old keyboard
Your school allows discord 😮
dedmen has the right idea actually
What idea?
🏳️🌈 i mean it's pretty close
I don't get it
he is saying he might be gay
i'm saying i'm a trans girl
I disagree @lyric ingot 😄
sorry my mistake
You failed the test!
very much so
Detention!
to ze dungeon
goes to corner
I'd say with Arma it's the same as with the military. Few girls. Same with gaming in general. I think? Don't know the gaming numbers
Tbh, I think the military should have seperate units like female units and male units for simple reasons
I think thats what their doing in the U.S military
oh fuck can we steer clear of that debate it gets too deep too fast
How so?
^
it's just a slippery topic
k
it gets too deep too fast
it's just a slippery topic
🏳️🌈
🚳
puts his Makarov on the table
um what
exactly!
but seriously, the suggestion to take such topics to #offtopic_politics is a good one, please heed 😃
@hearty island wdym
nuthin
@hearty island why was my message deleted?
I can't delete messages. Nor can moderators
well mine were deleted
Actually, we can. Apologies, @urban sluice , I was kidding around with your messages - it was meant as a joke. Please go ahead and re-post 😃
Okeh
Since when can you delete messages 😮
it's a conspiracy
As I said before, I have a 12gauge beneli supernova with a 28 inch barrrel under my bed and I have had it since my 16th birthday which was 4 months ago
so your makarov is puny
@hearty island there was this sword, and we had to hold it aloft and say "I ... have ... the-- ..... oh wait, no, that was something else, back in the 80s.
OOF
it's not about size it's what you do with it
Yeah
Not sure.. But i consider the makarov more reliable
That's okay, kiddo. You may have fundamentally misunderstood the nature of the Makarov 😉
puts the Makarov back in the desk drawer
It is a 9mm russian made sidearm that has a very low mag capacity
My benelli will make you go through a wall due to the amoutn of energy it produces after being shot off
amount*
Yep. You misunderstood it's nature
that sounds highly hyperbolic
How?
are you sure you want to keep on threathening a moderator?
i know, i'm just saying
sending someone through a wall with a shotgun would take a lot of energy
don't worry @thin sable , I'm not feeling threatened - and I don't think that's @urban sluice 's intent either; it's all good.
^
👌
thor has a hammer to get rid of certain types of people, hulk uses his fists, fer has his makarov
¯_(ツ)_/¯
Back when people were not worthy of knowing about the Asgaard.
No
Searches name
72 results
Ah. I see. Didn't realise he was so persistent here.
Pardon? Why say "bring back witten" if you had no clue.
I'm used to him on other ArmA discords.
Didn't realise he terrorised this one with his 900 accounts.
350*
I forgot, you keep track don't you?
maybe
Ugh. KOTH players, they're allbthe same..
At least i'm not roleplaying against bots >.<
Every time you buy a ticked on a automated counter...
arma isn't a pvp game lol
sure you can pvp in it
but if you think for a second there is any skill involved you are wrong lol
patience wins every fight in this game
well its a tie if both sides are equally "patient"
arma is not a pvp game like BF or CS though that is true
skills that matter in those games matter little in Arma
which one 😄
the recent one, BF5/BFV
i mean, not that the earlier ones didn't - i started with BF3, bounced off that eventually
#other_games_chat <- we spoke it a few days ago as well
found Arma, and now going back to BF is even harder
ah, yeah, didnt really want to go into the details haha
just quick praise for arma lol
I will be so sad if Arma 4 goes a different direction and chases the console market or the pot of gold that is believed to be there in the COD space, Battlefield went after it and I would hate to see Arma do so as well.
I like Battlefield as it was but only really because it was kind of a very basic stepping stone to what Arma is. What I now need is Arma in full VR with a treadmill and I'll be jogging 20KMs every week!
go outside lol
@quartz magnet What terrain is this outside you speak of
😱
It uses the Real Non-Virtuality engine though
downside is that you can't disable simulation and damage there...
no dev console
got to play to get stuff done
also its very much rogue like
one life per play etc
hardcore difficulty preset is default there iirc 🤔
hey can i join an arma III unit somewhere around the UK?
also dont double post 😛 😛 😛
And strobe lights in the club cause temporary lags
what do you guys prefer (assuming you play such missions), standard High Command, High Command Converter (HCC) or Advanced AI Command (AIC)?
Is there any alternative to TADST and ye ole configs? I remember seeing something like that a few weeks ago but i don't remember the name
@formal briar There's a pay-to-use one called Maverick Applications. It's got some minor problems with it, and it signs you out literally every 5 minutes, but otherwise works fine. Definitely more user friendly than TADST.
It's not completely pay to use, it's pretty good eitherway
There's Flaxs arma server tool too
so what's it like here?
i have right over 400 hours on ArmA 3, i like this game a lot
but I've never bothered to check with it's community
Flax is the one that downloads mods W/O steam.cmd right?
its a good community long as you ignore some of the annoying people
... annoying?
oh hellll yeah. There's some terrible people that play Arma 😆 But for the most part the people on Discord are the nicer of the lot.
But that holds true for any game that's community-driven/mod-driven/etc, because people get competitive about making their experience better than everyone else's.
i see
just tested AIC again and had forgotten all about that it doesnt show enemy unit icons, its purely to control friendly forces, unless I'm mistaken.
kind of confusing as you've gotten used to see all unit icons since CoC CE times through arma2 and now arma3 high command.
Hello everyone
And thank God that BI saw the light and did not do that with A3.... then again, given the current games focus at BI I also wonder about the future of ARMA
Okay by me... I can play ARMA3 for the rest of my life and be happy
🖖
I may be shot down for this, but I believe that no one has done MILSIM as well as BI in the publicly available game space... Are there problems and issues, sure, but that's the case for all software companies and all computer games. Would be a shame for them to throw that away...
I don't think they ever will.
I think a lot of people get lost in the context that BI is still a company that needs to make sales to be around.
They still will be milsim at heart, but no one can scold them if they make a few assets for say A3 life, or DayZ style game modes.
To deny those two things brought in a lot of people is silly.
Eh, I think Bohemia Interactive is very in tune with what the playerbase wants - they want an open-world, realistic, shooter game that other people can have freedom to use in their own way. I'm not a life-player, but milsim and life can both build off the same base. (And even the life servers, they're just combat at heart, just with a story behind the shooting.)
Yep
They can make assets for whatever style gamemodes they want as long as the core game is good, the mod-tools are good, and you have great documentation
Milsim drives the game, but so does roleplay (roleplay gets the bigger share of the Youtube/Twitch marketing area)
I always found it funny when DayZ first came out, it wasn't the typical player today. It was all Milsim people playing it.
I'm actually surprised BI hasn't embraced RP more, but I suppose there are a few reasons they don't want to endorse those servers lol
DayZ was great fun back in the day, when people had their servers and could modify it the way they wanted.
The reason I don't play the standalone is b/c it's so rigid and structured. Regular DayZ wasn't even that good in A2, it was all about the DayZ Exile mod! 😆
Yea, back in the day when people just wanted to explore the mechanics.
Were it wasn't Shoot first.
I think BI has seen a lot of merit in it though
One example is all the Tank parts from the Tank DLC
I felt it was excellent design decision. Not exactly making mechanics for them, but simply offering them up to the community to play with.
We still got the Old man DLC coming soon to
Was not really thinking about DayZ in my comment... But it is true that ARMA3 was not intended to be the game that was released... Most of the old school ARMA3 folks are gone and maybe they see the market as being something else now (they thought that they did 6 years ago...)
I'm old so happy with OFP, A2 and A3... while dipping my hand into other games... but the BI MILSIM titles have longevity no matter what BI decide to do in the future
If they never did A4 then there will still be modders modding and IP violations in 2025... 😉
lol
Dedmen will have been checked into a psych ward at that point having been driven insane of course 😉
Most people I know that stopped playing A3, simply don't have time for it anymore
Same with the people I know who moved on... wanted the games with quicker fixes to fit their schedules. Most still come back to ARMA when they do have some time
Honestly I think A4 is going to rock.
A3, really was a growing process. I mean look at say Altis vs Tanoa in terms of design. The added mechanics, ect.
A4 will allow much needed core fixes, such as AI stuff. Barrow a few ideas from their sister company for VBS and I think we can all look forward to something crazy in the next 5 years.
Just got thinking whether they will do A4... honestly do not know at this time
I doubt they would just abandon their flagship IP. But I wouldn't be surprised if they haven't even discussed a design yet.
arma 3 is basically what makes bohemia interactive their money alongside VBS so i'd be pretty surprised if they don't continue the series
i'd like to see better performance and AI in arma 4
you could give me just those two things and i'd be happy
arma 3's current performance is pretty unacceptable
https://www.youtube.com/watch?v=TSl7zLcjh7E honestly, this kind of stuff is pretty laughable
there's been improvements but it's still largely the same
arma 4 will be pretty good
it'll have some pretty crazy improvements in terms of moddability thanks to enfuusion
has arma 4 even been confirmed
very good
if there's one thing i truly, really love about BI
it's how active the devs are with us
and how open of a company BI is
i've got no problem paying for their DLC like i do with EA because BI does DLC correctly tbh
they're also not a shitball company looking to extort me out of an extra $40 because i want to play with my friends who they already extorted
@urban sluice you do realize BI has nothing to do with VBS at all , please stop confusing BISIM and BI, for years those are completely separate companies (cash, ownership, staff, engines ...)
no, i didn't know that