Hi, I have a protobuf spec which contains informations I would like to display graphically. I am now thinking about a way I can load the protobuf binary and read it with rust code generated from e.g PROST. The data is similar to a map format. So the process would be something like: load map data -> generate cetz/or native visual code -> add references -> use the references in typst to anotate some lines etc.
Is this something typst is capable of? Would it better to generate cetz code externally and import it in typst? In Latex it was possible to cache tikz figures, would caching help in this instance?
I am happy to hear some thoughts about this 🙂