๐Ÿ““โ”‚feedback-suggestions

132 threads ยท Page 3 of 3

๐Ÿ” Different ammo types/ammo type upgrades 5 messages
๐Ÿ” Emotes? 5 messages
๐Ÿ” Pets 2 messages
๐Ÿ” Endgame (?) Game Mode Gauntlet 8 messages
๐Ÿ” Monster Guide 20 messages
๐Ÿ” General thoughts on difficulty, pacing, builds, enemy variety and some QoL 6 messages
๐Ÿ” Movement suggestions 6 messages
๐Ÿ” "Gamemodes" and Leaderboards 5 messages
๐Ÿ” Lightning gun 2 messages
๐Ÿ” Offerings feel more like blessings 13 messages
๐Ÿ” Secondary Objectives 3 messages
๐Ÿ” Impactful Items and Decisions? 9 messages
๐Ÿ” Impactful Characters 3 messages
๐Ÿ” I believe movement is a huge part of the attraction for Atomic Picnic. 8 messages
๐Ÿ” Character specific abilities 3 messages
๐Ÿ” Harder, "Rare" tier monsters. 2 messages
๐Ÿ” Gem Merchant. 12 messages
๐Ÿ” Goblin?? 4 messages
๐Ÿ” Fewer deposits but more lucrative? 4 messages
๐Ÿ” Mementos Recall 2 messages
๐Ÿ” Rewards magnet for Octavio 9 messages
๐Ÿ” Remote way to start game in pre-game lobby 2 messages
๐Ÿ” Endless Mode 5 messages
๐Ÿ” keybinds and other stuff 2 messages
๐Ÿ” Controller QOL and optimization 2 messages
๐Ÿ” Make the game slightly faster, explain cards a bit better, etc 34 messages
๐Ÿ” Pausing the game, both solo and multiplayer 10 messages
๐Ÿ” Pre-game Area 2 messages
๐Ÿ” Reduce the amount of evades to unlock Bonnie 2 messages
๐Ÿ” EXP magnet - after miniboss and/or from rare drop purple crystals 7 messages
๐Ÿ” Mid run tracking of unlock requirements 2 messages
๐Ÿ” Item Evolution 3 messages