#Multiplayer?

1 messages · Page 1 of 1 (latest)

river sedge
#

for short: don't wait for it to come out in 3 years at minimum

#

Now, is it possible? Pretty much is, as someone already did it back in the playtest days (using LAN connection like Radmin and similar)

#

Still, we've been told the devs had a small talk with other devs from a multiplayer race game, which as you may guess, has real time physics on it

#

Using splitscreen on this EA already gives a fatal error 90% of the time, disregarding your hardware

#

Don't even bother tbh

#

It basically works only on the arena mode with or without NPC spawn. Everything else is just performance issues x2

#

This is something exclusive for DX12, by some reason it keeps the stutter of a heavily textured area/armour from a previous round, and somehow carries it to other rounds until fatal error kicks in

#

if you don't mind constant lagspikes (and 20% performance in the slum), DX11 does wonders to your framerate with larger crowds with armor and simply every map available

north haven
#

"in the future" at last of the sentence saved him